Wizmark (X +6) vs Samuel06 (L) BM3 G3


  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 bomber and 2 fighters moved from French Indo China to Kwangtung
            3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Northwest Persia to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Northwest Persia to Rostov
                  Russians take Rostov from Italians
            3 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
    
        Combat - British
    

    Savegame


  • @samuel06 Any kamikaze?

  • '20 '19

    @samuel06 2 please


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 8 artilleries, 1 battleship, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters, 1 infantry and 1 mech_infantry moved from Norway to Finland
            1 armour and 2 infantry moved from French Indo China to Kwangsi
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kwangsi
                Americans attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Hawaiian Islands to Caroline Islands
            4 bombers moved from Western United States to Caroline Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            3 fighters moved from Finland to Norway
            9 fighters moved from Russia to Greece
            3 infantry moved from Tobruk to Alexandria
    
        Place Units - Americans
            1 battleship and 1 destroyer placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
            1 artillery and 2 infantry placed in Norway
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 45 PUs; 
            British buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 bomber and 2 fighters moved from French Indo China to Kwangtung
            3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Northwest Persia to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Northwest Persia to Rostov
                  Russians take Rostov from Italians
            3 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
    
        Combat - British
            Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits.  Rolls: 6,4
            Battle in 20 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                British win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Kwangtung
                British attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
                    British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 4 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
            Battle in Yunnan
                British attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kazakhstan
                British attack with 3 armour and 6 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 3 armour and 6 mech_infantrys in Kazakhstan, round 2 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 armour and 1 mech_infantry moved from Persia to Turkmenistan
            2 mech_infantrys moved from Iraq to Caucasus
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 aaGun, 1 artillery and 3 infantry moved from Libya to Tobruk
            5 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            2 fighters moved from 20 Sea Zone to French Indo China
            1 bomber moved from Kwangtung to French Indo China
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 factory_minor placed in Greece
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 42 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.83
    Italians : -0.17
    Americans : 1.67
    Japanese : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            3 artilleries and 4 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            3 artilleries and 4 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Rostov
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Italians attack with 3 artilleries and 4 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Italians roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 3/7 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                3 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Northern Italy
                Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 3 infantry
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 mech_infantry moved from Albania to Northern Italy
            1 mech_infantry moved from Bulgaria to Bessarabia
            1 bomber and 1 fighter moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.67
    Americans : 1.00
    Russians : -0.67
    

    Savegame


  • TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 bomber and 3 fighters moved from French Indo China to Hunan
    
        Combat - ANZAC
    

    Savegame


  • @samuel06 Any kamikaze for sz35?

  • '20 '19

    @samuel06 1 please


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 bomber and 3 fighters moved from French Indo China to Hunan
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
            Battle in Hunan
                ANZAC attack with 1 bomber and 3 fighters
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 bomber and 3 fighters in Hunan, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 bomber and 3 fighters moved from Hunan to French Indo China
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            2 artilleries and 2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            2 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            2 artilleries and 2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            2 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Caucasus
                Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 2 mech_infantrys; Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/8 hits, 3.33 expected hits
                    Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 3 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Germans attack with 2 artilleries, 1 fighter and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Archangel to Novgorod
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            4 mech_infantrys moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Germany to Greater Southern Germany
            4 artilleries moved from Germany to Greater Southern Germany
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Germany
            1 infantry placed in France
            1 infantry placed in Western Germany
            1 infantry placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : -1.33
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Volgograd
            2 fighters moved from Russia to Volgograd
            1 infantry moved from Tambov to Rostov
            1 armour, 1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 4 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Rostov
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Volgograd to Russia
            1 infantry moved from Samara to Novosibirsk
            1 aaGun moved from Samara to Russia
    
        Place Units - Russians
            5 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Italians : -0.83
    Russians : -2.33
    

    Savegame

  • '20 '19

    @samuel06 I think I will call this one here…It will be a bit of a grind by the numbers for you…but there is no way out for the axis. Sorry to have kept you waiting on this but was trying to see something clever…I never did! :joy:

    Well done and good game…need something different in my locker if i am to get the better of you!

    Will post the result


  • @wizmark Hey, no problem for the delay at all. It was a good game again.

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