2019 Wizmark (Allies) vs SixUnder (Axis) BM


  • @SixUnder said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM:

    @wizmark I have to finish my turn bro, i think. i fell asleep on my laptop while doing the US last night. i will have to check

    wow

    nm wrong game haha


  • @wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM:

    @SixUnder Few decisions for you please

    Scramble in SZ112? And order of loss please

    Scramble in Phillipines?

    Order of loss in SZ 41 please

    no scramble in sz 112- max d. i knew you were coming but i didnt count on that many planes… not worth scrambling

    philippines no scramble

    max d in sz 41

    well done not bringing surface war ships to philippines, wondered why no token popped up :smirk:

  • '20 '19

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 104 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            4 fighters moved from United Kingdom to 112 Sea Zone
            1 bomber moved from Morocco to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to Paulau Island
            7 bombers moved from Queensland to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 112 Sea Zone
                Americans attack with 4 bombers, 1 carrier, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 4 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    4 transports owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 bombers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 88
                Casualties for Americans: 1 carrier and 1 destroyer
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 7 bombers
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans roll dice for 7 bombers in 41 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    4 bombers owned by the Americans lost in 41 Sea Zone
                 retreated to 41 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -48
                Casualties for Americans: 4 bombers
            Battle in Paulau Island
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Philippines
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 4/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 fighter and 2 infantry
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Sumatra
    
        Non Combat Move - Americans
            3 bombers moved from 41 Sea Zone to India
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Paulau Island to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from 112 Sea Zone to United Kingdom
            4 bombers moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 4.17
    Japanese : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            21 infantry moved from United Kingdom to Scotland
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 bomber moved from India to Yunnan
            1 mech_infantry moved from Turkmenistan to Tsinghai
            3 infantry moved from Kazakhstan to Tsinghai
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            21 infantry moved from United Kingdom to Scotland
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 bomber moved from India to Yunnan
            1 mech_infantry moved from Turkmenistan to Tsinghai
            3 infantry moved from Kazakhstan to Tsinghai
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 2 submarines moved from 104 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            4 fighters moved from United Kingdom to 112 Sea Zone
            1 bomber moved from Morocco to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to Paulau Island
            7 bombers moved from Queensland to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 112 Sea Zone
                Americans attack with 4 bombers, 1 carrier, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 4 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    4 transports owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 bombers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 88
                Casualties for Americans: 1 carrier and 1 destroyer
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 7 bombers
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans roll dice for 7 bombers in 41 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    4 bombers owned by the Americans lost in 41 Sea Zone
                 retreated to 41 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -48
                Casualties for Americans: 4 bombers
            Battle in Paulau Island
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Philippines
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 4/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 fighter and 2 infantry
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Sumatra
    
        Non Combat Move - Americans
            3 bombers moved from 41 Sea Zone to India
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Paulau Island to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from 112 Sea Zone to United Kingdom
            4 bombers moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            21 infantry moved from United Kingdom to Scotland
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 bomber moved from India to Yunnan
            1 mech_infantry moved from Turkmenistan to Tsinghai
            3 infantry moved from Kazakhstan to Tsinghai
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Tsinghai
                British attack with 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in Tsinghai, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in Tsinghai, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Scotland
                British attack with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 3 artilleries and 7 infantry
                    British roll dice for 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry in Scotland, round 2 : 6/24 hits, 4.67 expected hits
                    Germans roll dice for 3 artilleries and 7 infantry in Scotland, round 2 : 5/10 hits, 3.33 expected hits
                    6 infantry owned by the Germans and 5 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery, 1 fighter, 16 infantry and 1 mech_infantry in Scotland, round 3 : 4/19 hits, 3.83 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Scotland, round 3 : 1/4 hits, 1.33 expected hits
                    3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for British: 6 infantry
                Casualties for Germans: 3 artilleries and 7 infantry
            Battle in Yunnan
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Persia to Turkmenistan
            1 battleship, 1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Scotland to United Kingdom
    
