Samuel06 (Axis) Vs Majikforce (Allies+4)

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Chahar
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Northern Territory to Java
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to 55 Sea Zone
            1 bomber moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Chahar
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from Java to Northern Territory
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Szechwan
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 cruiser, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery moved from Syria to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from United Kingdom to France
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 cruiser moved from 39 Sea Zone to 38 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 mech_infantrys moved from Burma to French Indo China
            1 mech_infantry moved from Kweichow to French Indo China
            2 fighters and 1 tactical_bomber moved from Burma to French Indo China
            1 mech_infantry moved from Shensi to Suiyuyan
            5 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
                    British roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 bomber owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 0/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 fighters in French Indo China, round 4 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the British and 1 artillery owned by the British lost in French Indo China
                Japanese win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                2 fighters owned by the British retreated
            Battle in Trans-Jordan
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 6 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 6 infantry in Shan State, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 5 infantry in Shan State, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 4 infantry in Shan State, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 infantry in Shan State, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 infantry in Shan State, round 6 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 3 infantry in Shan State, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 2 infantry in Shan State, round 8 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 8 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is -4
                Casualties for British: 4 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from French Indo China to Burma
            1 mech_infantry moved from India to Burma
            1 aaGun and 1 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 armour and 1 mech_infantry moved from Persia to Iraq
            1 infantry moved from Syria to Iraq
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to British Guiana
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            1 cruiser and 1 destroyer placed in 110 Sea Zone
            1 armour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -6.67
    Italians : 0.00
    AA fire in France : : -0.17
    Americans : 2.33
    Chinese : 1.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 bomber and 2 fighters moved from Egypt to Trans-Jordan
            2 armour, 1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 submarine placed in 81 Sea Zone
            2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
            Italians collect 12 PUs (4 lost to blockades); end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking Malaya from Japanese, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -1.00
    

    Savegame

  • '22 '16

    @majikforce Bump #1


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour and 2 mech_infantrys moved from Novgorod to Archangel
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                1 armour owned by the Germans retreated to Novgorod
                Russians win with 2 mech_infantrys remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Germans
            1 mech_infantry moved from Belarus to Bryansk
            2 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            3 aaGuns, 4 armour, 3 artilleries, 15 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter moved from Ukraine to Novgorod
            1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to Southern Italy
            3 bombers moved from Egypt to Western Germany
            4 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Western Germany to France
            1 armour moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Western Ukraine
            1 infantry placed in Southern France
            1 fighter and 3 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : 0.17
    Russians : 1.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 35 PUs; 
            Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 mech_infantrys moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 mech_infantry moved from Archangel to Russia
            1 infantry moved from Samara to Tambov
            1 mech_infantry moved from Volgograd to Rostov
            5 infantry moved from Samara to Kazakhstan
            3 armour and 2 mech_infantrys moved from Volgograd to Russia
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 artilleries, 4 infantry and 2 mech_infantrys placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.00
    

    Savegame

  • '22 '16

    @samuel06 Bump


  • @majikforce Hey, I won’t have the time to finish this game, I’m too busy with work right now. I will concede this one. Good game

  • '22 '16

    @samuel06 said in Samuel06 (Axis) Vs Majikforce (Allies+4):

    @majikforce Hey, I won’t have the time to finish this game, I’m too busy with work right now. I will concede this one. Good game

    Okay. GG.

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