Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 fighter moved from British Guiana to Gibraltar
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 destroyer, 2 fighters and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            British buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Eastern Persia to 80 Sea Zone
            3 infantry moved from Persia to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 fighter moved from Szechwan to India
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from India to Burma
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 battleship
                    British roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter
            Battle in Iraq
                British attack with 4 infantry and 1 marine
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 infantry and 1 marine in Iraq, round 2 : 1/5 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 3 infantry and 1 marine in Iraq, round 3 : 1/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 3 infantry and 1 marine in Iraq, round 4 : 0/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 marine in Iraq, round 5 : 0/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 marine in Iraq, round 6 : 0/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 marine in Iraq, round 7 : 0/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry and 1 marine in Iraq, round 8 : 1/4 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from 98 Sea Zone to Egypt
            1 bomber moved from 99 Sea Zone to Egypt
            1 aaGun moved from India to Burma
            1 infantry moved from 87 Sea Zone to French West Africa
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            2 armour placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6,5
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : -4.50
    Italians : -0.33
    Chinese : 2.00
    Neutral_Axis : -1.33
    Japanese : 1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
    Siam : 1 flag, 1 infantry
    Yunnan : 11 infantry
    Szechwan : 2 infantry
    Sikang : 1 fighter
    Shan State : 1 infantry
    Burma : 1 aaGun, 1 artillery and 2 infantry
    India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
    Malaya : 1 harbour and 1 infantry
    Queensland : 1 fighter
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Midway : 1 airfield
    32 Sea Zone : 1 destroyer and 1 transport
    26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    10 Sea Zone : 1 carrier and 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
    Belgian Congo : 2 infantry
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 airfield, 1 fighter and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
    Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
    Algeria : 1 aaGun, 1 artillery and 1 infantry
    French West Africa : 1 infantry
    80 Sea Zone : 1 cruiser and 1 transport
    87 Sea Zone : 1 transport
    86 Sea Zone : 1 transport
    Iraq : 1 flag, 2 infantry and 1 marine
    Eastern Persia : 1 flag
    101 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
    81 Sea Zone : 2 destroyers
    Brazil : 1 flag, 4 infantry
    Persia : 1 flag, 1 factory_minor
    91 Sea Zone : 1 destroyer
    110 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 29 / 33
    UK_Pacific : 11 / 13
    Italians : 17 / 17
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 71 times
            2 was rolled 60 times
            3 was rolled 99 times
            4 was rolled 76 times
            5 was rolled 72 times
            6 was rolled 72 times
        Average roll : 3.520
        Median : 3.000
        Variance : 1.862
        Standard Deviation : 1.365
        Total rolls : 450
    
    Null / Other
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.288
        Median : 3.000
        Variance : 0.623
        Standard Deviation : 0.789
        Total rolls : 73
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 10 times
            5 was rolled 11 times
            6 was rolled 17 times
        Average roll : 3.797
        Median : 4.000
        Variance : 0.610
        Standard Deviation : 0.781
        Total rolls : 69
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 3 times
        Average roll : 3.579
        Median : 4.000
        Variance : 1.063
        Standard Deviation : 1.031
        Total rolls : 38
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.288
        Median : 3.000
        Variance : 0.623
        Standard Deviation : 0.789
        Total rolls : 73
    

    Savegame


  • -4.5 dice for uk, sheesh


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 bomber and 1 fighter moved from Southern Italy to Egypt
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 2/13 hits, 4.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4.33 expected hits
                    1 infantry owned by the ANZAC, 1 bomber owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/10 hits, 3.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 3 : 3/10 hits, 3.83 expected hits
                    3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 5/7 hits, 3.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 4 : 5/10 hits, 3.83 expected hits
                    1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                 retreated to Egypt
                British win with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 bomber and 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Libya
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from Egypt to Alexandria
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.50
    British : -1.00
    

    Savegame


  • @SixUnder said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    -4.5 dice for uk, sheesh

    That’s OK, Italy made up for it with some truly awful dice rolling attacking Cairo. Literally had 9 misses on one roll…


