Your assumption is correct.
2019 Wizmark (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 104 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone 4 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Morocco to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to Paulau Island 7 bombers moved from Queensland to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 112 Sea Zone Americans attack with 4 bombers, 1 carrier, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 4 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone 4 transports owned by the Germans lost in 112 Sea Zone Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 bombers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 88 Casualties for Americans: 1 carrier and 1 destroyer Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports Battle in Norway Battle in 34 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Norway from Germans with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 7 bombers Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 7 bombers in 41 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 4 bombers owned by the Americans lost in 41 Sea Zone retreated to 41 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -48 Casualties for Americans: 4 bombers Battle in Paulau Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 4/5 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter and 2 infantry 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Sumatra Non Combat Move - Americans 3 bombers moved from 41 Sea Zone to India 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Paulau Island to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 112 Sea Zone to United Kingdom 4 bombers moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 4.17 Japanese : -0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Anhwe, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.00
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 artillery and 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 21 infantry moved from United Kingdom to Scotland 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Yunnan 1 mech_infantry moved from Turkmenistan to Tsinghai 3 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 artillery and 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 21 infantry moved from United Kingdom to Scotland 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Yunnan 1 mech_infantry moved from Turkmenistan to Tsinghai 3 infantry moved from Kazakhstan to Tsinghai 1 submarine moved from 98 Sea Zone to 97 Sea Zone
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 104 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone 4 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Morocco to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to Paulau Island 7 bombers moved from Queensland to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 112 Sea Zone Americans attack with 4 bombers, 1 carrier, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 4 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone 4 transports owned by the Germans lost in 112 Sea Zone Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 bombers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 88 Casualties for Americans: 1 carrier and 1 destroyer Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports Battle in Norway Battle in 34 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Norway from Germans with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 7 bombers Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 7 bombers in 41 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 4 bombers owned by the Americans lost in 41 Sea Zone retreated to 41 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -48 Casualties for Americans: 4 bombers Battle in Paulau Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 4/5 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter and 2 infantry 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Sumatra Non Combat Move - Americans 3 bombers moved from 41 Sea Zone to India 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Paulau Island to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 112 Sea Zone to United Kingdom 4 bombers moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Anhwe, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Anhwe, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with no units remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 destroyers, 1 submarine and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 21 infantry moved from United Kingdom to Scotland 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Yunnan 1 mech_infantry moved from Turkmenistan to Tsinghai 3 infantry moved from Kazakhstan to Tsinghai 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in Tsinghai British attack with 3 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry and 1 mech_infantry in Tsinghai, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry and 1 mech_infantry in Tsinghai, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Scotland British attack with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry Germans defend with 1 airfield, 3 artilleries and 7 infantry British roll dice for 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry in Scotland, round 2 : 6/24 hits, 4.67 expected hits Germans roll dice for 3 artilleries and 7 infantry in Scotland, round 2 : 5/10 hits, 3.33 expected hits 6 infantry owned by the Germans and 5 infantry owned by the British lost in Scotland British roll dice for 1 artillery, 1 fighter, 16 infantry and 1 mech_infantry in Scotland, round 3 : 4/19 hits, 3.83 expected hits Germans roll dice for 3 artilleries and 1 infantry in Scotland, round 3 : 1/4 hits, 1.33 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 6 infantry Casualties for Germans: 3 artilleries and 7 infantry Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 bomber and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Shan State to India 3 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to India 1 mech_infantry moved from Persia to Turkmenistan 1 battleship, 1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Scotland to United Kingdom Place Units - British 1 destroyer and 2 transports placed in 110 Sea Zone 1 destroyer and 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 34 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 2 transports EDIT: Adding units owned by British to 119 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 119 Sea Zone: 2 transports EDIT: Adding units owned by British to 108 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 British : 0.17 Americans : 4.17 Chinese : 0.67 Japanese : -2.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports British defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 artillery and 2 infantry placed in Ukraine Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 11 infantry Western Ukraine : 1 flag, 1 aaGun and 1 fighter Greece : 1 flag, 1 infantry 97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 2 transports 92 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 38 / 60 Russians : 21 / 33 Japanese : 63 / 68 Americans : 62 / 107 Chinese : 2 / 2 British : 34 / 45 UK_Pacific : 10 / 13 Italians : 17 / 18 ANZAC : 10 / 24 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 277 times 2 was rolled 251 times 3 was rolled 261 times 4 was rolled 259 times 5 was rolled 265 times 6 was rolled 265 times Average roll : 3.494 Median : 3.500 Variance : 0.233 Standard Deviation : 0.483 Total rolls : 1578 Null / Other 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.467 Median : 2.000 Variance : 1.107 Standard Deviation : 1.052 Total rolls : 15 Germans Combat 1 was rolled 60 times 2 was rolled 52 times 3 was rolled 55 times 4 was rolled 48 times 5 was rolled 59 times 6 was rolled 53 times Average roll : 3.468 Median : 3.000 Variance : 0.311 Standard Deviation : 0.558 Total rolls : 327 British Combat 1 was rolled 35 times 2 was rolled 35 times 3 was rolled 36 times 4 was rolled 30 times 5 was rolled 44 times 6 was rolled 41 times Average roll : 3.615 Median : 4.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 221 Italians Combat 1 was rolled 23 times 2 was rolled 29 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 22 times 6 was rolled 34 times Average roll : 3.602 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 166 Americans Combat 1 was rolled 21 times 2 was rolled 25 times 3 was rolled 26 times 4 was rolled 27 times 5 was rolled 35 times 6 was rolled 23 times Average roll : 3.631 Median : 4.000 Variance : 0.749 Standard Deviation : 0.865 Total rolls : 157 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 61 times 2 was rolled 48 times 3 was rolled 39 times 4 was rolled 50 times 5 was rolled 50 times 6 was rolled 52 times Average roll : 3.453 Median : 4.000 Variance : 0.836 Standard Deviation : 0.914 Total rolls : 300 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2.833 Median : 2.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 17 times 4 was rolled 19 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.422 Median : 3.000 Variance : 0.139 Standard Deviation : 0.372 Total rolls : 102 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 4 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 40 times 2 was rolled 33 times 3 was rolled 47 times 4 was rolled 42 times 5 was rolled 32 times 6 was rolled 32 times Average roll : 3.394 Median : 3.000 Variance : 0.877 Standard Deviation : 0.937 Total rolls : 226
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 41 Sea Zone ANZAC attack with 3 fighters and 4 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 2 transports ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 2 transports in 41 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 2 carriers owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 3 submarines in 41 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 battleship owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 3 fighters in 41 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship and 2 transports in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 3 fighters and 2 submarines remaining. Battle score for attacker is 86 Casualties for ANZAC: 2 submarines Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser and 2 transports Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 2 fighters moved from 41 Sea Zone to 35 Sea Zone 1 fighter moved from 41 Sea Zone to India Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -1.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 41 Sea Zone ANZAC attack with 3 fighters and 4 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 2 transports ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 2 transports in 41 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 2 carriers owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 3 submarines in 41 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 battleship owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 3 fighters in 41 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship and 2 transports in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 3 fighters and 2 submarines remaining. Battle score for attacker is 86 Casualties for ANZAC: 2 submarines Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser and 2 transports Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 2 fighters moved from 41 Sea Zone to 35 Sea Zone 1 fighter moved from 41 Sea Zone to India Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 marine EDIT: Adding units owned by ANZAC to Philippines: 1 marine EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -1.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to France 4 artilleries moved from Western Germany to France 4 infantry moved from Western Germany to France 1 bomber moved from Western Germany to 108 Sea Zone 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 112 Sea Zone 5 fighters moved from Western Ukraine to Belarus 1 artillery and 1 infantry moved from Western Germany to France 2 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in 108 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 108 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 artillery, 5 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 5 fighters and 1 infantry in Belarus, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans Submerged 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 bomber moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from 108 Sea Zone to Eire 2 fighters moved from Belarus to Novgorod 3 fighters moved from Belarus to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 7 armour placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 0.67 Russians : -0.67
Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor and 6 infantry Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber Germany : 7 armour and 1 factory_major Holland Belgium : 1 artillery Belarus : 1 flag, 1 artillery and 1 infantry Karelia : 1 flag Baltic States : 1 flag Eastern Poland : 1 flag, 7 mech_infantrys Bessarabia : 1 flag Western Ukraine : 3 aaGuns, 1 artillery, 7 fighters, 12 infantry and 29 mech_infantrys Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry Eire : 1 flag, 1 bomber Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 2 mech_infantrys
Production/PUs Summary :
Germans : 42 / 47 Russians : 20 / 33 Japanese : 59 / 68 Americans : 59 / 107 Chinese : 2 / 2 British : 34 / 45 UK_Pacific : 10 / 13 Italians : 17 / 18 ANZAC : 14 / 23 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 282 times 2 was rolled 259 times 3 was rolled 264 times 4 was rolled 266 times 5 was rolled 272 times 6 was rolled 269 times Average roll : 3.493 Median : 4.000 Variance : 0.193 Standard Deviation : 0.440 Total rolls : 1612 Null / Other 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.467 Median : 2.000 Variance : 1.107 Standard Deviation : 1.052 Total rolls : 15 Germans Combat 1 was rolled 62 times 2 was rolled 56 times 3 was rolled 55 times 4 was rolled 50 times 5 was rolled 61 times 6 was rolled 55 times Average roll : 3.463 Median : 3.000 Variance : 0.288 Standard Deviation : 0.537 Total rolls : 339 British Combat 1 was rolled 35 times 2 was rolled 35 times 3 was rolled 36 times 4 was rolled 30 times 5 was rolled 44 times 6 was rolled 41 times Average roll : 3.615 Median : 4.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 221 Italians Combat 1 was rolled 23 times 2 was rolled 29 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 22 times 6 was rolled 34 times Average roll : 3.602 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 166 Americans Combat 1 was rolled 21 times 2 was rolled 26 times 3 was rolled 26 times 4 was rolled 27 times 5 was rolled 35 times 6 was rolled 23 times Average roll : 3.620 Median : 4.000 Variance : 0.735 Standard Deviation : 0.857 Total rolls : 158 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 61 times 2 was rolled 49 times 3 was rolled 39 times 4 was rolled 51 times 5 was rolled 52 times 6 was rolled 54 times Average roll : 3.477 Median : 4.000 Variance : 0.846 Standard Deviation : 0.920 Total rolls : 306 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 2.871 Median : 3.000 Variance : 0.761 Standard Deviation : 0.872 Total rolls : 31 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 17 times 4 was rolled 19 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.422 Median : 3.000 Variance : 0.139 Standard Deviation : 0.372 Total rolls : 102 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 4 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 40 times 2 was rolled 33 times 3 was rolled 47 times 4 was rolled 43 times 5 was rolled 33 times 6 was rolled 32 times Average roll : 3.404 Median : 3.000 Variance : 0.863 Standard Deviation : 0.929 Total rolls : 228
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 mech_infantrys moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Volgograd to Novosibirsk 2 mech_infantrys moved from Archangel to Novosibirsk 1 bomber moved from Russia to Novosibirsk 3 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 mech_infantrys moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Volgograd to Novosibirsk 2 mech_infantrys moved from Archangel to Novosibirsk 1 bomber moved from Russia to Novosibirsk 3 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Timguska Russians attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Timguska Russians roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Timguska Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is -5 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 bomber and 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 2 : 0/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 bomber moved from Novosibirsk to Russia 2 fighters moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 mech_infantry moved from Bryansk to Archangel 10 infantry moved from Russia to Bryansk 7 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.83 Japanese : 2.67
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from Amur to 35 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 5 fighters moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from French Indo China to 35 Sea Zone 2 bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 battleship, 1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Sumatra to Shan State 1 tactical_bomber moved from Sumatra to Malaya 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from ANZAC 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 6 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 armour moved from Hunan to Yunnan 1 infantry moved from Szechwan to Sikang 1 armour moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Chahar to Hopei 1 armour moved from French Indo China to Hunan 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese
Combat Hit Differential Summary :
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@wizmark scramble orders in philippines please
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@SixUnder yes scramble please…take 6 hits on the capital ships…then 2 subs, 3 destroyers, 2 more carriers, last sub, dd, us cruisers, anzac cruiser, 1 more carrier, last dd, last carrier, anzac fighters, us fighters, battleships.
