Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 26 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 fighter moved from Samara to Bryansk 1 bomber moved from Russia to Novgorod 5 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Bessarabia Combat - Russians Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Bessarabia Russians attack with 1 artillery, 1 fighter and 6 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Bessarabia, round 2 : 4/8 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 16 infantry moved from Western Ukraine to Bryansk 26 infantry moved from Russia to Bryansk 1 fighter moved from Bessarabia to Russia 1 bomber moved from Novgorod to Russia 1 aaGun moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 2.83 AA fire in Novgorod : : -0.17Territory Summary for Russians :
Yenisey : 1 armour Buryatia : 2 infantry Bryansk : 1 aaGun, 1 artillery and 43 infantry Urals : 1 infantry Eastern Poland : 1 infantry Bessarabia : 1 artillery and 6 infantry Russia : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 4 infantry and 1 tactical_bomber Ukraine : 1 factory_minor Vologda : 1 infantry Volgograd : 1 factory_minor, 3 infantry and 1 tactical_bomber Smolensk : 1 artillery and 1 infantry 115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 56 Russians : 24 / 30 Japanese : 61 / 84 Americans : 59 / 84 Chinese : 2 / 2 British : 33 / 35 UK_Pacific : 9 / 12 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 304 times 2 was rolled 349 times 3 was rolled 328 times 4 was rolled 327 times 5 was rolled 321 times 6 was rolled 320 times Average roll : 3.499 Median : 3.000 Variance : 0.550 Standard Deviation : 0.741 Total rolls : 1949 Null / Other 1 was rolled 42 times 2 was rolled 56 times 3 was rolled 40 times 4 was rolled 35 times 5 was rolled 37 times 6 was rolled 45 times Average roll : 3.408 Median : 3.000 Variance : 1.108 Standard Deviation : 1.053 Total rolls : 255 Germans Combat 1 was rolled 57 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 65 times 6 was rolled 58 times Average roll : 3.508 Median : 4.000 Variance : 0.445 Standard Deviation : 0.667 Total rolls : 386 British Combat 1 was rolled 25 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 177 Italians Combat 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 30 times Average roll : 3.731 Median : 4.000 Variance : 0.725 Standard Deviation : 0.852 Total rolls : 160 Americans Combat 1 was rolled 30 times 2 was rolled 21 times 3 was rolled 25 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 20 times Average roll : 3.331 Median : 3.000 Variance : 0.463 Standard Deviation : 0.681 Total rolls : 142 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 58 times 2 was rolled 65 times 3 was rolled 63 times 4 was rolled 66 times 5 was rolled 69 times 6 was rolled 54 times Average roll : 3.493 Median : 4.000 Variance : 0.410 Standard Deviation : 0.641 Total rolls : 375 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 4 times Average roll : 3.312 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 16 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.506 Median : 4.000 Variance : 0.119 Standard Deviation : 0.345 Total rolls : 81 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.471 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 17 Russians Combat 1 was rolled 42 times 2 was rolled 56 times 3 was rolled 40 times 4 was rolled 35 times 5 was rolled 37 times 6 was rolled 45 times Average roll : 3.408 Median : 3.000 Variance : 1.108 Standard Deviation : 1.053 Total rolls : 255 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 4 bombers moved from Kansu to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Kansu to Olgiy 1 mech_infantry moved from Olgiy to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shensi to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kansu to Suiyuyan -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 4 bombers moved from Kansu to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Kansu to Olgiy 1 mech_infantry moved from Olgiy to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shensi to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kansu to Suiyuyan 4 carriers moved from 42 Sea Zone to 35 Sea Zone -
@SixUnder
Scramble option in Philipines but you’ve got 2 fighters vs 2 battleships and 4 carriers and a cruiser if you do. -
no scramble ty