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 bomber and 1 fighter moved from Southern Italy to Egypt
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 2/13 hits, 4.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4.33 expected hits
                    1 infantry owned by the ANZAC, 1 bomber owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/10 hits, 3.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 3 : 3/10 hits, 3.83 expected hits
                    3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 5/7 hits, 3.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 4 : 5/10 hits, 3.83 expected hits
                    1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                 retreated to Egypt
                British win with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 bomber and 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Libya
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from Egypt to Alexandria
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Albania: 1 armour, 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Yugoslavia: 1 armour, 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 1 transport
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -3.50
    British : -1.00
    

    Savegame


  • @SixUnder

    A quick repost since I did none of Italy’s non-combat moves, apparently. The battleship isn’t actually fixed, but I don’t know how to move it in the edit and have it still damaged. So make a note. If its relevant, we’ll figure it out in combat somehow.


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 marine
    62 Sea Zone : 1 flag, 1 cruiser and 1 transport
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 28 / 33
    UK_Pacific : 11 / 13
    Italians : 18 / 25
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 62 times
            2 was rolled 59 times
            3 was rolled 99 times
            4 was rolled 76 times
            5 was rolled 74 times
            6 was rolled 71 times
        Average roll : 3.576
        Median : 4.000
        Variance : 2.285
        Standard Deviation : 1.512
        Total rolls : 441
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.167
        Median : 4.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.733
        Median : 4.000
        Variance : 0.928
        Standard Deviation : 0.964
        Total rolls : 101
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 marine
    62 Sea Zone : 1 flag, 1 cruiser and 1 transport
    United Kingdom : 1 fighter and 2 infantry
    French Equatorial Africa : 1 infantry
    Tunisia : 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 42 / 52
    Russians : 37 / 37
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 28 / 33
    UK_Pacific : 11 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 62 times
            2 was rolled 59 times
            3 was rolled 99 times
            4 was rolled 76 times
            5 was rolled 74 times
            6 was rolled 71 times
        Average roll : 3.576
        Median : 4.000
        Variance : 2.285
        Standard Deviation : 1.512
        Total rolls : 441
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.167
        Median : 4.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 12 times
            3 was rolled 26 times
            4 was rolled 16 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.379
        Median : 3.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 95
    
    British Combat
            1 was rolled 11 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.733
        Median : 4.000
        Variance : 0.928
        Standard Deviation : 0.964
        Total rolls : 101
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    Americans Combat
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    

    Savegame


  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    A quick repost since I did none of Italy’s non-combat moves, apparently. The battleship isn’t actually fixed, but I don’t know how to move it in the edit and have it still damaged. So make a note. If its relevant, we’ll figure it out in combat somehow.

    kk:ok_hand:


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
            1 bomber moved from Holland Belgium to Karelia
            2 bombers moved from Western Germany to Karelia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 artilleries and 13 infantry moved from Poland to Eastern Poland
            5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 armour and 7 infantry moved from Romania to Eastern Poland
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
    

    Savegame


  • @SixUnder Scramble options at Gibraltor and London


  • @SixUnder

    Just in case you didn’t see rather than have been busy… scramble options in Gibraltor and London


  • @weddingsinger said in Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40:

    @SixUnder

    Just in case you didn’t see rather than have been busy… scramble options in Gibraltor and London

    no scramble in either location, i apologize. Yes i was waiting for dice emails and hehe, forget to check for scrambles :sunglasses:


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
            1 artillery and 8 infantry moved from Finland to Karelia
            1 bomber moved from Holland Belgium to Karelia
            2 bombers moved from Western Germany to Karelia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 artilleries and 13 infantry moved from Poland to Eastern Poland
            5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 armour and 7 infantry moved from Romania to Eastern Poland
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in 91 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Karelia
                Germans attack with 1 artillery, 3 bombers and 8 infantry
                Russians defend with 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    AA fire in Karelia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 3 bombers and 8 infantry in Karelia, round 2 : 5/12 hits, 3.83 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Karelia, round 2 : 3/10 hits, 3.50 expected hits
                    4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                    Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Karelia, round 3 : 4/9 hits, 3.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Karelia, round 3 : 4/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Karelia, round 4 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Karelia, round 4 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 8 infantry
                Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry in Eastern Poland, round 2 : 8/33 hits, 9.50 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 4 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
            1 carrier and 1 cruiser moved from 104 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Holland Belgium to Germany
            1 aaGun moved from France to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
            3 aaGuns moved from Poland to Eastern Poland
            2 bombers moved from Karelia to Norway
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 114 Sea Zone to Germany
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 93 Sea Zone
            Germans undo move 1.
            1 transport placed in 93 Sea Zone
            1 destroyer placed in 112 Sea Zone
            5 mech_infantrys placed in Germany
            3 bombers placed in France
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 aaGun and 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.67
    AA fire in Karelia : : -0.50
    Americans : 0.67
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            2 infantry moved from Belarus to Baltic States
            1 bomber moved from Russia to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
            11 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Baltic States
                Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 1 armour moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 bomber and 1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -2.17
    

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 11 infantry
    Amur : 1 infantry
    Timguska : 6 infantry
    Belarus : 1 infantry
    Karelia : 2 infantry
    Baltic States : 2 infantry
    Bryansk : 2 aaGuns, 1 armour, 3 artilleries, 24 infantry and 1 mech_infantry
    Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry
    Ukraine : 1 artillery, 1 factory_minor and 8 infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    125 Sea Zone : 1 submarine
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 36 / 45
    Japanese : 53 / 66
    Americans : 52 / 73
    Chinese : 6 / 10
    British : 28 / 33
    UK_Pacific : 11 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 77 times
            2 was rolled 74 times
            3 was rolled 117 times
            4 was rolled 98 times
            5 was rolled 90 times
            6 was rolled 94 times
        Average roll : 3.604
        Median : 4.000
        Variance : 2.217
        Standard Deviation : 1.489
        Total rolls : 550
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 12 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 102
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.757
        Standard Deviation : 0.870
        Total rolls : 69
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.441
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 34
    
    UK_Pacific Combat
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.853
        Median : 4.000
        Variance : 0.404
        Standard Deviation : 0.636
        Total rolls : 34
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 armour, 1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to Malaya
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            4 infantry moved from Korea to Amur
            1 artillery moved from Manchuria to Amur
            2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Siam
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in Siam, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Amur
                Japanese attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                Chinese defend with 11 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/18 hits, 7.83 expected hits
                    Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 3.67 expected hits
                    1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 3 : 9/17 hits, 7.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 11 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            1 factory_minor placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    UK_Pacific : -1.00
    Russians : 0.67
    Japanese : -0.67
    

    Savegame


  • @SixUnder

    You, good sir, are going hard at Gibraltor and I love it. I am having trouble remembering all the BM rules, like marines.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from 87 Sea Zone to French West Africa
            2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 marine placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Queensland : 2 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 marine
    United Kingdom : 2 bombers
    French West Africa : 2 infantry
    Tunisia : 1 artillery and 1 fighter
    87 Sea Zone : 1 transport
    101 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 transports
    Brazil : 1 flag, 2 infantry
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 35 / 45
    Japanese : 60 / 68
    Americans : 52 / 78
    Chinese : 4 / 10
    British : 28 / 33
    UK_Pacific : 7 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 87 times
            2 was rolled 85 times
            3 was rolled 129 times
            4 was rolled 110 times
            5 was rolled 106 times
            6 was rolled 102 times
        Average roll : 3.596
        Median : 4.000
        Variance : 2.128
        Standard Deviation : 1.459
        Total rolls : 619
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 12 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 102
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.361
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.656
        Total rolls : 119
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.260
        Standard Deviation : 0.510
        Total rolls : 35
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kansu : 1 fighter and 3 infantry
    Szechwan : 2 infantry
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 35 / 45
    Japanese : 60 / 68
    Americans : 52 / 78
    Chinese : 4 / 5
    British : 28 / 33
    UK_Pacific : 7 / 13
    Italians : 17 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 87 times
            2 was rolled 85 times
            3 was rolled 129 times
            4 was rolled 110 times
            5 was rolled 106 times
            6 was rolled 102 times
        Average roll : 3.596
        Median : 4.000
        Variance : 2.128
        Standard Deviation : 1.459
        Total rolls : 619
    
    Null / Other
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.444
        Median : 5.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 12 times
            2 was rolled 17 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 102
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.603
        Median : 4.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 68
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 20 times
            3 was rolled 25 times
            4 was rolled 17 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.361
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.656
        Total rolls : 119
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.260
        Standard Deviation : 0.510
        Total rolls : 35
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from 87 Sea Zone to French West Africa
            2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 marine placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 32 PUs; 
            British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            2 armour moved from Union of South Africa to Tanganyika Territory
            2 infantry moved from Iraq to 80 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Shan State to Burma
            1 artillery and 2 infantry moved from Burma to India
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French West Africa to French Central Africa
    
        Combat - British
            Battle in Alexandria
                British attack with 2 artilleries and 1 fighter
                Italians defend with 1 fighter
                    British roll dice for 2 artilleries and 1 fighter in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Alexandria
                    British roll dice for 1 artillery and 1 fighter in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 artillery owned by the British lost in Alexandria
                British win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 2 artilleries
                Casualties for Italians: 1 fighter
            Battle in Tanganyika Territory
                British attack with 2 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 armour and 1 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Alexandria to Egypt
            1 aaGun moved from Algeria to Tunisia
            1 aaGun moved from Burma to India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,4,5,6,5,5,6,3,4,6,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,2,3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 armour and 2 infantry
    

    Combat Hit Differential Summary :

    British : -1.17
    Italians : 0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Kansu : 1 fighter and 3 infantry
    Szechwan : 2 infantry
    Burma : 1 infantry
    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
    Queensland : 2 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Central United States : 2 aaGuns, 1 armour, 1 factory_major, 3 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 marine
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 infantry
    Tanganyika Territory : 2 armour and 1 infantry
    French Central Africa : 1 infantry
    French West Africa : 2 infantry
    Tunisia : 1 aaGun, 1 artillery, 1 fighter and 1 infantry
    87 Sea Zone : 1 transport
    106 Sea Zone : 1 transport
    Iraq : 1 flag, 1 marine
    Eastern Persia : 1 flag
    101 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 transports
    81 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    Brazil : 1 flag, 2 infantry
    Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
    88 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 50
    Russians : 35 / 45
    Japanese : 60 / 68
    Americans : 52 / 78
    Chinese : 4 / 5
    British : 30 / 36
    UK_Pacific : 7 / 6
    Italians : 15 / 25
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 115 times
            2 was rolled 109 times
            3 was rolled 158 times
            4 was rolled 133 times
            5 was rolled 134 times
            6 was rolled 125 times
        Average roll : 3.565
        Median : 4.000
        Variance : 1.933
        Standard Deviation : 1.390
        Total rolls : 774
    
    Null / Other
            1 was rolled 24 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 23 times
            6 was rolled 20 times
        Average roll : 3.412
        Median : 3.000
        Variance : 0.262
        Standard Deviation : 0.512
        Total rolls : 136
    
    Germans Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 20 times
            6 was rolled 28 times
        Average roll : 3.503
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 165
    
    British Combat
            1 was rolled 13 times
            2 was rolled 17 times
            3 was rolled 22 times
            4 was rolled 14 times
            5 was rolled 20 times
            6 was rolled 24 times
        Average roll : 3.755
        Median : 4.000
        Variance : 0.893
        Standard Deviation : 0.945
        Total rolls : 110
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 18 times
            5 was rolled 16 times
            6 was rolled 6 times
        Average roll : 3.592
        Median : 4.000
        Variance : 1.555
        Standard Deviation : 1.247
        Total rolls : 71
    
    Americans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.472
        Standard Deviation : 0.687
        Total rolls : 7
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 24 times
            2 was rolled 22 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 23 times
            6 was rolled 20 times
        Average roll : 3.412
        Median : 3.000
        Variance : 0.262
        Standard Deviation : 0.512
        Total rolls : 136
    
    French Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 4.206
        Median : 4.500
        Variance : 1.677
        Standard Deviation : 1.295
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.571
        Median : 3.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.556
        Median : 1.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 49
    
    UK_Pacific Combat
            4 was rolled 3 times
            5 was rolled 2 times
        Average roll : 4.400
        Median : 4.000
        Variance : 2.208
        Standard Deviation : 1.486
        Total rolls : 5
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.260
        Standard Deviation : 0.510
        Total rolls : 35
    

    Savegame

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