Lebowsky (Axis) vs SixUnder (Allies) BM3


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Tobruk to Egypt
                  Italians take Alexandria from British
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Kenya to Belgian Congo
            1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports
                British defend with 1 cruiser and 2 destroyers
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    2 destroyers owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 22
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser and 2 destroyers
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery and 1 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 3/4 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Syria from Neutral_Axis to Italians
            EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry
            EDIT: Adding units owned by Italians to Syria: 2 infantry
            EDIT: Removing units owned by Italians from 98 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 infantry moved from Bulgaria to Romania
            2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
            2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Greece
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,33
    British : 0,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Shan State to India
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    India : 1 fighter
    Malaya : 1 infantry
    Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag, 1 infantry
    54 Sea Zone : 1 cruiser and 1 transport
    62 Sea Zone : 2 destroyers
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 37 / 37
    Japanese : 52 / 62
    Americans : 51 / 77
    Chinese : 7 / 10
    British : 27 / 36
    UK_Pacific : 11 / 15
    Italians : 16 / 26
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 73 times
            2 was rolled 86 times
            3 was rolled 81 times
            4 was rolled 66 times
            5 was rolled 68 times
            6 was rolled 59 times
        Average roll : 3.339
        Median : 3.000
        Variance : 1.155
        Standard Deviation : 1.075
        Total rolls : 433
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 25 times
            3 was rolled 19 times
            4 was rolled 24 times
            5 was rolled 22 times
            6 was rolled 23 times
        Average roll : 3.541
        Median : 4.000
        Variance : 0.203
        Standard Deviation : 0.451
        Total rolls : 133
    
    British Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 4 times
        Average roll : 3.369
        Median : 3.000
        Variance : 1.669
        Standard Deviation : 1.292
        Total rolls : 65
    
    Italians Combat
            1 was rolled 16 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 3 times
        Average roll : 2.796
        Median : 3.000
        Variance : 2.340
        Standard Deviation : 1.530
        Total rolls : 54
    
    French Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 21
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.214
        Median : 3.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.421
        Median : 3.000
        Variance : 1.824
        Standard Deviation : 1.351
        Total rolls : 19
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 10 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.414
        Median : 3.000
        Variance : 1.387
        Standard Deviation : 1.178
        Total rolls : 29
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Japanese Combat
            1 was rolled 18 times
            2 was rolled 19 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 15 times
        Average roll : 3.308
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.657
        Total rolls : 91
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Shan State to India
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 fighter
    Malaya : 1 infantry
    Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag, 1 infantry
    54 Sea Zone : 1 cruiser and 1 transport
    62 Sea Zone : 2 destroyers
    United Kingdom : 1 fighter and 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 37 / 37
    Japanese : 52 / 62
    Americans : 51 / 77
    Chinese : 7 / 10
    British : 27 / 36
    UK_Pacific : 11 / 15
    Italians : 16 / 26
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 73 times
            2 was rolled 86 times
            3 was rolled 81 times
            4 was rolled 66 times
            5 was rolled 68 times
            6 was rolled 59 times
        Average roll : 3.339
        Median : 3.000
        Variance : 1.155
        Standard Deviation : 1.075
        Total rolls : 433
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 25 times
            3 was rolled 19 times
            4 was rolled 24 times
            5 was rolled 22 times
            6 was rolled 23 times
        Average roll : 3.541
        Median : 4.000
        Variance : 0.203
        Standard Deviation : 0.451
        Total rolls : 133
    
    British Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 4 times
        Average roll : 3.369
        Median : 3.000
        Variance : 1.669
        Standard Deviation : 1.292
        Total rolls : 65
    
    Italians Combat
            1 was rolled 16 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 3 times
        Average roll : 2.796
        Median : 3.000
        Variance : 2.340
        Standard Deviation : 1.530
        Total rolls : 54
    
    French Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 21
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.214
        Median : 3.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.421
        Median : 3.000
        Variance : 1.824
        Standard Deviation : 1.351
        Total rolls : 19
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 10 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.414
        Median : 3.000
        Variance : 1.387
        Standard Deviation : 1.178
        Total rolls : 29
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Japanese Combat
            1 was rolled 18 times
            2 was rolled 19 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 15 times
        Average roll : 3.308
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.657
        Total rolls : 91
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 11 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            4 fighters and 5 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            4 bombers moved from Western Germany to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 4 bombers
                British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 4 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 cruiser owned by the Americans, 1 bomber owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 54
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 3 transports
                Casualties for British: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                British defend with 1 destroyer and 2 submarines
                    Germans roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits
                    British roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the British lost in 110 Sea Zone
                Germans win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 destroyer and 2 submarines
    
