Wizmark (Axis) vs Samuel 06 (Allies + 0)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 33 PUs; 
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 artillery and 1 infantry moved from Bryansk to Rostov
            3 artilleries and 3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Vologda to Belarus
            1 fighter moved from Vologda to Volgograd
            3 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 bomber and 1 fighter
                    Russians roll dice for 3 artilleries and 4 infantry in Ukraine, round 2 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Ukraine
                    Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 3 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 4 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 25
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 bomber and 1 fighter
            Battle in Volgograd
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 armour and 1 fighter in Volgograd, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Volgograd to Russia
            3 artilleries and 5 infantry moved from Bryansk to Tambov
            3 aaGuns, 8 armour, 5 artilleries and 20 infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            1 artillery moved from Russia to Vologda
            4 armour moved from Russia to Samara
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,2,6,2
            Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    Italians : -1.00
    Russians : -1.33
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 4 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Philippines to 44 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Shensi
            2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
            1 fighter moved from Anhwe to Szechwan
            1 tactical_bomber moved from Anhwe to Szechwan
            2 bombers moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 mech_infantry moved from Shantung to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 4 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Philippines to 44 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Shensi
            2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
            1 fighter moved from Anhwe to Szechwan
            1 tactical_bomber moved from Anhwe to Szechwan
            2 bombers moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 mech_infantry moved from Shantung to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Szechwan
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3.83 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 5 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Manchuria
                Japanese attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 4/7 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Japan
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            2 tactical_bombers moved from Szechwan to Kwangsi
            2 bombers moved from Szechwan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter moved from 44 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from Shensi to Hopei
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 bomber and 4 infantry placed in Japan
            2 armour and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.33
    UK_Pacific : -0.33
    Japanese : 4.50
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
    

    Savegame


  • @samuel06 Do you want to use suicide attack?

  • '20 '19

    @samuel06 3 on th ecarrier…1 on the destroyer…Ool 2hits carrier, destroyer tac bomber, fighter


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,6,3
                Units damaged: 1 carrier owned by the Americans
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Alaska to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 infantry moved from 10 Sea Zone to Western United States
            1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
            1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 artillery and 3 infantry moved from Burma to Yunnan
            1 artillery and 3 infantry moved from Burma to Shan State
            1 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Egypt to Southern Italy
            1 artillery, 3 fighters and 3 infantry moved from 95 Sea Zone to Southern Italy
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,6,3
                Units damaged: 1 carrier owned by the Americans
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Alaska to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 infantry moved from 10 Sea Zone to Western United States
            1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
            1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Burma to Yunnan
            1 artillery and 3 infantry moved from Burma to Shan State
            1 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Egypt to Southern Italy
            1 artillery, 3 fighters and 3 infantry moved from 95 Sea Zone to Southern Italy
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Southern Italy
                British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 fighters; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Southern Italy : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Southern Italy, round 2 : 4/8 hits, 3.17 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 2 : 3/4 hits, 2.00 expected hits
                    2 aaGuns owned by the Italians, 2 fighters owned by the Germans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Southern Italy
                British captures 16PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for British: 3 infantry
                Casualties for Italians: 2 aaGuns and 2 infantry
                Casualties for Germans: 2 fighters
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 aaGuns and 5 infantry moved from Burma to India
            1 bomber moved from Gibraltar to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            2 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,5,1,6,1,6,4,6,3,1,2
            British collect 34 PUs (3 lost to blockades); end with 50 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,6,6,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.67
    Italians : 1.00
    Americans : 0.50
    AA fire in Southern Italy : : -0.67
    Chinese : 0.33
    Japanese : 2.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            2 infantry moved from Yugoslavia to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery moved from Northern Italy to Southern Italy
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from 99 Sea Zone to Cyprus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            2 infantry moved from Yugoslavia to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery moved from Northern Italy to Southern Italy
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Ukraine
                Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 3 artilleries, 1 factory_minor and 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 3 artilleries and 1 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 3 artilleries in Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Ukraine, round 5 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 3 artilleries in Ukraine, round 5 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Ukraine
                    Italians roll dice for 2 armour and 1 artillery in Ukraine, round 6 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                    Italians roll dice for 2 armour and 1 artillery in Ukraine, round 7 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                Italians win, taking Cyprus from British, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 4
                Casualties for Russians: 3 artilleries and 2 infantry
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Southern Italy
                Italians attack with 1 artillery and 4 infantry
                British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Algeria to Libya
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.33
    British : 0.67
    Russians : -2.00
    

    Savegame

  • '20 '19

    @samuel06 Stop sinking my transports! :joy: :joy:


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @wizmark They are my favorite target!

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Western Ukraine to Russia
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Poland to Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Archangel to Belarus
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Western Ukraine to Rostov
            7 armour and 15 mech_infantrys moved from Western Ukraine to Belarus
            3 fighters moved from Western Ukraine to Russia
            2 tactical_bombers moved from Western Ukraine to Bryansk
    

    Savegame

  • '20 '19

    @samuel06 Lol…intercept bombing raid in Russia?


  • @wizmark No interception

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Western Ukraine to Russia
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Poland to Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Archangel to Belarus
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Western Ukraine to Rostov
            7 armour and 15 mech_infantrys moved from Western Ukraine to Belarus
            3 fighters moved from Western Ukraine to Russia
            2 tactical_bombers moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 5,4,5 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Bryansk
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 13 armour, 1 artillery, 2 infantry and 20 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 13 armour, 1 artillery, 2 infantry and 20 mech_infantrys in Belarus, round 2 : 9/36 hits, 10.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 13 armour, 1 artillery, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from Western Ukraine to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            3 bombers moved from Russia to Novgorod
            2 armour moved from Germany to Eastern Poland
            5 artilleries moved from Germany to Poland
            3 aaGuns, 3 artilleries and 12 infantry moved from Western Ukraine to Ukraine
            2 tactical_bombers moved from Rostov to Ukraine
            2 tactical_bombers moved from Bryansk to Ukraine
            3 fighters moved from Russia to Ukraine
    
        Place Units - Germans
            1 bomber placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour and 1 mech_infantry placed in Germany
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Germany
            1 armour placed in Western Germany
            1 mech_infantry placed in Western Germany
            1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -3.33
    Americans : 0.67
    Russians : 0.00
    

    Savegame

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