@GeneralDisarray I kill a destroyer and a sub
DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 armour moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 armour moved from Sikang to Szechwan 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 armour moved from Bessarabia to Romania Russians take Romania from Germans 5 armour moved from Ukraine to Belarus 3 mech_infantrys moved from Russia to Belarus 2 mech_infantrys moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 6 armour moved from Ukraine to Romania 4 armour and 6 mech_infantrys moved from Ukraine to Belarus 1 submarine moved from 92 Sea Zone to 93 Sea Zone Russians take 93 Sea Zone from Italians
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 armour moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 armour moved from Sikang to Szechwan 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 armour moved from Bessarabia to Romania Russians take Romania from Germans 5 armour moved from Ukraine to Belarus 3 mech_infantrys moved from Russia to Belarus 2 mech_infantrys moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 6 armour moved from Ukraine to Romania 4 armour and 6 mech_infantrys moved from Ukraine to Belarus 1 submarine moved from 92 Sea Zone to 93 Sea Zone Russians take 93 Sea Zone from Italians Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 9 armour and 9 mech_infantrys Germans defend with 3 artilleries and 5 infantry Russians roll dice for 9 armour and 9 mech_infantrys in Belarus, round 2 : 6/18 hits, 6,00 expected hits Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 0/8 hits, 2,67 expected hits 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Belarus Russians roll dice for 9 armour and 9 mech_infantrys in Belarus, round 3 : 7/18 hits, 6,00 expected hits Germans roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 3 artilleries and 5 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 5 artilleries moved from Russia to Bryansk 4 mech_infantrys moved from Ukraine to Romania 6 aaGuns moved from Ukraine to Bessarabia 11 artilleries moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 14 infantry moved from Shensi to Szechwan 1 artillery and 2 infantry moved from Kazakhstan to Sikang 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -2,67 Russians : 1,50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone 2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island 1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone 2 submarines moved from 54 Sea Zone to 62 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 44 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 bomber moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 armour moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe Combat - Japanese Battle in Wake Island Battle in Kweichow Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Wake Island from Americans, taking Kweichow from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 bombers, 5 fighters, 1 infantry and 2 tactical_bombers British defend with 3 armour Japanese roll dice for 1 artillery, 3 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 9/12 hits, 6.50 expected hits Chinese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese and 3 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for British: 3 armour Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from Yunnan to Shan State 3 bombers moved from Yunnan to Shan State Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 3 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 2.33
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Normandy Bordeaux to Germany 8 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 bomber moved from India to Malaya
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Normandy Bordeaux to Germany 8 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 bomber moved from India to Malaya Combat - Americans Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in Southern France Americans attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Germany Americans attack with 3 bombers, 8 fighters and 1 tactical_bomber Germans defend with 3 artilleries, 1 factory_major and 5 infantry Americans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in Germany, round 2 : 8/12 hits, 6,67 expected hits Germans roll dice for 3 artilleries and 5 infantry in Germany, round 2 : 2/8 hits, 2,67 expected hits 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Germany Americans win with 3 bombers and 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Germans: 3 artilleries and 5 infantry Non Combat Move - Americans 7 fighters moved from Germany to Romania 3 bombers moved from Germany to Romania 2 carriers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Malaya to Burma Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States 1 armour and 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1,00 AA fire in Malaya : : -0,17 Americans : 2,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - British British captures 46PUs while taking Germans capital British converts factory_major into different units 1 armour moved from Yugoslavia to Greater Southern Germany British take Greater Southern Germany from Germans 1 armour moved from Greater Southern Germany to Germany British take Germany from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Burma to Yunnan 3 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 artillery and 1 infantry moved from Burma to Yunnan
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Normandy Bordeaux to Germany 8 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 bomber moved from India to Malaya Combat - Americans Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in Southern France Americans attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Germany Americans attack with 3 bombers, 8 fighters and 1 tactical_bomber Germans defend with 3 artilleries, 1 factory_major and 5 infantry Americans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in Germany, round 2 : 8/12 hits, 6,67 expected hits Germans roll dice for 3 artilleries and 5 infantry in Germany, round 2 : 2/8 hits, 2,67 expected hits 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Germany Americans win with 3 bombers and 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Germans: 3 artilleries and 5 infantry Non Combat Move - Americans 7 fighters moved from Germany to Romania 3 bombers moved from Germany to Romania 2 carriers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Malaya to Burma Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States 1 armour and 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 6 armour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British British captures 46PUs while taking Germans capital British converts factory_major into different units 1 armour moved from Yugoslavia to Greater Southern Germany British take Greater Southern Germany from Germans 1 armour moved from Greater Southern Germany to Germany British take Germany from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Burma to Yunnan 3 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 artillery and 1 infantry moved from Burma to Yunnan Combat - British Battle in Kweichow British attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 armour and 1 artillery British roll dice for 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,83 expected hits Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in Kweichow British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 armour and 1 artillery Battle in Holland Belgium British attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Kweichow to Burma 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma 3 armour moved from West India to Burma 2 armour moved from Eastern Persia to India 3 armour moved from Persia to West India 3 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - British 3 armour placed in Persia 3 armour placed in Iraq 4 infantry placed in United Kingdom Turn Complete - British British collect 51 PUs; end with 97 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 102 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -1,33 British : -0,17 AA fire in Malaya : : -0,17 Americans : 2,17 Japanese : 0,83
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@DannyDuck716 I am just posting so the game thread does not fall behind too far!