        Non Combat Move - Germans
            5 fighters and 5 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 bombers moved from 91 Sea Zone to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            5 armour, 10 artilleries and 2 mech_infantrys moved from Germany to Poland
            3 armour moved from Greece to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 armour moved from Western Germany to Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : -0,67
    Americans : -0,50
    

    Savegame


  • Assumed no scramble form UK


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 5 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Baltic States
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Timguska : 6 infantry
    Belarus : 1 aaGun, 1 artillery and 3 infantry
    Karelia : 1 artillery, 1 fighter and 15 infantry
    Baltic States : 1 infantry
    Bryansk : 1 artillery and 5 infantry
    Eastern Poland : 1 infantry
    Russia : 1 aaGun, 1 airfield, 1 factory_major and 3 infantry
    Ukraine : 1 factory_minor and 8 infantry
    Western Ukraine : 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
    Volgograd : 1 artillery, 1 factory_minor and 2 infantry
    Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
    125 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 54
    Russians : 37 / 37
    Japanese : 52 / 62
    Americans : 51 / 77
    Chinese : 7 / 10
    British : 27 / 36
    UK_Pacific : 11 / 15
    Italians : 16 / 26
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 75 times
            2 was rolled 89 times
            3 was rolled 83 times
            4 was rolled 69 times
            5 was rolled 74 times
            6 was rolled 64 times
        Average roll : 3.374
        Median : 3.000
        Variance : 0.917
        Standard Deviation : 0.958
        Total rolls : 454
    
    Null / Other
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 22 times
            2 was rolled 28 times
            3 was rolled 20 times
            4 was rolled 25 times
            5 was rolled 25 times
            6 was rolled 28 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.349
        Standard Deviation : 0.591
        Total rolls : 148
    
    British Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 18 times
            4 was rolled 13 times
            5 was rolled 14 times
            6 was rolled 4 times
        Average roll : 3.397
        Median : 3.000
        Variance : 1.900
        Standard Deviation : 1.379
        Total rolls : 68
    
    Italians Combat
            1 was rolled 16 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 3 times
        Average roll : 2.796
        Median : 3.000
        Variance : 2.340
        Standard Deviation : 1.530
        Total rolls : 54
    
    French Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 21
    
    Americans Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.471
        Median : 4.000
        Variance : 0.677
        Standard Deviation : 0.823
        Total rolls : 17
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.421
        Median : 3.000
        Variance : 1.824
        Standard Deviation : 1.351
        Total rolls : 19
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 10 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.414
        Median : 3.000
        Variance : 1.387
        Standard Deviation : 1.178
        Total rolls : 29
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Axis Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Japanese Combat
            1 was rolled 18 times
            2 was rolled 19 times
            3 was rolled 14 times
            4 was rolled 12 times
            5 was rolled 13 times
            6 was rolled 15 times
        Average roll : 3.308
        Median : 3.000
        Variance : 0.431
        Standard Deviation : 0.657
        Total rolls : 91
    

    Savegame


  • Please forgive me, between the holidays, a possible new job start and a family illness i have been unavoidably detained. I will do my best to keep my turns within in 3 days from here on out at the latest. Its been a rough couple of weeks. Thank you.
    Game on.


  • Dont worry man, its holidays time and you should be with the family.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Kweichow to Yunnan
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 bomber moved from Kwangsi to Shensi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 54 Sea Zone
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Siam
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries and 2 infantry
                Chinese defend with 3 artilleries
                    Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                    Chinese roll dice for 3 artilleries in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    3 artilleries owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Chinese: 3 artilleries
            Battle in Burma
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 2 infantry
                    AA fire in Burma : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Siam to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
            1 bomber moved from Shensi to Kwangsi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Hunan
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
            1 carrier moved from 42 Sea Zone to 38 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Siam to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Manchuria
            2 fighters and 1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -0,50
    Chinese : -1,33
    UK_Pacific : -2,67
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 artillery moved from Morocco to Algeria
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 artillery
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.17
    Neutral_Axis : -1.67
    Japanese : -0.17
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Korea : 1 flag, 1 infantry and 1 mech_infantry
    Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Midway : 1 airfield
    35 Sea Zone : 1 transport
    26 Sea Zone : 3 artilleries, 3 infantry and 3 transports
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 carrier, 1 fighter and 1 transport
    17 Sea Zone : 1 flag
    6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
    Gibraltar : 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
    United Kingdom : 1 bomber
    Morocco : 1 flag
    Algeria : 1 flag, 1 artillery
    101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
    91 Sea Zone : 2 destroyers and 2 submarines
    

    Production/PUs Summary :

    Germans : 43 / 54
    Russians : 37 / 37
    Japanese : 57 / 71
    Americans : 57 / 87
    Chinese : 3 / 10
    British : 27 / 36
    UK_Pacific : 5 / 15
    Italians : 16 / 26
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 85 times
            2 was rolled 97 times
            3 was rolled 101 times
            4 was rolled 77 times
            5 was rolled 86 times
            6 was rolled 82 times
        Average roll : 3.432
        Median : 3.000
        Variance : 0.797
        Standard Deviation : 0.893
        Total rolls : 528
    
    Null / Other
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.750
        Median : 5.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Germans Combat
            1 was rolled 22 times
            2 was rolled 28 times
            3 was rolled 21 times
            4 was rolled 25 times
            5 was rolled 25 times
            6 was rolled 28 times
        Average roll : 3.584
        Median : 4.000
        Variance : 0.289
        Standard Deviation : 0.538
        Total rolls : 149
    
    British Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 18 times
            4 was rolled 13 times
            5 was rolled 14 times
            6 was rolled 4 times
        Average roll : 3.397
        Median : 3.000
        Variance : 1.900
        Standard Deviation : 1.379
        Total rolls : 68
    
    Italians Combat
            1 was rolled 16 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 3 times
        Average roll : 2.796
        Median : 3.000
        Variance : 2.340
        Standard Deviation : 1.530
        Total rolls : 54
    
    French Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 21
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.455
        Median : 3.000
        Variance : 0.672
        Standard Deviation : 0.820
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.421
        Median : 3.000
        Variance : 1.824
        Standard Deviation : 1.351
        Total rolls : 19
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 10 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.636
        Median : 4.000
        Variance : 1.234
        Standard Deviation : 1.111
        Total rolls : 33
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 3.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
        Average roll : 3.833
        Median : 4.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 27 times
            2 was rolled 24 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 19 times
            6 was rolled 24 times
        Average roll : 3.359
        Median : 3.000
        Variance : 0.845
        Standard Deviation : 0.919
        Total rolls : 128
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kansu : 1 infantry
    Tsinghai : 1 infantry
    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 43 / 54
    Russians : 37 / 37
    Japanese : 57 / 71
    Americans : 57 / 87
    Chinese : 3 / 4
    British : 27 / 36
    UK_Pacific : 5 / 15
    Italians : 16 / 26
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 85 times
            2 was rolled 97 times
            3 was rolled 101 times
            4 was rolled 77 times
            5 was rolled 86 times
            6 was rolled 82 times
        Average roll : 3.432
        Median : 3.000
        Variance : 0.797
        Standard Deviation : 0.893
        Total rolls : 528
    
    Null / Other
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.750
        Median : 5.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Germans Combat
            1 was rolled 22 times
            2 was rolled 28 times
            3 was rolled 21 times
            4 was rolled 25 times
            5 was rolled 25 times
            6 was rolled 28 times
        Average roll : 3.584
        Median : 4.000
        Variance : 0.289
        Standard Deviation : 0.538
        Total rolls : 149
    
    British Combat
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 18 times
            4 was rolled 13 times
            5 was rolled 14 times
            6 was rolled 4 times
        Average roll : 3.397
        Median : 3.000
        Variance : 1.900
        Standard Deviation : 1.379
        Total rolls : 68
    
    Italians Combat
            1 was rolled 16 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 3 times
        Average roll : 2.796
        Median : 3.000
        Variance : 2.340
        Standard Deviation : 1.530
        Total rolls : 54
    
    French Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 21
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.455
        Median : 3.000
        Variance : 0.672
        Standard Deviation : 0.820
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.421
        Median : 3.000
        Variance : 1.824
        Standard Deviation : 1.351
        Total rolls : 19
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 10 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.636
        Median : 4.000
        Variance : 1.234
        Standard Deviation : 1.111
        Total rolls : 33
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 3.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 3 times
        Average roll : 3.833
        Median : 4.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 27 times
            2 was rolled 24 times
            3 was rolled 20 times
            4 was rolled 14 times
            5 was rolled 19 times
            6 was rolled 24 times
        Average roll : 3.359
        Median : 3.000
        Variance : 0.845
        Standard Deviation : 0.919
        Total rolls : 128
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 artillery moved from Morocco to Algeria
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 artillery
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery and 1 infantry moved from Morocco to Algeria
            3 infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            2 infantry and 1 mech_infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from Union of South Africa to British Somaliland
    
        Combat - British
            Battle in French West Africa
                British attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Iraq
                British attack with 1 artillery and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 2/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter and 1 mech_infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Burma, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Burma
                    British roll dice for 1 fighter in Burma, round 7 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 7 : 0/1 hits, 0.33 expected hits
                 retreated to Burma
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -2.17
    Americans : -0.17
    Neutral_Axis : -0.67
    Japanese : 0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Korea : 1 flag, 1 infantry and 1 mech_infantry
    Kansu : 1 infantry
    Tsinghai : 1 infantry
    Sikang : 1 infantry
    India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 4 mech_infantrys
    Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Midway : 1 airfield
    35 Sea Zone : 1 transport
    26 Sea Zone : 3 artilleries, 3 infantry and 3 transports
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 carrier, 1 fighter and 1 transport
    17 Sea Zone : 1 flag
    6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    British Somaliland : 1 fighter
    Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield
    Kenya : 1 infantry
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
    Morocco : 1 flag
    Algeria : 1 flag, 2 artilleries and 1 infantry
    French West Africa : 1 flag, 1 armour
    80 Sea Zone : 1 transport
    87 Sea Zone : 1 transport
    109 Sea Zone : 1 flag
    Iraq : 1 flag, 1 artillery and 2 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
    71 Sea Zone : 1 transport
    Brazil : 1 flag, 3 infantry
    Persia : 1 flag
    91 Sea Zone : 2 destroyers and 2 submarines
    110 Sea Zone : 1 destroyer and 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 54
    Russians : 37 / 37
    Japanese : 57 / 71
    Americans : 57 / 87
    Chinese : 3 / 4
    British : 31 / 38
    UK_Pacific : 5 / 8
    Italians : 15 / 26
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 106 times
            2 was rolled 112 times
            3 was rolled 122 times
            4 was rolled 91 times
            5 was rolled 98 times
            6 was rolled 92 times
        Average roll : 3.385
        Median : 3.000
        Variance : 1.193
        Standard Deviation : 1.092
        Total rolls : 621
    
    Null / Other
            1 was rolled 16 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 2.875
        Median : 3.000
        Variance : 1.952
        Standard Deviation : 1.397
        Total rolls : 56
    
    Germans Combat
            1 was rolled 22 times
            2 was rolled 28 times
            3 was rolled 21 times
            4 was rolled 25 times
            5 was rolled 25 times
            6 was rolled 28 times
        Average roll : 3.584
        Median : 4.000
        Variance : 0.289
        Standard Deviation : 0.538
        Total rolls : 149
    
    British Combat
            1 was rolled 10 times
            2 was rolled 15 times
            3 was rolled 24 times
            4 was rolled 17 times
            5 was rolled 18 times
            6 was rolled 9 times
        Average roll : 3.484
        Median : 3.000
        Variance : 1.668
        Standard Deviation : 1.292
        Total rolls : 93
    
    Italians Combat
            1 was rolled 16 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 2.875
        Median : 3.000
        Variance : 1.952
        Standard Deviation : 1.397
        Total rolls : 56
    
    French Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 21
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.455
        Median : 3.000
        Variance : 0.672
        Standard Deviation : 0.820
        Total rolls : 33
    
    ANZAC Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.421
        Median : 3.000
        Variance : 1.824
        Standard Deviation : 1.351
        Total rolls : 19
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 10 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.636
        Median : 4.000
        Variance : 1.234
        Standard Deviation : 1.111
        Total rolls : 33
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 3.500
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.500
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Japanese Combat
            1 was rolled 27 times
            2 was rolled 27 times
            3 was rolled 21 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 25 times
        Average roll : 3.368
        Median : 3.000
        Variance : 0.721
        Standard Deviation : 0.849
        Total rolls : 136
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 artilleries and 4 infantry moved from Romania to Eastern Poland
            2 armour moved from Egypt to Iraq
                  Italians take Trans-Jordan from British
            2 infantry moved from Syria to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 fighter moved from Greece to Iraq
            1 artillery moved from Belgian Congo to Kenya
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 : 3/6 hits, 2,50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Kenya
                Italians attack with 1 artillery
                British defend with 1 infantry
                    Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Eastern Poland
            1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Egypt to Alexandria
            1 fighter moved from Iraq to Syria
            1 bomber moved from Iraq to Alexandria
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : -1,67
    Russians : 0,67
    

    Savegame


  • @SixUnder

    Im back after a while but you still didnt make your turn, do it when you can


  • @SixUnder

    Bump #2


  • @SixUnder

    #bump 3

    Im going to give you 1 more week for the last bump…


  • @SixUnder

    #bump 4

Suggested Topics

  • 6
  • 105
  • 51
  • 32
  • 63
  • 60
  • 115
  • 60
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.0k

Users

39.3k

Topics

1.7m

Posts