@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
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@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
@SixUnder Also, I realized one of Japan’s transports is supposed to be hitting Guam. I’ll fix it before Japan’s turn is done.
Scramble them to sz 39, water battle please.
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@SixUnder Well the scramble worked out well for you.
Default casualty was your tactical but you can lose the cruiser or fighter instead if you prefer.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Guam: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from Kwangsi to India 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Hopei Combat - Japanese Japanese creates battle in territory Guam British scrambles 2 units out of India to defend against the attack in 39 Sea Zone Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Java Battle in Sumatra Battle in Celebes Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Guam from Americans, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in 39 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 cruiser, 1 fighter and 1 tactical_bomber Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 39 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -22 Casualties for Japanese: 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for British: 1 tactical_bomber Moving scrambled unit from 39 Sea Zone back to originating territory: India Cleaning up after air battles Non Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone 2 bombers moved from India to French Indo China 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 1.33 Chinese : -1.00 AA fire in India : : -0.33 Japanese : -0.50 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to Algeria 1 fighter moved from British Guiana to Gibraltar 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone Combat - Americans Battle in Marshall Islands Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer, 2 fighters and 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 1 infantry Queensland : 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry Midway : 1 airfield 32 Sea Zone : 1 destroyer and 1 transport 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier and 1 transport Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour Gibraltar : 1 fighter United Kingdom : 1 bomber Algeria : 1 artillery 86 Sea Zone : 1 transport 101 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports Brazil : 1 flag, 4 infantry 91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 52 Russians : 37 / 37 Japanese : 55 / 66 Americans : 52 / 73 Chinese : 5 / 13 British : 27 / 35 UK_Pacific : 10 / 10 Italians : 17 / 17 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 52 times 2 was rolled 39 times 3 was rolled 74 times 4 was rolled 55 times 5 was rolled 55 times 6 was rolled 48 times Average roll : 3.514 Median : 3.000 Variance : 2.071 Standard Deviation : 1.439 Total rolls : 323 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.167 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Germans Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 26 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.379 Median : 3.000 Variance : 1.541 Standard Deviation : 1.241 Total rolls : 95 British Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.432 Median : 3.000 Variance : 0.412 Standard Deviation : 0.642 Total rolls : 37 Italians Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 2 times Average roll : 3.528 Median : 4.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 1 was rolled 1 times 3 was rolled 3 times 5 was rolled 3 times Average roll : 3.571 Median : 3.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.556 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Chinese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.625 Median : 4.000 Variance : 0.261 Standard Deviation : 0.511 Total rolls : 24 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 13 times 2 was rolled 9 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.284 Median : 3.000 Variance : 0.861 Standard Deviation : 0.928 Total rolls : 67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 9 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 2.00 Japanese : 1.33Territory Summary for Chinese :
Yunnan : 11 infantry Szechwan : 2 infantry Sikang : 1 fighterProduction/PUs Summary :
Germans : 42 / 52 Russians : 37 / 37 Japanese : 54 / 66 Americans : 52 / 73 Chinese : 6 / 10 British : 27 / 35 UK_Pacific : 10 / 10 Italians : 17 / 17 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 56 times 2 was rolled 42 times 3 was rolled 76 times 4 was rolled 55 times 5 was rolled 55 times 6 was rolled 51 times Average roll : 3.490 Median : 3.000 Variance : 1.865 Standard Deviation : 1.366 Total rolls : 335 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.167 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Germans Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 26 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.379 Median : 3.000 Variance : 1.541 Standard Deviation : 1.241 Total rolls : 95 British Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.432 Median : 3.000 Variance : 0.412 Standard Deviation : 0.642 Total rolls : 37 Italians Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 2 times Average roll : 3.528 Median : 4.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 1 was rolled 1 times 3 was rolled 3 times 5 was rolled 3 times Average roll : 3.571 Median : 3.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.556 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Chinese Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.441 Median : 3.000 Variance : 0.222 Standard Deviation : 0.471 Total rolls : 34 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.246 Median : 3.000 Variance : 0.757 Standard Deviation : 0.870 Total rolls : 69 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to Algeria 1 fighter moved from British Guiana to Gibraltar 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone Combat - Americans Battle in Marshall Islands Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer, 2 fighters and 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 9 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Eastern Persia to 80 Sea Zone 3 infantry moved from Persia to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 fighter moved from Szechwan to India 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from India to Burma 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 92 Sea Zone British attack with 1 fighter Italians defend with 1 battleship British roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 92 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Battle in Iraq British attack with 4 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 infantry and 1 marine in Iraq, round 2 : 1/5 hits, 1.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 3 infantry and 1 marine in Iraq, round 3 : 1/4 hits, 0.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 3 infantry and 1 marine in Iraq, round 4 : 0/4 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry and 1 marine in Iraq, round 5 : 0/4 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry and 1 marine in Iraq, round 6 : 0/4 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry and 1 marine in Iraq, round 7 : 0/4 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry and 1 marine in Iraq, round 8 : 1/4 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from 99 Sea Zone to Egypt 1 aaGun moved from India to Burma 1 infantry moved from 87 Sea Zone to French West Africa 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 factory_minor placed in Persia 2 armour placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6,5 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
British : -4.50 Italians : -0.33 Chinese : 2.00 Neutral_Axis : -1.33 Japanese : 1.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 artillery and 1 infantry Siam : 1 flag, 1 infantry Yunnan : 11 infantry Szechwan : 2 infantry Sikang : 1 fighter Shan State : 1 infantry Burma : 1 aaGun, 1 artillery and 2 infantry India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 10 infantry Malaya : 1 harbour and 1 infantry Queensland : 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry Midway : 1 airfield 32 Sea Zone : 1 destroyer and 1 transport 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier and 1 transport Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour Belgian Congo : 2 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry Union of South Africa : 2 armour, 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry Algeria : 1 aaGun, 1 artillery and 1 infantry French West Africa : 1 infantry 80 Sea Zone : 1 cruiser and 1 transport 87 Sea Zone : 1 transport 86 Sea Zone : 1 transport Iraq : 1 flag, 2 infantry and 1 marine Eastern Persia : 1 flag 101 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports 81 Sea Zone : 2 destroyers Brazil : 1 flag, 4 infantry Persia : 1 flag, 1 factory_minor 91 Sea Zone : 1 destroyer 110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 52 Russians : 37 / 37 Japanese : 53 / 66 Americans : 52 / 73 Chinese : 6 / 10 British : 29 / 33 UK_Pacific : 11 / 13 Italians : 17 / 17 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 71 times 2 was rolled 60 times 3 was rolled 99 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 72 times Average roll : 3.520 Median : 3.000 Variance : 1.862 Standard Deviation : 1.365 Total rolls : 450 Null / Other 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 14 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.288 Median : 3.000 Variance : 0.623 Standard Deviation : 0.789 Total rolls : 73 Germans Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 26 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.379 Median : 3.000 Variance : 1.541 Standard Deviation : 1.241 Total rolls : 95 British Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 10 times 5 was rolled 11 times 6 was rolled 17 times Average roll : 3.797 Median : 4.000 Variance : 0.610 Standard Deviation : 0.781 Total rolls : 69 Italians Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 3 times Average roll : 3.579 Median : 4.000 Variance : 1.063 Standard Deviation : 1.031 Total rolls : 38 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 1 was rolled 1 times 3 was rolled 3 times 5 was rolled 3 times Average roll : 3.571 Median : 3.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.556 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Chinese Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.441 Median : 3.000 Variance : 0.222 Standard Deviation : 0.471 Total rolls : 34 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 14 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.288 Median : 3.000 Variance : 0.623 Standard Deviation : 0.789 Total rolls : 73 -
-4.5 dice for uk, sheesh
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 bomber and 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 2/13 hits, 4.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4.33 expected hits 1 infantry owned by the ANZAC, 1 bomber owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/10 hits, 3.50 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 3 : 3/10 hits, 3.83 expected hits 3 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 5/7 hits, 3.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 4 : 5/10 hits, 3.83 expected hits 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt retreated to Egypt British win with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 bomber and 4 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Libya 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from Egypt to Alexandria Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -3.50 British : -1.00 -
@SixUnder said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
-4.5 dice for uk, sheesh
That’s OK, Italy made up for it with some truly awful dice rolling attacking Cairo. Literally had 9 misses on one roll…
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 bomber and 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 2/13 hits, 4.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4.33 expected hits 1 infantry owned by the ANZAC, 1 bomber owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/10 hits, 3.50 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 3 : 3/10 hits, 3.83 expected hits 3 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 5/7 hits, 3.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 4 : 5/10 hits, 3.83 expected hits 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt retreated to Egypt British win with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 bomber and 4 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Libya 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from Egypt to Alexandria Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Albania: 1 armour, 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Yugoslavia: 1 armour, 1 artillery and 1 infantry EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -3.50 British : -1.00 -
A quick repost since I did none of Italy’s non-combat moves, apparently. The battleship isn’t actually fixed, but I don’t know how to move it in the edit and have it still damaged. So make a note. If its relevant, we’ll figure it out in combat somehow.