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@Sovietishcat sorry, it did get lost in the notifications
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,5,1,4,1 Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - French
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC 1 infantry moved from Western Australia to South Australia Non Combat Move - ANZAC Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,4,4 ANZAC collect 7 PUs (3 lost to blockades); end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 9 infantry moved from Western Germany to Germany 3 artilleries moved from Western Germany to Germany 2 artilleries and 3 infantry moved from France to Southern France 1 artillery and 5 infantry moved from France to Western Germany 1 fighter moved from Western Germany to Southern France 1 fighter moved from France to Southern France 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Slovakia Hungary to Greater Southern Germany Germans take Greater Southern Germany from British 1 infantry moved from Slovakia Hungary to Yugoslavia 1 artillery moved from Slovakia Hungary to Yugoslavia 3 artilleries and 4 infantry moved from Slovakia Hungary to Germany 2 artilleries and 2 infantry moved from Novgorod to Karelia 2 artilleries and 2 infantry moved from Novgorod to Karelia Combat - Germans Battle in Yugoslavia Germans attack with 3 artilleries and 3 infantry British defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry Germans roll dice for 3 artilleries and 3 infantry in Yugoslavia, round 2 : 4/6 hits, 2.00 expected hits British roll dice for 1 aaGun, 1 armour and 2 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun, 1 armour and 2 infantry Battle in Karelia Germans attack with 4 artilleries and 4 infantry Russians defend with 2 infantry Germans roll dice for 4 artilleries and 4 infantry in Karelia, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Southern France Germans attack with 2 artilleries, 2 fighters and 3 infantry Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.50 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Southern France, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Battle in Germany Germans attack with 6 artilleries and 13 infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 6 artilleries and 13 infantry in Germany, round 2 : 4/19 hits, 5.17 expected hits British roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Germany Germans win, taking Germany from British with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 2 fighters moved from Southern France to Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,6,1,1 Germans collect 30 PUs (5 lost to blockades); end with 30 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.33 Americans : 1.33 Russians : -0.67
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Romania to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Albania Russians take Albania from Italians 5 armour and 3 mech_infantrys moved from Romania to Yugoslavia 1 mech_infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia 1 mech_infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Romania to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Albania Russians take Albania from Italians 5 armour and 3 mech_infantrys moved from Romania to Yugoslavia 1 mech_infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia 1 mech_infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese Combat - Russians Battle in Jehol Russians attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Yugoslavia Russians attack with 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 3 artilleries, 1 factory_minor and 1 infantry Russians roll dice for 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 3/10 hits, 4,17 expected hits Germans roll dice for 3 artilleries and 1 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia Russians roll dice for 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 3 : 7/10 hits, 4,17 expected hits Germans roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 3 artilleries and 1 infantry Casualties for Russians: 1 mech_infantry Battle in Greater Southern Germany Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Greater Southern Germany Russians roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Greater Southern Germany, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Greater Southern Germany Germans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania 11 artilleries moved from Bessarabia to Romania 6 aaGuns moved from Bessarabia to Romania 8 armour and 8 mech_infantrys moved from Belarus to Novgorod 5 artilleries moved from Bryansk to Western Ukraine 2 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery and 2 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Archangel to Novgorod 6 mech_infantrys moved from Russia to Ukraine Place Units - Russians 1 factory_minor placed in Romania 2 armour and 1 mech_infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 5 fighters moved from Shan State to Yunnan 2 bombers moved from Shan State to Yunnan 2 tactical_bombers moved from Shan State to Yunnan 1 bomber moved from Shan State to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 destroyers moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 3 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone 1 carrier moved from 31 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 bombers, 5 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 5 fighters moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Shan State 3 bombers moved from Yunnan to Shan State Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 3 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.33 Japanese : -0.67
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Syria from Russians French take Tunisia from British 3 bombers moved from Romania to Germany 1 bomber moved from Burma to Malaya
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Syria from Russians French take Tunisia from British 3 bombers moved from Romania to Germany 1 bomber moved from Burma to Malaya Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 8,6 and causes: 6 damage to unit: factory_minor Bombing raid in Germany causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Southern France Americans attack with 2 artilleries and 2 infantry Germans defend with 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 2 infantry moved from Normandy Bordeaux to France 1 armour moved from Normandy Bordeaux to France 2 bombers moved from Germany to Romania 7 fighters moved from Romania to Yugoslavia 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery moved from Normandy Bordeaux to France Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0,33 AA fire in Malaya : : 0,83 Americans : 0,67 AA fire in Germany : : 0,50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :