BM3 trulpen (X) vs Sovietishcat (A), reg dice, no tech


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                  Japanese take 44 Sea Zone from Americans
            2 marines moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 cruiser moved from 35 Sea Zone to 46 Sea Zone
            2 submarines moved from 35 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            3 submarines moved from 37 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            2 battleships, 1 marine and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
            2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to 55 Sea Zone
            2 bombers moved from Yunnan to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            4 artilleries, 5 infantry and 5 mech_infantrys moved from Burma to India
            1 armour moved from Yunnan to India
            2 infantry and 3 marines moved from 46 Sea Zone to New Guinea
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 46 Sea Zone
                Japanese attack with 3 battleships, 2 cruisers, 1 destroyer, 6 submarines and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 6 submarines in 46 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Sumatra from ANZAC with 3 battleships, 2 cruisers, 1 destroyer, 6 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 8 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 8 fighters and 8 tactical_bombers in 55 Sea Zone, round 2 : 10/17 hits, 9,67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in New Guinea
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 5 infantry and 5 mech_infantrys
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 4 artilleries, 5 infantry and 5 mech_infantrys in India, round 2 : 4/15 hits, 4,17 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking New Guinea from ANZAC, taking India from UK_Pacific with 1 armour, 4 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                 retreated to Kazakhstan
                Russians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from Kazakhstan to Yunnan
            1 infantry moved from Shensi to Sikang
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 artillery and 2 infantry moved from Shan State to Burma
            2 infantry moved from French Indo China to Yunnan
            2 aaGuns moved from Burma to India
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kansu to Tsinghai
            1 armour and 1 mech_infantry moved from Kweichow to Burma
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Sakha to Manchuria
            1 armour moved from Yenisey to Kansu
            1 infantry moved from Suiyuyan to Hopei
            1 armour moved from Kansu to Szechwan
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Tsinghai to Kweichow
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            4 carriers moved from 35 Sea Zone to 46 Sea Zone
            2 carriers moved from 44 Sea Zone to 46 Sea Zone
            2 carriers moved from 42 Sea Zone to 46 Sea Zone
            8 fighters and 8 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Anhwe to Kweichow
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 41 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers and 2 submarines placed in 6 Sea Zone
            2 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 85 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    UK_Pacific : 0,00
    Russians : 1,33
    Japanese : 0,50
    

    Savegame


  • @Sovietishcat said in BM3 trulpen (X) vs Sovietishcat (A), reg dice, no tech:

    It is very kind of you! I am not getting the axis strategy here, but you are making so much $$

    That’s kind of my strategy, I guess. Greed. ;)

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 2 marines moved from Algeria to Tunisia
            1 infantry moved from Nigeria to French Equatorial Africa
                  Americans take French Equatorial Africa from Germans
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Southern France
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 4 submarines and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Caroline Islands from Japanese, taking Southern France from Germans with 1 carrier, 2 cruisers, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 4 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 2 infantry, 2 marines and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 armour, 2 infantry, 2 marines and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 infantry, 2 marines and 1 mech_infantry in Tunisia, round 3 : 2/5 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 2 marines and 1 mech_infantry in Tunisia, round 4 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour and 2 marines in Tunisia, round 5 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 2 marines remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            2 destroyers and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : 0,00
    Americans : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 2 marines moved from Algeria to Tunisia
            1 infantry moved from Nigeria to French Equatorial Africa
                  Americans take French Equatorial Africa from Germans
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Southern France
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 4 submarines and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Caroline Islands from Japanese, taking Southern France from Germans with 1 carrier, 2 cruisers, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 4 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 2 infantry, 2 marines and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 armour, 2 infantry, 2 marines and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 infantry, 2 marines and 1 mech_infantry in Tunisia, round 3 : 2/5 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 2 marines and 1 mech_infantry in Tunisia, round 4 : 0/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour and 2 marines in Tunisia, round 5 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 2 marines remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            2 destroyers and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Egypt to Rostov
            3 aaGuns, 3 artilleries and 24 infantry moved from Eastern Persia to Persia
            1 artillery and 1 infantry moved from West India to Eastern Persia
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : 0,00
    Americans : 0,67
    

    Savegame


  • Oh, I didn’t see the fig and art in Rostov. Too many Germans in the way. Well, well…


