• TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier and 2 cruisers; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry moved from Eastern United States to Eastern Canada
            1 armour moved from Eastern United States to Eastern Canada
            1 artillery moved from Eastern United States to Eastern Canada
            2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            2 infantry moved from Central United States to Eastern United States
            2 infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to Eastern United States
            1 bomber moved from Western United States to United Kingdom
            1 destroyer moved from 20 Sea Zone to 10 Sea Zone
            1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            2 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 fighter moved from 52 Sea Zone to Wake Island
            2 infantry moved from 52 Sea Zone to Wake Island
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
            Battle in Wake Island
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Wake Island to 52 Sea Zone
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            1 carrier and 2 cruisers placed in 10 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kwangtung
                  British take Kwangtung from Japanese
            1 infantry moved from Hupeh to Fukien
            1 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Chinghai to Ningxia
            1 infantry moved from Sikang to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            1 infantry placed in Fukien
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : -0.33
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 1 factory and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 armour moved from French Indo-China Thailand to India
            1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to India
            1 infantry moved from 35 Sea Zone to India
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo-China Thailand to India
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to India
            1 fighter moved from 35 Sea Zone to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 1 bomber, 2 fighters and 5 infantry
                British defend with 1 aaGun, 1 fighter and 4 infantry
                    AA fire in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 3/8 hits, 2.50 expected hits
                    British roll dice for 1 fighter and 4 infantry in India, round 2 : 4/5 hits, 2.00 expected hits
                    4 infantry owned by the Japanese and 4 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in India, round 3 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in India
                Japanese win, taking India from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter and 4 infantry
                Casualties for British: 1 fighter and 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from French Indo-China Thailand to Manchuria
            1 fighter moved from Burma to Manchuria
            1 fighter moved from Burma to Manchuria
            1 infantry moved from Kiangsu to Manchuria
            1 bomber moved from India to Burma
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 38 Sea Zone to 36 Sea Zone
            1 fighter moved from India to 36 Sea Zone
            1 fighter moved from Burma to 36 Sea Zone
    
        Place Units - Japanese
            1 factory placed in Manchuria
            1 bomber and 1 infantry placed in Japan
            2 armour placed in Burma
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    AA fire in India : : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Russia to Belorussia
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Russia to Eastern Ukraine
            1 fighter moved from Caucasus to Eastern Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            5 infantry moved from Russia to Caucasus
            2 armour moved from Russia to Caucasus
            1 fighter moved from Eastern Ukraine to Caucasus
            1 bomber moved from Belorussia to Caucasus
            1 infantry moved from Soviet Far East to Buryatia S.S.R.
    
        Place Units - Russians
            4 infantry placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 52 PUs; 
            Germans buy 2 armour, 1 bomber, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Karelia S.S.R. to Archangel
            1 infantry moved from France to 13 Sea Zone
            1 infantry moved from Gibraltar to 13 Sea Zone
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 bomber moved from Germany to Archangel
            1 fighter moved from Germany to Belorussia
            1 fighter moved from 5 Sea Zone to Belorussia
            1 fighter moved from 5 Sea Zone to Belorussia
            1 infantry moved from East Poland to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 bomber and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 5 infantry in Archangel, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Germany
            1 fighter moved from Belorussia to 5 Sea Zone
            1 fighter moved from Belorussia to 5 Sea Zone
            1 fighter moved from Belorussia to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from East Poland to Ukraine
            1 infantry moved from East Poland to Ukraine
            1 infantry moved from Poland to East Poland
            1 armour moved from Poland to Ukraine
            1 armour moved from Poland to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 fighter moved from Morocco Algeria to Ukraine
            1 infantry moved from Libya to Morocco Algeria
    
        Place Units - Germans
            2 armour, 1 bomber, 2 fighters and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 41 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 infantry moved from 3 Sea Zone to Norway
            1 armour moved from 3 Sea Zone to Norway
            1 bomber moved from United Kingdom to Germany
            2 fighters moved from United Kingdom to Norway
            1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
            1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 23 Sea Zone to 22 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
            Battle in Norway
                British attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Norway to 3 Sea Zone
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 carrier, 1 fighter and 1 submarine placed in 3 Sea Zone
            1 armour placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Italy to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour moved from 15 Sea Zone to Egypt
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 armour moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 fighter moved from Morocco Algeria to Egypt
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 3 armour, 1 fighter and 5 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 3 armour, 1 fighter and 5 infantry in Egypt, round 2 : 4/9 hits, 2.83 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits, 2.17 expected hits
                    1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 22
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Morocco Algeria
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
    
        Place Units - Italians
            3 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 artillery moved from Eastern Canada to 1 Sea Zone
            2 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Morocco Algeria
            3 bombers moved from United Kingdom to Morocco Algeria
            2 cruisers moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 carrier moved from 10 Sea Zone to 12 Sea Zone
            2 fighters moved from Eastern United States to 12 Sea Zone
            2 infantry moved from Wake Island to 52 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Solomon Islands
            2 fighters moved from 46 Sea Zone to Solomon Islands
            2 infantry moved from Central United States to Eastern United States
    
        Combat - Americans
            Battle in Morocco Algeria
                Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry
                Germans defend with 1 armour, 1 artillery, 1 fighter and 4 infantry; Italians defend with 1 fighter
                    Americans roll dice for 2 cruisers in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Morocco Algeria, round 2 : 5/7 hits, 3.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Morocco Algeria, round 2 : 5/8 hits, 3.50 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
                Germans win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 2 infantry
                Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 4 infantry
                2 bombers owned by the Americans retreated
            Battle in Solomon Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Solomon Islands to 46 Sea Zone
            2 bombers moved from Morocco Algeria to United Kingdom
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Kiangsu
                  Chinese take Kiangsu from Japanese
            3 infantry moved from Fukien to Kiangsu
            1 infantry moved from Ningxia to Suiyuan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Fukien
            2 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : 2.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 factory and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from India to 35 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 battleship moved from 35 Sea Zone to 34 Sea Zone
            1 battleship moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Persia
            1 armour moved from 34 Sea Zone to Persia
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Burma to Kwangtung
            1 armour moved from Burma to Kwangtung
            1 bomber moved from Burma to Kwangtung
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 2 armour and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 bomber in Kwangtung, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in Persia, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangtung to Japan
    
        Place Units - Japanese
            1 factory placed in India
            2 transports placed in 37 Sea Zone
            3 armour placed in Manchuria
            1 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Caucasus to Persia
            1 fighter moved from Caucasus to Persia
            1 infantry moved from Eastern Ukraine to Russia
            2 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            1 submarine moved from 2 Sea Zone to 12 Sea Zone
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
    
        Combat - Russians
            Battle in Persia
                Russians attack with 1 bomber, 1 fighter and 3 infantry
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Persia
                    Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 3 : 3/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Persia
                Russians win, taking Persia from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Persia to Caucasus
            1 fighter moved from Persia to Caucasus
    
        Place Units - Russians
            4 infantry placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans repair damage of 6x factory; Remaining resources: 50 PUs; 
            Germans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Karelia S.S.R. to 3 Sea Zone
            1 fighter moved from 5 Sea Zone to 3 Sea Zone
            1 fighter moved from 5 Sea Zone to 3 Sea Zone
            1 cruiser moved from 5 Sea Zone to 3 Sea Zone
            1 destroyer moved from 5 Sea Zone to 3 Sea Zone
            1 carrier moved from 5 Sea Zone to 3 Sea Zone
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
            1 fighter moved from Germany to 3 Sea Zone
            1 fighter moved from Germany to 3 Sea Zone
            1 bomber moved from Germany to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to 3 Sea Zone
            1 bomber moved from Germany to 3 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Germans
            Battle in 3 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines
                British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
                    Germans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 3 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
                    British roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 3 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 3 fighters owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 3 Sea Zone
                 retreated to 3 Sea Zone
                British win with 1 battleship, 2 cruisers, 3 fighters and 2 transports remaining. Battle score for attacker is -34
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                Casualties for British: 2 carriers, 1 destroyer and 1 submarine
                3 fighters owned by the British forced to land in United Kingdom
    