submerge the subs in sz34 please
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@wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM:
@SixUnder yes scramble please…take 6 hits on the capital ships…then 2 subs, 3 destroyers, 2 more carriers, last sub, dd, us cruisers, anzac cruiser, 1 more carrier, last dd, last carrier, anzac fighters, us fighters, battleships.
submerge the subs in sz34 please
i have o redo that battle in philip
completely screwed up both ool
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from Amur to 35 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 5 fighters moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from French Indo China to 35 Sea Zone 2 bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 battleship, 1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Sumatra to Shan State 1 tactical_bomber moved from Sumatra to Malaya 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from ANZAC 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 6 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 armour moved from Hunan to Yunnan 1 infantry moved from Szechwan to Sikang 1 armour moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Chahar to Hopei 1 armour moved from French Indo China to Hunan 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans Submerged 1 transport owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Malaya Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters, 2 submarines and 6 tactical_bombers Americans defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines and 2 transports; ANZAC defend with 1 cruiser and 3 fighters Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 11/23 hits, 12.83 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 9 fighters and 2 transports in 35 Sea Zone, round 2 : 12/23 hits, 11.83 expected hits Units damaged: 1 battleship owned by the Japanese 3 fighters owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 3 : 8/17 hits, 9.83 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 9 fighters and 2 transports in 35 Sea Zone, round 3 : 9/19 hits, 10.17 expected hits 9 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser and 6 tactical_bombers in 35 Sea Zone, round 4 : 6/10 hits, 5.50 expected hits Americans roll dice for 1 battleship, 9 fighters and 2 transports in 35 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits 6 tactical_bombers owned by the Japanese, 3 fighters owned by the ANZAC, 1 bomber owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 battleship and 1 bomber in 35 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 battleship, 3 fighters and 2 transports in 35 Sea Zone, round 5 : 1/4 hits, 2.67 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 battleship in 35 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 battleship, 2 fighters and 2 transports in 35 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -52 Casualties for Japanese: 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters, 2 submarines and 6 tactical_bombers Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 submarines Casualties for ANZAC: 1 cruiser and 3 fighters 1 fighter owned by the Americans forced to land in Philippines Non Combat Move - Japanese 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 2 destroyers placed in 36 Sea Zone 1 fighter placed in French Indo China 1 carrier and 2 destroyers placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,2,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1 Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Americans : -2.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -3.33
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys Jehol : 1 flag, 6 infantry Manchuria : 1 flag, 1 aaGun and 1 factory_minor Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 armour, 1 artillery and 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 armour Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 armour Chahar : 1 flag Sikang : 1 flag, 1 infantry Anhwe : 1 flag Shan State : 1 flag, 1 artillery and 1 infantry Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry Sakha : 1 flag Soviet Far East : 1 flag, 1 infantry Amur : 1 flag Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry Siberia : 1 flag Kazakhstan : 1 flag, 1 infantry Buryatia : 1 flag French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 harbour Celebes : 1 flag Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 artillery and 3 marines 42 Sea Zone : 1 flag, 1 destroyer and 1 transport 37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports 36 Sea Zone : 2 destroyers 34 Sea Zone : 1 submarine 21 Sea Zone : 1 transport 5 Sea Zone : 1 submarine 6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 41 / 47 Russians : 21 / 31 Japanese : 68 / 69 Americans : 59 / 107 Chinese : 1 / 2 British : 34 / 45 UK_Pacific : 6 / 13 Italians : 17 / 18 ANZAC : 10 / 23 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 322 times 2 was rolled 291 times 3 was rolled 294 times 4 was rolled 309 times 5 was rolled 310 times 6 was rolled 301 times Average roll : 3.491 Median : 4.000 Variance : 0.362 Standard Deviation : 0.602 Total rolls : 1827 Null / Other 1 was rolled 11 times 2 was rolled 10 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 2.881 Median : 2.500 Variance : 1.024 Standard Deviation : 1.012 Total rolls : 42 Germans Combat 1 was rolled 63 times 2 was rolled 57 times 3 was rolled 55 times 4 was rolled 50 times 5 was rolled 61 times 6 was rolled 55 times Average roll : 3.452 Median : 3.000 Variance : 0.320 Standard Deviation : 0.566 Total rolls : 341 British Combat 1 was rolled 35 times 2 was rolled 35 times 3 was rolled 36 times 4 was rolled 30 times 5 was rolled 44 times 6 was rolled 41 times Average roll : 3.615 Median : 4.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 221 Italians Combat 1 was rolled 23 times 2 was rolled 29 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 22 times 6 was rolled 34 times Average roll : 3.602 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 166 Americans Combat 1 was rolled 30 times 2 was rolled 36 times 3 was rolled 37 times 4 was rolled 37 times 5 was rolled 49 times 6 was rolled 34 times Average roll : 3.632 Median : 4.000 Variance : 0.914 Standard Deviation : 0.956 Total rolls : 223 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 81 times 2 was rolled 59 times 3 was rolled 48 times 4 was rolled 72 times 5 was rolled 66 times 6 was rolled 67 times Average roll : 3.468 Median : 4.000 Variance : 1.616 Standard Deviation : 1.271 Total rolls : 393 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 11 times 2 was rolled 10 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 2.881 Median : 2.500 Variance : 1.024 Standard Deviation : 1.012 Total rolls : 42 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.417 Median : 3.000 Variance : 0.145 Standard Deviation : 0.381 Total rolls : 103 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 6 was rolled 2 times Average roll : 3.583 Median : 4.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 41 times 2 was rolled 34 times 3 was rolled 49 times 4 was rolled 50 times 5 was rolled 38 times 6 was rolled 34 times Average roll : 3.455 Median : 3.000 Variance : 1.029 Standard Deviation : 1.014 Total rolls : 246
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Norway to Finland 3 bombers moved from United Kingdom to Finland 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 bomber moved from India to Hunan 1 bomber moved from India to Szechwan 1 bomber moved from India to Kweichow 1 bomber moved from United Kingdom to Finland 3 fighters moved from United Kingdom to Holland Belgium
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Norway to Finland 3 bombers moved from United Kingdom to Finland 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 bomber moved from India to Hunan 1 bomber moved from India to Szechwan 1 bomber moved from India to Kweichow 1 bomber moved from United Kingdom to Finland 3 fighters moved from United Kingdom to Holland Belgium Combat - Americans Americans creates battle in territory 34 Sea Zone Battle in Okinawa Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Okinawa from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Finland Americans attack with 1 artillery, 4 bombers and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Finland, round 2 : 4/6 hits, 3.33 expected hits Germans roll dice for 2 mech_infantrys in Finland, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 bombers and 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery and 1 bomber Casualties for Germans: 2 mech_infantrys Battle in 92 Sea Zone Americans attack with 1 fighter and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to Gibraltar 2 submarines moved from 112 Sea Zone to 104 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from 110 Sea Zone to United Kingdom 2 infantry moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 3 bombers moved from Finland to Urals 1 battleship moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 bomber moved from Kweichow to India 1 bomber moved from Hunan to India 1 submarine moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 armour and 1 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 artilleries, 1 infantry and 1 marine placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 2.00 Italians : -0.50 Americans : 0.33 Japanese : -0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Anhwe Chinese undo move 1. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :