Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
@weddingsinger, if you want I can edit political situation before Japan’s turn and restart Japan’s turn.
Please do.
@weddingsinger I would have to add 10$ to Anzac if you want to proceed.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Kwangsi to 38 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
6 infantry moved from Anhwe to Kweichow
2 infantry moved from Kwangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
5 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Kwangsi to 38 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
6 infantry moved from Anhwe to Kweichow
2 infantry moved from Kwangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
5 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
British roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 battleship owned by the British lost in 38 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber
Casualties for British: 1 battleship
Battle in Kweichow
Japanese attack with 5 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 5 fighters, 6 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/14 hits, 5.50 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 5 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 3 : 5/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 6 transports
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 destroyers and 6 transports in 36 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Yunnan
5 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from 37 Sea Zone to Yunnan
3 fighters moved from Kwangtung to Yunnan
2 tactical_bombers moved from Kwangtung to Yunnan
2 artilleries and 5 infantry moved from Hunan to Yunnan
4 infantry moved from Jehol to Anhwe
1 aaGun moved from Anhwe to Kweichow
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 airfield placed in Yunnan
1 factory_minor placed in Shantung
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 14 to 24
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : 0.00
ANZAC : -0.33
Chinese : -1.00
UK_Pacific : 0.00
Japanese : -2.67
@weddingsinger you are right about the fleet; you can always edit political situation at the end o turn if you want :relaxed:
I guess I am going back to drawing board with Japan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 109 Sea Zone
5 bombers moved from Eastern United States to 109 Sea Zone
1 bomber moved from Central United States to 109 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 109 Sea Zone
Americans attack with 6 bombers, 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 6 bombers, 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 10/12 hits, 7.17 expected hits
Germans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 109 Sea Zone
Americans win with 6 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
6 bombers moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 102 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
4 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from Guam to Queensland
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 infantry and 2 tactical_bombers placed in Western United States
Americans undo move 2.
2 tactical_bombers placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1.50
Americans : 1.83
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 aaGun and 6 infantry
AA fire in Kweichow : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 2/11 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 6 infantry in Kweichow, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 3 : 4/10 hits, 2.00 expected hits
Japanese roll dice for 5 infantry in Kweichow, round 3 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 4 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun and 6 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1.17
AA fire in Kweichow : : -0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 109 Sea Zone
5 bombers moved from Eastern United States to 109 Sea Zone
1 bomber moved from Central United States to 109 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 109 Sea Zone
Americans attack with 6 bombers, 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 6 bombers, 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 10/12 hits, 7.17 expected hits
Germans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 109 Sea Zone
Americans win with 6 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
6 bombers moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 102 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
4 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from Guam to Queensland
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 infantry and 2 tactical_bombers placed in Western United States
Americans undo move 2.
2 tactical_bombers placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 aaGun and 6 infantry
AA fire in Kweichow : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 2/11 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 6 infantry in Kweichow, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 3 : 4/10 hits, 2.00 expected hits
Japanese roll dice for 5 infantry in Kweichow, round 3 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 4 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun and 6 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - British
Battle in Formosa
Battle in 99 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Italians defend with 1 cruiser
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 99 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 99 Sea Zone
British win, taking Formosa from Japanese, taking 99 Sea Zone from Italians with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 aaGun moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from 99 Sea Zone to Persia
Place Units - British
1 infantry placed in Quebec
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
6 infantry and 2 mech_infantrys placed in India
UK_Pacific undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by British to India: 3 aaGuns, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber
EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
6 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
UK_Pacific collect 18 PUs (4 lost to blockades); end with 18 PUs
Some Units in India change ownership: 6 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.50
British : -1.00
Italians : 0.00
Americans : 1.83
Chinese : 1.17
AA fire in Kweichow : : -0.17
Japanese : 0.67
@weddingsinger there is a mistake, American cannot go to war if Anzac declares it to Japan, please redo USA
@Sovietishcat just sitting her at my table and realized that myself. Its onlynround 3, not 4. Itll be a minute
Probably when I edited the political situation, the system does not do the difference lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 tactical_bombers and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 infantry and 2 mech_infantrys moved from Western United States to Central United States
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Guam to Wake Island
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 tactical_bombers placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
@weddingsinger since you declared war to Japan, am I still receiving my 10$ for trade with America?
@weddingsinger If so, I will edit 10$ to Japan IPC
@weddingsinger don’t forget to redo UK as well
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 aaGun and 6 infantry
AA fire in Kweichow : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 6 infantry in Kweichow, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 4 : 4/8 hits, 1.67 expected hits
Japanese roll dice for 4 infantry in Kweichow, round 4 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun and 6 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1.33
AA fire in Kweichow : : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 tactical_bombers and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 infantry and 2 mech_infantrys moved from Western United States to Central United States
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Guam to Wake Island
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 tactical_bombers placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 aaGun and 6 infantry
AA fire in Kweichow : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 6 infantry in Kweichow, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 4 : 4/8 hits, 1.67 expected hits
Japanese roll dice for 4 infantry in Kweichow, round 4 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun and 6 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 2 cruisers and 1 destroyer
Italians defend with 1 cruiser
British roll dice for 1 bomber, 2 cruisers and 1 destroyer in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 fighter and 7 infantry moved from India to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Place Units - British
4 infantry placed in United Kingdom
3 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,3,5
British collect 27 PUs (3 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
2 artilleries and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs
Some Units in India change ownership: 2 artilleries and 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 infantry
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3
EDIT: Removing units owned by British from Quebec: 1 infantry
EDIT: Removing units owned by British from Quebec: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Belgian Congo: 2 infantry
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.17
Italians : -0.83
Chinese : 1.33
AA fire in Kweichow : : -0.17
Japanese : 0.33
OK, redid all the turns. Quick edit at end of UK because I forgot to move Africa 2 inf and to fix London factory for placement there. If I’m lucky I’ll kill half your troops, it looks like.