TWW revisited Hendriks contra Forss 3.0


  • TripleA Turn Summary: Finland round 5

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 5
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 11 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 13 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 18 PUs
            Some Units in Syria change ownership: 1 germanInfantry
    
        Research Technology - Germany
            Trigger germanaTIM: Germany gains access to ImprovedMechanization
            Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft
            Germany spend 0 on tech rolls
                Germany rolls : 1/1 hits, 0,00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover Rockets
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            2 germanArtillerys and 7 germanInfantrys moved from Northern Germany to Low Countries
            2 germanInfantrys moved from Vichy France to Western France
            1 germanCombatEngineer moved from Paris to Western France
            2 germanFighters moved from Vichy France to Western France
            2 germanFighters moved from Western Germany to Western France
            1 germanNavalFighter moved from Northern Germany to Low Countries
            1 germanTank moved from Western Germany to Low Countries
            1 germanCruiser and 1 germanDestroyer moved from 27 Sea Zone to 26 Sea Zone
            1 germanArtillery and 4 germanInfantrys moved from Eastern Finland to Leningrad
            2 germanInfantrys moved from Lativa Estonia to Leningrad
            1 germanArtillery moved from Western Karelia to Leningrad
            2 germanStrategicBombers moved from Eastern Finland to Leningrad
            2 germanInfantrys moved from Kharkov to Eastern Ukraine
            2 germanInfantrys moved from Kharkov to Voronezh
            1 germanTacticalBomber moved from Belorussia to Voronezh
            2 germanFighters moved from Kharkov to Eastern Ukraine
            1 germanFighter moved from Kharkov to Eastern Ukraine
            1 germanFighter moved from Kharkov to Eastern Ukraine
            1 germanTacticalBomber moved from Kharkov to Voronezh
            1 germanAlpineInfantry moved from Orel Kursk to Voronezh
            2 germanFighters moved from Belorussia to Leningrad
            1 germanAlpineInfantry moved from Kola Penninsula to Murmansk
            1 germanAirTransport and 1 germanParatrooper moved from Crete to Iraq
    
        Combat - Germany
            Germany lands units in Iraq
            Germany creates battle in territory Iraq
                Some non-combat units are destroyed: 
            Battle in Low Countries
                Germany attack with 2 germanArtillerys, 7 germanInfantrys, 1 germanNavalFighter and 1 germanTank
                ExiledAllies defend with 1 Flagpole; Britain defend with 3 britishInfantrys and 1 britishMarine
                    Germany roll dice for 2 germanArtillerys, 7 germanInfantrys, 1 germanNavalFighter and 1 germanTank in Low Countries, round 2 : 2/1 hits, 2,75 expected hits
                    ExiledAllies roll dice for 3 britishInfantrys and 1 britishMarine in Low Countries, round 2 : 1/0 hits, 1,00 expected hits
                    2 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in Low Countries
                    Germany roll dice for 2 germanArtillerys, 6 germanInfantrys, 1 germanNavalFighter and 1 germanTank in Low Countries, round 3 : 3/1 hits, 2,58 expected hits
                    ExiledAllies roll dice for 1 britishInfantry and 1 britishMarine in Low Countries, round 3 : 0/1 hits, 0,50 expected hits
                    1 britishInfantry owned by the Britain and 1 britishMarine owned by the Britain lost in Low Countries
                Germany win, taking Iraq from Britain, taking Low Countries from ExiledAllies with 2 germanArtillerys, 6 germanInfantrys, 1 germanNavalFighter and 1 germanTank remaining. Battle score for attacker is 10
                Casualties for Germany: 1 germanInfantry
                Casualties for Britain: 3 britishInfantrys and 1 britishMarine
            Battle in Western France
                Germany attack with 1 germanCombatEngineer, 4 germanFighters and 2 germanInfantrys
                ExiledAllies defend with 1 Flagpole, 1 Material and 1 Rail; Usa defend with 1 americanInfantry and 2 americanMarines
                    Germany roll dice for 1 germanCombatEngineer, 4 germanFighters and 2 germanInfantrys in Western France, round 2 : 3/1 hits, 2,17 expected hits
                    ExiledAllies roll dice for 1 americanInfantry and 2 americanMarines in Western France, round 2 : 1/1 hits, 0,75 expected hits
                    1 germanInfantry owned by the Germany, 2 americanMarines owned by the Usa and 1 americanInfantry owned by the Usa lost in Western France
                Germany win, taking Western France from ExiledAllies with 1 germanCombatEngineer, 4 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 8
                Casualties for Germany: 1 germanInfantry
                Casualties for Usa: 1 americanInfantry and 2 americanMarines
            Battle in 26 Sea Zone
                Germany attack with 1 germanCruiser and 1 germanDestroyer
                Russia defend with 1 russianDestroyer and 1 russianSubmarine
                    Substrike fire in 26 Sea Zone : 0/1 hits, 0,17 expected hits
                    Russia roll dice for 1 russianSubmarine in 26 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                    Germany roll dice for 1 germanCruiser and 1 germanDestroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,75 expected hits
                    Russia roll dice for 1 russianDestroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                1 russianSubmarine owned by the Russia Submerged
                    Germany roll dice for 1 germanCruiser and 1 germanDestroyer in 26 Sea Zone, round 3 : 1/1 hits, 0,75 expected hits
                    Russia roll dice for 1 russianDestroyer in 26 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits
                    1 russianDestroyer owned by the Russia lost in 26 Sea Zone
                Germany win, taking 26 Sea Zone from Neutral with 1 germanCruiser and 1 germanDestroyer remaining. Battle score for attacker is 8
                Casualties for Russia: 1 russianDestroyer
            Battle in Leningrad
                Germany attack with 2 germanArtillerys, 2 germanFighters, 6 germanInfantrys and 2 germanStrategicBombers
                Russia defend with 1 Flagpole, 3 russianArtillerys and 5 russianInfantrys
                    Germany roll dice for 2 germanArtillerys, 2 germanFighters, 6 germanInfantrys and 2 germanStrategicBombers in Leningrad, round 2 : 3/1 hits, 3,67 expected hits
                    Russia roll dice for 3 russianArtillerys and 5 russianInfantrys in Leningrad, round 2 : 3/1 hits, 2,67 expected hits
                    3 russianInfantrys owned by the Russia and 3 germanInfantrys owned by the Germany lost in Leningrad
                    Germany roll dice for 2 germanArtillerys, 2 germanFighters, 3 germanInfantrys and 2 germanStrategicBombers in Leningrad, round 3 : 3/1 hits, 2,92 expected hits
                    Russia roll dice for 3 russianArtillerys and 2 russianInfantrys in Leningrad, round 3 : 2/1 hits, 1,67 expected hits
                    2 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 russianArtillery owned by the Russia lost in Leningrad
                    Germany roll dice for 2 germanArtillerys, 2 germanFighters, 1 germanInfantry and 2 germanStrategicBombers in Leningrad, round 4 : 2/1 hits, 2,33 expected hits
                    Russia roll dice for 2 russianArtillerys in Leningrad, round 4 : 1/1 hits, 0,67 expected hits
                    1 germanInfantry owned by the Germany and 2 russianArtillerys owned by the Russia lost in Leningrad
                Germany win, taking Leningrad from Russia with 2 germanArtillerys, 2 germanFighters and 2 germanStrategicBombers remaining. Battle score for attacker is 9
                Casualties for Germany: 6 germanInfantrys
                Casualties for Russia: 3 russianArtillerys and 5 russianInfantrys
            Battle in Eastern Ukraine
                Germany attack with 4 germanFighters and 2 germanInfantrys
                Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper
                    Germany roll dice for 4 germanFighters and 2 germanInfantrys in Eastern Ukraine, round 2 : 2/0 hits, 2,00 expected hits
                    Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Eastern Ukraine, round 2 : 1/1 hits, 0,75 expected hits
                    2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine
                    Germany roll dice for 4 germanFighters and 1 germanInfantry in Eastern Ukraine, round 3 : 2/1 hits, 1,83 expected hits
                    Russia roll dice for 1 russianParatrooper in Eastern Ukraine, round 3 : 0/1 hits, 0,25 expected hits
                    1 russianParatrooper owned by the Russia lost in Eastern Ukraine
                Germany win, taking Eastern Ukraine from Russia with 4 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 7
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper
            Battle in Voronezh
                Germany attack with 1 germanAlpineInfantry, 2 germanInfantrys and 2 germanTacticalBombers
                Russia defend with 1 Flagpole, 1 Truck and 3 russianInfantrys
                    Germany roll dice for 1 germanAlpineInfantry, 2 germanInfantrys and 2 germanTacticalBombers in Voronezh, round 2 : 1/1 hits, 1,50 expected hits
                    Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 1/1 hits, 0,75 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh
                    Germany roll dice for 1 germanAlpineInfantry, 1 germanInfantry and 2 germanTacticalBombers in Voronezh, round 3 : 2/1 hits, 1,33 expected hits
                    Russia roll dice for 2 russianInfantrys in Voronezh, round 3 : 1/1 hits, 0,50 expected hits
                    2 russianInfantrys owned by the Russia and 1 germanAlpineInfantry owned by the Germany lost in Voronezh
                Germany win, taking Voronezh from Russia with 1 germanInfantry and 2 germanTacticalBombers remaining. Battle score for attacker is 2
                Casualties for Germany: 1 germanAlpineInfantry and 1 germanInfantry
                Casualties for Russia: 3 russianInfantrys
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq
            1 germanNavalFighter moved from Low Countries to Northern Germany
            2 germanFighters moved from Western France to Western Germany
            2 germanFighters moved from Western France to Vichy France
            1 germanFighter moved from Belorussia to Northern Germany
            1 germanFighter moved from Belorussia to Southern Germany
            2 germanFighters moved from Leningrad to Belorussia
            2 germanStrategicBombers moved from Leningrad to Eastern Finland
            2 germanTacticalBombers moved from Voronezh to Belorussia
            2 germanFighters moved from Eastern Ukraine to Kharkov
            2 germanFighters moved from Eastern Ukraine to Belorussia
            1 Truck and 1 germanAntiAirGun moved from Kharkov to Eastern Poland
            1 Train moved from Western Germany to Eastern Poland
            1 germanCombatEngineer and 1 germanInfantry moved from Eastern France to Western Germany
            1 germanArtillery, 1 germanMech.Infantry and 1 germanTank moved from Paris to Western Germany
            1 Truck moved from Eastern France to Austria
            1 germanTransport moved from 27 Sea Zone to 26 Sea Zone
            1 germanCombatEngineer and 1 germanInfantry moved from Norway to 26 Sea Zone
            1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 26 Sea Zone to 27 Sea Zone
            1 germanCombatEngineer and 1 germanInfantry moved from 27 Sea Zone to Northern Germany
            1 Truck moved from Kharkov to Romania
            5 germanInfantrys moved from Kharkov to Orel Kursk
            1 germanCombatEngineer moved from Kharkov to Orel Kursk
            1 germanTank moved from Western Ukraine to Kharkov
            5 germanInfantrys moved from Western Ukraine to Kharkov
            1 germanArtillery moved from Western Ukraine to Kharkov
            1 Truck and 1 germanInfantry moved from Romania to Kharkov
            3 germanInfantrys moved from Romania to Western Ukraine
            1 germanArtillery and 1 germanInfantry moved from Finland to Eastern Finland
            1 Truck moved from Central Norway to Norway
            1 germanAlpineInfantry moved from Central Norway to Norway
            2 germanInfantrys moved from Algeria to 45 Sea Zone
            2 germanInfantrys and 1 germanTransport moved from 45 Sea Zone to 47 Sea Zone
            2 germanInfantrys moved from 47 Sea Zone to Vichy France
            1 germanDestroyer moved from 51 Sea Zone to 46 Sea Zone
            1 germanArtillery moved from Tripolitania to Algeria
            1 germanInfantry and 2 germanMech.Infantrys moved from Tripolitania to Tobruk
            1 germanAirTransport moved from Tripolitania to Austria
            1 germanAirTransport moved from Iraq to Syria
            2 germanTanks moved from Cyrenaica to Tobruk
            1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone
    
        Purchase Units - Germany
            Germany repair damage of 6x germanBarracks, 5x germanFactory; Remaining resources: 52 PUs; 0 techTokens; 
            Germany buy 1 germanArtillery, 8 germanInfantrys and 4 germanTanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            4 germanInfantrys placed in Northern Germany
            4 germanInfantrys placed in Berlin
            1 germanArtillery and 2 germanTanks placed in Western Germany
            2 germanInfantrys placed in Kharkov
            2 germanTanks placed in Belorussia
    
        Activate Technology - Germany
            Germany activating Rockets
            Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank
            Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankImpgerman
    
        Turn Complete - Germany
            Germany collect 66 PUs; end with 66 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanArtillery, 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanArtillery, 1 germanFighter and 1 germanInfantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 19 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 germanArtillery, 1 germanFighter and 1 germanInfantry
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 13 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Finland
            1 germanArtillery and 2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 10 PUs; end with 11 PUs
            Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
    

    Combat Hit Differential Summary :

    Substrike fire in 26 Sea Zone : : -0,17
    ExiledAllies : -0,25
    Germany rolls : : 1,00
    Germany : -0,58
    Russia : 1,17
    

    Savegame


  • TripleA Turn Summary: Thailand round 5

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 5
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
            Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
            Japan spend 4 on tech rolls
                Japan rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Some non-combat units are destroyed: 
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseArtillery moved from Vladivostok to Khabarovskiy Kray
                  Manchuria take Khabarovskiy Kray from Russia
            1 japaneseArtillery moved from Anhwei to Shensi
            1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi
            2 japaneseFighters moved from Shanghai to Shensi
            1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi
            1 japaneseFighter moved from Shanghai to Shansi
            1 japaneseSubmarine moved from 122 Sea Zone to 100 Sea Zone
            1 japaneseArtillery and 3 japaneseInfantrys moved from Yunnan to Kweichow
            1 japaneseTacticalBomber moved from French Indochina to Kweichow
            1 japaneseDestroyer moved from 98 Sea Zone to 100 Sea Zone
            2 japaneseInfantrys moved from Kamchatka to Soviet Far East
            1 japaneseNavalFighter moved from Japan to 100 Sea Zone
            1 japaneseNavalFighter moved from 122 Sea Zone to 100 Sea Zone
            1 japaneseNavalFighter moved from 122 Sea Zone to 100 Sea Zone
            2 japaneseMarines moved from Vladivostok to 98 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
            2 japaneseMarines moved from 100 Sea Zone to Soviet Far East
    
