Matt and Rick anniversary edition 1941 first game!


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Burma to India
            2 infantry moved from Burma to India
            2 fighters moved from 37 Sea Zone to India
            1 artillery moved from Fukien to Hupeh
            1 artillery moved from Kiangsu to Hupeh
            1 bomber moved from Kwangtung to Hupeh
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 fighter moved from Buryatia S.S.R. to Soviet Far East
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 infantry moved from 52 Sea Zone to Wake Island
            1 armour moved from 52 Sea Zone to Wake Island
            1 cruiser moved from 62 Sea Zone to 52 Sea Zone
            1 battleship moved from 62 Sea Zone to 52 Sea Zone
            1 carrier moved from 61 Sea Zone to 52 Sea Zone
            2 fighters moved from 61 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hupeh
                Japanese attack with 2 artilleries and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 bomber in Hupeh, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                    AA fire in India : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in India, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in India
                Japanese win, taking India from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Wake Island
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Wake Island to 52 Sea Zone
            2 transports moved from 61 Sea Zone to 49 Sea Zone
            1 infantry moved from Kwangtung to Fukien
            1 bomber moved from Hupeh to Fukien
            1 armour moved from Stanovoj Chrebet to Manchuria
            2 fighters moved from India to 37 Sea Zone
            2 bombers moved from Japan to Borneo
            1 fighter moved from Soviet Far East to Japan
    
        Place Units - Japanese
            4 infantry placed in Borneo
            2 bombers placed in Japan
            Japanese undo move 1.
            1 cruiser placed in 49 Sea Zone
            3 infantry placed in Borneo
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese rolls : : 0.00
    Americans : 0.67
    Chinese : -0.33
    Russians : 0.67
    AA fire in India : : -0.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 25 PUs; 0 techTokens; 
            British buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 transport moved from 41 Sea Zone to 47 Sea Zone
            1 infantry moved from Australia to 47 Sea Zone
            1 destroyer moved from 41 Sea Zone to 48 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  British take New Guinea from Japanese
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 destroyer and 1 submarine placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 23 PUs; end with 24 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from 13 Sea Zone to 17 Sea Zone
            1 fighter moved from 13 Sea Zone to French West Africa
            1 armour moved from France to 13 Sea Zone
            1 armour and 1 transport moved from 13 Sea Zone to 17 Sea Zone
            1 armour moved from 17 Sea Zone to French West Africa
            1 armour moved from French Equatorial Africa to Belgian Congo
    
        Combat - Italians
            Battle in 17 Sea Zone
                Italians attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belgian Congo
                Italians attack with 1 armour
                British defend with 1 infantry
                    Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French West Africa
                Italians attack with 1 armour and 1 fighter
                Americans defend with 1 armour
                    Italians roll dice for 1 armour and 1 fighter in French West Africa, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 armour owned by the Italians lost in French West Africa
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from French West Africa to 17 Sea Zone
            1 carrier moved from 13 Sea Zone to 17 Sea Zone
            1 destroyer moved from 13 Sea Zone to 17 Sea Zone
            2 infantry moved from Italy to Balkans
            1 infantry moved from Italy to France
    
        Place Units - Italians
            2 armour, 1 artillery and 1 bomber placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 56 Sea Zone to 57 Sea Zone
            1 fighter moved from Western United States to 57 Sea Zone
            1 fighter moved from Hawaiian Islands to 57 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Brazil
            1 fighter placed in Western United States
            1 cruiser placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 63 PUs; 1 techTokens; 
            Germans buy 9 armour and 5 infantry; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Germans
            3 transports moved from 6 Sea Zone to 5 Sea Zone
            3 armour moved from Germany to 5 Sea Zone
            3 infantry moved from Germany to 5 Sea Zone
            2 bombers moved from Germany to France
            2 bombers moved from France to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 fighter moved from Northwestern Europe to United Kingdom
            2 fighters moved from 6 Sea Zone to United Kingdom
            1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            3 armour moved from 6 Sea Zone to United Kingdom
            3 infantry moved from 6 Sea Zone to United Kingdom
            1 armour moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Evenki National Okrug
                  Germans take Evenki National Okrug from Russians
            1 infantry moved from Russia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Egypt to 15 Sea Zone
            1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Italian Africa
            1 fighter moved from Anglo-Egypt Sudan to Italian Africa
    
        Combat - Germans
            Battle in Italian Africa
                Germans attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Italian Africa, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Italian Africa, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Italian Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Italian Africa
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in United Kingdom
                Germans attack with 3 armour, 3 bombers, 3 fighters and 3 infantry
                British defend with 3 aaGuns, 2 armour, 1 factory and 2 fighters
                    AA fire in United Kingdom : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 2 cruisers in United Kingdom, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 3 armour, 3 bombers, 1 fighter and 3 infantry in United Kingdom, round 2 : 6/10 hits, 4.50 expected hits
                    British roll dice for 2 armour and 2 fighters in United Kingdom, round 2 : 3/4 hits, 2.33 expected hits
                    3 infantry owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in United Kingdom
                Germans captures 29PUs while taking British capital
                Germans win, taking United Kingdom from British with 3 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 fighters and 3 infantry
                Casualties for British: 2 armour and 2 fighters
    
        Non Combat Move - Germans
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from Germany to 6 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 fighter moved from Caucasus to Morocco Algeria
            1 fighter moved from Italian Africa to French Equatorial Africa
            2 armour moved from Persia to Caucasus
    
        Place Units - Germans
            5 armour and 5 infantry placed in Germany
            4 armour placed in Caucasus
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 99 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.00
    Germans rolls : : 0.00
    AA fire in United Kingdom : : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Wake Island to 52 Sea Zone
            1 armour and 1 transport moved from 52 Sea Zone to 46 Sea Zone
            1 armour moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            2 bombers moved from Japan to 57 Sea Zone
            2 fighters moved from 52 Sea Zone to 57 Sea Zone
            1 fighter moved from Japan to 57 Sea Zone
            1 battleship moved from 52 Sea Zone to 57 Sea Zone
            1 cruiser moved from 52 Sea Zone to 57 Sea Zone
            1 bomber moved from Borneo to New Guinea
            2 infantry moved from Borneo to 49 Sea Zone
            1 cruiser moved from 49 Sea Zone to 48 Sea Zone
            1 infantry moved from Yunnan to Sikang
            1 artillery moved from Hupeh to Sikang
            1 bomber moved from Fukien to Sikang
            1 armour moved from Manchuria to Ningxia
            1 artillery moved from Hupeh to Ningxia
            2 fighters moved from Suiyuan to Ningxia
            2 infantry moved from Borneo to 49 Sea Zone
            4 infantry and 2 transports moved from 49 Sea Zone to 39 Sea Zone
            2 transports moved from 37 Sea Zone to 49 Sea Zone
            3 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            3 infantry moved from 48 Sea Zone to New Guinea
            1 fighter moved from 37 Sea Zone to Australia
            1 fighter moved from 37 Sea Zone to Australia
            4 infantry moved from 39 Sea Zone to Australia
            1 bomber moved from Borneo to 48 Sea Zone
    
        Combat - Japanese
            Battle in Sikang
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Ningxia
                Japanese attack with 1 armour, 1 artillery and 2 fighters
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Ningxia, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Ningxia, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for Chinese: 2 infantry
            Battle in Australia
                Japanese attack with 2 fighters and 4 infantry
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Australia : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 4 infantry in Australia, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                    Japanese roll dice for 2 fighters and 2 infantry in Australia, round 3 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Australia
                    Japanese roll dice for 2 fighters and 1 infantry in Australia, round 4 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 57 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 cruiser and 3 fighters
                Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 bombers and 3 fighters in 57 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 57 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 57 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 57 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers and 1 cruiser in 57 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter in 57 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 57 Sea Zone
                Japanese win with 1 battleship and 2 bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 cruiser and 3 fighters
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
            Battle in 48 Sea Zone
                Japanese attack with 1 bomber, 1 cruiser and 2 transports
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 bomber, 1 cruiser and 2 transports in 48 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 48 Sea Zone
                    Japanese roll dice for 1 bomber and 2 transports in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 48 Sea Zone
                    1 transport owned by the British lost in 48 Sea Zone
                Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 cruiser
                Casualties for British: 1 destroyer and 1 transport
            Battle in New Guinea
                Japanese attack with 1 bomber and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in New Guinea, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in New Guinea
                Japanese win, taking New Guinea from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 48 Sea Zone to Borneo
            1 bomber moved from New Guinea to Borneo
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from Australia to 39 Sea Zone
            2 bombers moved from 57 Sea Zone to Japan
            1 carrier moved from 52 Sea Zone to 53 Sea Zone
            1 fighter moved from Ningxia to Manchuria
    
        Place Units - Japanese
            1 fighter and 1 infantry placed in Borneo
            2 armour, 2 bombers and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese rolls : : 0.00
    AA fire in Australia : : -0.33
    Americans : 1.33
    Chinese : 2.33
    Japanese : -0.83
    

    Savegame


  • I’m not sure you’ll be able to recover from the last two blows. Go ahead and start a new game and play the Axis. Maybe you’ll stomp me again!


  • Here’s the new game started, go ahead and play the Axis this time.mattrick.tsvg


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 transport moved from 13 Sea Zone to 16 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 armour moved from Poland to Baltic States
            1 armour moved from Poland to East Poland
            1 artillery moved from Poland to Baltic States
            1 armour moved from Czechoslovakia Hungary to Ukraine
            1 armour moved from Czechoslovakia Hungary to Baltic States
            1 infantry moved from Bulgaria Romania to East Poland
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Morocco Algeria to Libya
            1 armour moved from Bulgaria Romania to 16 Sea Zone
            1 artillery moved from Bulgaria Romania to Ukraine
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Czechoslovakia Hungary
            1 fighter moved from Poland to Karelia S.S.R.
            1 bomber moved from Germany to Karelia S.S.R.
            1 fighter moved from Germany to Karelia S.S.R.
            1 fighter moved from Northwestern Europe to Karelia S.S.R.
            1 fighter moved from Norway to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Norway to Finland
            1 armour moved from Bulgaria Romania to East Poland
            1 infantry moved from Bulgaria Romania to Ukraine
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser and 3 submarines
                British defend with 1 destroyer
                    Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 cruiser and 3 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in East Poland
                Germans attack with 2 armour and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 3 infantry in East Poland, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Germans roll dice for 2 armour and 3 infantry in East Poland, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 bomber, 4 fighters and 2 infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
                    AA fire in Karelia S.S.R. : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 3 fighters and 1 infantry
                Casualties for Russians: 1 artillery and 5 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 artillery and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Germany
            1 fighter moved from Karelia S.S.R. to Germany
            1 armour moved from 16 Sea Zone to Ukraine
    
        Place Units - Germans
            2 armour, 1 bomber and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : -0.33
    AA fire in Karelia S.S.R. : : 0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
    
        Combat - Russians
            Battle in Karelia S.S.R.
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 aaGun, 1 factory and 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Russia to Caucasus
            1 infantry moved from Russia to Eastern Ukraine
            2 infantry moved from Russia to Belorussia
            2 infantry moved from Belorussia to Karelia S.S.R.
            2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            2 infantry moved from Kazakh S.S.R. to Caucasus
            2 infantry moved from Novosibirsk to Russia
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Place Units - Russians
            2 artilleries placed in Caucasus
            1 bomber placed in Russia
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 armour; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Kiangsu to Fukien
            1 infantry moved from Kiangsu to Hupeh
            1 fighter moved from 61 Sea Zone to Fukien
            1 fighter moved from 61 Sea Zone to Hupeh
            1 fighter moved from Formosa to Suiyuan
            1 infantry moved from Kiangsu to Suiyuan
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 destroyer moved from 51 Sea Zone to 50 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 infantry moved from 49 Sea Zone to Borneo
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 fighter moved from Japan to Kwangtung
            1 infantry moved from French Indo-China Thailand to Kwangtung
            1 infantry moved from French Indo-China Thailand to Kwangtung
            1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 carrier moved from 57 Sea Zone to 53 Sea Zone
            1 carrier moved from 57 Sea Zone to 53 Sea Zone
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 fighter and 4 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 5 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 2 infantry
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 artillery in Philippine Islands, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Philippine Islands, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippine Islands
                Americans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Americans: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 2 carriers and 4 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 carriers and 4 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 battleship
    
        Non Combat Move - Japanese
            1 fighter moved from Fukien to French Indo-China Thailand
            1 fighter moved from Hupeh to Kiangsu
            1 fighter moved from Suiyuan to Manchuria
            1 fighter moved from Buryatia S.S.R. to Manchuria
            1 fighter moved from Kwangtung to French Indo-China Thailand
    
        Place Units - Japanese
            3 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 28 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : -0.33
    Chinese : 0.00
    Russians : -1.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 carrier, 1 factory and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from Egypt to 16 Sea Zone
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 battleship moved from 2 Sea Zone to 6 Sea Zone
            1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            1 infantry moved from United Kingdom to 2 Sea Zone
            1 armour moved from United Kingdom to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
            1 cruiser moved from 12 Sea Zone to 6 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 armour moved from 6 Sea Zone to Norway
            1 infantry moved from 6 Sea Zone to Norway
            1 destroyer moved from 41 Sea Zone to 48 Sea Zone
    
        Combat - British
            Battle in 16 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 16 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 48 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Russians loiter and taunt
                Germans defend with 1 cruiser and 3 submarines
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    2 submarines owned by the Germans lost in 6 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Germans lost in 6 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 6 Sea Zone
                British win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 22
                Casualties for Germans: 1 cruiser and 3 submarines
                Casualties for British: 1 destroyer
            Battle in Norway
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Norway to United Kingdom
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Western Canada to Eastern Canada
            2 infantry moved from India to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
            1 infantry moved from Australia to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
            1 fighter moved from 16 Sea Zone to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 carrier placed in 6 Sea Zone
            1 factory placed in India
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -2.33
    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Balkans to 14 Sea Zone
            1 armour moved from Balkans to 14 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            1 armour moved from 15 Sea Zone to Egypt
            1 infantry moved from 15 Sea Zone to Egypt
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 fighter moved from Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 fighter and 3 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                British win with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Italians: 1 armour and 3 infantry
                Casualties for British: 1 artillery and 2 infantry
                1 fighter owned by the Italians retreated
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
    
        Place Units - Italians
            1 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 bomber moved from Western United States to 48 Sea Zone
            1 bomber moved from Eastern United States to 53 Sea Zone
            1 fighter moved from Eastern United States to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from 44 Sea Zone to 53 Sea Zone
            1 destroyer moved from 44 Sea Zone to 53 Sea Zone
            1 destroyer moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 carrier moved from 44 Sea Zone to 53 Sea Zone
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
                Japanese defend with 2 carriers and 4 fighters
                    Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 53 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                    Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
                    Americans roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 53 Sea Zone
                 retreated to 53 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 1 carrier, 2 destroyers and 4 fighters
                Casualties for Japanese: 2 carriers and 3 fighters
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            1 bomber moved from 53 Sea Zone to Hawaiian Islands
            1 bomber moved from 48 Sea Zone to Australia
            1 infantry moved from Central United States to Eastern United States
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hupeh
            1 fighter moved from Yunnan to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hupeh to Ningxia
    
        Place Units - Americans
            1 bomber, 2 fighters and 1 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -0.17
    Chinese : 0.33
    Japanese : 2.00
    

    Savegame


  • So the battle in Hawaii I ended up retreating when the odds were even, but it made you lose the fighter you had left. I added it back in with edit mode at the Caroline Islands, FYI.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 4 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Karelia S.S.R.
            1 bomber moved from Germany to Russia
            2 armour, 1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R.
            1 fighter moved from Germany to Karelia S.S.R.
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania
            1 armour moved from Germany to East Poland
            1 armour moved from Germany to East Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 armour moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 armour moved from Ukraine to Eastern Ukraine
            1 armour moved from East Poland to Eastern Ukraine
            1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Russia causes 4 damage total. 
            Battle in Belorussia
                Germans attack with 1 armour and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                1 armour owned by the Germans retreated to East Poland
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 armour and 1 fighter
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 fighter
            Battle in Karelia S.S.R.
                Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
                    AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 bomber in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Karelia S.S.R.
                Germans win with 1 bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry
                Casualties for Russians: 1 armour and 4 infantry
            Battle in Eastern Ukraine
                Germans attack with 2 armour
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                    Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Germans
            1 bomber moved from Russia to East Poland
            1 bomber moved from Karelia S.S.R. to East Poland
    
        Place Units - Germans
            1 aaGun, 4 armour, 1 fighter and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : -1.50
    British : -0.17
    AA fire in Karelia S.S.R. : : -0.33
    Germans rolls : : 0.00
    Russians : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens; 
            Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Belorussia to Baltic States
            1 armour moved from Russia to Baltic States
            3 infantry moved from Caucasus to Ukraine
            3 artilleries moved from Caucasus to Ukraine
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 bomber moved from Russia to Buryatia S.S.R.
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
    
        Combat - Russians
            Battle in Buryatia S.S.R.
                Russians attack with 1 bomber and 3 infantry
                Japanese defend with 1 armour and 2 infantry
                    Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
                Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 bomber and 2 infantry
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Ukraine
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 armour, 1 artillery and 2 infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 artilleries remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
            Battle in Baltic States
                Russians attack with 1 armour and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Belorussia
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 armour moved from Russia to Evenki National Okrug
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            1 armour placed in Russia
            1 armour, 2 artilleries and 1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 4.50
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Fukien
                  Japanese take Fukien from Chinese
            1 fighter moved from Manchuria to Ningxia
            1 fighter moved from Manchuria to Ningxia
            1 fighter moved from Kiangsu to Ningxia
            1 infantry moved from Suiyuan to Ningxia
            1 infantry moved from French Indo-China Thailand to Burma
            1 fighter moved from French Indo-China Thailand to Burma
            1 fighter moved from French Indo-China Thailand to Burma
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 battleship moved from 50 Sea Zone to 49 Sea Zone
            1 fighter moved from Caroline Islands to Philippine Islands
            1 cruiser moved from 50 Sea Zone to 48 Sea Zone
            1 destroyer moved from 50 Sea Zone to 48 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 transport moved from 50 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 48 Sea Zone
                Japanese attack with 1 cruiser and 1 destroyer
                British defend with 1 destroyer
                    Japanese roll dice for 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 48 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Philippine Islands
                Japanese attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ningxia
                Japanese attack with 3 fighters and 1 infantry
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Ningxia
                    Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 3 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter in Ningxia, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 16
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 battleship
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 49 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter could not land in Philippine Islands and was removed
            1 fighter moved from Burma to French Indo-China Thailand
            1 fighter moved from Ningxia to Suiyuan
            1 fighter moved from Ningxia to Suiyuan
            1 fighter moved from Ningxia to Suiyuan
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            1 fighter moved from 38 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 armour, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Philippine Islands: 1 infantry
            EDIT: Changing ownership of Philippine Islands from Americans to Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1.00
    Americans : 0.00
    Chinese : -2.00
    Russians : 0.67
    Japanese : -0.17
    

    Savegame


  • I made a change loosing a plane instead of an infantry because there was no way to land the plane.


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British removing all Technology Tokens after successful research.
            British discover Super subs
    
        Activate Technology - British
            British activating Super subs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from United Kingdom to Italy
            2 fighters moved from 6 Sea Zone to France
            1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            2 infantry moved from 7 Sea Zone to France
    
        Combat - British
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Italy causes 1 damage total. 
            Battle in Finland
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in France
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 armour and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans lost in France
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 armour and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            2 fighters moved from France to 7 Sea Zone
            1 destroyer moved from 9 Sea Zone to 12 Sea Zone
            1 transport moved from 42 Sea Zone to 40 Sea Zone
            1 infantry moved from India to Burma
            1 bomber moved from Italy to United Kingdom
    
        Place Units - British
            1 armour and 2 infantry placed in India
            1 submarine placed in 7 Sea Zone
            1 artillery and 2 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -2.50
    British rolls : : 1.00
    AA fire in Italy : : -0.17
    

    Savegame

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