0%

L18 G40 weddingsing (X) vs Ichabod (A) w/17

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC
                3 fighters moved from Sumatra to Burma

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_43664_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 bombers moved from Belarus to Russia
                6 bombers moved from Egypt to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Belarus to Bryansk
                1 armour moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                3 fighters and 4 tactical_bombers moved from Egypt to Syria

    triplea_43664_Ger6.tsvg


  • Intercept options for Russia.

    4 German bombers incoming and you’ve got 2 fighters available.

  • 17

    No intercept.

    I think I left an AAA in Bryansk. So I think I have 7 dice total to throw at bombers (4 and 3). Should get 1.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 bombers moved from Belarus to Russia
                6 bombers moved from Egypt to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Belarus to Bryansk
                1 armour moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                3 fighters and 4 tactical_bombers moved from Egypt to Syria

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/4 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Syria
                    Germans attack with 3 fighters and 4 tactical_bombers
                    British defend with 1 mech_infantry
                        Germans roll dice for 3 fighters and 4 tactical_bombers in Syria, round 2 :  2/7 hits
                        British roll dice for 1 mech_infantry in Syria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Syria
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 6 bombers and 3 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        AA fire in Bryansk :  0/3 hits
                        Germans roll dice for 6 bombers and 3 infantry in Bryansk, round 2 :  4/9 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 :  2/4 hits
                        3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                        Germans roll dice for 6 bombers and 1 infantry in Bryansk, round 3 :  5/7 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 bombers and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                6 bombers moved from Bryansk to Belarus
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Karelia to Novgorod
                1 fighter moved from Western Germany to Belarus
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 fighter and 3 tactical_bombers moved from Syria to Egypt
                2 fighters moved from Syria to Egypt
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 bombers moved from Russia to Belarus

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 armour and 9 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 56 PUs; end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_43664_Ger6.tsvg


  • Well, not in Bryansk but you got 2 before they hit your factory.


  • You get interrupted?  Saw the combat MARTI emails like two hours ago.

    I might get another turn or two in before bed, tonight.  Fiance isn’t feeling the best, but we’re celebrating her birthday.  Next up are deep-fried Oreos (they’re inside a puff pastry… so they end up a little like a donut with an oreo in the center)

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Urals
                      Russians take Vologda from Germans
                2 armour moved from Smolensk to Vologda
                2 mech_infantrys moved from Smolensk to Vologda
                2 armour and 2 mech_infantrys moved from Vologda to Urals
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                4 infantry moved from Smolensk to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    triplea_43664_Rus6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Urals
                      Russians take Vologda from Germans
                2 armour moved from Smolensk to Vologda
                2 mech_infantrys moved from Smolensk to Vologda
                2 armour and 2 mech_infantrys moved from Vologda to Urals
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                4 infantry moved from Smolensk to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Urals
                    Russians attack with 3 armour and 2 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 3 armour and 2 mech_infantrys in Urals, round 2 : 2/5 hits, 1.83 expected hits
                        Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Bryansk
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns, 17 artilleries and 39 infantry moved from Smolensk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,5,6,4,5,3,6,5,2,2,4
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : 0.17
        Russians : 0.83

    triplea_43664_Rus6.tsvg

  • 17

    @weddingsinger:

    Well, not in Bryansk but you got 2 before they hit your factory.

    Even better!

  • 17

    @weddingsinger:

    You get interrupted?  Saw the combat MARTI emails like two hours ago.

    I might get another turn or two in before bed, tonight.  Fiance isn’t feeling the best, but we’re celebrating her birthday.  Next up are deep-fried Oreos (they’re inside a puff pastry… so they end up a little like a donut with an oreo in the center)

    They weren’t my MARTI emails. And I hope she gets better. Deep-Fried Oreos…be careful, cause it kind of sounds like a stroke!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 37 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 artillery moved from Anhwe to Hunan
                1 tactical_bomber moved from Shantung to Kweichow
                1 bomber moved from Shantung to Hopei
                1 infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 tactical_bombers moved from French Indo China to 37 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 35 Sea Zone to Borneo
                1 tactical_bomber moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 43 Sea Zone
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 37 Sea Zone
                    Japanese attack with 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 4 :  2/2 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 :  0/2 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery in Kwangtung, round 5 :  0/1 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 6 :  1/1 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 6 :  0/1 hits
                        1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 tactical_bomber in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Hopei to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                4 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs

    triplea_43664_Jap6.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Yunnan to Shantung
                1 bomber moved from Yunnan to 20 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to Yunnan
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Persia to Russia

    triplea_43664_Ame6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Yunnan to Shantung
                1 bomber moved from Yunnan to 20 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to Yunnan
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Persia to Russia

    Combat - Americans
                Strategic bombing raid in Shantung
                        AA fire in Shantung : 0/1 hits, 0.17 expected hits
                    Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Shantung causes 5 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Yunnan
                1 bomber moved from 20 Sea Zone to Yunnan
                1 bomber moved from Shantung to Yunnan
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0.17
        Americans : 0.33
        Japanese : -0.33

    triplea_43664_Ame6.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Kwangsi
                2 artilleries moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    triplea_43664_Chi6.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Kwangsi
                4 artilleries moved from Yunnan to Hunan
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Yunnan to Hunan

    triplea_43664_Chi6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Kwangsi
                4 artilleries moved from Yunnan to Hunan
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 2/11 hits, 3.50 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 4 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Chinese : -1.50
        Japanese : -0.67

    triplea_43664_Chi6.tsvg


  • @Ichabod:

    They weren’t my MARTI emails. And I hope she gets better. Deep-Fried Oreos…be careful, cause it kind of sounds like a stroke!

    lol, they’re not too bad.  The dough is just the same as a puff pastry, so just flour and a bit of butter.  But the fried part, yeah… I only do them about once a year.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Combat Move - British
                2 infantry moved from Shan State to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from Eastern Persia to French Indo China
                1 fighter moved from Persia to Russia
                1 mech_infantry moved from Persia to Trans-Jordan
                3 artilleries moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 artilleries, 7 fighters, 3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to Nigeria

    triplea_43664_Bri6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Yunnan to Shantung
                1 bomber moved from Yunnan to 20 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to Yunnan
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Persia to Russia

    Combat - Americans
                Strategic bombing raid in Shantung
                        AA fire in Shantung : 0/1 hits, 0.17 expected hits
                    Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Shantung causes 5 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Yunnan
                1 bomber moved from 20 Sea Zone to Yunnan
                1 bomber moved from Shantung to Yunnan
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Kwangsi
                4 artilleries moved from Yunnan to Hunan
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 2/11 hits, 3.50 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 4 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Shan State to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 bomber moved from Eastern Persia to French Indo China
                1 fighter moved from Persia to Russia
                1 mech_infantry moved from Persia to Trans-Jordan
                3 artilleries moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 artilleries, 7 fighters, 3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to Nigeria

    Combat - British
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from French Indo China to Yunnan
                1 battleship and 1 cruiser moved from 60 Sea Zone to 61 Sea Zone

    Place Units - British
                3 fighters placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0.17
        Americans : 0.33
        Chinese : -1.50
        Japanese : -1.00
        AA fire in French Indo China : : -0.17

    triplea_43664_UK_6.tsvg

T-shirts, Hats, and More

Suggested Topics

  • 9
  • 40
  • 171
  • 146
  • 117
  • 157
  • 126
  • 131
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

18.0k

Users

40.8k

Topics

1.8m

Posts