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 marine 62 Sea Zone : 1 flag, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 42 / 52 Russians : 37 / 37 Japanese : 53 / 66 Americans : 52 / 73 Chinese : 6 / 10 British : 28 / 33 UK_Pacific : 11 / 13 Italians : 18 / 25 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 62 times 2 was rolled 59 times 3 was rolled 99 times 4 was rolled 76 times 5 was rolled 74 times 6 was rolled 71 times Average roll : 3.576 Median : 4.000 Variance : 2.285 Standard Deviation : 1.512 Total rolls : 441 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.167 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Germans Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 26 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.379 Median : 3.000 Variance : 1.541 Standard Deviation : 1.241 Total rolls : 95 British Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 21 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.733 Median : 4.000 Variance : 0.928 Standard Deviation : 0.964 Total rolls : 101 Italians Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 6 times Average roll : 3.603 Median : 4.000 Variance : 1.453 Standard Deviation : 1.205 Total rolls : 68 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 1 was rolled 1 times 3 was rolled 3 times 5 was rolled 3 times Average roll : 3.571 Median : 3.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.556 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Chinese Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.441 Median : 3.000 Variance : 0.222 Standard Deviation : 0.471 Total rolls : 34 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.246 Median : 3.000 Variance : 0.757 Standard Deviation : 0.870 Total rolls : 69 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 marine 62 Sea Zone : 1 flag, 1 cruiser and 1 transport United Kingdom : 1 fighter and 2 infantry French Equatorial Africa : 1 infantry Tunisia : 2 infantry 81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 52 Russians : 37 / 37 Japanese : 53 / 66 Americans : 52 / 73 Chinese : 6 / 10 British : 28 / 33 UK_Pacific : 11 / 13 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 62 times 2 was rolled 59 times 3 was rolled 99 times 4 was rolled 76 times 5 was rolled 74 times 6 was rolled 71 times Average roll : 3.576 Median : 4.000 Variance : 2.285 Standard Deviation : 1.512 Total rolls : 441 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.167 Median : 4.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Germans Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 26 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.379 Median : 3.000 Variance : 1.541 Standard Deviation : 1.241 Total rolls : 95 British Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 21 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.733 Median : 4.000 Variance : 0.928 Standard Deviation : 0.964 Total rolls : 101 Italians Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 6 times Average roll : 3.603 Median : 4.000 Variance : 1.453 Standard Deviation : 1.205 Total rolls : 68 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 Americans Combat 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.667 Median : 4.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 ANZAC Combat 1 was rolled 1 times 3 was rolled 3 times 5 was rolled 3 times Average roll : 3.571 Median : 3.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.556 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Chinese Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.441 Median : 3.000 Variance : 0.222 Standard Deviation : 0.471 Total rolls : 34 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.246 Median : 3.000 Variance : 0.757 Standard Deviation : 0.870 Total rolls : 69 -
@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
A quick repost since I did none of Italy’s non-combat moves, apparently. The battleship isn’t actually fixed, but I don’t know how to move it in the edit and have it still damaged. So make a note. If its relevant, we’ll figure it out in combat somehow.
kk:ok_hand:
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from France to 110 Sea Zone 1 artillery and 8 infantry moved from Finland to Karelia 1 bomber moved from Holland Belgium to Karelia 2 bombers moved from Western Germany to Karelia 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 4 artilleries and 13 infantry moved from Poland to Eastern Poland 5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Bessarabia 2 armour and 7 infantry moved from Romania to Eastern Poland 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from France to 110 Sea Zone -
@SixUnder Scramble options at Gibraltor and London
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Just in case you didn’t see rather than have been busy… scramble options in Gibraltor and London
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@weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:
Just in case you didn’t see rather than have been busy… scramble options in Gibraltor and London
no scramble in either location, i apologize. Yes i was waiting for dice emails and hehe, forget to check for scrambles :sunglasses:
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from France to 110 Sea Zone 1 artillery and 8 infantry moved from Finland to Karelia 1 bomber moved from Holland Belgium to Karelia 2 bombers moved from Western Germany to Karelia 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 4 artilleries and 13 infantry moved from Poland to Eastern Poland 5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Bessarabia 2 armour and 7 infantry moved from Romania to Eastern Poland 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from France to 110 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in 91 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Karelia Germans attack with 1 artillery, 3 bombers and 8 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry AA fire in Karelia : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 3 bombers and 8 infantry in Karelia, round 2 : 5/12 hits, 3.83 expected hits Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Karelia, round 2 : 3/10 hits, 3.50 expected hits 4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Karelia, round 3 : 4/9 hits, 3.33 expected hits Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Karelia, round 3 : 4/6 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Karelia, round 4 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 16 Casualties for Germans: 8 infantry Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Battle in Eastern Poland Germans attack with 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry in Eastern Poland, round 2 : 8/33 hits, 9.50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 infantry moved from Normandy Bordeaux to Southern France 1 carrier and 1 cruiser moved from 104 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Holland Belgium to Germany 1 aaGun moved from France to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 3 aaGuns moved from Poland to Eastern Poland 2 bombers moved from Karelia to Norway 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 114 Sea Zone to Germany Place Units - Germans 1 destroyer and 1 transport placed in 93 Sea Zone Germans undo move 1. 1 transport placed in 93 Sea Zone 1 destroyer placed in 112 Sea Zone 5 mech_infantrys placed in Germany 3 bombers placed in France 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 2 infantry EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.83 British : 0.67 AA fire in Karelia : : -0.50 Americans : 0.67 Russians : 1.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 2 infantry moved from Belarus to Baltic States 1 bomber moved from Russia to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk 11 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Karelia Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Karelia, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Novgorod 1 bomber and 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Karelia to Novgorod 1 submarine moved from 124 Sea Zone to 125 Sea Zone 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey 6 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -2.17Territory Summary for Russians :
Yenisey : 2 aaGuns and 11 infantry Amur : 1 infantry Timguska : 6 infantry Belarus : 1 infantry Karelia : 2 infantry Baltic States : 2 infantry Bryansk : 2 aaGuns, 1 armour, 3 artilleries, 24 infantry and 1 mech_infantry Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry Ukraine : 1 artillery, 1 factory_minor and 8 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor Novgorod : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber 125 Sea Zone : 1 submarine 115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 50 Russians : 36 / 45 Japanese : 53 / 66 Americans : 52 / 73 Chinese : 6 / 10 British : 28 / 33 UK_Pacific : 11 / 13 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 77 times 2 was rolled 74 times 3 was rolled 117 times 4 was rolled 98 times 5 was rolled 90 times 6 was rolled 94 times Average roll : 3.604 Median : 4.000 Variance : 2.217 Standard Deviation : 1.489 Total rolls : 550 Null / Other 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.444 Median : 5.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Germans Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 38 times 4 was rolled 31 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.503 Median : 3.000 Variance : 1.241 Standard Deviation : 1.114 Total rolls : 165 British Combat 1 was rolled 12 times 2 was rolled 17 times 3 was rolled 21 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.706 Median : 4.000 Variance : 0.812 Standard Deviation : 0.901 Total rolls : 102 Italians Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 6 times Average roll : 3.603 Median : 4.000 Variance : 1.453 Standard Deviation : 1.205 Total rolls : 68 Americans Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.143 Median : 4.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.246 Median : 3.000 Variance : 0.757 Standard Deviation : 0.870 Total rolls : 69 French Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 4.206 Median : 4.500 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 34 ANZAC Combat 1 was rolled 1 times 3 was rolled 3 times 5 was rolled 3 times Average roll : 3.571 Median : 3.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.556 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Chinese Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.441 Median : 3.000 Variance : 0.222 Standard Deviation : 0.471 Total rolls : 34 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 3.853 Median : 4.000 Variance : 0.404 Standard Deviation : 0.636 Total rolls : 34