        Place Units - British
            1 destroyer and 2 transports placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 119 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 119 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 108 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.17
    Americans : 4.17
    Chinese : 0.67
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
                British defend with 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
    Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 11 infantry
    Western Ukraine : 1 flag, 1 aaGun and 1 fighter
    Greece : 1 flag, 1 infantry
    97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 2 transports
    92 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 38 / 60
    Russians : 21 / 33
    Japanese : 63 / 68
    Americans : 62 / 107
    Chinese : 2 / 2
    British : 34 / 45
    UK_Pacific : 10 / 13
    Italians : 17 / 18
    ANZAC : 10 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 277 times
            2 was rolled 251 times
            3 was rolled 261 times
            4 was rolled 259 times
            5 was rolled 265 times
            6 was rolled 265 times
        Average roll : 3.494
        Median : 3.500
        Variance : 0.233
        Standard Deviation : 0.483
        Total rolls : 1578
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.467
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Germans Combat
            1 was rolled 60 times
            2 was rolled 52 times
            3 was rolled 55 times
            4 was rolled 48 times
            5 was rolled 59 times
            6 was rolled 53 times
        Average roll : 3.468
        Median : 3.000
        Variance : 0.311
        Standard Deviation : 0.558
        Total rolls : 327
    
    British Combat
            1 was rolled 35 times
            2 was rolled 35 times
            3 was rolled 36 times
            4 was rolled 30 times
            5 was rolled 44 times
            6 was rolled 41 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.558
        Standard Deviation : 0.747
        Total rolls : 221
    
    Italians Combat
            1 was rolled 23 times
            2 was rolled 29 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 22 times
            6 was rolled 34 times
        Average roll : 3.602
        Median : 4.000
        Variance : 0.602
        Standard Deviation : 0.776
        Total rolls : 166
    
    Americans Combat
            1 was rolled 21 times
            2 was rolled 25 times
            3 was rolled 26 times
            4 was rolled 27 times
            5 was rolled 35 times
            6 was rolled 23 times
        Average roll : 3.631
        Median : 4.000
        Variance : 0.749
        Standard Deviation : 0.865
        Total rolls : 157
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 61 times
            2 was rolled 48 times
            3 was rolled 39 times
            4 was rolled 50 times
            5 was rolled 50 times
            6 was rolled 52 times
        Average roll : 3.453
        Median : 4.000
        Variance : 0.836
        Standard Deviation : 0.914
        Total rolls : 300
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2.833
        Median : 2.000
        Variance : 0.706
        Standard Deviation : 0.840
        Total rolls : 18
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 19 times
            2 was rolled 16 times
            3 was rolled 17 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 16 times
        Average roll : 3.422
        Median : 3.000
        Variance : 0.139
        Standard Deviation : 0.372
        Total rolls : 102
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 8
    
    Russians Combat
            1 was rolled 40 times
            2 was rolled 33 times
            3 was rolled 47 times
            4 was rolled 42 times
            5 was rolled 32 times
            6 was rolled 32 times
        Average roll : 3.394
        Median : 3.000
        Variance : 0.877
        Standard Deviation : 0.937
        Total rolls : 226
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            3 fighters moved from India to 41 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            3 fighters moved from India to 41 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                ANZAC attack with 3 fighters and 4 submarines
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 2 transports
                    ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 2 transports in 41 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    2 carriers owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 3 submarines in 41 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 battleship owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 3 fighters and 2 submarines remaining. Battle score for attacker is 86
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser and 2 transports
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            2 fighters moved from 41 Sea Zone to 35 Sea Zone
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : -1.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            3 fighters moved from India to 41 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                ANZAC attack with 3 fighters and 4 submarines
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 2 transports
                    ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 2 transports in 41 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    2 carriers owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 3 submarines in 41 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 battleship owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 3 fighters and 2 submarines remaining. Battle score for attacker is 86
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser and 2 transports
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            2 fighters moved from 41 Sea Zone to 35 Sea Zone
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 marine
            EDIT: Adding units owned by ANZAC to Philippines: 1 marine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Novgorod to Finland
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to France
            4 artilleries moved from Western Germany to France
            4 infantry moved from Western Germany to France
            1 bomber moved from Western Germany to 108 Sea Zone
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to 112 Sea Zone
            5 fighters moved from Western Ukraine to Belarus
            1 artillery and 1 infantry moved from Western Germany to France
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 108 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 108 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 5 fighters and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 5 fighters and 1 infantry in Belarus, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans Submerged
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from 108 Sea Zone to Eire
            2 fighters moved from Belarus to Novgorod
            3 fighters moved from Belarus to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            7 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 0.67
    Russians : -0.67
    

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor and 6 infantry
    Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber
    Germany : 7 armour and 1 factory_major
    Holland Belgium : 1 artillery
    Belarus : 1 flag, 1 artillery and 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Eastern Poland : 1 flag, 7 mech_infantrys
    Bessarabia : 1 flag
    Western Ukraine : 3 aaGuns, 1 artillery, 7 fighters, 12 infantry and 29 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
    Eire : 1 flag, 1 bomber
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 2 mech_infantrys
    

    Production/PUs Summary :

    Germans : 42 / 47
    Russians : 20 / 33
    Japanese : 59 / 68
    Americans : 59 / 107
    Chinese : 2 / 2
    British : 34 / 45
    UK_Pacific : 10 / 13
    Italians : 17 / 18
    ANZAC : 14 / 23
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 282 times
            2 was rolled 259 times
            3 was rolled 264 times
            4 was rolled 266 times
            5 was rolled 272 times
            6 was rolled 269 times
        Average roll : 3.493
        Median : 4.000
        Variance : 0.193
        Standard Deviation : 0.440
        Total rolls : 1612
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.467
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Germans Combat
            1 was rolled 62 times
            2 was rolled 56 times
            3 was rolled 55 times
            4 was rolled 50 times
            5 was rolled 61 times
            6 was rolled 55 times
        Average roll : 3.463
        Median : 3.000
        Variance : 0.288
        Standard Deviation : 0.537
        Total rolls : 339
    
    British Combat
            1 was rolled 35 times
            2 was rolled 35 times
            3 was rolled 36 times
            4 was rolled 30 times
            5 was rolled 44 times
            6 was rolled 41 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.558
        Standard Deviation : 0.747
        Total rolls : 221
    
    Italians Combat
            1 was rolled 23 times
            2 was rolled 29 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 22 times
            6 was rolled 34 times
        Average roll : 3.602
        Median : 4.000
        Variance : 0.602
        Standard Deviation : 0.776
        Total rolls : 166
    
    Americans Combat
            1 was rolled 21 times
            2 was rolled 26 times
            3 was rolled 26 times
            4 was rolled 27 times
            5 was rolled 35 times
            6 was rolled 23 times
        Average roll : 3.620
        Median : 4.000
        Variance : 0.735
        Standard Deviation : 0.857
        Total rolls : 158
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 61 times
            2 was rolled 49 times
            3 was rolled 39 times
            4 was rolled 51 times
            5 was rolled 52 times
            6 was rolled 54 times
        Average roll : 3.477
        Median : 4.000
        Variance : 0.846
        Standard Deviation : 0.920
        Total rolls : 306
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 2.871
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.872
        Total rolls : 31
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 19 times
            2 was rolled 16 times
            3 was rolled 17 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 16 times
        Average roll : 3.422
        Median : 3.000
        Variance : 0.139
        Standard Deviation : 0.372
        Total rolls : 102
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 8
    
    Russians Combat
            1 was rolled 40 times
            2 was rolled 33 times
            3 was rolled 47 times
            4 was rolled 43 times
            5 was rolled 33 times
            6 was rolled 32 times
        Average roll : 3.404
        Median : 3.000
        Variance : 0.863
        Standard Deviation : 0.929
        Total rolls : 228
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Evenkiyskiy to Timguska
            1 mech_infantry moved from Volgograd to Novosibirsk
            2 mech_infantrys moved from Archangel to Novosibirsk
            1 bomber moved from Russia to Novosibirsk
            3 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Evenkiyskiy to Timguska
            1 mech_infantry moved from Volgograd to Novosibirsk
            2 mech_infantrys moved from Archangel to Novosibirsk
            1 bomber moved from Russia to Novosibirsk
            3 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Timguska
                    Russians roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Timguska
                Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 bomber and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 2 : 0/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Novosibirsk to Russia
            2 fighters moved from Belarus to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            1 mech_infantry moved from Bryansk to Archangel
            10 infantry moved from Russia to Bryansk
            7 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            5 artilleries, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.83
    Japanese : 2.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 fighter moved from Amur to 35 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            5 fighters moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 35 Sea Zone
            2 bombers moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
            1 battleship, 1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Sumatra to Shan State
            1 tactical_bomber moved from Sumatra to Malaya
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 17 Sea Zone from ANZAC
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            6 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 armour moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 armour moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            1 armour moved from French Indo China to Hunan
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @wizmark scramble orders in philippines please

  • '20 '19

    @SixUnder yes scramble please…take 6 hits on the capital ships…then 2 subs, 3 destroyers, 2 more carriers, last sub, dd, us cruisers, anzac cruiser, 1 more carrier, last dd, last carrier, anzac fighters, us fighters, battleships.

    submerge the subs in sz34 please


  • @wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM:

    @SixUnder yes scramble please…take 6 hits on the capital ships…then 2 subs, 3 destroyers, 2 more carriers, last sub, dd, us cruisers, anzac cruiser, 1 more carrier, last dd, last carrier, anzac fighters, us fighters, battleships.

    submerge the subs in sz34 please

    i have o redo that battle in philip

    completely screwed up both ool


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 fighter moved from Amur to 35 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            5 fighters moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 35 Sea Zone
            2 bombers moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
            1 battleship, 1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Sumatra to Shan State
            1 tactical_bomber moved from Sumatra to Malaya
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 17 Sea Zone from ANZAC
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            6 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 armour moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 armour moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            1 armour moved from French Indo China to Hunan
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans Submerged
                    1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters, 2 submarines and 6 tactical_bombers
                Americans defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines and 2 transports; ANZAC defend with 1 cruiser and 3 fighters
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 11/23 hits, 12.83 expected hits
                Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 9 fighters and 2 transports in 35 Sea Zone, round 2 : 12/23 hits, 11.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    3 fighters owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 bombers, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 3 : 8/17 hits, 9.83 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 9 fighters and 2 transports in 35 Sea Zone, round 3 : 9/19 hits, 10.17 expected hits
                    9 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser and 6 tactical_bombers in 35 Sea Zone, round 4 : 6/10 hits, 5.50 expected hits
                    Americans roll dice for 1 battleship, 9 fighters and 2 transports in 35 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits
                    6 tactical_bombers owned by the Japanese, 3 fighters owned by the ANZAC, 1 bomber owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship and 1 bomber in 35 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 3 fighters and 2 transports in 35 Sea Zone, round 5 : 1/4 hits, 2.67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship in 35 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 2 transports in 35 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                Americans win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -52
                Casualties for Japanese: 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters, 2 submarines and 6 tactical_bombers
                Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 submarines
                Casualties for ANZAC: 1 cruiser and 3 fighters
                1 fighter owned by the Americans forced to land in Philippines
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 36 Sea Zone
            1 fighter placed in French Indo China
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,2,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
            Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Americans : -2.67
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -3.33
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
    Jehol : 1 flag, 6 infantry
    Manchuria : 1 flag, 1 aaGun and 1 factory_minor
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 armour, 1 artillery and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 armour
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 armour
    Chahar : 1 flag
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag
    Shan State : 1 flag, 1 artillery and 1 infantry
    Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
    Borneo : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 harbour
    Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Sakha : 1 flag
    Soviet Far East : 1 flag, 1 infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry
    Siberia : 1 flag
    Kazakhstan : 1 flag, 1 infantry
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 harbour
    Celebes : 1 flag
    Java : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag, 1 artillery and 3 marines
    42 Sea Zone : 1 flag, 1 destroyer and 1 transport
    37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
    36 Sea Zone : 2 destroyers
    34 Sea Zone : 1 submarine
    21 Sea Zone : 1 transport
    5 Sea Zone : 1 submarine
    6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
    