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 4 bombers moved from Kansu to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Kansu to Olgiy 1 mech_infantry moved from Olgiy to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shensi to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kansu to Suiyuyan Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Smolensk Japanese attack with 4 bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 4 bombers in Smolensk, round 2 : 4/4 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 artillery owned by the Russians lost in Smolensk Japanese win with 3 bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 bomber Casualties for Russians: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery, 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Borneo, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese roll dice for 1 tactical_bomber in Borneo, round 4 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 fighter in Borneo, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Borneo UK_Pacific win with 1 fighter remaining. Battle score for attacker is -21 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yenisey Japanese attack with 1 artillery and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Battle in Philippines Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 bombers moved from Smolensk to Kansu 2 armour moved from Shantung to Manchuria 2 bombers moved from Suiyuyan to Manchuria 2 fighters and 2 tactical_bombers moved from Chahar to Manchuria 2 fighters and 2 tactical_bombers moved from India to Burma Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 1 cruiser, 5 destroyers and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 Chinese : -1.00 UK_Pacific : 0.33 Russians : 0.83 Japanese : 3.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 4 bombers moved from Kansu to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Kansu to Olgiy 1 mech_infantry moved from Olgiy to Yenisey 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 mech_infantry moved from Shensi to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kansu to Suiyuyan Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Smolensk Japanese attack with 4 bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 4 bombers in Smolensk, round 2 : 4/4 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 artillery owned by the Russians lost in Smolensk Japanese win with 3 bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 bomber Casualties for Russians: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery, 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Borneo, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese roll dice for 1 tactical_bomber in Borneo, round 4 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 fighter in Borneo, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Borneo UK_Pacific win with 1 fighter remaining. Battle score for attacker is -21 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yenisey Japanese attack with 1 artillery and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Battle in Philippines Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 bombers moved from Smolensk to Kansu 2 armour moved from Shantung to Manchuria 2 bombers moved from Suiyuyan to Manchuria 2 fighters and 2 tactical_bombers moved from Chahar to Manchuria 2 fighters and 2 tactical_bombers moved from India to Burma Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 1 cruiser, 5 destroyers and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 Chinese : -1.00 UK_Pacific : 0.33 Russians : 0.83 Japanese : 3.33 -
Did a quick edit… forgot to move Japan’s guys from Siberia to Amur.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from 1 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 2 fighters moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 1 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 9 Sea Zone 2 fighters moved from Aleutian Islands to 9 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 3 armour placed in Normandy Bordeaux 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -1.33 Japanese : -1.00Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 1 bomber Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Aleutian Islands : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield Celebes : 1 flag, 1 artillery and 1 infantry 26 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 9 fighters, 1 tactical_bomber and 1 transport 25 Sea Zone : 1 submarine 10 Sea Zone : 3 destroyers 8 Sea Zone : 1 transport 9 Sea Zone : 1 carrier and 2 fighters 54 Sea Zone : 1 flag Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry Gibraltar : 2 artilleries, 2 infantry and 1 mech_infantry Egypt : 1 infantry Normandy Bordeaux : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry 92 Sea Zone : 1 cruiser 101 Sea Zone : 3 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer, 1 submarine and 2 transports 110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 42 / 56 Russians : 18 / 30 Japanese : 74 / 82 Americans : 57 / 82 Chinese : 0 / 2 British : 33 / 35 UK_Pacific : 6 / 0 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 275 times 2 was rolled 306 times 3 was rolled 308 times 4 was rolled 314 times 5 was rolled 297 times 6 was rolled 290 times Average roll : 3.515 Median : 4.000 Variance : 0.566 Standard Deviation : 0.753 Total rolls : 1790 Null / Other 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 4.238 Median : 4.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 21 Germans Combat 1 was rolled 57 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 65 times 6 was rolled 57 times Average roll : 3.501 Median : 4.000 Variance : 0.481 Standard Deviation : 0.694 Total rolls : 385 British Combat 1 was rolled 25 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 177 Italians Combat 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 30 times Average roll : 3.731 Median : 4.000 Variance : 0.725 Standard Deviation : 0.852 Total rolls : 160 Americans Combat 1 was rolled 33 times 2 was rolled 24 times 3 was rolled 25 times 4 was rolled 28 times 5 was rolled 24 times 6 was rolled 23 times Average roll : 3.350 Median : 3.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 157 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 66 times 2 was rolled 70 times 3 was rolled 77 times 4 was rolled 74 times 5 was rolled 75 times 6 was rolled 60 times Average roll : 3.479 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 422 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 43 times 2 was rolled 56 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 36 times 6 was rolled 46 times Average roll : 3.401 Median : 3.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 257 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 56 Russians : 18 / 30 Japanese : 74 / 82 Americans : 57 / 82 Chinese : 0 / 2 British : 33 / 35 UK_Pacific : 6 / 0 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 275 times 2 was rolled 306 times 3 was rolled 308 times 4 was rolled 314 times 5 was rolled 297 times 6 was rolled 290 times Average roll : 3.515 Median : 4.000 Variance : 0.566 Standard Deviation : 0.753 Total rolls : 1790 Null / Other 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 4.238 Median : 4.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 21 Germans Combat 1 was rolled 57 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 65 times 6 was rolled 57 times Average roll : 3.501 Median : 4.000 Variance : 0.481 Standard Deviation : 0.694 Total rolls : 385 British Combat 1 was rolled 25 times 2 was rolled 30 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 0.565 Standard Deviation : 0.752 Total rolls : 177 Italians Combat 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 30 times Average roll : 3.731 Median : 4.000 Variance : 0.725 Standard Deviation : 0.852 Total rolls : 160 Americans Combat 1 was rolled 33 times 2 was rolled 24 times 3 was rolled 25 times 4 was rolled 28 times 5 was rolled 24 times 6 was rolled 23 times Average roll : 3.350 Median : 3.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 157 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 66 times 2 was rolled 70 times 3 was rolled 77 times 4 was rolled 74 times 5 was rolled 75 times 6 was rolled 60 times Average roll : 3.479 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 422 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 43 times 2 was rolled 56 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 36 times 6 was rolled 46 times Average roll : 3.401 Median : 3.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 257 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from 1 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 2 fighters moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 1 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 9 Sea Zone 2 fighters moved from Aleutian Islands to 9 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 3 armour placed in Normandy Bordeaux 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 29 PUs; British buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 3 armour, 4 fighters, 21 infantry and 3 mech_infantrys moved from West India to India 4 armour and 2 mech_infantrys moved from Eastern Persia to India 2 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Persia to West India 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in India British attack with 7 armour, 4 fighters, 21 infantry and 5 mech_infantrys Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 7 armour, 4 fighters, 21 infantry and 5 mech_infantrys in India, round 2 : 6/37 hits, 9.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 7 armour, 4 fighters, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 4 fighters moved from India to West India 3 aaGuns moved from West India to India 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 mech_infantry placed in Persia 3 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6 British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,3,4,1 UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
British : -3.83 Americans : -1.33 Japanese : -0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag India : 3 aaGuns, 1 airfield, 7 armour, 1 factory_minor, 1 harbour, 20 infantry and 5 mech_infantrys Queensland : 1 bomber Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Aleutian Islands : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield Celebes : 1 flag, 1 artillery and 1 infantry 26 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 9 fighters, 1 tactical_bomber and 1 transport 25 Sea Zone : 1 submarine 10 Sea Zone : 3 destroyers 8 Sea Zone : 1 transport 9 Sea Zone : 1 carrier and 2 fighters 54 Sea Zone : 1 flag Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry West India : 4 fighters and 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry Morocco : 1 artillery and 1 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 80 Sea Zone : 1 destroyer and 1 transport Iraq : 1 flag, 1 mech_infantry 92 Sea Zone : 1 cruiser Eastern Persia : 1 flag, 1 infantry and 2 mech_infantrys 101 Sea Zone : 3 transports 81 Sea Zone : 1 cruiser Brazil : 1 flag Persia : 1 flag, 1 factory_minor and 1 mech_infantry 91 Sea Zone : 1 destroyer, 1 submarine and 2 transports 110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 8 transportsProduction/PUs Summary :
Germans : 42 / 56 Russians : 18 / 30 Japanese : 71 / 82 Americans : 57 / 82 Chinese : 0 / 2 British : 33 / 37 UK_Pacific : 9 / 8 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 348 times 2 was rolled 382 times 3 was rolled 391 times 4 was rolled 391 times 5 was rolled 375 times 6 was rolled 356 times Average roll : 3.504 Median : 4.000 Variance : 0.733 Standard Deviation : 0.856 Total rolls : 2243 Null / Other 1 was rolled 68 times 2 was rolled 71 times 3 was rolled 79 times 4 was rolled 76 times 5 was rolled 75 times 6 was rolled 60 times Average roll : 3.464 Median : 3.000 Variance : 0.546 Standard Deviation : 0.739 Total rolls : 429 Germans Combat 1 was rolled 57 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 65 times 6 was rolled 57 times Average roll : 3.501 Median : 4.000 Variance : 0.481 Standard Deviation : 0.694 Total rolls : 385 British Combat 1 was rolled 29 times 2 was rolled 36 times 3 was rolled 36 times 4 was rolled 34 times 5 was rolled 31 times 6 was rolled 48 times Average roll : 3.682 Median : 4.000 Variance : 1.039 Standard Deviation : 1.019 Total rolls : 214 Italians Combat 1 was rolled 20 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 31 times Average roll : 3.745 Median : 4.000 Variance : 0.768 Standard Deviation : 0.876 Total rolls : 161 Americans Combat 1 was rolled 33 times 2 was rolled 24 times 3 was rolled 25 times 4 was rolled 28 times 5 was rolled 24 times 6 was rolled 23 times Average roll : 3.350 Median : 3.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 157 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 68 times 2 was rolled 71 times 3 was rolled 79 times 4 was rolled 76 times 5 was rolled 75 times 6 was rolled 60 times Average roll : 3.464 Median : 3.000 Variance : 0.546 Standard Deviation : 0.739 Total rolls : 429 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 43 times 2 was rolled 56 times 3 was rolled 41 times 4 was rolled 35 times 5 was rolled 36 times 6 was rolled 46 times Average roll : 3.401 Median : 3.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 257 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 bombers; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 95 Sea Zone to 91 Sea Zone 2 bombers moved from Slovakia Hungary to Eastern Poland 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone Combat - Italians Battle in Eastern Poland Italians attack with 2 bombers Russians defend with 1 infantry Italians roll dice for 2 bombers in Eastern Poland, round 2 : 2/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 92 Sea Zone Italians attack with 2 destroyers Americans defend with 1 cruiser Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 4 Casualties for Italians: 1 destroyer Casualties for Americans: 1 cruiser Battle in 91 Sea Zone Italians attack with 2 submarines Americans defend with 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 91 Sea Zone Italians roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer, 1 submarine and 2 transports Casualties for Italians: 1 submarine Non Combat Move - Italians 2 bombers moved from Eastern Poland to Southern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 artillery and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 bombers placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.67 Americans : 0.00 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Borneo to Guam Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Guam : 1 artillery, 1 fighter and 1 infantry Dutch New Guinea : 1 flag 62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 56 Russians : 18 / 30 Japanese : 71 / 82 Americans : 57 / 82 Chinese : 0 / 2 British : 33 / 37 UK_Pacific : 9 / 8 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 280 times 2 was rolled 317 times 3 was rolled 319 times 4 was rolled 321 times 5 was rolled 304 times 6 was rolled 306 times Average roll : 3.525 Median : 4.000 Variance : 0.636 Standard Deviation : 0.798 Total rolls : 1847 Null / Other 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 4.238 Median : 4.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 21 Germans Combat 1 was rolled 57 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 65 times 6 was rolled 57 times Average roll : 3.501 Median : 4.000 Variance : 0.481 Standard Deviation : 0.694 Total rolls : 385 British Combat 1 was rolled 29 times 2 was rolled 36 times 3 was rolled 36 times 4 was rolled 34 times 5 was rolled 31 times 6 was rolled 48 times Average roll : 3.682 Median : 4.000 Variance : 1.039 Standard Deviation : 1.019 Total rolls : 214 Italians Combat 1 was rolled 21 times 2 was rolled 27 times 3 was rolled 27 times 4 was rolled 34 times 5 was rolled 29 times 6 was rolled 33 times Average roll : 3.713 Median : 4.000 Variance : 0.656 Standard Deviation : 0.810 Total rolls : 171 Americans Combat 1 was rolled 33 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 28 times 5 was rolled 25 times 6 was rolled 25 times Average roll : 3.380 Median : 3.000 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 163 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 66 times 2 was rolled 71 times 3 was rolled 77 times 4 was rolled 75 times 5 was rolled 75 times 6 was rolled 60 times Average roll : 3.476 Median : 3.000 Variance : 0.504 Standard Deviation : 0.710 Total rolls : 424 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 43 times 2 was rolled 56 times 3 was rolled 42 times 4 was rolled 35 times 5 was rolled 36 times 6 was rolled 46 times Average roll : 3.399 Median : 3.000 Variance : 1.136 Standard Deviation : 1.066 Total rolls : 258 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Borneo to Guam Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Libya to Tobruk Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Guam : 1 artillery, 1 fighter and 1 infantry Dutch New Guinea : 1 flag 62 Sea Zone : 1 flag Normandy Bordeaux : 2 infantry Tobruk : 1 flag, 1 infantry Libya : 1 flagProduction/PUs Summary :
Germans : 42 / 56 Russians : 18 / 30 Japanese : 71 / 82 Americans : 57 / 82 Chinese : 0 / 2 British : 33 / 37 UK_Pacific : 9 / 8 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 280 times 2 was rolled 317 times 3 was rolled 319 times 4 was rolled 321 times 5 was rolled 304 times 6 was rolled 306 times Average roll : 3.525 Median : 4.000 Variance : 0.636 Standard Deviation : 0.798 Total rolls : 1847 Null / Other 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 4.238 Median : 4.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 21 Germans Combat 1 was rolled 57 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 65 times 6 was rolled 57 times Average roll : 3.501 Median : 4.000 Variance : 0.481 Standard Deviation : 0.694 Total rolls : 385 British Combat 1 was rolled 29 times 2 was rolled 36 times 3 was rolled 36 times 4 was rolled 34 times 5 was rolled 31 times 6 was rolled 48 times Average roll : 3.682 Median : 4.000 Variance : 1.039 Standard Deviation : 1.019 Total rolls : 214 Italians Combat 1 was rolled 21 times 2 was rolled 27 times 3 was rolled 27 times 4 was rolled 34 times 5 was rolled 29 times 6 was rolled 33 times Average roll : 3.713 Median : 4.000 Variance : 0.656 Standard Deviation : 0.810 Total rolls : 171 Americans Combat 1 was rolled 33 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 28 times 5 was rolled 25 times 6 was rolled 25 times Average roll : 3.380 Median : 3.000 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 163 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 66 times 2 was rolled 71 times 3 was rolled 77 times 4 was rolled 75 times 5 was rolled 75 times 6 was rolled 60 times Average roll : 3.476 Median : 3.000 Variance : 0.504 Standard Deviation : 0.710 Total rolls : 424 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 43 times 2 was rolled 56 times 3 was rolled 42 times 4 was rolled 35 times 5 was rolled 36 times 6 was rolled 46 times Average roll : 3.399 Median : 3.000 Variance : 1.136 Standard Deviation : 1.066 Total rolls : 258 -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 6 armour and 6 mech_infantrys moved from Belarus to Russia Germans take Smolensk from Russians 4 armour and 4 mech_infantrys moved from Baltic States to Bessarabia Germans take Eastern Poland from Russians 1 armour moved from Baltic States to Bessarabia -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 6 armour and 6 mech_infantrys moved from Belarus to Russia Germans take Smolensk from Russians 4 armour and 4 mech_infantrys moved from Baltic States to Bessarabia Germans take Eastern Poland from Russians 1 armour moved from Baltic States to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 5 armour and 4 mech_infantrys Russians defend with 1 artillery and 6 infantry Germans roll dice for 5 armour and 4 mech_infantrys in Bessarabia, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 1 artillery and 6 infantry in Bessarabia, round 2 : 4/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bessarabia Germans roll dice for 5 armour in Bessarabia, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia Germans roll dice for 4 armour in Bessarabia, round 4 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour and 4 mech_infantrys Casualties for Russians: 1 artillery and 6 infantry Battle in Russia Germans attack with 6 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 4 infantry and 1 tactical_bomber AA fire in Russia : 0/2 hits, 0.33 expected hits Germans roll dice for 6 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 5/14 hits, 5.17 expected hits Russians roll dice for 1 aaGun, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 4/10 hits, 4.33 expected hits 3 infantry owned by the Russians, 1 bomber owned by the Russians, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 3/10 hits, 4.50 expected hits Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Russia, round 3 : 1/6 hits, 3.17 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 2/9 hits, 4.33 expected hits Russians roll dice for 3 fighters in Russia, round 4 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Russia, round 5 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 30PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 3 armour and 6 mech_infantrys Casualties for Russians: 1 aaGun, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Russia to Samara 2 aaGuns, 5 artilleries and 10 infantry moved from Belarus to Eastern Poland 1 aaGun moved from Archangel to Novgorod 1 mech_infantry moved from Baltic States to Germany 1 armour and 1 mech_infantry moved from Poland to Western Germany 2 mech_infantrys moved from Southern France to Western Germany 10 infantry moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 5 mech_infantrys moved from Archangel to Eastern Poland 6 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 8 artilleries and 2 fighters placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 10 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 10 mech_infantrys EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -3.83 AA fire in Russia : : -0.33 Russians : -0.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 10 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus Combat - Russians Battle in Russia Russians attack with 10 infantry Germans defend with 1 airfield, 3 armour and 1 factory_minor Russians roll dice for 10 infantry in Russia, round 2 : 3/10 hits, 1.67 expected hits Germans roll dice for 3 armour in Russia, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 8 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Battle in Caucasus Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus Russians win, taking Caucasus from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Removing units owned by Russians from Buryatia: 2 infantry EDIT: Adding units owned by Russians to Sakha: 1 infantry EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Caucasus to Bryansk 1 infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 1.50 Japanese : 0.67Territory Summary for Russians :
Sakha : 1 infantry Evenkiyskiy : 1 infantry Yakut S.S.R. : 1 infantry Kazakhstan : 1 infantry Belarus : 1 infantry Bryansk : 1 artillery, 30 infantry and 1 tactical_bomber Archangel : 1 infantry Russia : 1 aaGun, 1 airfield, 1 factory_minor and 9 infantry Ukraine : 1 factory_minor Volgograd : 1 factory_minor Caucasus : 1 infantry Smolensk : 1 infantry 115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 99 Russians : 25 / 32 Japanese : 65 / 82 Americans : 57 / 82 Chinese : 0 / 2 British : 33 / 37 UK_Pacific : 9 / 8 Italians : 16 / 24 ANZAC : 10 / 16 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 297 times 2 was rolled 339 times 3 was rolled 331 times 4 was rolled 340 times 5 was rolled 326 times 6 was rolled 322 times Average roll : 3.524 Median : 4.000 Variance : 0.638 Standard Deviation : 0.799 Total rolls : 1955 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 4.043 Median : 4.000 Variance : 0.856 Standard Deviation : 0.925 Total rolls : 23 Germans Combat 1 was rolled 65 times 2 was rolled 75 times 3 was rolled 79 times 4 was rolled 81 times 5 was rolled 80 times 6 was rolled 65 times Average roll : 3.519 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 445 British Combat 1 was rolled 29 times 2 was rolled 36 times 3 was rolled 36 times 4 was rolled 34 times 5 was rolled 31 times 6 was rolled 48 times Average roll : 3.682 Median : 4.000 Variance : 1.039 Standard Deviation : 1.019 Total rolls : 214 Italians Combat 1 was rolled 21 times 2 was rolled 27 times 3 was rolled 27 times 4 was rolled 34 times 5 was rolled 29 times 6 was rolled 33 times Average roll : 3.713 Median : 4.000 Variance : 0.656 Standard Deviation : 0.810 Total rolls : 171 Americans Combat 1 was rolled 33 times 2 was rolled 25 times 3 was rolled 27 times 4 was rolled 28 times 5 was rolled 25 times 6 was rolled 25 times Average roll : 3.380 Median : 3.000 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 163 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 66 times 2 was rolled 72 times 3 was rolled 77 times 4 was rolled 75 times 5 was rolled 75 times 6 was rolled 60 times Average roll : 3.473 Median : 3.000 Variance : 0.507 Standard Deviation : 0.712 Total rolls : 425 French Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.705 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 52 times 2 was rolled 65 times 3 was rolled 45 times 4 was rolled 44 times 5 was rolled 43 times 6 was rolled 54 times Average roll : 3.406 Median : 3.000 Variance : 1.171 Standard Deviation : 1.082 Total rolls : 303 -
edited 2 units in the east forgot about em
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 1 harbour, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 artillery and 1 infantry moved from Amur to Sakha 1 artillery moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Timguska to Evenkiyskiy 1 bomber moved from Kansu to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Kazakhstan 2 bombers moved from Kansu to Kazakhstan 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 bombers moved from Manchuria to Guam 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from 21 Sea Zone to Guam 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 1 harbour, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 artillery and 1 infantry moved from Amur to Sakha 1 artillery moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Timguska to Evenkiyskiy 1 bomber moved from Kansu to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Kazakhstan 2 bombers moved from Kansu to Kazakhstan 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 bombers moved from Manchuria to Guam 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from 21 Sea Zone to Guam 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone Combat - Japanese Battle in Borneo Battle in 8 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yakut S.S.R. Japanese attack with 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 artillery in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yakut S.S.R. Russians win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Guam Japanese attack with 2 artilleries, 2 bombers and 2 infantry Americans defend with 1 airfield; ANZAC defend with 1 artillery, 1 fighter and 1 infantry Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Guam, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Guam, round 3 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Guam, round 3 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Battle in Sakha Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 4/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Evenkiyskiy Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Evenkiyskiy to Hopei 2 bombers moved from Kazakhstan to Burma 3 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from Chahar to Hunan 1 mech_infantry moved from Hunan to Burma 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone 2 bombers moved from Guam to Philippines 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 2 battleships, 3 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Yunnan 1 armour moved from Manchuria to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Yunnan to Burma 1 aaGun moved from Manchuria to Jehol Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 7 armour, 1 artillery, 2 bombers, 4 fighters, 10 mech_infantrys and 4 tactical_bombers EDIT: Removing units owned by Japanese from Burma: 7 armour, 1 artillery, 2 bombers, 4 fighters, 10 mech_infantrys and 4 tactical_bombers EDIT: Turning off Edit Mode 1 harbour placed in Okinawa 2 transports placed in 19 Sea Zone 1 artillery and 1 infantry placed in Shantung Japanese undo move 2. 1 transport placed in 19 Sea Zone 1 transport placed in 19 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 1 fighter placed in Japan 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 77 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans : -0.33 Russians : 1.67 Japanese : 1.00