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 battleship; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Syria
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 94 Sea Zone to 95 Sea Zone
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Libya to Tunisia
            2 fighters moved from 94 Sea Zone to Tunisia
            2 tactical_bombers moved from 94 Sea Zone to Tunisia
            2 carriers and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 95 Sea Zone
                Germans loiter and taunt; Italians attack with 3 carriers and 2 destroyers
                Americans defend with 1 destroyer
                    Italians roll dice for 3 carriers and 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    1 destroyer owned by the Americans lost in 95 Sea Zone
                Italians win with 3 carriers and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 fighter; Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 3/4 hits, 1,67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Rostov
                Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -19
                Casualties for Italians: 1 armour, 1 bomber and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 armour and 2 marines
                    Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tunisia, round 2 : 2/6 hits, 2,67 expected hits
                    Americans roll dice for 1 armour and 2 marines in Tunisia, round 2 : 0/3 hits, 1,17 expected hits
                    2 marines owned by the Americans lost in Tunisia
                    Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tunisia, round 3 : 4/6 hits, 2,67 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 armour and 2 marines
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Syria: 1 armour
            EDIT: Turning off Edit Mode
            2 tactical_bombers moved from Tunisia to Southern Italy
            1 fighter moved from Tunisia to Southern Italy
            1 fighter moved from Tunisia to 95 Sea Zone
            1 artillery and 1 infantry moved from Iraq to Syria
            1 armour moved from Iraq to Syria
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            1 marine moved from Southern Italy to Northern Italy
            2 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Syria: 1 armour
            EDIT: Turning off Edit Mode
            1 battleship placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,00
    Americans : -0,17
    Russians : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 2 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 95 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from Novgorod to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            2 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Vologda to Russia
            1 artillery moved from Vologda to Russia
            2 artilleries moved from Ukraine to Bryansk
            2 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Ukraine to Rostov
            8 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 bomber moved from Ukraine to Rostov
            1 bomber moved from Vologda to Russia
            1 bomber moved from Vologda to Russia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz110?

  • '19

    Yes please, best defense; USA planes last!


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 2 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 95 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from Novgorod to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            2 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Vologda to Russia
            1 artillery moved from Vologda to Russia
            2 artilleries moved from Ukraine to Bryansk
            2 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Ukraine to Rostov
            8 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 bomber moved from Ukraine to Rostov
            1 bomber moved from Vologda to Russia
            1 bomber moved from Vologda to Russia
    
        Combat - Germans
            Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Bryansk
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_major and 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Russia, round 2 : 4/8 hits, 3,50 expected hits
                    Russians roll dice for 3 infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 2 armour, 3 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys
                British defend with 1 fighter; Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 3 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys in Rostov, round 2 : 5/15 hits, 4,67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour, 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for British: 1 fighter
            Battle in Caucasus
                Germans attack with 8 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 6 infantry
                    Germans roll dice for 8 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 7/13 hits, 6,50 expected hits
                    Russians roll dice for 6 infantry in Caucasus, round 2 : 4/6 hits, 2,00 expected hits
                    6 infantry owned by the Russians, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Germans: 3 armour and 1 mech_infantry
                Casualties for Russians: 6 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber
                British defend with 1 carrier and 1 destroyer; French defend with 1 fighter; Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines and 3 transports
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 battleship, 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                    Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports in 110 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    4 submarines owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 8/11 hits, 6,17 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports in 110 Sea Zone, round 3 : 4/10 hits, 5,00 expected hits
                    2 cruisers owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 fighter owned by the French and 1 carrier owned by the British lost in 110 Sea Zone
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
                    1 transport owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 7/8 hits, 4,67 expected hits
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Americans and 2 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 87
                Casualties for Germans: 2 carriers, 1 destroyer and 3 fighters
                Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines and 3 transports
                Casualties for British: 1 carrier and 1 destroyer
                Casualties for French: 1 fighter
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            3 bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            6 transports moved from 111 Sea Zone to 112 Sea Zone
            4 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
            4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
            2 aaGuns moved from Northwest Persia to Caucasus
            2 fighters moved from Caucasus to Ukraine
            1 bomber moved from Rostov to Western Germany
            2 bombers moved from Russia to Novgorod
            3 infantry moved from Novgorod to Archangel
            2 aaGuns, 7 armour, 11 artilleries, 5 infantry and 6 mech_infantrys moved from Vologda to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 tactical_bombers moved from Caucasus to Ukraine
            1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in France
            Germans undo move 2.
            Germans undo move 1.
            2 artilleries and 8 infantry placed in Western Germany
            Germans undo move 2.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Scotland: 4 artilleries and 6 infantry
            EDIT: Adding units owned by Germans to Western Germany: 4 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 111 Sea Zone: 5 transports
            EDIT: Adding units owned by Germans to 112 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
            1 carrier and 1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,67
    Americans : -2,33
    Russians : 2,33
    

    Savegame

  • '19

    @trulpen Ok I surrender; I am a bit disappointed of the allies performance, I thought I hold ground to key cities but somehow it just back fired against me, never saw Germany having so much cash and not holding major VC aka Cairo or Moscow as of late. Well done was fun and I hope I learn a bit more, but feels the game is rigged against the allies lol, I’ll post the result.


  • You fought well. The Axis does have a great initiative, and I suppose the Allied task mainly is to confine it as best as can be. If you want I might give some feedback regarding strategy and tactics. Just my perspective.

  • '19

    @trulpen sure I would like to have some of your insights on the allies strategy, if you don’t mind sharing :relaxed:

Suggested Topics

  • 8
  • 16
  • 10
  • 67
  • 154
  • 39
  • 222
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.8k

Users

40.4k

Topics

1.8m

Posts