    Production/PUs Summary :

    Germans : 41 / 47
    Russians : 21 / 31
    Japanese : 68 / 69
    Americans : 59 / 107
    Chinese : 1 / 2
    British : 34 / 45
    UK_Pacific : 6 / 13
    Italians : 17 / 18
    ANZAC : 10 / 23
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 322 times
            2 was rolled 291 times
            3 was rolled 294 times
            4 was rolled 309 times
            5 was rolled 310 times
            6 was rolled 301 times
        Average roll : 3.491
        Median : 4.000
        Variance : 0.362
        Standard Deviation : 0.602
        Total rolls : 1827
    
    Null / Other
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 2.881
        Median : 2.500
        Variance : 1.024
        Standard Deviation : 1.012
        Total rolls : 42
    
    Germans Combat
            1 was rolled 63 times
            2 was rolled 57 times
            3 was rolled 55 times
            4 was rolled 50 times
            5 was rolled 61 times
            6 was rolled 55 times
        Average roll : 3.452
        Median : 3.000
        Variance : 0.320
        Standard Deviation : 0.566
        Total rolls : 341
    
    British Combat
            1 was rolled 35 times
            2 was rolled 35 times
            3 was rolled 36 times
            4 was rolled 30 times
            5 was rolled 44 times
            6 was rolled 41 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.558
        Standard Deviation : 0.747
        Total rolls : 221
    
    Italians Combat
            1 was rolled 23 times
            2 was rolled 29 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 22 times
            6 was rolled 34 times
        Average roll : 3.602
        Median : 4.000
        Variance : 0.602
        Standard Deviation : 0.776
        Total rolls : 166
    
    Americans Combat
            1 was rolled 30 times
            2 was rolled 36 times
            3 was rolled 37 times
            4 was rolled 37 times
            5 was rolled 49 times
            6 was rolled 34 times
        Average roll : 3.632
        Median : 4.000
        Variance : 0.914
        Standard Deviation : 0.956
        Total rolls : 223
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 81 times
            2 was rolled 59 times
            3 was rolled 48 times
            4 was rolled 72 times
            5 was rolled 66 times
            6 was rolled 67 times
        Average roll : 3.468
        Median : 4.000
        Variance : 1.616
        Standard Deviation : 1.271
        Total rolls : 393
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 2.881
        Median : 2.500
        Variance : 1.024
        Standard Deviation : 1.012
        Total rolls : 42
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 19 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 19 times
            5 was rolled 15 times
            6 was rolled 16 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.145
        Standard Deviation : 0.381
        Total rolls : 103
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            6 was rolled 2 times
        Average roll : 3.583
        Median : 4.000
        Variance : 1.273
        Standard Deviation : 1.128
        Total rolls : 12
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 34 times
            3 was rolled 49 times
            4 was rolled 50 times
            5 was rolled 38 times
            6 was rolled 34 times
        Average roll : 3.455
        Median : 3.000
        Variance : 1.029
        Standard Deviation : 1.014
        Total rolls : 246
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            3 bombers moved from United Kingdom to Finland
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Okinawa
            1 bomber moved from India to Hunan
            1 bomber moved from India to Szechwan
            1 bomber moved from India to Kweichow
            1 bomber moved from United Kingdom to Finland
            3 fighters moved from United Kingdom to Holland Belgium
    

    Savegame

Suggested Topics

  • 5
  • 27
  • 25
  • 349
  • 33
  • 61
  • 124
  • 83
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.0k

Users

39.3k

Topics

1.7m

Posts