        Combat - Japan
            Battle in Kweichow
                Japan attack with 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                China defend with 1 Flagpole and 1 chineseAlpineInfantry
                    Japan roll dice for 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Kweichow, round 2 : 2/1 hits, 1,25 expected hits
                    China roll dice for 1 chineseAlpineInfantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kweichow
                Japan win, taking Kweichow from China with 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 1
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 1 chineseAlpineInfantry
            Battle in Shansi
                Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry
                China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                    Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry in Shansi, round 2 : 1/0 hits, 1,00 expected hits
                    China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0,25 expected hits
                    1 chineseInfantry owned by the China lost in Shansi
                Japan win, taking Shansi from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Shensi
                Japan attack with 2 japaneseArtillerys, 2 japaneseFighters and 1 japaneseInfantry
                China defend with 1 Flagpole, 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank
                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 2 : 2/1 hits, 1,75 expected hits
                    China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank in Shensi, round 2 : 1/1 hits, 0,83 expected hits
                    1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Shensi
                    Japan roll dice for 2 japaneseArtillerys and 2 japaneseFighters in Shensi, round 3 : 1/1 hits, 1,50 expected hits
                    China roll dice for 1 chineseTank in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 japaneseArtillery owned by the Japan and 1 chineseTank owned by the China lost in Shensi
                Japan win, taking Shensi from China with 1 japaneseArtillery and 2 japaneseFighters remaining. Battle score for attacker is 7
                Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
                Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank
            Battle in 100 Sea Zone
                Japan attack with 1 japaneseDestroyer, 3 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTransport
                Britain defend with 1 britishDestroyer; Russia defend with 1 russianTransport
                    Japan roll dice for 1 japaneseSubmarine in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japan roll dice for 1 japaneseDestroyer, 3 japaneseNavalFighters and 1 japaneseTransport in 100 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
                    Russia roll dice for 1 britishDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 russianTransport owned by the Russia and 1 britishDestroyer owned by the Britain lost in 100 Sea Zone
                Japan win, taking 100 Sea Zone from Britain with 1 japaneseDestroyer, 3 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTransport remaining. Battle score for attacker is 15
                Casualties for Britain: 1 britishDestroyer
                Casualties for Russia: 1 russianTransport
            Battle in Soviet Far East
                Japan attack with 2 japaneseInfantrys and 2 japaneseMarines
                Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                    Japan roll dice for 2 japaneseInfantrys and 2 japaneseMarines in Soviet Far East, round 2 : 1/1 hits, 0,83 expected hits
                    Russia roll dice for 1 britishInfantry in Soviet Far East, round 2 : 0/1 hits, 0,42 expected hits
                    1 britishInfantry owned by the Britain lost in Soviet Far East
                Japan win, taking Soviet Far East from Russia with 2 japaneseInfantrys and 2 japaneseMarines remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            3 japaneseCarriers, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 122 Sea Zone to 99 Sea Zone
            2 japaneseNavalFighters moved from 100 Sea Zone to 99 Sea Zone
            1 japaneseNavalFighter moved from 100 Sea Zone to Tokyo
            1 japaneseNavalFighter moved from Okinawa to Tokyo
            1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
            1 japaneseAntiTankGun and 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
            1 japaneseDestroyer moved from 96 Sea Zone to 99 Sea Zone
            2 japaneseMarines moved from Vladivostok to Khabarovskiy Kray
            1 japaneseArtillery and 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok
            2 japaneseTanks moved from Korea to Northern Manchuria
            1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Chahar
            1 japaneseFighter moved from Shansi to Peking
            2 japaneseFighters moved from Shensi to Peking
            1 Train and 1 japaneseCombatEngineer moved from Shanghai to Korea
            1 Truck moved from Manchuria to Vladivostok
            1 Truck and 1 japaneseInfantry moved from Shanghai to Shansi
            1 japaneseInfantry moved from Shanghai to Anhwei
            1 Truck moved from Anhwei to Shanghai
            1 japaneseArtillery moved from Kwangtung to Hunan
            1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Hunan
            1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung
            1 japaneseTacticalBomber moved from Kweichow to French Indochina
            3 japaneseInfantrys moved from Thailand to Burma
            1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone
            1 japaneseArtillery moved from Rangoon to Burma
            1 japaneseArtillery and 2 japaneseInfantrys moved from Burma to Yunnan
            1 japaneseFighter moved from Thailand to Shanghai
            1 japaneseInfantry moved from Southern Thailand to Burma
            1 japaneseArtillery and 1 japaneseInfantry moved from Malay to Southern Thailand
            1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
            1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
    
        Purchase Units - Japan
            Japan buy 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseDestroyers, 5 japaneseInfantrys and 3 japaneseTanks; Remaining resources: 2 PUs; 4 techTokens; 
    
        Place Units - Japan
            Units in Korea being upgraded or consumed: 2 Materials
            1 ResearchCenter and 3 japaneseTanks placed in Korea
            1 japaneseArtillery placed in Japan
            2 japaneseInfantrys placed in Kyushu Shikoku
            1 japaneseInfantry placed in Tokyo
            2 japaneseInfantrys placed in Shanghai
            2 japaneseAlpineInfantrys placed in Hong Kong
            1 japaneseDestroyer placed in 96 Sea Zone
            1 japaneseDestroyer placed in 99 Sea Zone
    
        Turn Complete - Japan
            Japan collect 69 PUs; end with 71 PUs
            Units generate 6 techTokens; Japan end with 10 techTokens
            Some Units in Burma change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 1 japaneseSubmarine; Remaining resources: 2 PUs; 
    
        Place Units - Thailand
            1 japaneseSubmarine placed in 91 Sea Zone
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 11 PUs
            Units Change Ownership
                Some Units in 91 Sea Zone change ownership: 1 japaneseSubmarine
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
    

    Combat Hit Differential Summary :

    Japan rolls : : 0,00
    Japan : 0,33
    China : 1,25
    Russia : -0,75
    

    Savegame


  • TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 5
    
        Research Technology - Italy
            Trigger italianaTIM: Italy gains access to ImprovedMechanization
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover Production
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
    
        Combat - Italy
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            1 italianTank moved from Syria to 53 Sea Zone
            2 italianInfantrys moved from Trans Jordan to 53 Sea Zone
            2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 2 italianInfantrys, 3 italianSubmarines, 1 italianTank and 3 italianTransports moved from 53 Sea Zone to 51 Sea Zone
            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
            1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone
            2 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Tobruk
            4 italianTanks moved from Tripolitania to Tobruk
            2 italianFighters moved from Cyrenaica to Northern Italy
            1 italianStrategicBomber and 1 italianTacticalBomber moved from Crete to Northern Italy
            1 Train, 1 Truck and 2 italianMarines moved from Northern Italy to Southern Germany
            1 Train moved from Southern Germany to Northern Italy
            1 italianTank moved from Northern Italy to Southern Germany
            2 italianInfantrys moved from Rome to 47 Sea Zone
            2 italianInfantrys moved from 47 Sea Zone to Vichy France
            2 italianInfantrys moved from Rome to Northern Italy
            1 italianAirTransport moved from Crete to Rome
            1 italianAlpineInfantry and 2 italianMech.Infantrys moved from Orel Kursk to Lativa Estonia
            1 Truck and 1 italianAntiAirGun moved from Western Germany to Southern Germany
            1 Truck moved from Southern Germany to Austria
            1 Truck moved from Vichy France to Rome
    
        Purchase Units - Italy
            Italy buy 2 italianArtillerys, 4 italianInfantrys and 2 italianTanks; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Italy
            4 italianInfantrys placed in Rome
            2 italianArtillerys and 2 italianTanks placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating Production
            Italy giving technology to Germany: Production
    
        Turn Complete - Italy
            Italy collect 30 PUs; end with 31 PUs
            Units generate 6 techTokens; Italy end with 6 techTokens
    

    Combat Hit Differential Summary :

    Italy rolls : : 1,00
    

    Savegame


  • TripleA Turn Summary: Finland round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 6
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 11 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 13 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 19 PUs
    
        Research Technology - Germany
            Trigger germanaTIR: Germany gains access to ImprovedRockets
            Trigger germanaTIP: Germany gains access to ImprovedProduction
            Germany spend 4 on tech rolls
                Germany rolls : 1/1 hits, 0,00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover ImprovedRockets
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanSubmarine moved from 17 Sea Zone to 32 Sea Zone
            2 germanArtillerys, 1 germanCombatEngineer and 1 germanInfantry moved from Western Germany to Eastern France
            1 germanMech.Infantry and 4 germanTanks moved from Western Germany to Eastern France
            1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Eastern France
            2 germanFighters moved from Western Germany to Eastern France
            1 germanFighter moved from Southern Germany to Eastern France
            3 germanFighters moved from Vichy France to Eastern France
            1 germanInfantry moved from Vichy France to Eastern France
            1 germanArtillery and 1 germanInfantry moved from Eastern Finland to Leningrad
            1 germanInfantry and 1 germanParatrooper moved from Western Karelia to Leningrad
            4 germanFighters and 2 germanTacticalBombers moved from Belorussia to Leningrad
            3 germanTanks moved from Belorussia to Leningrad
            1 germanTank moved from Belorussia to Leningrad
            1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Pskov
            1 germanTank moved from Belorussia to Pskov
            2 germanFighters moved from Kharkov to Pskov
            1 germanParatrooper moved from Orel Kursk to Pskov
    
        Combat - Germany
            Germany creates battle in territory 26 Sea Zone
            Battle in 26 Sea Zone
                Germany attack with 1 germanCruiser and 1 germanDestroyer
                Russia defend with 1 russianSubmarine
                    Substrike fire in 26 Sea Zone : 0/1 hits, 0,17 expected hits
                1 russianSubmarine owned by the Russia Submerged
            Battle in 32 Sea Zone
                Germany attack with 1 germanSubmarine
                Usa defend with 1 americanDestroyer and 7 americanTransports; Britain defend with 1 britishDestroyer
                    Germany roll dice for 1 germanSubmarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Usa roll dice for 1 americanDestroyer, 7 americanTransports and 1 britishDestroyer in 32 Sea Zone, round 2 : 1/1 hits, 1,08 expected hits
                    1 germanSubmarine owned by the Germany and 1 americanTransport owned by the Usa lost in 32 Sea Zone
                Usa winGermany win with 1 germanCruiser and 1 germanDestroyer remaining with 1 americanDestroyer, 6 americanTransports and 1 britishDestroyer remaining. Battle score for attacker is 0
                Casualties for Germany: 1 germanSubmarine
                Casualties for Usa: 1 americanTransport
            Battle in Eastern France
                Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks
                ExiledAllies defend with 1 Flagpole and 1 Rail; Usa defend with 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank; Britain defend with 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank
                    Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 2 : 6/1 hits, 6,25 expected hits
                    ExiledAllies roll dice for 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry, 1 americanTank, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank in Eastern France, round 2 : 4/1 hits, 3,67 expected hits
                    2 germanInfantrys owned by the Germany, 1 britishTank owned by the Britain, 1 americanTank owned by the Usa, 2 germanArtillerys owned by the Germany, 1 britishArtillery owned by the Britain, 2 americanArtillerys owned by the Usa and 1 americanMech.Infantry owned by the Usa lost in Eastern France
                    Germany roll dice for 1 germanCombatEngineer, 7 germanFighters, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 3 : 6/1 hits, 5,42 expected hits
                    ExiledAllies roll dice for 1 americanCombatEngineer, 4 americanInfantrys, 1 britishCombatEngineer and 1 britishInfantry in Eastern France, round 3 : 2/1 hits, 2,33 expected hits
                    1 britishInfantry owned by the Britain, 1 germanCombatEngineer owned by the Germany, 1 germanMech.Infantry owned by the Germany, 4 americanInfantrys owned by the Usa and 1 americanCombatEngineer owned by the Usa lost in Eastern France
                    Germany roll dice for 7 germanFighters, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 4 : 5/1 hits, 4,92 expected hits
                    ExiledAllies roll dice for 1 britishCombatEngineer in Eastern France, round 4 : 0/1 hits, 0,33 expected hits
                    1 britishCombatEngineer owned by the Britain lost in Eastern France
                Germany win, taking Eastern France from ExiledAllies with 7 germanFighters, 1 germanNavalFighter and 4 germanTanks remaining. Battle score for attacker is 29
                Casualties for Germany: 2 germanArtillerys, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanMech.Infantry
                Casualties for Britain: 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank
                Casualties for Usa: 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank
            Battle in Pskov
                Germany attack with 1 germanArtillery, 2 germanFighters, 2 germanInfantrys, 1 germanParatrooper and 1 germanTank
                Russia defend with 1 Flagpole, 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank
                    Germany roll dice for 1 germanArtillery, 2 germanFighters, 2 germanInfantrys, 1 germanParatrooper and 1 germanTank in Pskov, round 2 : 2/0 hits, 2,00 expected hits
                    Russia roll dice for 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank in Pskov, round 2 : 1/1 hits, 1,17 expected hits
                    1 germanInfantry owned by the Germany, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Pskov
                    Germany roll dice for 1 germanArtillery, 2 germanFighters, 1 germanInfantry, 1 germanParatrooper and 1 germanTank in Pskov, round 3 : 2/1 hits, 1,83 expected hits
                    Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Pskov, round 3 : 1/1 hits, 0,67 expected hits
                    1 russianInfantry owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                Germany win, taking Pskov from Russia with 1 germanArtillery, 2 germanFighters, 1 germanParatrooper and 1 germanTank remaining. Battle score for attacker is 12
                Casualties for Germany: 2 germanInfantrys
                Casualties for Russia: 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank
            Battle in Leningrad
                Germany attack with 1 germanArtillery, 4 germanFighters, 2 germanInfantrys, 1 germanParatrooper, 2 germanTacticalBombers and 4 germanTanks
                Russia defend with 1 Flagpole, 1 Truck, 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks
                    AntiAircraftGun fire in Leningrad : 0/1 hits, 0,08 expected hits
                    Germany roll dice for 1 germanArtillery, 4 germanFighters, 2 germanInfantrys, 1 germanParatrooper, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 2 : 5/0 hits, 5,00 expected hits
                    Russia roll dice for 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks in Leningrad, round 2 : 4/1 hits, 3,58 expected hits
                    4 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Leningrad
                    Germany roll dice for 4 germanFighters, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 3 : 4/1 hits, 3,83 expected hits
                    Russia roll dice for 2 russianMech.Infantrys and 3 russianTanks in Leningrad, round 3 : 2/1 hits, 2,08 expected hits
                    2 russianTanks owned by the Russia, 2 russianMech.Infantrys owned by the Russia and 2 germanTanks owned by the Germany lost in Leningrad
                    Germany roll dice for 4 germanFighters, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 4 : 4/1 hits, 3,17 expected hits
                    Russia roll dice for 1 russianTank in Leningrad, round 4 : 0/1 hits, 0,42 expected hits
                    1 russianTank owned by the Russia lost in Leningrad
                Germany win, taking Leningrad from Russia with 4 germanFighters, 2 germanTacticalBombers and 2 germanTanks remaining. Battle score for attacker is 18
                Casualties for Germany: 1 germanArtillery, 2 germanInfantrys, 1 germanParatrooper and 2 germanTanks
                Casualties for Russia: 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks
    
        Non Combat Move - Germany
            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            2 germanFighters moved from Leningrad to Poland
            2 germanTacticalBombers moved from Leningrad to Belorussia
            2 germanFighters moved from Leningrad to Belorussia
            2 germanFighters moved from Pskov to Kharkov
            1 germanCombatEngineer moved from Orel Kursk to Kharkov
            3 germanInfantrys moved from Western Ukraine to Southern Ukraine
            4 germanInfantrys moved from Romania to Western Ukraine
            1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
            2 germanStrategicBombers moved from Eastern Finland to Northern Germany
            1 germanFighter and 1 germanNavalFighter moved from Eastern France to Northern Germany
            1 germanFighter moved from Eastern France to Northern Germany
            2 germanFighters moved from Eastern France to Western Germany
            1 germanFighter moved from Eastern France to Vichy France
            1 Truck moved from Austria to Berlin
            4 germanInfantrys moved from Berlin to Western Germany
            1 germanTransport moved from 27 Sea Zone to 26 Sea Zone
            1 Truck and 1 germanAntiAirGun moved from Norway to 26 Sea Zone
            1 Truck, 1 germanAntiAirGun and 1 germanTransport moved from 26 Sea Zone to 27 Sea Zone
            1 Truck and 1 germanAntiAirGun moved from 27 Sea Zone to Northern Germany
            1 Train and 1 germanAntiAirGun moved from Eastern Poland to Vichy France
            1 Train moved from Vichy France to Northern Italy
            2 germanFighters moved from Eastern France to Western Germany
            1 Train moved from Northern Germany to Eastern Germany
            1 Truck moved from Eastern Poland to Western Ukraine
            1 Truck moved from Kharkov to Romania
            1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Belorussia
            1 germanDestroyer moved from 46 Sea Zone to 47 Sea Zone
    
        Purchase Units - Germany
            Trigger germanRock1: buygermanRocket added to germanProduction
            Germany buy 1 Material, 2 germanArtillerys, 10 germanInfantrys, 4 germanRockets and 1 germanTank; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Germany
            4 germanInfantrys placed in Northern Germany
            4 germanInfantrys placed in Berlin
            2 germanArtillerys and 1 germanTank placed in Western Germany
            4 germanRockets placed in Eastern Germany
            2 germanInfantrys placed in Kharkov
            1 Material placed in Western Ukraine
    
        Activate Technology - Germany
            Germany activating ImprovedRockets
            Trigger germanImpRockR1: Setting givesMovement to 3:germanRocket for unitAttachment attached to germanAirfield
            Trigger germanImpRock1: Setting attack to 2 for unitAttachment attached to germanRocket
            Trigger germanImpRock1: Setting bombingBonus to -2 for unitAttachment attached to germanRocket
    
        Turn Complete - Germany
            Germany collect 53 PUs; end with 54 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - VichyFrance
            1 germanFighter and 2 germanInfantrys placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 18 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 13 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Finland
            1 germanArtillery and 2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 9 PUs; end with 10 PUs
            Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
    

    Combat Hit Differential Summary :

    Substrike fire in 26 Sea Zone : : -0,17
    Usa : -0,08
    ExiledAllies : -0,33
    Germany rolls : : 1,00
    AntiAircraftGun fire in Leningrad : : -0,08
    Germany : 2,25
    Russia : 0,08
    

    Savegame


  • TripleA Turn Summary: Thailand round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 6
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 11 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan rolls : 1/1 hits, 0,00 expected hits
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedTanks
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            2 japaneseNavalFighters moved from Tokyo to 123 Sea Zone
            1 japaneseDestroyer moved from 96 Sea Zone to 123 Sea Zone
            3 japaneseCarriers, 3 japaneseDestroyers and 6 japaneseNavalFighters moved from 99 Sea Zone to 123 Sea Zone
            2 japaneseInfantrys moved from Soviet Far East to Eastern Evenki
                  Japan take Eastern Evenki from Russia
            2 japaneseMarines moved from Soviet Far East to Far Eastern Republic
                  Japan take Far Eastern Republic from Russia
            1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMarines moved from Khabarovskiy Kray to Yakut
            1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseTanks moved from Northern Manchuria to Yakut
            3 japaneseFighters moved from Peking to Yakut
            1 japaneseInfantry moved from Chahar to Suiyuan
                  Japan take Suiyuan from China
            1 japaneseTacticalBomber moved from French Indochina to Hupeh
    
        Combat - Japan
            Strategic bombing raid in Hupeh
                    AntiAircraftGun fire in Hupeh : 0/1 hits, 0,17 expected hits
                Bombing raid in Hupeh rolls: 1 and causes: 1 damage to unit: Material
                Bombing raid in Hupeh causes 1 damage total. 
                    1 Material owned by the China lost in Hupeh
            Battle in 123 Sea Zone
                Japan attack with 3 japaneseCarriers, 4 japaneseDestroyers and 8 japaneseNavalFighters
                Usa defend with 2 americanCarriers, 2 americanCruisers, 4 americanDestroyers, 4 americanNavalFighters, 1 americanSubmarine and 3 americanTransports
                    Substrike fire in 123 Sea Zone : 0/1 hits, 0,17 expected hits
                    Japan roll dice for 3 japaneseCarriers, 4 japaneseDestroyers and 8 japaneseNavalFighters in 123 Sea Zone, round 2 : 6/1 hits, 5,92 expected hits
                    Usa roll dice for 1 americanSubmarine in 123 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                    Usa roll dice for 2 americanCarriers, 2 americanCruisers, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 123 Sea Zone, round 2 : 5/1 hits, 4,75 expected hits
                    1 americanSubmarine owned by the Usa, 2 americanDestroyers owned by the Usa, 1 japaneseNavalFighter owned by the Japan, 3 americanTransports owned by the Usa, 2 japaneseDestroyers owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 123 Sea Zone
                    Japan roll dice for 1 japaneseCarrier, 2 japaneseDestroyers and 7 japaneseNavalFighters in 123 Sea Zone, round 3 : 5/1 hits, 4,67 expected hits
                    Usa roll dice for 2 americanCarriers, 2 americanCruisers, 2 americanDestroyers and 4 americanNavalFighters in 123 Sea Zone, round 3 : 4/0 hits, 4,00 expected hits
                    2 americanDestroyers owned by the Usa, 2 japaneseNavalFighters owned by the Japan, 1 americanCruiser owned by the Usa, 2 japaneseDestroyers owned by the Japan and 2 americanCarriers owned by the Usa lost in 123 Sea Zone
                1 japaneseCarrier owned by the Japan retreated to 122 Sea Zone
                Usa win with 1 americanCruiser and 4 americanNavalFighters remaining. Battle score for attacker is 7
                Casualties for Japan: 2 japaneseCarriers, 4 japaneseDestroyers and 3 japaneseNavalFighters
                Casualties for Usa: 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 1 americanSubmarine and 3 americanTransports
            Battle in Yakut
                Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 3 japaneseFighters, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks
                Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys
                    AntiAircraftGun fire in Yakut : 0/1 hits, 0,08 expected hits
                    Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 3 japaneseFighters, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks in Yakut, round 2 : 3/0 hits, 3,00 expected hits
                    Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys in Yakut, round 2 : 4/1 hits, 3,42 expected hits
                    2 russianInfantrys owned by the Russia, 1 japaneseAntiTankGun owned by the Japan, 1 japaneseMarine owned by the Japan, 1 russianAntiAirGun owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Yakut
                    Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseFighters, 1 japaneseMarine and 2 japaneseTanks in Yakut, round 3 : 2/1 hits, 2,50 expected hits
                    Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys and 1 russianCombatEngineer in Yakut, round 3 : 3/1 hits, 2,50 expected hits
                    2 japaneseArtillerys owned by the Japan, 2 russianArtillerys owned by the Russia and 1 japaneseMarine owned by the Japan lost in Yakut
                    Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseFighters and 2 japaneseTanks in Yakut, round 4 : 2/1 hits, 1,83 expected hits
                    Russia roll dice for 2 russianAlpineInfantrys, 1 russianArtillery and 1 russianCombatEngineer in Yakut, round 4 : 2/1 hits, 1,67 expected hits
                    1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 1 japaneseTank owned by the Japan and 1 japaneseAlpineInfantry owned by the Japan lost in Yakut
                    Japan roll dice for 3 japaneseFighters and 1 japaneseTank in Yakut, round 5 : 1/1 hits, 1,25 expected hits
                    Russia roll dice for 2 russianAlpineInfantrys in Yakut, round 5 : 1/1 hits, 0,83 expected hits
                    1 russianAlpineInfantry owned by the Russia and 1 japaneseTank owned by the Japan lost in Yakut
                 retreated to Yakut
                Russia win with 1 russianAlpineInfantry remaining. Battle score for attacker is -12
                Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks
                Casualties for Russia: 1 russianAlpineInfantry, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys
                4 americanNavalFighters owned by the Usa forced to land in Marianas Island
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            3 japaneseFighters moved from Yakut to Northern Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
            3 japaneseTanks moved from Korea to Northern Manchuria
            1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
            1 Truck moved from Hunan to Shanghai
            1 japaneseInfantry moved from Anhwei to Hunan
            1 japaneseInfantry moved from Shanghai to Anhwei
            1 japaneseInfantry moved from Shanghai to Shantung
            1 japaneseAlpineInfantry moved from Kwangtung to Kwangsi
            2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
            1 japaneseArtillery moved from Chahar to Suiyuan
            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
            1 japaneseSubmarine moved from 100 Sea Zone to 122 Sea Zone
            1 japaneseDestroyer moved from 100 Sea Zone to 122 Sea Zone
            2 japaneseNavalFighters moved from 123 Sea Zone to 122 Sea Zone
            2 japaneseNavalFighters moved from 123 Sea Zone to Okinawa
            1 japaneseNavalFighter moved from 123 Sea Zone to Iwo Jima
            1 Truck moved from Shansi to Manchuria
            1 Truck moved from Vladivostok to Manchuria
            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
            2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
            1 Train and 1 japaneseCombatEngineer moved from Korea to Northern Manchuria
            1 Train moved from Northern Manchuria to Korea
            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
            1 japaneseArtillery moved from Japan to 99 Sea Zone
            1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
            1 japaneseArtillery and 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok
            2 japaneseMarines moved from Luzon to 96 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
            2 japaneseMarines moved from 97 Sea Zone to Manchuria
            1 japaneseSubmarine moved from 87 Sea Zone to 84 Sea Zone
            1 japaneseSubmarine moved from 91 Sea Zone to 148 Sea Zone
            1 japaneseFighter moved from Shanghai to Manchuria
            1 japaneseTacticalBomber moved from Hupeh to Kwangtung
    
        Purchase Units - Japan
            Japan buy 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseDestroyers, 5 japaneseInfantrys and 2 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            2 japaneseAlpineInfantrys placed in Hong Kong
            2 japaneseAlpineInfantrys placed in Saigon
            2 japaneseInfantrys placed in Shanghai
            1 japaneseDestroyer placed in 96 Sea Zone
            3 japaneseInfantrys placed in Kyushu Shikoku
            1 japaneseArtillery placed in Japan
            2 japaneseTanks placed in Korea
            1 japaneseDestroyer placed in 98 Sea Zone
            1 japaneseDestroyer placed in 98 Sea Zone
    
        Activate Technology - Japan
            Japan activating ImprovedTanks
            Trigger japaneseImpTanks2: Setting defense to 5 for unitAttachment attached to japaneseTank
            Trigger japaneseImpTanks1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTank} with name:supportAttachmentTankImpjapanese
    
        Turn Complete - Japan
            Japan collect 65 PUs; end with 65 PUs
            Units generate 6 techTokens; Japan end with 6 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Thailand
            1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
    

    Combat Hit Differential Summary :

    AntiAircraftGun fire in Yakut : : -0,08
    Usa : 0,17
    Japan rolls : : 1,00
    Japan : -0,17
    Substrike fire in 123 Sea Zone : : -0,17
    AntiAircraftGun fire in Hupeh : : -0,17
    Russia : 1,58
    

    Savegame


  • TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 6
    
        Research Technology - Italy
            Trigger italianaTIP: Italy gains access to ImprovedProduction
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedMechanization
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianBattleships, 1 italianCruiser, 2 italianDestroyers and 3 italianSubmarines moved from 51 Sea Zone to 53 Sea Zone
            1 italianDestroyer moved from 50 Sea Zone to 53 Sea Zone
            4 italianMarines moved from Tobruk to 51 Sea Zone
            4 italianMarines and 2 italianTransports moved from 51 Sea Zone to 53 Sea Zone
            4 italianMarines moved from 53 Sea Zone to Cairo
            1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
            1 italianInfantry and 1 italianMarine moved from Tobruk to 51 Sea Zone
            1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
            1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Cairo
            1 italianStrategicBomber moved from Northern Italy to 53 Sea Zone
            1 italianCombatEngineer moved from Morrocco to Algeria
            2 italianInfantrys moved from Vichy France to Paris
            2 italianMarines and 1 italianTank moved from Southern Germany to Eastern France
            1 italianTacticalBomber moved from Northern Italy to Paris
            2 italianFighters moved from Northern Italy to Eastern France
    
        Combat - Italy
            Britain scrambles 2 units out of Cairo to defend against the attack in 53 Sea Zone
            Battle in 53 Sea Zone
                Italy attack with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianStrategicBomber, 3 italianSubmarines and 3 italianTransports
                Britain defend with 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports
                    Substrike fire in 53 Sea Zone : 0/1 hits, 0,17 expected hits
                    Britain roll dice for 1 britishSubmarine in 53 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                    Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                Units damaged: 1 britishBattleship owned by the Britain
                    Italy roll dice for 1 italianStrategicBomber in 53 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italy roll dice for 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 3 italianTransports in 53 Sea Zone, round 2 : 4/1 hits, 3,58 expected hits
                    Britain roll dice for 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters and 3 britishTransports in 53 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits
                Units damaged: 2 italianBattleships owned by the Italy
                    1 britishSubmarine owned by the Britain, 1 italianStrategicBomber owned by the Italy and 3 britishTransports owned by the Britain lost in 53 Sea Zone
                    2 italianBattleships owned by the Italy lost in 53 Sea Zone
                2 italianBattleship-damageds owned by the Italy added in 53 Sea Zone
                    1 britishBattleship owned by the Britain lost in 53 Sea Zone
                1 britishBattleship-damaged owned by the Britain added in 53 Sea Zone
                    Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits
                    Italy roll dice for 2 italianBattleship-damageds, 1 italianCruiser, 3 italianDestroyers and 3 italianTransports in 53 Sea Zone, round 3 : 3/1 hits, 2,42 expected hits
                    Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser, 3 britishDestroyers and 2 britishNavalFighters in 53 Sea Zone, round 3 : 2/1 hits, 2,67 expected hits
                    2 italianDestroyers owned by the Italy, 1 britishBattleship-damaged owned by the Britain and 3 britishDestroyers owned by the Britain lost in 53 Sea Zone
                    Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 4 : 1/0 hits, 1,00 expected hits
                    1 britishCruiser owned by the Britain lost in 53 Sea Zone
                    Italy roll dice for 2 italianBattleship-damageds, 1 italianCruiser, 1 italianDestroyer and 3 italianTransports in 53 Sea Zone, round 4 : 1/1 hits, 1,92 expected hits
                    Britain roll dice for 2 britishNavalFighters in 53 Sea Zone, round 4 : 1/0 hits, 1,00 expected hits
                    1 britishNavalFighter owned by the Britain and 1 italianCruiser owned by the Italy lost in 53 Sea Zone
                3 italianSubmarines owned by the Italy Submerged
                    Italy roll dice for 2 italianBattleship-damageds, 1 italianDestroyer and 3 italianTransports in 53 Sea Zone, round 5 : 2/1 hits, 1,42 expected hits
                    Britain roll dice for 1 britishNavalFighter in 53 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    1 italianDestroyer owned by the Italy and 1 britishNavalFighter owned by the Britain lost in 53 Sea Zone
                Italy win, taking 53 Sea Zone from Neutral with 2 italianBattleship-damageds and 3 italianTransports remaining. Battle score for attacker is 32
                Casualties for Italy: 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 1 italianStrategicBomber
                Casualties for Britain: 1 britishBattleship, 1 britishBattleship-damaged, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports
            Battle in Cairo
                Italy attack with 1 italianInfantry and 5 italianMarines
                Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks and 1 britishFactory; Britain defend with 2 Trucks, 1 britishCombatEngineer and 1 britishFighter
                    Italy roll dice for 1 italianInfantry and 5 italianMarines in Cairo, round 2 : 1/1 hits, 1,50 expected hits
                    Egypt roll dice for 1 britishCombatEngineer and 1 britishFighter in Cairo, round 2 : 1/1 hits, 0,75 expected hits
                    1 britishCombatEngineer owned by the Britain and 1 italianMarine owned by the Italy lost in Cairo
                    Italy roll dice for 1 italianInfantry and 4 italianMarines in Cairo, round 3 : 1/1 hits, 1,25 expected hits
                    Egypt roll dice for 1 britishFighter in Cairo, round 3 : 1/1 hits, 0,42 expected hits
                    1 italianMarine owned by the Italy and 1 britishFighter owned by the Britain lost in Cairo
                Italy destroys 10PUs while taking Egypt capital
                Some non-combat units are destroyed: 
                Italy converts britishBarracks into different units
                Italy converts britishDocks into different units
                Italy converts britishFactory into different units
                Italy win, taking Cairo from Egypt with 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 7
                Casualties for Italy: 2 italianMarines
                Casualties for Britain: 1 britishCombatEngineer and 1 britishFighter
            Battle in Eastern France
                Italy attack with 2 italianFighters, 2 italianMarines and 1 italianTank
                ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank
                    Italy roll dice for 2 italianFighters, 2 italianMarines and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,42 expected hits
                    ExiledAllies roll dice for 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank in Eastern France, round 2 : 1/1 hits, 0,92 expected hits
                    1 britishTank owned by the Britain and 1 italianMarine owned by the Italy lost in Eastern France
                    Italy roll dice for 2 italianFighters, 1 italianMarine and 1 italianTank in Eastern France, round 3 : 1/1 hits, 1,25 expected hits
                    ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishInfantry in Eastern France, round 3 : 1/1 hits, 0,67 expected hits
                    1 britishInfantry owned by the Britain and 1 italianMarine owned by the Italy lost in Eastern France
                    Italy roll dice for 2 italianFighters and 1 italianTank in Eastern France, round 4 : 1/1 hits, 1,08 expected hits
                    ExiledAllies roll dice for 1 britishCombatEngineer in Eastern France, round 4 : 0/1 hits, 0,33 expected hits
                    1 britishCombatEngineer owned by the Britain lost in Eastern France
                Italy win, taking Eastern France from ExiledAllies with 2 italianFighters and 1 italianTank remaining. Battle score for attacker is 5
                Casualties for Italy: 2 italianMarines
                Casualties for Britain: 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank
            Battle in Paris
                Italy attack with 2 italianInfantrys and 1 italianTacticalBomber
                ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                    Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Paris, round 2 : 1/0 hits, 1,00 expected hits
                    ExiledAllies roll dice for 1 britishInfantry in Paris, round 2 : 1/1 hits, 0,33 expected hits
                    1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris
                Italy win, taking Paris from ExiledAllies with 1 italianInfantry and 1 italianTacticalBomber remaining. Battle score for attacker is 0
                Casualties for Italy: 1 italianInfantry
                Casualties for Britain: 1 britishInfantry
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianTacticalBomber moved from Paris to Vichy France
            2 italianFighters moved from Eastern France to Northern Italy
            2 italianArtillerys and 2 italianInfantrys moved from Northern Italy to Vichy France
            2 italianTanks moved from Northern Italy to Vichy France
            2 italianInfantrys moved from Rome to 47 Sea Zone
            2 italianInfantrys moved from 47 Sea Zone to Vichy France
            1 Truck moved from Austria to Northern Italy
            1 Truck and 1 italianInfantry moved from Rome to Vichy France
            1 Train moved from Northern Italy to Rome
            1 Train and 1 italianInfantry moved from Rome to Vichy France
            1 Train moved from Vichy France to Northern Italy
            1 Truck and 1 italianAntiAirGun moved from Northern Italy to Vichy France
            1 Truck moved from Southern Germany to Northern Italy
            1 Truck moved from Tripolitania to Algeria
            1 italianArtillery moved from Al Kufrah to Tobruk
            2 italianMech.Infantrys moved from Lativa Estonia to Belorussia
    
        Purchase Units - Italy
            Italy buy 4 italianInfantrys and 3 italianTanks; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Italy
            4 italianInfantrys placed in Rome
            3 italianTanks placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating ImprovedMechanization
            Trigger italianImpMech: Setting defense to 4 for unitAttachment attached to italianMech.Infantry
            Trigger italianImpMech: Setting receivesAbilityWhenWith to canBlitz:italianTank for unitAttachment attached to italianMech.Infantry
            Italy giving technology to Germany: ImprovedMechanization
    
        Turn Complete - Italy
            Italy collect 30 PUs; end with 31 PUs
            Units generate 6 techTokens; Italy end with 6 techTokens
    

    Combat Hit Differential Summary :

    Italy rolls : : 1,00
    ExiledAllies : 0,75
    Substrike fire in 53 Sea Zone : : -0,17
    Egypt : 0,83
    Italy : -1,00
    Britain : -0,58
    

    Savegame


  • TripleA Turn Summary: Usa round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 6
    
        Research Technology - Usa
            Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers
            Trigger americanaTIM: Usa gains access to ImprovedMechanization
            Usa spend 0 on tech rolls
                Usa rolls : 1/1 hits, 0,00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover AdvancedStrategicBombers
    
        Combat Move - Usa
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanITBR5: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to spanishAirfield
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanITBR7: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to turkishAirfield
            Trigger americanITBR4: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to brazilianAirfield
            Trigger americanITBR8: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to chineseAirfield
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger americanITBR6: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to swedishAirfield
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanStrategicBomber moved from Northern France to Western Germany
            1 americanStrategicBomber moved from Central Britain to Western Germany
            1 americanStrategicBomber moved from Northern France to Western Germany
            1 americanStrategicBomber moved from Central Britain to Western Germany
            1 americanInfantry moved from Western France to Paris
            1 americanInfantry moved from Western France to Paris
            2 americanNavalFighters moved from 34 Sea Zone to Paris
            1 americanCombatEngineer moved from Western France to Paris
    
        Combat - Usa
            Air Battle in Western Germany
                Usa attacks with 4 units heading to Western Germany
                Germany launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 1/1 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,58 expected hits
                    1 germanFighter owned by the Germany lost in Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AntiAircraftGun fire in Western Germany : 1/1 hits, 0,67 expected hits
                1 americanStrategicBomber killed by AntiAircraftGun
                Bombing raid in Western Germany rolls: 6,0,0 and causes: 6 damage to unit: germanFactory
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Paris
                Usa attack with 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters
                Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                    Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters in Paris, round 2 : 1/1 hits, 1,50 expected hits
                    Germany roll dice for 1 italianInfantry in Paris, round 2 : 0/1 hits, 0,33 expected hits
                    1 italianInfantry owned by the Italy lost in Paris
                Usa win, taking Paris from Germany with 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
            Cleaning up after air battles
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            1 americanNavalFighter moved from Paris to Northern France
            1 americanNavalFighter moved from Paris to Northern France
            3 americanStrategicBombers moved from Western Germany to Northern France
            2 americanStrategicBombers moved from New York to Northern France
            6 americanTransports moved from 32 Sea Zone to 30 Sea Zone
            1 americanDestroyer moved from 32 Sea Zone to 34 Sea Zone
            3 americanTransports moved from 34 Sea Zone to 32 Sea Zone
            1 americanCarrier moved from 34 Sea Zone to 32 Sea Zone
            1 americanNavalFighter moved from Chicago to 32 Sea Zone
            1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Los Angeles
            1 Train moved from Los Angeles to Southern Central US
            1 Train moved from New York to Washington
            1 Material and 1 Train moved from Washington to Los Angeles
            1 Truck moved from Chicago to Great Lakes
            1 Truck moved from Great Lakes to New York
            1 americanCruiser moved from 123 Sea Zone to 115 Sea Zone
            2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone
            4 americanFighters moved from Iceland to Northern France
    
        Purchase Units - Usa
            Usa buy 1 americanFactory, 4 americanInfantrys, 1 americanMech.Infantry, 2 americanStrategicBombers, 3 americanTanks and 1 americanTransport; Remaining resources: 1 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            1 americanMech.Infantry and 3 americanTanks placed in New York
            4 americanInfantrys placed in Washington
            2 americanStrategicBombers placed in Chicago
            Units in Los Angeles being upgraded or consumed: 2 Materials
            1 americanFactory placed in Los Angeles
            1 americanTransport placed in 156 Sea Zone
    
        Activate Technology - Usa
            Usa activating AdvancedStrategicBombers
            Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank
            Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican
    
        Turn Complete - Usa
            Usa collect 70 PUs; end with 71 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,58
    Usa : -0,50
    AntiAircraftGun fire in Western Germany : : 0,33
    Usa rolls : : 1,00
    Attackers Fire,  : : 0,67
    Germany : -0,33
    

    Savegame


  • TripleA Turn Summary: Finland round 7

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 7
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 10 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 13 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 20 PUs
    
        Research Technology - Germany
            Trigger germanaTAR: Germany gains access to AdvancedRockets
            Trigger germanaTAM: Germany gains access to AdvancedMechanization
            Germany spend 0 on tech rolls
                Germany rolls : 1/1 hits, 0,00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover AdvancedAntiAircraft
    
        Combat Move - Germany
            Trigger germanImpRockR7: Setting givesMovement to 3:germanRocket for unitAttachment attached to italianAirfield
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanImpRockR10: Setting givesMovement to 3:germanRocket for unitAttachment attached to spanishAirfield
            Trigger germanImpRockR12: Setting givesMovement to 3:germanRocket for unitAttachment attached to turkishAirfield
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanImpRockR4: Setting givesMovement to 3:germanRocket for unitAttachment attached to japaneseAirfield
            Trigger germanImpRockR9: Setting givesMovement to 3:germanRocket for unitAttachment attached to brazilianAirfield
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanImpRockR11: Setting givesMovement to 3:germanRocket for unitAttachment attached to swedishAirfield
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            4 germanRockets moved from Eastern Germany to Northern France
            2 germanInfantrys moved from Northern Germany to Low Countries
            2 germanFighters and 1 germanNavalFighter moved from Northern Germany to Low Countries
            1 germanFighter moved from Vichy France to Low Countries
            2 germanStrategicBombers moved from Northern Germany to Western France
            1 germanArtillery and 2 germanInfantrys moved from Eastern Finland to Leningrad
            2 germanTacticalBombers moved from Belorussia to Leningrad
            1 germanInfantry moved from Belorussia to Orel Kursk
            1 germanInfantry moved from Kharkov to Orel Kursk
            2 germanFighters moved from Belorussia to Orel Kursk
            2 germanFighters moved from Kharkov to Orel Kursk
            2 germanFighters moved from Poland to Orel Kursk
            1 germanArtillery and 4 germanInfantrys moved from Vichy France to Paris
            1 germanFighter moved from Vichy France to Paris
            1 germanArtillery moved from Kharkov to Orel Kursk
    
        Combat - Germany
            Germany creates battle in territory 27 Sea Zone
            Air Battle in Northern France
                Germany attacks with 4 units heading to Northern France
                ExiledAllies launches 11 interceptors out of Northern France
                    Defenders Fire,  : 6/1 hits, 6,25 expected hits
                    4 germanRockets owned by the Germany lost in Northern France
                Air Battle is over, the attackers have all died
            Strategic bombing raid in Western France
                Bombing raid in Western France rolls: 0,0 and causes: 0 damage to unit: britishFactory
                Bombing raid in Western France causes 0 damage total. 
            Battle in Low Countries
                Germany attack with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter
                ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                    Germany roll dice for 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter in Low Countries, round 2 : 2/0 hits, 2,00 expected hits
                    ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 1/1 hits, 0,50 expected hits
                    2 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in Low Countries
                Germany win, taking Low Countries from ExiledAllies with 3 germanFighters, 1 germanInfantry and 1 germanNavalFighter remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
                Casualties for Britain: 2 britishInfantrys
            Battle in Orel Kursk
                Germany attack with 1 germanArtillery, 6 germanFighters and 2 germanInfantrys
                Russia defend with 1 Flagpole, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                    Germany roll dice for 1 germanArtillery, 6 germanFighters and 2 germanInfantrys in Orel Kursk, round 2 : 3/1 hits, 3,67 expected hits
                    Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Orel Kursk, round 2 : 1/1 hits, 1,17 expected hits
                    2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianMech.Infantry owned by the Russia lost in Orel Kursk
                    Germany roll dice for 1 germanArtillery, 6 germanFighters and 1 germanInfantry in Orel Kursk, round 3 : 3/1 hits, 3,50 expected hits
                    Russia roll dice for 1 russianTank in Orel Kursk, round 3 : 0/1 hits, 0,42 expected hits
                    1 russianTank owned by the Russia lost in Orel Kursk
                Germany win, taking Orel Kursk from Russia with 1 germanArtillery, 6 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 14
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
            Battle in Leningrad
                Germany attack with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers
                Russia defend with 1 Flagpole, 1 Truck, 1 russianInfantry and 1 russianTank
                    Germany roll dice for 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers in Leningrad, round 2 : 2/1 hits, 1,92 expected hits
                    Russia roll dice for 1 russianInfantry and 1 russianTank in Leningrad, round 2 : 0/1 hits, 0,75 expected hits
                    1 russianInfantry owned by the Russia and 1 russianTank owned by the Russia lost in Leningrad
                Germany win, taking Leningrad from Russia with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 9
                Casualties for Russia: 1 russianInfantry and 1 russianTank
            Battle in Paris
                Germany attack with 1 germanArtillery, 1 germanFighter and 4 germanInfantrys
                ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanCombatEngineer and 2 americanInfantrys
                    Germany roll dice for 1 germanArtillery, 1 germanFighter and 4 germanInfantrys in Paris, round 2 : 2/1 hits, 1,83 expected hits
                    ExiledAllies roll dice for 1 americanCombatEngineer and 2 americanInfantrys in Paris, round 2 : 1/0 hits, 1,00 expected hits
                    1 germanInfantry owned by the Germany and 2 americanInfantrys owned by the Usa lost in Paris
                    Germany roll dice for 1 germanArtillery, 1 germanFighter and 3 germanInfantrys in Paris, round 3 : 1/1 hits, 1,58 expected hits
                    ExiledAllies roll dice for 1 americanCombatEngineer in Paris, round 3 : 0/1 hits, 0,33 expected hits
                    1 americanCombatEngineer owned by the Usa lost in Paris
                Germany win, taking Paris from ExiledAllies with 1 germanArtillery, 1 germanFighter and 3 germanInfantrys remaining. Battle score for attacker is 7
                Casualties for Germany: 1 germanInfantry
                Casualties for Usa: 1 americanCombatEngineer and 2 americanInfantrys
            Cleaning up after air battles
    
        Non Combat Move - Germany
            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanFighter moved from Paris to Vichy France
            1 germanNavalFighter moved from Low Countries to Northern Germany
            1 germanFighter moved from Low Countries to Northern Germany
            2 germanFighters moved from Low Countries to Western Germany
            2 germanStrategicBombers moved from Western France to Vichy France
            1 Truck and 1 germanInfantry moved from Berlin to Poland
            1 Truck and 1 germanInfantry moved from Northern Germany to Poland
            1 germanAirTransport moved from Austria to Berlin
            1 Train moved from Eastern Germany to Berlin
            1 Train and 1 germanInfantry moved from Berlin to Poland
            1 Train moved from Poland to Berlin
            2 germanInfantrys moved from Berlin to Western Germany
            1 germanMech.Infantry moved from Belorussia to Romania
            1 Material and 1 Truck moved from Western Ukraine to Kharkov
            1 Truck moved from Kharkov to Western Ukraine
            1 germanInfantry moved from Southern Ukraine to Kharkov
            4 germanFighters moved from Orel Kursk to Belorussia
            2 Trucks and 2 germanInfantrys moved from Romania to Kharkov
            2 germanFighters moved from Belorussia to Poland
            2 germanFighters moved from Orel Kursk to Belorussia
            2 germanInfantrys moved from Western Ukraine to Pinsk Marshes
            2 germanInfantrys moved from Western Ukraine to Kharkov
            1 germanInfantry moved from Southern Ukraine to Kharkov
            2 germanInfantrys moved from Romania to Western Ukraine
            1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
            2 germanTacticalBombers moved from Leningrad to Belorussia
            2 germanInfantrys moved from Northern Germany to 27 Sea Zone
            2 germanInfantrys moved from 27 Sea Zone to Lithuania
            2 germanInfantrys moved from Western Germany to Northern Germany
    
        Purchase Units - Germany
            Germany repair damage of 6x germanFactory; Remaining resources: 48 PUs; 0 techTokens; 
            Germany buy 4 germanAntiAirGuns, 3 germanArtillerys, 1 germanEntrenchment and 6 germanInfantrys; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Germany
            4 germanAntiAirGuns placed in Western Germany
            4 germanInfantrys placed in Northern Germany
            Units in Kharkov being upgraded or consumed: 1 Material
            1 germanEntrenchment and 2 germanInfantrys placed in Kharkov
            2 germanArtillerys placed in Belorussia
            1 germanArtillery placed in Western Ukraine
    
        Activate Technology - Germany
            Germany activating AdvancedAntiAircraft
            Trigger germanAdvAA1: Setting defense to 3 for unitAttachment attached to germanAntiAirGun
            Trigger germanAdvAA1: Setting attackAA to 3 for unitAttachment attached to germanAntiAirGun
            Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter
            Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry
            Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry
    
        Turn Complete - Germany
            Germany collect 60 PUs; end with 61 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Some Units in Algeria change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanTank; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanFighter, 1 germanInfantry and 1 germanTank placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanTank
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 13 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 3 germanInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Finland
            3 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 8 PUs; end with 9 PUs
            Some Units in Finland change ownership: 3 germanInfantrys
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,25
    ExiledAllies : 0,17
    Germany rolls : : 1,00
    Germany : -1,50
    Russia : -1,33
    

    Savegame


  • TripleA Turn Summary: Thailand round 7

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 7
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 10 PUs
    
        Research Technology - Japan
            Trigger japaneseaTIM: Japan gains access to ImprovedMechanization
            Japan spend 0 on tech rolls
                Japan rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
                  Manchuria take Yakut from Russia
            1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
            1 japaneseArtillery and 1 japaneseInfantry moved from Southern Thailand to Malay
            1 japaneseSubmarine moved from 148 Sea Zone to 92 Sea Zone
            2 japaneseAlpineInfantrys moved from Kwangtung to Hunan
            1 japaneseTacticalBomber moved from Kwangtung to Hunan
            1 japaneseInfantry moved from Shantung to Shensi
            1 japaneseInfantry moved from Anhwei to Hunan
            1 japaneseArtillery moved from Shansi to Shensi
            1 japaneseAlpineInfantry moved from Kwangsi to Kweichow
            1 japaneseArtillery moved from Yunnan to Kweichow
    
        Combat - Japan
            Battle in Kweichow
                Japan attack with 1 japaneseAlpineInfantry and 1 japaneseArtillery
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseArtillery in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                    China roll dice for 1 chineseInfantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Kweichow
                Japan win, taking Kweichow from China with 1 japaneseAlpineInfantry remaining. Battle score for attacker is -1
                Casualties for Japan: 1 japaneseArtillery
                Casualties for China: 1 chineseInfantry
            Battle in Hunan
                Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseTacticalBomber
                China defend with 1 Flagpole and 2 chineseInfantrys
                    Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 2 : 1/1 hits, 1,25 expected hits
                    China roll dice for 2 chineseInfantrys in Hunan, round 2 : 1/1 hits, 0,67 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                    Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseTacticalBomber in Hunan, round 3 : 1/1 hits, 1,08 expected hits
                    China roll dice for 1 chineseInfantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 chineseInfantry owned by the China lost in Hunan
                Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 2 chineseInfantrys
            Battle in Shensi
                Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Shensi, round 2 : 1/1 hits, 0,50 expected hits
                    China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0,25 expected hits
                    1 chineseInfantry owned by the China lost in Shensi
                Japan win, taking Shensi from China with 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Malay
                Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Malay, round 2 : 1/1 hits, 0,42 expected hits
                    Britain roll dice for 1 britishInfantry in Malay, round 2 : 1/1 hits, 0,42 expected hits
                    1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
                Japan win, taking Malay from Britain with 1 japaneseArtillery remaining. Battle score for attacker is 0
                Casualties for Japan: 1 japaneseInfantry
                Casualties for Britain: 1 britishInfantry
            Battle in 92 Sea Zone
                Japan attack with 1 japaneseSubmarine
                Britain defend with 1 britishDestroyer and 1 britishTransport
                    Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 britishTransport owned by the Britain lost in 92 Sea Zone
                    Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Britain roll dice for 1 britishDestroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits
                    1 britishDestroyer owned by the Britain lost in 92 Sea Zone
                Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 15
                Casualties for Britain: 1 britishDestroyer and 1 britishTransport
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            1 japaneseCarrier, 1 japaneseDestroyer, 2 japaneseNavalFighters and 1 japaneseSubmarine moved from 122 Sea Zone to 95 Sea Zone
            2 japaneseNavalFighters moved from Okinawa to French Indochina
            1 japaneseNavalFighter moved from Iwo Jima to Japan
            1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone
            2 japaneseMarines moved from Manchuria to 97 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
            2 japaneseMarines moved from 95 Sea Zone to French Indochina
            1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma
            2 japaneseAlpineInfantrys moved from Saigon to French Indochina
            2 japaneseInfantrys moved from Shanghai to Anhwei
            2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
            2 Trucks moved from Shanghai to Hong Kong
            1 japaneseTacticalBomber moved from Hunan to Anhwei
            1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
            3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseArtillery moved from Japan to 98 Sea Zone
            1 japaneseArtillery and 3 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
            1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
            2 japaneseMarines moved from Far Eastern Republic to Soviet Far East
            3 japaneseTanks moved from Northern Manchuria to Yakut
            1 japaneseFighter moved from Manchuria to Peking
            2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Yakut
            3 japaneseInfantrys moved from Manchuria to Northern Manchuria
            2 japaneseTanks moved from Korea to Northern Manchuria
            1 japaneseAirTransport moved from Korea to Japan
            1 japaneseSubmarine moved from 84 Sea Zone to 148 Sea Zone
    
        Purchase Units - Japan
            Japan buy 1 Material, 4 japaneseAlpineInfantrys, 1 japaneseCruiser, 2 japaneseInfantrys, 1 japaneseSubmarine and 3 japaneseTanks; Remaining resources: 1 PUs; 6 techTokens; 
    
        Place Units - Japan
            2 japaneseAlpineInfantrys placed in Saigon
            2 japaneseAlpineInfantrys placed in Hong Kong
            2 japaneseInfantrys placed in Shanghai
            1 japaneseSubmarine placed in 96 Sea Zone
            1 japaneseCruiser placed in 98 Sea Zone
            3 japaneseTanks placed in Korea
            1 Material placed in Japan
    
        Turn Complete - Japan
            Japan collect 69 PUs; end with 70 PUs
            Units generate 6 techTokens; Japan end with 12 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 11 PUs; end with 11 PUs
            Units Change Ownership
                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan rolls : : 0,00
    Japan : 1,75
    China : 0,42
    Britain : -0,67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:50:55 PM
    Savegame


  • TripleA Turn Summary: China round 7

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 7
    
        Research Technology - China
            China spend 0 on tech rolls
                China rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            1 chineseFighter moved from Chungking to Kweichow
            2 chineseAlpineInfantrys moved from Eastern Szechwan to Kweichow
            3 chineseTanks moved from Chungking to Shensi
            1 chineseInfantry moved from Hupeh to Shensi
            2 chineseInfantrys moved from Inner Mongolia to Shensi
            1 chineseAlpineInfantry moved from Inner Mongolia to Shensi
            1 chineseAlpineInfantry moved from Inner Mongolia to Shensi
            1 chineseFighter moved from Chungking to Kweichow
    
        Combat - China
            Battle in Kweichow
                China attack with 2 chineseAlpineInfantrys and 2 chineseFighters
                Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
                    China roll dice for 2 chineseAlpineInfantrys and 2 chineseFighters in Kweichow, round 2 : 1/1 hits, 1.17 expected hits
                    Japan roll dice for 1 japaneseAlpineInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 japaneseAlpineInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kweichow
                China win, taking Kweichow from Japan with 1 chineseAlpineInfantry and 2 chineseFighters remaining. Battle score for attacker is 0
                Casualties for China: 1 chineseAlpineInfantry
                Casualties for Japan: 1 japaneseAlpineInfantry
            Battle in Shensi
                China attack with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks
                Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
                    China roll dice for 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks in Shensi, round 2 : 3/1 hits, 2.33 expected hits
                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Shensi
                China win, taking Shensi from Japan with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks remaining. Battle score for attacker is 7
                Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            2 chineseAlpineInfantrys moved from Northern China to Inner Mongolia
            2 chineseInfantrys moved from Kansu to Hupeh
            1 Truck and 1 chineseInfantry moved from Tsinghai to Hupeh
            1 Truck moved from Kansu to Singkiang
            1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
            1 chineseInfantry moved from Tsinghai to Western Szechwan
            1 chineseFighter moved from Kweichow to Chungking
            1 chineseFighter moved from Kweichow to Chungking
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 2 chineseAlpineInfantrys, 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
    
        Place Units - China
            2 chineseAlpineInfantrys placed in Northern China
            3 chineseArtillerys placed in Chungking
            2 chineseInfantrys placed in Singkiang
    
        Turn Complete - China
            China collect 25 PUs; end with 25 PUs
            Units generate 3 techTokens; China end with 9 techTokens
    

    Combat Hit Differential Summary :

    China : 0.50
    Japan : 0.17
    China rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Australia round 7

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 7
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 24 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 22 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 8 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 15 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 17 PUs
    
        Research Technology - Britain
            Trigger britishaTIM: Britain gains access to ImprovedMechanization
            Britain spend 0 on tech rolls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedSubmarines
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishTransport moved from 23 Sea Zone to 24 Sea Zone
            2 britishInfantrys moved from Scotland to 24 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
            2 britishInfantrys moved from 23 Sea Zone to Low Countries
            2 britishNavalFighters moved from 23 Sea Zone to Eastern France
            2 britishInfantrys moved from Northern France to Eastern France
            4 britishInfantrys moved from Western France to Paris
            5 britishFighters moved from Northern France to Paris
            1 britishTank moved from Cameroon to Gold Coast
                  ExiledAllies take Gold Coast from VichyFrance
            1 britishTank moved from Anglo Egyptian Sudan to Cairo
            1 britishTank moved from Western Egypt to Cairo
            1 britishTank moved from Western Egypt to Cairo
            5 britishInfantrys moved from Western Egypt to Cairo
            2 britishSubmarines moved from 96 Sea Zone to 123 Sea Zone
            1 britishDestroyer moved from 108 Sea Zone to 120 Sea Zone
            1 britishSubmarine moved from 119 Sea Zone to 120 Sea Zone
            1 britishInfantry moved from British Columbia to 104 Sea Zone
            1 britishInfantry and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
            1 britishInfantry moved from 101 Sea Zone to Kamchatka
    
        Combat - Britain
            Battle in Kamchatka
            Battle in Low Countries
                Britain attack with 2 britishInfantrys
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Britain roll dice for 2 britishBattleships in Low Countries, round 2 : 2/1 hits, 1.67 expected hits
                    Germany roll dice for 1 germanInfantry in Low Countries, round 2 : 0/1 hits, 0.25 expected hits
                    1 germanInfantry owned by the Germany lost in Low Countries
                Britain win, taking Kamchatka from Japan, taking Low Countries from Germany with 2 britishInfantrys remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Cairo
                Britain attack with 5 britishInfantrys and 3 britishTanks
                Italy defend with 1 Flagpole, 3 Materials, 1 Rail, 2 Trucks, 1 italianInfantry and 3 italianMarines
                    Britain roll dice for 5 britishInfantrys and 3 britishTanks in Cairo, round 2 : 2/1 hits, 2.25 expected hits
                    Italy roll dice for 1 italianInfantry and 3 italianMarines in Cairo, round 2 : 1/1 hits, 1.08 expected hits
                    1 britishInfantry owned by the Britain and 2 italianMarines owned by the Italy lost in Cairo
                    Britain roll dice for 4 britishInfantrys and 3 britishTanks in Cairo, round 3 : 2/0 hits, 2.00 expected hits
                    Italy roll dice for 1 italianInfantry and 1 italianMarine in Cairo, round 3 : 1/1 hits, 0.58 expected hits
                    1 britishInfantry owned by the Britain, 1 italianMarine owned by the Italy and 1 italianInfantry owned by the Italy lost in Cairo
                Britain win, taking Cairo from Italy with 3 britishInfantrys and 3 britishTanks remaining. Battle score for attacker is 9
                Casualties for Britain: 2 britishInfantrys
                Casualties for Italy: 1 italianInfantry and 3 italianMarines
            Battle in Eastern France
                Britain attack with 2 britishInfantrys and 2 britishNavalFighters
                Italy defend with 1 italianTank; Germany defend with 1 Flagpole
                    Britain roll dice for 2 britishInfantrys and 2 britishNavalFighters in Eastern France, round 2 : 1/0 hits, 1.00 expected hits
                    Germany roll dice for 1 italianTank in Eastern France, round 2 : 0/1 hits, 0.25 expected hits
                    1 italianTank owned by the Italy lost in Eastern France
                Britain win, taking Eastern France from Germany with 2 britishInfantrys and 2 britishNavalFighters remaining. Battle score for attacker is 6
                Casualties for Italy: 1 italianTank
            Battle in Paris
                Britain attack with 5 britishFighters and 4 britishInfantrys
                Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys
                    Britain roll dice for 5 britishFighters and 4 britishInfantrys in Paris, round 2 : 3/1 hits, 3.08 expected hits
                    Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Paris, round 2 : 1/1 hits, 1.25 expected hits
                    2 germanInfantrys owned by the Germany, 1 britishInfantry owned by the Britain and 1 germanArtillery owned by the Germany lost in Paris
                    Britain roll dice for 5 britishFighters and 3 britishInfantrys in Paris, round 3 : 3/1 hits, 2.83 expected hits
                    Germany roll dice for 1 germanInfantry in Paris, round 3 : 1/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany and 1 britishInfantry owned by the Britain lost in Paris
                Britain win, taking Paris from Germany with 5 britishFighters and 2 britishInfantrys remaining. Battle score for attacker is 7
                Casualties for Britain: 2 britishInfantrys
                Casualties for Germany: 1 germanArtillery and 3 germanInfantrys
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            1 britishFighter moved from Paris to Western France
            1 britishFighter moved from Paris to Western France
            1 britishFighter moved from Paris to Western France
            2 britishFighters moved from Paris to Northern France
            1 britishInfantry moved from Gibraltar to 41 Sea Zone
            1 britishArtillery moved from Gibraltar to 41 Sea Zone
            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 41 Sea Zone to 34 Sea Zone
            1 britishInfantry moved from 34 Sea Zone to Western France
            1 britishArtillery moved from 34 Sea Zone to Western France
            1 britishDestroyer moved from 41 Sea Zone to 43 Sea Zone
            1 Truck and 1 britishAntiAirGun moved from Central Egpyt to Cairo
            1 Truck moved from Cairo to Sinai
            1 britishTank moved from Syria to Sinai
            1 britishCombatEngineer moved from Syria to Trans Jordan
            1 britishInfantry moved from Syria to Trans Jordan
            2 britishTanks moved from Belgian Congo to Anglo Egyptian Sudan
            1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
            1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
            1 Material moved from Bombay to 75 Sea Zone
            1 Material, 1 britishDestroyer and 3 britishTransports moved from 75 Sea Zone to 72 Sea Zone
            1 Material moved from 72 Sea Zone to Cairo
            1 britishCombatEngineer moved from Western Egypt to Cairo
            2 britishNavalFighters moved from Eastern France to 23 Sea Zone
            1 britishTransport moved from 23 Sea Zone to 24 Sea Zone
            1 britishInfantry moved from Scotland to 24 Sea Zone
            1 britishInfantry and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
            1 britishParatrooper moved from Southern Britain to 23 Sea Zone
            1 britishInfantry and 1 britishParatrooper moved from 23 Sea Zone to Northern France
            4 britishInfantrys moved from London to 23 Sea Zone
            3 britishTanks moved from Central Britain to 23 Sea Zone
            2 britishInfantrys, 3 britishTanks and 4 britishTransports moved from 23 Sea Zone to 34 Sea Zone
            2 britishInfantrys and 3 britishTanks moved from 34 Sea Zone to Western France
            2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 34 Sea Zone
            2 britishInfantrys moved from 34 Sea Zone to Western France
            2 britishInfantrys moved from Exiled Allies to Southern Britain
            1 britishTransport moved from 34 Sea Zone to 23 Sea Zone
            1 britishAntiAirGun moved from London to 23 Sea Zone
            1 britishAntiAirGun and 1 britishTransport moved from 23 Sea Zone to 34 Sea Zone
            1 britishAntiAirGun moved from 34 Sea Zone to Western France
            2 Trucks and 2 britishAntiAirGuns moved from Northern France to Western France
            2 Trucks moved from Western France to Northern France
            1 Train moved from Central Britain to Scotland
            1 Train and 1 britishAntiAirGun moved from Scotland to London
            1 Train moved from London to Scotland
            1 britishFighter moved from Northern France to London
            1 britishInfantry moved from Calcutta to Bengal
            1 britishInfantry moved from Bengal to Rangoon
            1 britishInfantry moved from Bengal to Rangoon
            1 britishInfantry moved from Bengal to Rangoon
            1 britishInfantry moved from Bengal to Rangoon
            1 Material moved from Southwestern Australia to 149 Sea Zone
            1 Material moved from Southwestern Australia to 149 Sea Zone
            1 Material moved from Southwestern Australia to 149 Sea Zone
            3 Materials, 1 britishDestroyer and 2 britishTransports moved from 149 Sea Zone to 150 Sea Zone
            1 britishInfantry moved from Dutch East Indies to 150 Sea Zone
            3 Materials, 1 britishDestroyer, 1 britishInfantry and 2 britishTransports moved from 150 Sea Zone to 146 Sea Zone
            3 Materials and 1 britishInfantry moved from 146 Sea Zone to Dutch New Guinea
            1 Material, 1 Train and 1 britishCombatEngineer moved from New South Wales to Southwestern Australia
            1 Train moved from Southwestern Australia to New South Wales
            1 britishSubmarine moved from 120 Sea Zone to 126 Sea Zone
            1 britishSubmarine moved from 120 Sea Zone to 126 Sea Zone
            1 britishTank moved from British Columbia to Alaska
            1 Train moved from British Columbia to Ontario
            1 Train moved from Ontario to Quebec
            1 britishFighter moved from Northern France to Western France
            5 britishTanks moved from Northern France to Western France
    
        Purchase Units - Britain
            Britain buy 1 Material, 1 britishFighter, 7 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            3 britishInfantrys placed in Scotland
            4 britishInfantrys placed in London
            1 Material, 1 britishFighter and 1 britishTank placed in Central Britain
    
        Activate Technology - Britain
            Britain activating ImprovedSubmarines
            Trigger britishImpS: Setting attackAA to 3 for unitAttachment attached to britishSubmarine
            Britain giving technology to Usa: ImprovedSubmarines
    
        Turn Complete - Britain
            Trigger LLbMI: has removed 1 Material owned by Britain in Eastern Iran
            Trigger LLbMI: Russia has 1 Material placed in Eastern Iran
            Britain collect 37 PUs; end with 37 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Dutch New Guinea change ownership: 3 Materials
                Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Sumatra change ownership: 1 britishCombatEngineer
                Some Units in Western France change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 2 britishFighters; Remaining resources: 2 PUs; 
    
        Place Units - Canada
            2 britishFighters placed in Quebec
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 17 PUs
            Some Units in Quebec change ownership: 2 britishFighters
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 britishInfantrys and 2 britishTanks; Remaining resources: 4 PUs; 
    
        Place Units - ExiledAllies
            2 britishInfantrys placed in Exiled Allies
            2 britishTanks placed in Western France
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 36 PUs; end with 40 PUs
            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 38 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 35 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs
            Units Change Ownership
                Some Units in Dutch New Guinea change ownership: 3 Materials
                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                Some Units in Sumatra change ownership: 1 britishCombatEngineer
                Some Units in Western France change ownership: 1 britishCombatEngineer and 2 britishTanks
    
        Turn Complete - Egypt
            Egypt collect 9 PUs; end with 9 PUs
            Some Units in Cairo change ownership: 4 Materials, 2 Trucks and 1 britishCombatEngineer
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishDestroyer; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            1 britishDestroyer placed in 71 Sea Zone
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 7 PUs
            Some Units in 71 Sea Zone change ownership: 1 britishDestroyer
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
            India buy 1 britishCruiser and 1 britishInfantry; Remaining resources: 0 PUs; 
    
        Place Units - India
            1 britishInfantry placed in Calcutta
            1 britishCruiser placed in 75 Sea Zone
            1 Material placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in 75 Sea Zone change ownership: 1 britishCruiser
                Some Units in Bombay change ownership: 1 Material
                Some Units in Calcutta change ownership: 1 britishInfantry
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
            Australia buy 1 britishFactory and 2 britishSubmarines; Remaining resources: 2 PUs; 
    
        Place Units - Australia
            Units in Southwestern Australia being upgraded or consumed: 2 Materials
            1 britishFactory placed in Southwestern Australia
            2 britishSubmarines placed in 149 Sea Zone
            1 Material placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in 149 Sea Zone change ownership: 2 britishSubmarines
                Some Units in New South Wales change ownership: 1 Material
                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Britain rolls : : 1.00
    Italy : 0.33
    Britain : 0.17
    Germany : -0.08
    

    Savegame


  • TripleA Turn Summary: Italy round 7

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 7
    
        Research Technology - Italy
            Trigger italianaTAM: Italy gains access to AdvancedMechanization
            Italy spend 0 on tech rolls
                Italy rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianInfantrys moved from Vichy France to Eastern France
            1 italianTank moved from Northern Italy to Eastern France
            2 italianInfantrys moved from Vichy France to Paris
            2 italianFighters moved from Northern Italy to Eastern France
            1 italianTacticalBomber moved from Vichy France to Paris
            1 italianArtillery moved from Vichy France to Paris
    
        Combat - Italy
            Battle in Eastern France
                Italy attack with 2 italianFighters, 2 italianInfantrys and 1 italianTank
                ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                    Italy roll dice for 2 italianFighters, 2 italianInfantrys and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,42 expected hits
                    ExiledAllies roll dice for 2 britishInfantrys in Eastern France, round 2 : 1/1 hits, 0,67 expected hits
                    1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                    Italy roll dice for 2 italianFighters, 1 italianInfantry and 1 italianTank in Eastern France, round 3 : 1/1 hits, 1,25 expected hits
                    ExiledAllies roll dice for 1 britishInfantry in Eastern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                Italy win, taking Eastern France from ExiledAllies with 2 italianFighters and 1 italianTank remaining. Battle score for attacker is 0
                Casualties for Italy: 2 italianInfantrys
                Casualties for Britain: 2 britishInfantrys
            Battle in Paris
                Italy attack with 1 italianArtillery, 2 italianInfantrys and 1 italianTacticalBomber
                ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                    Italy roll dice for 1 italianArtillery, 2 italianInfantrys and 1 italianTacticalBomber in Paris, round 2 : 1/1 hits, 1,42 expected hits
                    ExiledAllies roll dice for 2 britishInfantrys in Paris, round 2 : 1/1 hits, 0,67 expected hits
                    1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris
                    Italy roll dice for 1 italianArtillery, 1 italianInfantry and 1 italianTacticalBomber in Paris, round 3 : 1/1 hits, 1,17 expected hits
                    ExiledAllies roll dice for 1 britishInfantry in Paris, round 3 : 0/1 hits, 0,33 expected hits
                    1 britishInfantry owned by the Britain lost in Paris
                Italy win, taking Paris from ExiledAllies with 1 italianArtillery, 1 italianInfantry and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
                Casualties for Britain: 2 britishInfantrys
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianTacticalBomber moved from Paris to Vichy France
            2 italianFighters moved from Eastern France to Northern Italy
            2 italianTanks moved from Northern Italy to Vichy France
            2 italianInfantrys moved from Rome to 47 Sea Zone
            2 italianInfantrys moved from 47 Sea Zone to Vichy France
            2 italianInfantrys moved from Rome to Northern Italy
            2 Trucks moved from Vichy France to Rome
            1 Material and 1 italianAirTransport moved from Rome to Northern Italy
            1 italianAirTransport moved from Northern Italy to Rome
            1 Truck moved from Algeria to Tripolitania
            1 italianCombatEngineer moved from Algeria to Tripolitania
            2 italianBattleship-damageds and 3 italianTransports moved from 53 Sea Zone to 51 Sea Zone
            3 italianSubmarines moved from 53 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italy
            Italy buy 3 italianArtillerys, 1 italianEntrenchment, 4 italianInfantrys and 1 italianTank; Remaining resources: 0 PUs; 6 techTokens; 
    
        Place Units - Italy
            Units in Northern Italy being upgraded or consumed: 1 Material
            3 italianArtillerys, 1 italianEntrenchment and 1 italianTank placed in Northern Italy
            4 italianInfantrys placed in Rome
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 27 PUs
            Units generate 6 techTokens; Italy end with 12 techTokens
    

    Combat Hit Differential Summary :

    Italy rolls : : 0,00
    ExiledAllies : 1,00
    Italy : -1,25
    

    Savegame


  • TripleA Turn Summary: Usa round 7

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 7
    
        Research Technology - Usa
            Trigger americanaTAS: Usa gains access to AdvancedSubmarines
            Usa spend 0 on tech rolls
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover AdvancedSubmarines
    
        Combat Move - Usa
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            5 americanStrategicBombers moved from Northern France to Northern Germany
            2 americanFighters moved from Northern France to Northern Germany
            2 americanFighters moved from Northern France to Paris
            2 americanNavalFighters moved from Northern France to Paris
            1 americanTank moved from Western France to Paris
            1 americanAntiTankGun moved from Western France to Paris
    
        Combat - Usa
            Air Battle in Northern Germany
                Usa attacks with 7 units heading to Northern Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Germany
                    AntiAircraftGun fire in Northern Germany : 1/1 hits, 1.25 expected hits
                1 americanStrategicBomber killed by AntiAircraftGun
                Bombing raid in Northern Germany rolls: 2,1,0,2 and causes: 5 damage to unit: germanBarracks
                Bombing raid in Northern Germany causes 5 damage total. 
            Battle in Paris
                Usa attack with 1 americanAntiTankGun, 2 americanFighters, 2 americanNavalFighters and 1 americanTank
                Italy defend with 1 italianArtillery and 1 italianInfantry; Germany defend with 1 Flagpole
                    Usa roll dice for 1 americanAntiTankGun, 2 americanFighters, 2 americanNavalFighters and 1 americanTank in Paris, round 2 : 2/1 hits, 1.83 expected hits
                    Germany roll dice for 1 italianArtillery and 1 italianInfantry in Paris, round 2 : 1/1 hits, 0.58 expected hits
                    1 italianArtillery owned by the Italy, 1 americanAntiTankGun owned by the Usa and 1 italianInfantry owned by the Italy lost in Paris
                Usa win, taking Paris from Germany with 2 americanFighters, 2 americanNavalFighters and 1 americanTank remaining. Battle score for attacker is 3
                Casualties for Usa: 1 americanAntiTankGun
                Casualties for Italy: 1 italianArtillery and 1 italianInfantry
            Cleaning up after air battles
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            2 americanFighters moved from Paris to Northern France
            2 americanNavalFighters moved from Paris to Northern France
            2 americanFighters moved from Northern Germany to Northern France
            4 americanStrategicBombers moved from Northern Germany to Northern France
            2 americanStrategicBombers moved from Chicago to Central Britain
            1 Train and 1 americanCombatEngineer moved from Los Angeles to Northeastern US
            1 Train moved from Southern Central US to Washington
            2 Materials and 1 Train moved from Washington to Northeastern US
            3 americanTanks moved from New York to 30 Sea Zone
            1 americanMech.Infantry moved from New York to 30 Sea Zone
            5 americanInfantrys moved from Washington to 30 Sea Zone
            5 americanInfantrys, 1 americanMech.Infantry, 3 americanTanks and 6 americanTransports moved from 30 Sea Zone to 32 Sea Zone
            3 americanTransports moved from 32 Sea Zone to 30 Sea Zone
            1 americanNavalFighter moved from 32 Sea Zone to Northern France
            1 americanCruiser, 2 americanDestroyers and 2 americanSubmarines moved from 115 Sea Zone to 120 Sea Zone
            1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
            1 americanCarrier moved from 32 Sea Zone to 34 Sea Zone
    
        Purchase Units - Usa
            Trigger americanAdvSB: buyamericanHeavyStrategicBomber added to americanProduction
            Usa buy 1 americanBarracks, 1 americanFighter, 2 americanHeavyStrategicBombers, 1 americanHull, 3 americanInfantrys and 1 americanTank; Remaining resources: 2 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            3 americanInfantrys placed in Washington
            1 americanFighter, 2 americanHeavyStrategicBombers and 1 americanTank placed in New York
            Units in Northeastern US being upgraded or consumed: 2 Materials
            1 americanBarracks placed in Northeastern US
            1 americanHull placed in 156 Sea Zone
    
        Activate Technology - Usa
            Usa activating AdvancedSubmarines
            Trigger americanImpS: Setting attackAA to 3 for unitAttachment attached to americanSubmarine
    
        Turn Complete - Usa
            Usa collect 70 PUs; end with 72 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    AntiAircraftGun fire in Northern Germany : : -0.25
    Usa : 0.17
    Usa rolls : : 1.00
    Germany : 0.42
    

    Savegame


  • TripleA Turn Summary: Finland round 8

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 8
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 9 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 13 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 17 PUs
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Vichy France to Paris
            1 germanTank moved from Vichy France to Paris
            1 germanStrategicBomber moved from Vichy France to Paris
            2 germanInfantrys moved from Western Germany to Low Countries
            1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Low Countries
            2 germanFighters moved from Western Germany to Low Countries
            2 germanInfantrys moved from Pinsk Marshes to Orel Kursk
            1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                  Germany take Eastern Ukraine from Russia
            2 germanFighters moved from Belorussia to Orel Kursk
            1 germanArtillery and 1 germanInfantry moved from Tobruk to 51 Sea Zone
            1 germanTank moved from Tobruk to 51 Sea Zone
            1 germanTank moved from Tobruk to 51 Sea Zone
    
        Combat - Germany
            Battle in Low Countries
                Germany attack with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter
                ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                    Germany roll dice for 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter in Low Countries, round 2 : 2/0 hits, 2,00 expected hits
                    ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 0/1 hits, 0,50 expected hits
                    2 britishInfantrys owned by the Britain lost in Low Countries
                Germany win, taking Low Countries from ExiledAllies with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is 6
                Casualties for Britain: 2 britishInfantrys
            Battle in Paris
                Germany attack with 1 germanInfantry, 1 germanStrategicBomber and 1 germanTank
                ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanTank
                    Germany roll dice for 1 germanInfantry, 1 germanStrategicBomber and 1 germanTank in Paris, round 2 : 1/1 hits, 0,92 expected hits
                    ExiledAllies roll dice for 1 americanTank in Paris, round 2 : 1/1 hits, 0,33 expected hits
                    1 germanInfantry owned by the Germany and 1 americanTank owned by the Usa lost in Paris
                Germany win, taking Paris from ExiledAllies with 1 germanStrategicBomber and 1 germanTank remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
                Casualties for Usa: 1 americanTank
            Battle in Orel Kursk
                Germany attack with 2 germanFighters and 2 germanInfantrys
                Russia defend with 1 Flagpole and 1 russianMech.Infantry
                    Germany roll dice for 2 germanFighters and 2 germanInfantrys in Orel Kursk, round 2 : 1/1 hits, 1,33 expected hits
                    Russia roll dice for 1 russianMech.Infantry in Orel Kursk, round 2 : 1/1 hits, 0,25 expected hits
                    1 germanInfantry owned by the Germany and 1 russianMech.Infantry owned by the Russia lost in Orel Kursk
                Germany win, taking Orel Kursk from Russia with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 2
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianMech.Infantry
    
        Non Combat Move - Germany
            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanStrategicBomber moved from Vichy France to Eastern Poland
            1 germanStrategicBomber moved from Paris to Eastern Poland
            1 germanCombatEngineer moved from Northern Germany to Western Germany
            1 Material and 1 germanAirTransport moved from Berlin to Western Germany
            1 germanAirTransport moved from Western Germany to Berlin
            1 germanTank moved from Western Germany to Eastern Germany
            1 germanNavalFighter moved from Low Countries to Northern Germany
            1 germanFighter moved from Low Countries to Northern Germany
            2 germanFighters moved from Low Countries to Western Germany
            1 germanFighter moved from Vichy France to Romania
            1 Train moved from Berlin to Western Germany
            1 Train and 2 germanAntiAirGuns moved from Western Germany to Southern Germany
            1 Train moved from Southern Germany to Western Germany
            1 Train and 1 germanAntiAirGun moved from Western Germany to Northern Germany
            1 Train moved from Northern Germany to Eastern Germany
            1 Train moved from Northern Italy to Berlin
            2 germanInfantrys moved from Lithuania to Belorussia
            2 germanFighters moved from Orel Kursk to Belorussia
            2 germanInfantrys moved from Northern Germany to 27 Sea Zone
            2 germanInfantrys moved from 27 Sea Zone to Lithuania
            1 germanInfantry moved from Western Ukraine to Southern Ukraine
            1 germanFighter moved from Poland to Romania
            1 germanInfantry and 1 germanMech.Infantry moved from Romania to Belorussia
            1 germanArtillery moved from Western Ukraine to Bessarabia
            3 germanInfantrys moved from Romania to Eastern Poland
            3 germanInfantrys moved from Poland to Eastern Poland
            2 Trucks moved from Poland to Austria
            1 Truck moved from Western Ukraine to Poland
            3 germanInfantrys moved from Finland to Eastern Finland
    
        Purchase Units - Germany
            Germany repair damage of 5x germanBarracks; Remaining resources: 56 PUs; 9 techTokens; 
            Germany buy 1 Truck, 3 germanAntiAirGuns, 2 germanArtillerys, 1 germanCombatEngineer, 1 germanFortification, 6 germanInfantrys, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Germany
            Units in Western Germany being upgraded or consumed: 1 Material and 1 germanEntrenchment
            1 Truck and 1 germanFortification placed in Western Germany
            2 germanAntiAirGuns placed in Western Germany
            1 germanAntiAirGun placed in Western Germany
            1 germanArtillery, 1 germanCombatEngineer, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
            4 germanInfantrys placed in Northern Germany
            2 germanInfantrys placed in Austria
            1 germanArtillery placed in Belorussia
    
        Turn Complete - Germany
            Germany collect 58 PUs; end with 58 PUs
            Units generate 9 techTokens; Germany end with 18 techTokens
            Some Units in Algeria change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanFighter and 1 germanTank; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanFighter and 1 germanTank placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 15 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 germanFighter and 1 germanTank
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            3 germanInfantrys placed in Romania
            1 germanArtillery placed in Hungary Slovakia
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                Some Units in Romania change ownership: 3 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            3 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 8 PUs; end with 8 PUs
            Some Units in Finland change ownership: 3 germanInfantrys
    

    Combat Hit Differential Summary :

    ExiledAllies : 0,17
    Germany rolls : : 0,00
    Germany : -0,25
    Russia : 0,75
    

    Savegame


  • TripleA Turn Summary: Thailand round 8

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 8
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 11 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan rolls : 1/1 hits, 0,00 expected hits
            Japan removing all Technology Tokens after successful research.
            Japan discover IncreasedFighterRange
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            2 japaneseInfantrys moved from Eastern Evenki to Western Evenki
                  Japan take Western Evenki from Russia
    
        Combat - Japan
            Japan creates battle in territory 148 Sea Zone
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            2 Trucks moved from Yakut to Manchuria
            3 japaneseInfantrys and 2 japaneseTanks moved from Northern Manchuria to Yakut
            2 japaneseTanks moved from Yakut to Far Eastern Republic
            1 japaneseTank moved from Yakut to Eastern Evenki
            1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
            1 japaneseArtillery and 3 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray
            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
            3 japaneseTanks moved from Korea to Northern Manchuria
            1 japaneseTacticalBomber moved from Anhwei to Peking
            1 japaneseFighter moved from Peking to Manchuria
            2 japaneseInfantrys moved from Shanghai to Shantung
            2 japaneseAlpineInfantrys moved from Kwangtung to Kwangsi
            2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
            2 japaneseAlpineInfantrys moved from French Indochina to Burma
            1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma
            2 japaneseAlpineInfantrys moved from Saigon to French Indochina
            2 japaneseMarines moved from French Indochina to 95 Sea Zone
            2 japaneseMarines and 2 japaneseTransports moved from 95 Sea Zone to 93 Sea Zone
            2 japaneseMarines moved from 93 Sea Zone to Borneo
            1 japaneseCombatEngineer moved from Brunei to Borneo
            1 Material and 1 japaneseAirTransport moved from Japan to Borneo
            1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 95 Sea Zone to 93 Sea Zone
            1 japaneseSubmarine moved from 92 Sea Zone to 147 Sea Zone
            1 japaneseSubmarine moved from 148 Sea Zone to 147 Sea Zone
            1 japaneseNavalFighter moved from 93 Sea Zone to Borneo
            1 japaneseNavalFighter moved from Celebes to 93 Sea Zone
            1 japaneseNavalFighter moved from French Indochina to Borneo
            1 japaneseNavalFighter moved from French Indochina to Japan
            1 japaneseSubmarine moved from 95 Sea Zone to 122 Sea Zone
            1 japaneseSubmarine moved from 96 Sea Zone to 99 Sea Zone
            1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
            1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
    
        Purchase Units - Japan
            Japan buy 1 japaneseAirfield, 4 japaneseAlpineInfantrys, 1 japaneseDestroyer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseSubmarine and 3 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            1 japaneseInfantry placed in Luzon
            2 japaneseAlpineInfantrys placed in Saigon
            2 japaneseAlpineInfantrys placed in Hong Kong
            2 japaneseInfantrys placed in Shanghai
            1 japaneseSubmarine placed in 96 Sea Zone
            1 japaneseDestroyer placed in 98 Sea Zone
            1 japaneseFighter placed in Japan
            3 japaneseTanks placed in Korea
            Units in Borneo being upgraded or consumed: 1 Material
            1 japaneseAirfield placed in Borneo
    
        Activate Technology - Japan
            Japan activating IncreasedFighterRange
            Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier
            Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield
            Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield
    
        Turn Complete - Japan
            Japan collect 65 PUs; end with 65 PUs
            Units generate 6 techTokens; Japan end with 6 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 11 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan rolls : : 1,00
    

    Savegame


  • TripleA Turn Summary: China round 8

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 8
    
        Research Technology - China
            China spend 0 on tech rolls
                China rolls : 1/1 hits, 0.00 expected hits
            China removing all Technology Tokens after successful research.
            China discover ImprovedArtillery
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            3 chineseInfantrys moved from Shensi to Shansi
            2 chineseAlpineInfantrys moved from Inner Mongolia to Suiyuan
            1 chineseAlpineInfantry moved from Kweichow to Yunnan
            1 chineseAlpineInfantry moved from Eastern Szechwan to Yunnan
            2 chineseFighters moved from Chungking to Yunnan
            1 chineseTank moved from Shensi to Shansi
            2 chineseTanks moved from Shensi to Suiyuan
            1 chineseAlpineInfantry moved from Shensi to Shansi
            1 chineseAlpineInfantry moved from Shensi to Shansi
    
        Combat - China
            Battle in Shansi
                China attack with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 1 chineseTank
                Japan defend with 1 Flagpole and 2 japaneseInfantrys
                    China roll dice for 2 chineseAlpineInfantrys, 3 chineseInfantrys and 1 chineseTank in Shansi, round 2 : 1/1 hits, 1.33 expected hits
                    Japan roll dice for 2 japaneseInfantrys in Shansi, round 2 : 0/1 hits, 0.50 expected hits
                    1 japaneseInfantry owned by the Japan lost in Shansi
                    China roll dice for 2 chineseAlpineInfantrys, 3 chineseInfantrys and 1 chineseTank in Shansi, round 3 : 2/1 hits, 1.33 expected hits
                    Japan roll dice for 1 japaneseInfantry in Shansi, round 3 : 0/1 hits, 0.25 expected hits
                    1 japaneseInfantry owned by the Japan lost in Shansi
                China win, taking Shansi from Japan with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 1 chineseTank remaining. Battle score for attacker is 6
                Casualties for Japan: 2 japaneseInfantrys
            Battle in Yunnan
                China attack with 2 chineseAlpineInfantrys and 2 chineseFighters
                Japan defend with 1 Flagpole, 1 Rail and 2 japaneseInfantrys
                    China roll dice for 2 chineseAlpineInfantrys and 2 chineseFighters in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
                    Japan roll dice for 2 japaneseInfantrys in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Yunnan
                    China roll dice for 1 chineseAlpineInfantry and 2 chineseFighters in Yunnan, round 3 : 0/1 hits, 0.92 expected hits
                    Japan roll dice for 1 japaneseInfantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 chineseAlpineInfantry owned by the China lost in Yunnan
                 retreated to Yunnan
                Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -5
                Casualties for China: 2 chineseAlpineInfantrys
                Casualties for Japan: 1 japaneseInfantry
            Battle in Suiyuan
                China attack with 2 chineseAlpineInfantrys and 2 chineseTanks
                Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
                    China roll dice for 2 chineseAlpineInfantrys and 2 chineseTanks in Suiyuan, round 2 : 1/1 hits, 1.33 expected hits
                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
                    1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Suiyuan
                    China roll dice for 1 chineseAlpineInfantry and 2 chineseTanks in Suiyuan, round 3 : 1/1 hits, 1.17 expected hits
                    Japan roll dice for 1 japaneseArtillery in Suiyuan, round 3 : 0/1 hits, 0.25 expected hits
                    1 japaneseArtillery owned by the Japan lost in Suiyuan
                China win, taking Suiyuan from Japan with 1 chineseAlpineInfantry and 2 chineseTanks remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseAlpineInfantry
                Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            1 chineseInfantry moved from Hupeh to Shensi
            1 chineseInfantry moved from Hupeh to Kweichow
            1 chineseCombatEngineer moved from Chungking to Hupeh
            2 chineseAlpineInfantrys moved from Northern China to Inner Mongolia
            1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
            3 chineseArtillerys moved from Chungking to Eastern Szechwan
            1 Truck moved from Hupeh to Chungking
            1 Material and 1 Truck moved from Chungking to Hupeh
            2 chineseFighters moved from Yunnan to Chungking
            2 Trucks and 2 chineseInfantrys moved from Singkiang to Kansu
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 2 chineseAlpineInfantrys, 1 chineseMech.Infantry and 2 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - China
            2 chineseAlpineInfantrys placed in Northern China
            1 chineseMech.Infantry and 2 chineseTanks placed in Chungking
    
        Activate Technology - China
            China activating ImprovedArtillery
            Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese
    
        Turn Complete - China
            China collect 28 PUs; end with 28 PUs
            Units generate 3 techTokens; China end with 3 techTokens
    

    Combat Hit Differential Summary :

    China : -1.25
    Japan : 0.50
    China rolls : : 1.00
    

    Savegame


  • TripleA Turn Summary: Australia round 8

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 8
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 17 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 27 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 7 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 19 PUs
    
        Research Technology - Britain
            Trigger britishaTAS: Britain gains access to AdvancedSubmarines
            Britain spend 0 on tech rolls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover IncreasedFighterRange
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Some non-combat units are destroyed: 
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            2 britishNavalFighters moved from 23 Sea Zone to Eastern France
            1 britishAirTransport and 1 britishParatrooper moved from Northern France to Eastern France
            1 britishInfantry moved from Northern France to Eastern France
            2 britishInfantrys moved from Western France to Paris
            4 britishFighters moved from Western France to Paris
            11 britishTanks moved from Western France to Low Countries
            2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
            3 britishInfantrys moved from Scotland to 24 Sea Zone
            3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
            1 britishInfantry moved from London to 23 Sea Zone
            4 britishInfantrys moved from 23 Sea Zone to Low Countries
            1 britishFighter moved from Central Britain to Eastern France
            1 britishFighter moved from London to Eastern France
            1 britishTank moved from Gold Coast to West Africa
                  ExiledAllies take French West Africa from VichyFrance
                  ExiledAllies take West Africa from VichyFrance
            2 britishInfantrys moved from Western Egypt to Al Kufrah
            2 britishArtillerys moved from Western Egypt to Al Kufrah
            2 britishInfantrys moved from Dutch New Guinea to 146 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 146 Sea Zone to 129 Sea Zone
            2 britishInfantrys moved from 129 Sea Zone to Phillippines
            1 britishSubmarine moved from 48 Sea Zone to 53 Sea Zone
            1 britishDestroyer moved from 43 Sea Zone to 48 Sea Zone
    
        Combat - Britain
            Battle in Phillippines
            Battle in Al Kufrah
                Britain attack with 2 britishArtillerys and 2 britishInfantrys
                Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                    Britain roll dice for 2 britishArtillerys and 2 britishInfantrys in Al Kufrah, round 2 : 1/0 hits, 1.00 expected hits
                    Italy roll dice for 1 italianInfantry in Al Kufrah, round 2 : 1/1 hits, 0.25 expected hits
                    1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Al Kufrah
                Some non-combat units are destroyed: 
                Britain win, taking Phillippines from Japan, taking Al Kufrah from Italy with 2 britishArtillerys and 1 britishInfantry remaining. Battle score for attacker is 0
                Casualties for Britain: 1 britishInfantry
                Casualties for Italy: 1 italianInfantry
            Battle in Low Countries
                Britain attack with 4 britishInfantrys and 11 britishTanks
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Britain roll dice for 2 britishBattleships and 2 britishCruisers in Low Countries, round 2 : 2/1 hits, 2.17 expected hits
                    Germany roll dice for 2 germanInfantrys in Low Countries, round 2 : 1/1 hits, 0.50 expected hits
                    2 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Low Countries
                Britain win, taking Low Countries from Germany with 3 britishInfantrys and 11 britishTanks remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
                Casualties for Germany: 2 germanInfantrys
            Battle in Eastern France
                Britain attack with 1 britishAirTransport, 2 britishFighters, 1 britishInfantry, 2 britishNavalFighters and 1 britishParatrooper
                Italy defend with 1 italianTank; Germany defend with 1 Flagpole
                    Britain roll dice for 1 britishAirTransport, 2 britishFighters, 1 britishInfantry, 2 britishNavalFighters and 1 britishParatrooper in Eastern France, round 2 : 2/1 hits, 1.92 expected hits
                    Germany roll dice for 1 italianTank in Eastern France, round 2 : 0/1 hits, 0.25 expected hits
                    1 italianTank owned by the Italy lost in Eastern France
                Britain win, taking Eastern France from Germany with 1 britishAirTransport, 2 britishFighters, 1 britishInfantry, 2 britishNavalFighters and 1 britishParatrooper remaining. Battle score for attacker is 6
                Casualties for Italy: 1 italianTank
            Battle in Paris
                Britain attack with 4 britishFighters and 2 britishInfantrys
                Germany defend with 1 Flagpole and 1 germanTank
                    Britain roll dice for 4 britishFighters and 2 britishInfantrys in Paris, round 2 : 2/1 hits, 2.17 expected hits
                    Germany roll dice for 1 germanTank in Paris, round 2 : 0/1 hits, 0.33 expected hits
                    1 germanTank owned by the Germany lost in Paris
                Britain win, taking Paris from Germany with 4 britishFighters and 2 britishInfantrys remaining. Battle score for attacker is 6
                Casualties for Germany: 1 germanTank
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            4 britishFighters moved from Paris to Northern France
            2 Trucks moved from Northern France to Western France
            2 Trucks and 2 britishAntiAirGuns moved from Western France to Northern France
            2 britishNavalFighters moved from Eastern France to 23 Sea Zone
            2 britishFighters moved from Eastern France to Northern France
            1 britishAirTransport moved from Eastern France to London
            1 britishTank moved from Central Britain to 23 Sea Zone
            7 britishTransports moved from 34 Sea Zone to 23 Sea Zone
            2 britishInfantrys moved from Southern Britain to 23 Sea Zone
            1 britishAntiAirGun moved from Central Britain to 23 Sea Zone
            1 britishAntiAirGun moved from 23 Sea Zone to Low Countries
            1 britishTank moved from 23 Sea Zone to Low Countries
            2 britishInfantrys moved from 23 Sea Zone to Low Countries
            3 britishInfantrys moved from London to 23 Sea Zone
            3 britishInfantrys moved from 23 Sea Zone to Low Countries
            2 britishInfantrys moved from Exiled Allies to Southern Britain
            1 britishCombatEngineer moved from Western France to Northern France
            1 britishAntiAirGun moved from London to 23 Sea Zone
            1 britishAntiAirGun moved from 23 Sea Zone to Low Countries
            2 britishFighters moved from Quebec to Iceland
            2 Trucks moved from Cairo to Western Egypt
            2 Trucks and 2 britishAntiAirGuns moved from Western Egypt to Cairo
            3 britishInfantrys moved from Cairo to Western Egypt
            1 britishInfantry moved from Western Egypt to Al Kufrah
            1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
            1 britishInfantry moved from Trans Jordan to 53 Sea Zone
            1 britishCombatEngineer moved from Trans Jordan to 53 Sea Zone
            1 britishCombatEngineer and 1 britishInfantry moved from 53 Sea Zone to Western Egypt
            1 britishTank moved from Sinai to Cairo
            2 britishTanks moved from Anglo Egyptian Sudan to Western Egypt
            1 britishTank moved from Southern Anglo Egyptian Sudan to Central Egpyt
            1 britishInfantry and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
            1 britishDestroyer moved from 71 Sea Zone to 76 Sea Zone
            1 britishCruiser moved from 75 Sea Zone to 72 Sea Zone
            1 Material moved from Central Britain to London
            1 Truck moved from Sinai to Iraq
            1 Material and 1 Train moved from Bombay to Eastern Iran
            1 Train moved from Eastern Iran to Bombay
            1 britishArtillery and 1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone
            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 146 Sea Zone to 129 Sea Zone
            1 britishArtillery and 1 britishInfantry moved from 129 Sea Zone to Phillippines
            1 britishDestroyer moved from 146 Sea Zone to 129 Sea Zone
            2 britishSubmarines moved from 126 Sea Zone to 129 Sea Zone
            2 britishSubmarines moved from 123 Sea Zone to 129 Sea Zone
            1 britishSubmarine moved from 120 Sea Zone to 127 Sea Zone
            1 britishDestroyer moved from 120 Sea Zone to 127 Sea Zone
            1 Material and 1 Train moved from New South Wales to Southwestern Australia
            1 Train moved from Southwestern Australia to New South Wales
            1 Truck moved from Southwestern Australia to Northern Territory
            1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
            1 Train moved from Quebec to Ontario
            1 britishTank moved from Cairo to Western Egypt
            1 britishTank moved from Cairo to Western Egypt
            2 britishSubmarines moved from 149 Sea Zone to 146 Sea Zone
    
        Purchase Units - Britain
            Britain buy 1 britishCombatEngineer, 5 britishInfantrys, 1 britishParatrooper and 3 britishTanks; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            3 britishTanks placed in Central Britain
            3 britishInfantrys placed in Scotland
            1 britishCombatEngineer, 2 britishInfantrys and 1 britishParatrooper placed in London
    
        Activate Technology - Britain
            Britain activating IncreasedFighterRange
            Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
            Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
            Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
    
        Turn Complete - Britain
            Trigger LLbMI: has removed 1 Material owned by Britain in Eastern Iran
            Trigger LLbMI: Russia has 1 Material placed in Eastern Iran
            Britain collect 37 PUs; end with 37 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Cairo change ownership: 4 Materials and 1 britishCombatEngineer
                Some Units in Dutch New Guinea change ownership: 3 Materials
                Some Units in Northern France change ownership: 1 britishCombatEngineer
                Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Sumatra change ownership: 1 britishCombatEngineer
                Some Units in Western Egypt change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishFighter and 2 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Canada
            1 britishFighter placed in Quebec
            2 britishInfantrys placed in British Columbia
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in British Columbia change ownership: 2 britishInfantrys
                Some Units in Quebec change ownership: 1 britishFighter
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks; Remaining resources: 0 PUs; 
    
        Place Units - ExiledAllies
            2 britishInfantrys placed in Exiled Allies
            2 britishTanks placed in Western France
            1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 38 PUs; end with 38 PUs
            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 36 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 33 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 25 PUs
            Units Change Ownership
                Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                Some Units in Dutch New Guinea change ownership: 3 Materials
                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                Some Units in Northern France change ownership: 1 britishCombatEngineer
                Some Units in Sumatra change ownership: 1 britishCombatEngineer
                Some Units in Western France change ownership: 2 britishTanks
    
        Purchase Units - Egypt
            Egypt buy 1 britishDocks and 1 britishFactory; Remaining resources: 7 PUs; 
    
        Place Units - Egypt
            Units in Cairo being upgraded or consumed: 4 Materials
            1 britishDocks and 1 britishFactory placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 10 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Cairo change ownership: 1 britishCombatEngineer
                Some Units in Western Egypt change ownership: 1 britishCombatEngineer
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            1 britishSubmarine placed in 71 Sea Zone
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 7 PUs
            Some Units in 71 Sea Zone change ownership: 1 britishSubmarine
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
            India buy 2 britishInfantrys and 1 britishTank; Remaining resources: 1 PUs; 
    
        Place Units - India
            2 britishInfantrys placed in Calcutta
            1 Material and 1 britishTank placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 14 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material and 1 britishTank
                Some Units in Calcutta change ownership: 2 britishInfantrys
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
            Australia buy 2 britishDestroyers and 1 britishEntrenchment; Remaining resources: 2 PUs; 
    
        Place Units - Australia
            Units in Southwestern Australia being upgraded or consumed: 1 Material
            1 britishEntrenchment placed in Southwestern Australia
            1 Material placed in New South Wales
            2 britishDestroyers placed in 149 Sea Zone
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                Some Units in New South Wales change ownership: 1 Material
                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Britain rolls : : 1.00
    Italy : 0.75
    Britain : -0.25
    Germany : -0.08
    

    Savegame


  • TripleA Turn Summary: Italy round 8

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 8
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedArtillery
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            3 italianInfantrys and 4 italianTanks moved from Vichy France to Western France
            1 italianArtillery and 1 italianInfantry moved from Vichy France to Paris
            1 italianTacticalBomber moved from Vichy France to Paris
            2 italianInfantrys moved from Vichy France to Eastern France
            1 italianTank moved from Northern Italy to Eastern France
            1 italianFighter moved from Northern Italy to Eastern France
            1 italianFighter moved from Northern Italy to Paris
            2 italianSubmarines moved from 51 Sea Zone to 48 Sea Zone
            1 italianSubmarine moved from 51 Sea Zone to 53 Sea Zone
    
        Combat - Italy
            Battle in 48 Sea Zone
                Italy attack with 2 italianSubmarines
                Britain defend with 1 britishDestroyer
                    Italy roll dice for 2 italianSubmarines in 48 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Britain roll dice for 1 britishDestroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                    1 britishDestroyer owned by the Britain lost in 48 Sea Zone
                Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8
                Casualties for Britain: 1 britishDestroyer
            Battle in 53 Sea Zone
                Italy attack with 1 italianSubmarine
                Britain defend with 1 britishSubmarine and 1 britishTransport
                1 britishSubmarine owned by the Britain Submerged
                    Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 britishTransport owned by the Britain lost in 53 Sea Zone
                Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                Casualties for Britain: 1 britishTransport
            Battle in Eastern France
                Italy attack with 1 italianFighter, 2 italianInfantrys and 1 italianTank
                ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry and 1 britishParatrooper
                    Italy roll dice for 1 italianFighter, 2 italianInfantrys and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,08 expected hits
                    ExiledAllies roll dice for 1 britishInfantry and 1 britishParatrooper in Eastern France, round 2 : 1/1 hits, 0,67 expected hits
                    1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                    Italy roll dice for 1 italianFighter, 1 italianInfantry and 1 italianTank in Eastern France, round 3 : 1/1 hits, 0,92 expected hits
                    ExiledAllies roll dice for 1 britishParatrooper in Eastern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 britishParatrooper owned by the Britain and 1 italianInfantry owned by the Italy lost in Eastern France
                Italy win, taking Eastern France from ExiledAllies with 1 italianFighter and 1 italianTank remaining. Battle score for attacker is 1
                Casualties for Italy: 2 italianInfantrys
                Casualties for Britain: 1 britishInfantry and 1 britishParatrooper
            Battle in Western France
                Italy attack with 3 italianInfantrys and 4 italianTanks
                ExiledAllies defend with 1 Flagpole and 1 britishFactory; Britain defend with 1 britishAntiAirGun, 1 britishArtillery, 3 britishInfantrys and 2 britishTanks
                    Italy roll dice for 3 italianInfantrys and 4 italianTanks in Western France, round 2 : 2/1 hits, 2,50 expected hits
                    ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishArtillery, 3 britishInfantrys and 2 britishTanks in Western France, round 2 : 3/1 hits, 2,33 expected hits
                    2 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Western France
                    Italy roll dice for 4 italianTanks in Western France, round 3 : 2/0 hits, 2,00 expected hits
                    ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishInfantry and 2 britishTanks in Western France, round 3 : 2/1 hits, 1,83 expected hits
                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 italianTanks owned by the Italy lost in Western France
                    Italy roll dice for 2 italianTanks in Western France, round 4 : 1/0 hits, 1,00 expected hits
                    ExiledAllies roll dice for 1 britishArtillery and 2 britishTanks in Western France, round 4 : 2/1 hits, 1,33 expected hits
                    1 britishArtillery owned by the Britain and 2 italianTanks owned by the Italy lost in Western France
                ExiledAllies win with 2 britishTanks remaining. Battle score for attacker is -16
                Casualties for Italy: 3 italianInfantrys and 4 italianTanks
                Casualties for Britain: 1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys
            Battle in Paris
                Italy attack with 1 italianArtillery, 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber
                ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys
                    Italy roll dice for 1 italianArtillery, 1 italianFighter, 1 italianInfantry and 1 italianTacticalBomber in Paris, round 2 : 2/1 hits, 1,50 expected hits
                    ExiledAllies roll dice for 2 britishInfantrys in Paris, round 2 : 1/1 hits, 0,67 expected hits
                    2 britishInfantrys owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris
                Italy win, taking Paris from ExiledAllies with 1 italianArtillery, 1 italianFighter and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
                Casualties for Britain: 2 britishInfantrys
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianProd: Italy has 1 Material placed in Rome
            2 italianInfantrys moved from Northern Italy to Vichy France
            3 italianArtillerys moved from Northern Italy to Vichy France
            2 italianInfantrys moved from Rome to 47 Sea Zone
            2 italianInfantrys moved from 47 Sea Zone to Vichy France
            2 Trucks and 2 italianInfantrys moved from Rome to Vichy France
            1 Truck moved from Northern Italy to Rome
            1 Material and 1 italianAirTransport moved from Rome to Northern Italy
            1 italianAirTransport moved from Northern Italy to Rome
            1 Train moved from Northern Italy to Rome
            1 italianAntiTankGun, 5 italianArtillerys, 9 italianInfantrys, 1 italianMech.Infantry and 7 italianTanks moved from Tobruk to Cyrenaica
            1 germanArtillery, 1 germanInfantry, 2 germanTanks, 2 italianBattleship-damageds and 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 italianFighter moved from Paris to Northern Italy
            1 italianFighter moved from Eastern France to Northern Italy
            1 italianTacticalBomber moved from Paris to Vichy France
    
        Purchase Units - Italy
            Italy buy 1 italianFortification, 4 italianInfantrys and 2 italianTanks; Remaining resources: 2 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Northern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment
            1 italianFortification and 2 italianTanks placed in Northern Italy
            4 italianInfantrys placed in Rome
    
        Activate Technology - Italy
            Italy activating ImprovedArtillery
            Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier
            Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield
            Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield
            Trigger italianImpArt1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianArtillery} with name:supportAttachmentArtilleryImpitalian
            Italy giving technology to Germany: ImprovedArtillery
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 27 PUs
            Units generate 6 techTokens; Italy end with 6 techTokens
    

    Combat Hit Differential Summary :

    Italy rolls : : 1,00
    ExiledAllies : 2,83
    Italy : 1,00
    Britain : -0,25
    

    Savegame


  • TripleA Turn Summary: Finland round 9

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5

    Game History

    Round: 9
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 8 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 15 PUs
    
        Research Technology - Germany
            Note to players Germany: <body><img src="efcollapse.png"/></body>
            Trigger germanaTAA: Germany gains access to AdvancedArtillery
            Trigger germanaTSPA: Germany gains access to SelfPropelledArtillery
            Germany spend 0 on tech rolls
                Germany rolls : 2/1 hits, 0,00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover AdvancedArtillery
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            12 germanInfantrys moved from Northern Germany to Low Countries
            2 germanArtillerys and 2 germanInfantrys moved from Western Germany to Low Countries
            1 germanTank moved from Vichy France to Low Countries
            2 germanFighters moved from Vichy France to Low Countries
            2 germanFighters moved from Western Germany to Low Countries
            1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Low Countries
            2 germanTanks moved from Eastern Germany to Low Countries
            1 germanFighter moved from Poland to Low Countries
            4 germanFighters and 1 germanTacticalBomber moved from Belorussia to Low Countries
            1 germanTacticalBomber moved from Belorussia to Low Countries
            2 germanStrategicBombers moved from Eastern Poland to Low Countries
            2 germanInfantrys moved from Lithuania to 27 Sea Zone
            2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone
            2 germanInfantrys moved from 25 Sea Zone to Low Countries
            1 germanBattleship moved from 27 Sea Zone to 25 Sea Zone
            1 germanCruiser moved from 26 Sea Zone to 25 Sea Zone
            3 germanInfantrys moved from Romania to Western Ukraine
            1 germanArtillery moved from Bessarabia to Western Ukraine
            2 germanInfantrys moved from Eastern Poland to Pinsk Marshes
            1 germanFighter moved from Romania to Western Ukraine
            1 germanFighter moved from Romania to Pinsk Marshes
    
        Combat - Germany
            ExiledAllies scrambles 2 units out of Northern France to defend against the attack in Low Countries
            Battle in Low Countries
                Germany attack with 2 germanArtillerys, 10 germanFighters, 16 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks
                ExiledAllies defend with 1 Flagpole; Usa defend with 4 americanFighters and 3 americanNavalFighters; Britain defend with 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks
                    AntiAircraftGun fire in Low Countries : 0/1 hits, 0,50 expected hits
                    Germany roll dice for 1 germanBattleship and 1 germanCruiser in Low Countries, round 2 : 1/1 hits, 1,08 expected hits
                    Germany roll dice for 2 germanArtillerys, 10 germanFighters, 16 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 2 : 11/1 hits, 11,08 expected hits
                    ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks in Low Countries, round 2 : 13/0 hits, 13,00 expected hits
                    8 britishInfantrys owned by the Britain, 13 germanInfantrys owned by the Germany, 2 britishTanks owned by the Britain and 2 britishAntiAirGuns owned by the Britain lost in Low Countries
                    Germany roll dice for 2 germanArtillerys, 10 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 3 : 9/1 hits, 8,92 expected hits
                    ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishFighters and 10 britishTanks in Low Countries, round 3 : 10/1 hits, 9,50 expected hits
                    3 germanInfantrys owned by the Germany, 9 britishTanks owned by the Britain, 2 germanArtillerys owned by the Germany, 3 germanFighters owned by the Germany and 2 germanStrategicBombers owned by the Germany lost in Low Countries
                    Germany roll dice for 7 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 4 : 6/0 hits, 6,00 expected hits
                    ExiledAllies roll dice for 4 americanFighters, 3 americanNavalFighters, 2 britishFighters and 1 britishTank in Low Countries, round 4 : 5/0 hits, 5,00 expected hits
                    1 britishTank owned by the Britain, 5 germanFighters owned by the Germany, 1 americanNavalFighter owned by the Usa and 4 americanFighters owned by the Usa lost in Low Countries
                    Germany roll dice for 2 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 3 germanTanks in Low Countries, round 5 : 4/1 hits, 3,92 expected hits
                    ExiledAllies roll dice for 2 americanNavalFighters and 2 britishFighters in Low Countries, round 5 : 2/0 hits, 2,00 expected hits
                    2 germanTanks owned by the Germany, 2 americanNavalFighters owned by the Usa and 2 britishFighters owned by the Britain lost in Low Countries
                Germany win, taking Low Countries from ExiledAllies with 2 germanFighters, 1 germanNavalFighter, 2 germanTacticalBombers and 1 germanTank remaining. Battle score for attacker is 21
                Casualties for Germany: 2 germanArtillerys, 8 germanFighters, 16 germanInfantrys, 2 germanStrategicBombers and 2 germanTanks
                Casualties for Britain: 2 britishAntiAirGuns, 2 britishFighters, 8 britishInfantrys and 12 britishTanks
                Casualties for Usa: 4 americanFighters and 3 americanNavalFighters
            Battle in Western Ukraine
                Germany attack with 1 germanArtillery, 1 germanFighter and 3 germanInfantrys
                Russia defend with 1 Flagpole, 1 Material, 1 Rail and 2 russianInfantrys
                    Germany roll dice for 1 germanArtillery, 1 germanFighter and 3 germanInfantrys in Western Ukraine, round 2 : 1/1 hits, 1,33 expected hits
                    Russia roll dice for 2 russianInfantrys in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Ukraine
                    Germany roll dice for 1 germanArtillery, 1 germanFighter and 2 germanInfantrys in Western Ukraine, round 3 : 1/1 hits, 1,17 expected hits
                    Russia roll dice for 1 russianInfantry in Western Ukraine, round 3 : 0/1 hits, 0,25 expected hits
                    1 russianInfantry owned by the Russia lost in Western Ukraine
                Some non-combat units are destroyed: 
                Germany win, taking Western Ukraine from Russia with 1 germanArtillery, 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 2 russianInfantrys
            Battle in Pinsk Marshes
                Germany attack with 1 germanFighter and 2 germanInfantrys
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 1 germanFighter and 2 germanInfantrys in Pinsk Marshes, round 2 : 1/1 hits, 0,75 expected hits
                    Russia roll dice for 1 russianInfantry in Pinsk Marshes, round 2 : 0/1 hits, 0,33 expected hits
                    1 russianInfantry owned by the Russia lost in Pinsk Marshes
                Germany win, taking Pinsk Marshes from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
    
        Non Combat Move - Germany
            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanFighter moved from Low Countries to Northern Germany
            1 germanNavalFighter moved from Low Countries to Northern Germany
            1 germanFighter moved from Low Countries to Western Germany
            2 germanTacticalBombers moved from Low Countries to Northern Germany
            2 germanInfantrys moved from Eastern Poland to Lithuania
            2 Trucks and 2 germanInfantrys moved from Austria to Eastern Poland
            1 Truck moved from Poland to Austria
            1 germanArtillery and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
            1 germanArtillery moved from Hungary Slovakia to Eastern Poland
            1 germanFighter moved from Western Ukraine to Eastern Poland
            1 germanFighter moved from Pinsk Marshes to Eastern Poland
            3 germanArtillerys and 3 germanInfantrys moved from Belorussia to Lithuania
            1 germanMech.Infantry moved from Belorussia to Hungary Slovakia
            1 germanFighter moved from Northern Germany to Western Germany
            1 germanFighter moved from Eastern Poland to Northern Germany
            1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
            1 Truck moved from Northern Germany to Western Germany
            1 Train and 1 germanCombatEngineer moved from Eastern Germany to Eastern Poland
            1 Train moved from Eastern Poland to Berlin
            1 Material and 1 Train moved from Berlin to Eastern Poland
            1 Train moved from Eastern Poland to Eastern Germany
            1 germanCombatEngineer moved from Western Germany to Northern Germany
            1 Material and 1 germanAirTransport moved from Berlin to Northern Germany
            1 germanAirTransport moved from Northern Germany to Berlin
            1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
            1 germanArtillery, 1 germanInfantry and 2 germanTanks moved from 50 Sea Zone to Greece
            1 Truck and 1 germanAntiAirGun moved from Tobruk to Tripolitania
            2 germanInfantrys and 2 germanMech.Infantrys moved from Tobruk to Cyrenaica
            1 germanArtillery and 1 germanCombatEngineer moved from Algeria to Tripolitania
            1 germanDestroyer and 1 germanTransport moved from 47 Sea Zone to 48 Sea Zone
    
        Purchase Units - Germany
            Germany repair damage of 9x germanBarracks; Remaining resources: 49 PUs; 0 techTokens; 
            Germany buy 2 germanAntiAirGuns, 3 germanArtillerys, 2 germanEntrenchments, 7 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            Units in Northern Germany being upgraded or consumed: 1 Material
            1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany
            2 germanAntiAirGuns and 2 germanArtillerys placed in Western Germany
            Units in Eastern Poland being upgraded or consumed: 1 Material
            1 germanEntrenchment placed in Eastern Poland
            1 germanInfantry placed in Austria
            1 germanArtillery, 2 germanInfantrys and 1 germanTank placed in Eastern Germany
    
        Activate Technology - Germany
            Germany activating AdvancedArtillery
            Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield
            Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield
            Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier
            Trigger germanImpArt1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanArtillery} with name:supportAttachmentArtilleryImpgerman
            Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman2
            Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman3
    
        Turn Complete - Germany
            Germany collect 53 PUs; end with 53 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanInfantry and 2 germanTanks; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanInfantry and 2 germanTanks placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 13 PUs; end with 13 PUs
            Some Units in Vichy France change ownership: 1 germanInfantry and 2 germanTanks
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
            DanubeAxis undo move 1.
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Finland
            2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 8 PUs; end with 10 PUs
            Some Units in Finland change ownership: 2 germanInfantrys
    

    Combat Hit Differential Summary :

    ExiledAllies : 0,50
    Germany rolls : : 2,00
    AntiAircraftGun fire in Low Countries : : -0,50
    Germany : -0,25
    Russia : -0,08
    

    Savegame

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