        Non Combat Move - Germans
            1 bomber moved from 3 Sea Zone to Germany
            1 bomber moved from 3 Sea Zone to Germany
            1 fighter moved from 3 Sea Zone to Karelia S.S.R.
            1 fighter moved from 3 Sea Zone to Karelia S.S.R.
            1 armour moved from Ukraine to East Poland
            1 armour moved from Ukraine to East Poland
            1 armour moved from Ukraine to East Poland
            1 armour moved from Ukraine to East Poland
            1 armour moved from Ukraine to East Poland
            1 armour moved from Ukraine to East Poland
            1 armour moved from Ukraine to East Poland
            1 artillery moved from Ukraine to East Poland
            1 artillery moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Belorussia to East Poland
            1 fighter moved from Ukraine to Germany
            1 armour moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from France to Germany
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 destroyer moved from 13 Sea Zone to 14 Sea Zone
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 5 Sea Zone
            2 fighters placed in 5 Sea Zone
            Germans undo move 2.
            Germans undo move 1.
            2 fighters placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 3.17
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 carriers; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 battleship, 2 cruisers and 2 transports moved from 3 Sea Zone to 2 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 armour moved from Norway to Finland
            2 infantry moved from Norway to Finland
            1 bomber moved from United Kingdom to Finland
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Finland
                British attack with 1 armour, 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 2 infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                British win, taking Finland from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to United Kingdom
            1 bomber moved from Finland to United Kingdom
    
        Place Units - British
            2 carriers placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Anglo-Egypt Sudan
            1 infantry moved from Egypt to Anglo-Egypt Sudan
            1 fighter moved from Morocco Algeria to Anglo-Egypt Sudan
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 artillery moved from Balkans to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 artillery moved from 15 Sea Zone to Trans-Jordan
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour moved from 15 Sea Zone to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Anglo-Egypt Sudan
            1 armour moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 3 armour, 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 5/7 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anglo-Egypt Sudan
                Italians attack with 1 armour, 1 fighter and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Anglo-Egypt Sudan
                Italians win, taking Anglo-Egypt Sudan from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
            1 cruiser moved from 15 Sea Zone to 14 Sea Zone
            1 cruiser moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Italy to Germany
            1 infantry moved from Bulgaria Romania to Balkans
            1 fighter moved from Anglo-Egypt Sudan to Egypt
    
        Place Units - Italians
            1 cruiser and 1 destroyer placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.17
    British : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            4 infantry moved from Eastern United States to 10 Sea Zone
            1 carrier, 2 fighters, 4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            4 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            2 transports moved from 12 Sea Zone to 10 Sea Zone
            2 bombers moved from United Kingdom to Germany
            2 infantry moved from Solomon Islands to 46 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 48 Sea Zone
            2 fighters moved from 48 Sea Zone to New Guinea
            2 infantry moved from 48 Sea Zone to New Guinea
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory
                Bombing raid in Germany causes 8 damage total. 
            Battle in New Guinea
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from New Guinea to 48 Sea Zone
            2 bombers moved from Germany to United Kingdom
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 10 Sea Zone
            3 armour and 3 infantry placed in Eastern United States
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Fukien
            1 fighter moved from Yunnan to Fukien
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : -0.33
    AA fire in Germany : : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 factory and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from 35 Sea Zone to 48 Sea Zone
            1 cruiser moved from 37 Sea Zone to 48 Sea Zone
            1 submarine moved from 35 Sea Zone to 48 Sea Zone
            1 destroyer moved from 37 Sea Zone to 48 Sea Zone
            1 bomber moved from Japan to 48 Sea Zone
            1 bomber moved from Japan to 48 Sea Zone
            1 bomber moved from Japan to 48 Sea Zone
            1 fighter moved from Manchuria to 48 Sea Zone
            1 fighter moved from Manchuria to 48 Sea Zone
            1 carrier moved from 35 Sea Zone to 48 Sea Zone
            1 carrier moved from 35 Sea Zone to 48 Sea Zone
            1 armour moved from Manchuria to Kiangsu
            1 armour moved from Manchuria to Kiangsu
            1 armour moved from Manchuria to Kiangsu
            1 infantry moved from Manchuria to Kiangsu
            1 infantry moved from Manchuria to Kiangsu
            1 fighter moved from Manchuria to 48 Sea Zone
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters in 48 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 48 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
                    Japanese roll dice for 3 bombers, 1 carrier, 1 cruiser and 3 fighters in 48 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 1 transport in 48 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 48 Sea Zone
                Japanese win with 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
            Battle in Kiangsu
                Japanese attack with 3 armour and 2 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 3 armour and 2 infantry in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 3 armour and 2 infantry in Kiangsu, round 3 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 48 Sea Zone to East Indies
            1 bomber moved from 48 Sea Zone to East Indies
            1 bomber moved from 48 Sea Zone to East Indies
            1 transport moved from 37 Sea Zone to 50 Sea Zone
            1 transport moved from 37 Sea Zone to 49 Sea Zone
            1 battleship moved from 34 Sea Zone to 15 Sea Zone
            1 battleship moved from 34 Sea Zone to 15 Sea Zone
            1 transport moved from 34 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 armour placed in Burma
            1 armour and 2 infantry placed in Manchuria
            2 infantry placed in India
            1 factory placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -1.00
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Caucasus to Ukraine
            1 bomber moved from Caucasus to Archangel
            1 armour moved from Caucasus to Belorussia
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Archangel
            1 infantry moved from Caucasus to Ukraine
            2 infantry moved from Persia to Caucasus
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Archangel to Russia
            1 fighter moved from Ukraine to Caucasus
    
        Place Units - Russians
            4 infantry placed in Caucasus
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 1.83
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans repair damage of 8x factory; Remaining resources: 44 PUs; 
            Germans buy 2 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
            1 artillery moved from East Poland to Belorussia
            1 artillery moved from East Poland to Belorussia
            1 fighter moved from Karelia S.S.R. to Archangel
            1 fighter moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Karelia S.S.R. to Finland
            1 armour moved from Karelia S.S.R. to Finland
            1 bomber moved from Germany to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Archangel
            1 fighter moved from Germany to Finland
            1 fighter moved from Germany to Finland
            1 fighter moved from Germany to Finland
            1 bomber moved from Germany to Archangel
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 7 armour, 2 artilleries and 10 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 7 armour, 2 artilleries and 10 infantry in Belorussia, round 2 : 4/19 hits, 6.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 7 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Finland
                Germans attack with 2 armour, 1 bomber, 3 fighters and 1 infantry
                British defend with 1 armour and 2 infantry
                    Germans roll dice for 2 armour, 1 bomber, 3 fighters and 1 infantry in Finland, round 2 : 4/7 hits, 3.33 expected hits
                    British roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the British and 1 armour owned by the British lost in Finland
                Germans win, taking Finland from British with 2 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 armour and 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Germany
            1 fighter moved from Finland to Germany
            1 fighter moved from Archangel to Germany
            1 fighter moved from Archangel to Germany
            1 fighter moved from Finland to Germany
            1 fighter moved from Finland to Germany
            1 bomber moved from Finland to Germany
            1 armour moved from Germany to Baltic States
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 aaGun moved from Karelia S.S.R. to Belorussia
    
        Place Units - Germans
            1 carrier and 3 destroyers placed in 5 Sea Zone
            2 fighters placed in 5 Sea Zone
            2 armour placed in Germany
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 34 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : -1.17
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 armour moved from United Kingdom to 2 Sea Zone
            2 infantry moved from United Kingdom to 2 Sea Zone
            2 armour, 1 battleship, 2 carriers, 2 cruisers, 2 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
            1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R.
            1 armour and 1 infantry moved from 4 Sea Zone to Finland
            1 bomber moved from United Kingdom to Finland
            2 fighters moved from United Kingdom to Finland
            1 fighter moved from United Kingdom to Karelia S.S.R.
    
        Combat - British
            Battle in Finland
                British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 2 armour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Finland, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Finland
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 2 armour and 1 infantry
            Battle in Karelia S.S.R.
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 factory and 2 infantry
                    British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                British win, taking Karelia S.S.R. from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Finland to United Kingdom
            1 fighter moved from Karelia S.S.R. to 4 Sea Zone
            2 fighters moved from Finland to 4 Sea Zone
            1 transport moved from 22 Sea Zone to 12 Sea Zone
    
        Place Units - British
            1 destroyer and 1 submarine placed in 2 Sea Zone
            1 armour, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Anglo-Egypt Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour moved from Belgian Congo to French Equatorial Africa
                  Italians take French Equatorial Africa from British
            1 infantry moved from Anglo-Egypt Sudan to Italian Africa
                  Italians take Italian Africa from British
            1 infantry moved from Trans-Jordan to 15 Sea Zone
            1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to French Madagascar
                  Italians take French Madagascar from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Trans-Jordan to Egypt
            1 armour moved from Trans-Jordan to Egypt
            1 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from Balkans to Italy
            1 fighter moved from Egypt to Italy
            1 armour moved from Germany to Italy
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 destroyer moved from 14 Sea Zone to 15 Sea Zone
    
        Place Units - Italians
            1 armour and 2 infantry placed in Italy
            1 factory placed in Egypt
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 cruiser, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            3 armour moved from Eastern United States to 10 Sea Zone
            3 infantry moved from Eastern United States to 10 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
            2 transports moved from 12 Sea Zone to 10 Sea Zone
            2 destroyers moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            1 infantry moved from 12 Sea Zone to Gibraltar
                  British take Gibraltar from Germans
            2 armour moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to 14 Sea Zone
            1 bomber moved from United Kingdom to 14 Sea Zone
    
        Combat - Americans
            Battle in 14 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers in 14 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 14 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            2 bombers moved from 14 Sea Zone to Morocco Algeria
    
        Place Units - Americans
            1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
            3 armour and 3 infantry placed in Eastern United States
    
        Combat Move - Chinese
            3 infantry moved from Fukien to Kiangsu
            4 infantry moved from Suiyuan to Kiangsu
            1 fighter moved from Fukien to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 armour and 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 3 armour and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 3 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 4 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Kiangsu, round 4 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 3 armour and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Yunnan to Fukien
            1 fighter moved from Kiangsu to Fukien
    
        Place Units - Chinese
            3 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.67
    Chinese : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 5 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Burma to Fukien
            1 armour moved from Kwangtung to Fukien
            1 armour moved from Burma to Fukien
            1 armour moved from Kwangtung to Fukien
            1 bomber moved from East Indies to Fukien
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 infantry moved from 39 Sea Zone to Australia
            1 cruiser moved from 48 Sea Zone to 39 Sea Zone
            1 bomber moved from East Indies to Persia
            1 bomber moved from East Indies to Persia
            1 infantry moved from India to Persia
            1 infantry moved from India to Persia
            1 fighter moved from 48 Sea Zone to Australia
            1 fighter moved from 48 Sea Zone to Australia
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 2 fighters and 4 infantry
                British defend with 1 aaGun and 3 infantry
                    AA fire in Australia : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Australia
                    Japanese roll dice for 1 cruiser in Australia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Australia, round 2 : 2/5 hits, 1.17 expected hits
                    British roll dice for 3 infantry in Australia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 fighter and 4 infantry in Australia, round 3 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Australia, round 4 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Australia, round 5 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Australia, round 6 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 fighter and 4 infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter
                Casualties for British: 3 infantry
            Battle in Fukien
                Japanese attack with 4 armour and 1 bomber
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 4 armour and 1 bomber in Fukien, round 2 : 2/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Fukien
                    Japanese roll dice for 4 armour and 1 bomber in Fukien, round 3 : 0/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 fighter in Fukien, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Japanese lost in Fukien
                    Japanese roll dice for 3 armour and 1 bomber in Fukien, round 4 : 0/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 fighter in Fukien, round 4 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Japanese lost in Fukien
                    Japanese roll dice for 2 armour and 1 bomber in Fukien, round 5 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter in Fukien, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 2 armour
            Battle in Persia
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 48 Sea Zone to 38 Sea Zone
            1 fighter moved from Australia to 38 Sea Zone
            1 bomber moved from Fukien to Burma
            1 bomber moved from Persia to India
            1 bomber moved from Persia to India
            1 battleship moved from 15 Sea Zone to 34 Sea Zone
            1 battleship moved from 15 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Manchuria
            2 armour placed in Burma
            3 infantry placed in India
            4 infantry placed in East Indies
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : -1.67
    AA fire in Australia : : 0.67
    Chinese : -1.33
    Japanese : -10.17
    

    Savegame

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