Makalakalane (ax) vs Enigma (al)


  • @Enigma har kigge tlidt på det med friske øjne nu her. Jeg kan ikke se, at jeg kan nå at ta både Indien og Sydney/Hawaii med Japan før Tyskland falder, så ejg må erklære nederlag igen igen igen igen.


  • @Makalakalane OK. Tak for spillet. Klart det bedste vi har haft og din tyske indsats i Middelhavet var hård for briterne, men kostede mod Rusland. Godt spillet - ærgerligt det er slut.


  • @Enigma ja, det var et godt spil. Jeg kan ikke lige sætte fingeren på det nu, men hen ad vejen må jeg ha prioriteret forkert med Tyskland, så jeg ikke pressede Rusland nok, men det var nok som du siger, indsatsen i Middelhavet. Men den var selvfølgelig også med til at sætte Indien under pres, bare lidt for sent.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Germans buy 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 fighter moved from Slovakia Hungary to Southern France
            2 armour moved from Greater Southern Germany to France
            1 mech_infantry moved from Western Germany to Southern France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Så kører vi. Scramble ved England/Skotland?


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Germans buy 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 fighter moved from Slovakia Hungary to Southern France
            2 armour moved from Greater Southern Germany to France
            1 mech_infantry moved from Western Germany to Southern France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/15 hits, 4,67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
                    1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/12 hits, 4,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 3/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 6 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits, 3,67 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 5/17 hits, 5,50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 5/12 hits, 4,67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3,00 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 3/10 hits, 4,17 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1,17 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 2 artilleries and 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from 110 Sea Zone to Western Germany
            1 bomber, 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Southern France to Northern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            3 artilleries and 2 infantry placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Germans collect 39 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -5,83
    British : -0,17
    French : 0,83
    Neutral_Allies : 3,00
    

    Savegame


  • @Enigma Super battlescore for tyskerne… F… glad for du ikke scramblede!


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Amur to Buryatia
            2 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            1 armour moved from Volgograd to Sikang
            1 mech_infantry moved from Volgograd to Sikang
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            6 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 fighter moved from Novgorod to Russia
            1 tactical_bomber moved from Russia to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 aaGuns moved from Novgorod to Belarus
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma shit, det så jeg ik før nu. Wow, en grim start terning-mæssigt. Og de neutrale var bom-stærke.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Siberia
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery and 3 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Jehol
            1 fighter moved from Korea to Kiangsu
            1 fighter moved from Okinawa to Kiangsu
            2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
            1 infantry moved from Okinawa to 19 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 submarines moved from 20 Sea Zone to 36 Sea Zone
            1 battleship moved from 20 Sea Zone to 19 Sea Zone
            2 cruisers moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,00
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,50
    Japanese : 2,00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 bomber and 1 cruiser
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber and 1 cruiser in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/8 hits, 4,00 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                    British roll dice for 2 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in Ethiopia
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to British Guiana
            1 armour moved from 88 Sea Zone to British Guiana
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from India to Burma
            1 fighter moved from Burma to India
            3 aaGuns moved from India to Burma
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            5 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,33
    Italians : -0,33
    Chinese : 0,50
    Japanese : 2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 cruiser and 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Albania
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6,3,2,6,4,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : 0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Java
            1 infantry moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery and 1 infantry
                Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 1,17
    French : -0,67
    

    Savegame


  • @Enigma beklager dobbelt ANZAC post. Jeg kom til at gå videre for hurtigt med Frankrig om måtte starte forfra. Men det kostede mig i sidste ende haha. Tænkte jeg ville prøve at angribe S. Europe. De enheder var jo tabt alligevel.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Northern Italy to 97 Sea Zone
            3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
            2 fighters moved from Holland Belgium to 97 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            1 artillery moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 battleship and 1 submarine moved from 110 Sea Zone to 111 Sea Zone
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 cruiser moved from 113 Sea Zone to 111 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 111 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Scotland
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 4/6 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
                British defend with 2 carriers, 1 cruiser and 4 fighters
                    Germans roll dice for 3 bombers, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 11/13 hits, 7,83 expected hits
                    British roll dice for 2 carriers, 1 cruiser and 4 fighters in 97 Sea Zone, round 2 : 1/7 hits, 3,83 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans, 4 fighters owned by the British and 2 carriers owned by the British lost in 97 Sea Zone
                Germans win with 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 74
                Casualties for Germans: 1 fighter
                Casualties for British: 2 carriers, 1 cruiser and 4 fighters
    
        Non Combat Move - Germans
            3 bombers, 3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            3 aaGuns moved from Holland Belgium to Western Germany
            3 artilleries and 2 infantry moved from Germany to Poland
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            5 armour and 2 mech_infantrys moved from France to Germany
            1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
    
        Place Units - Germans
            4 infantry placed in Germany
            6 mech_infantrys placed in Western Germany
            6 artilleries placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 6,33
    British : -2,17
    Neutral_Allies : 1,33
    

    Savegame

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