Toyls vs Maxi G40 Balance mod


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Yunnan to Hopei
                2 fighters and 1 tactical_bomber moved from Yunnan to Hopei

    Combat - British
                Battle in Hopei
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                1 infantry moved from Siam to Shan State
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                2 mech_infantrys moved from Egypt to Tobruk
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from India to West India

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry

    Combat Hit Differential Summary :

    British : 0,17
        Japanese : -0,33

    triplea_42647_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Greece
                4 infantry moved from Algeria to Morocco
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_42647_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - ANZAC

    Turn Complete - ANZAC

    Combat Hit Differential Summary :

    triplea_42647_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42647_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 93 PUs;
                Germans buy 2 bombers, 1 destroyer, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                5 submarines moved from 110 Sea Zone to 104 Sea Zone
                1 cruiser moved from 110 Sea Zone to 104 Sea Zone
                1 battleship moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
                1 bomber moved from Algeria to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                11 infantry moved from Slovakia Hungary to Romania
                10 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Romania
                3 mech_infantrys moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Romania
                2 armour moved from Slovakia Hungary to Poland

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                        4 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 52
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 5 submarines
                    Americans defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 5 submarines in 104 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 battleship, 1 cruiser and 5 submarines remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in Romania
                    Germans attack with 1 armour, 1 artillery and 11 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 11 infantry in Romania, round 2 :  5/13 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Poland
                    Germans attack with 2 armour, 1 artillery, 10 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 1 artillery, 10 infantry and 3 mech_infantrys in Poland, round 2 :  3/16 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Germany to Poland
                3 aaGuns moved from Slovakia Hungary to Romania
                6 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                5 artilleries moved from United Kingdom to 110 Sea Zone
                6 armour, 5 artilleries, 2 infantry and 11 transports moved from 110 Sea Zone to 112 Sea Zone
                6 armour, 5 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                3 bombers moved from 91 Sea Zone to Morocco
                1 aaGun moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 submarine placed in 97 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                8 infantry placed in Western Germany
                2 infantry placed in Yugoslavia
                2 bombers and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
                Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42647_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Eastern Poland to Slovakia Hungary
                4 armour moved from Western Ukraine to Slovakia Hungary
                1 fighter moved from Novgorod to Slovakia Hungary

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,00 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Slovakia Hungary
                    Russians attack with 4 armour, 1 fighter and 1 infantry
                    Italians defend with 2 aaGuns, 2 armour, 1 artillery and 1 infantry
                        AA fire in Slovakia Hungary : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 4 armour, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 3/6 hits, 2,67 expected hits
                        Germans roll dice for 2 aaGuns, 2 armour, 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1,67 expected hits
                        1 infantry owned by the Russians, 2 aaGuns owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 4 armour and 1 fighter in Slovakia Hungary, round 3 : 2/5 hits, 2,50 expected hits
                        Germans roll dice for 2 armour and 1 artillery in Slovakia Hungary, round 3 : 0/3 hits, 1,33 expected hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 4 armour and 1 fighter in Slovakia Hungary, round 4 : 4/5 hits, 2,50 expected hits
                        Germans roll dice for 1 armour in Slovakia Hungary, round 4 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 2 aaGuns, 2 armour, 1 artillery and 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Finland to Karelia
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 artilleries moved from Baltic States to Belarus
                3 infantry moved from Russia to Smolensk
                2 fighters moved from Vyborg to Belarus
                1 infantry moved from Vyborg to Karelia
                1 fighter moved from Slovakia Hungary to Belarus
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                3 infantry moved from Kansu to Suiyuyan
                8 infantry moved from Korea to Manchuria
                2 aaGuns moved from Korea to Manchuria
                3 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                4 armour placed in Russia
                1 fighter placed in Russia
                5 infantry placed in Russia
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    AA fire in Slovakia Hungary : : -0,17
        Germans : -1,50
        Russians : 2,67
        Neutral_Axis : -1,00
        Japanese : 0,67

    triplea_42647_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kiangsi to Amur
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from Kiangsi to Manchuria
                1 armour moved from Jehol to Manchuria
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 57 Sea Zone to 75 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                1 infantry moved from New South Wales to South Australia
                      Japanese take South Australia from ANZAC
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 54 Sea Zone to 41 Sea Zone
                1 cruiser moved from 45 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsi to Manchuria
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 45 Sea Zone to 41 Sea Zone
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 artillery and 5 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 carrier moved from 54 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Malaya
                Battle in Sumatra
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Malaya from UK_Pacific, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Amur
                    Japanese attack with 2 bombers
                    Americans defend with 1 bomber
                        Japanese roll dice for 2 bombers in Amur, round 2 :  2/2 hits
                        Russians roll dice for 1 bomber in Amur, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Amur
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Korea
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 fighter
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 :  2/2 hits
                        Russians roll dice for 1 fighter in Korea, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 fighter
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries, 4 fighters, 8 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 11 infantry
                        AA fire in Manchuria :  2/6 hits
                        2 fighters owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 8 infantry and 3 tactical_bombers in Manchuria, round 2 :  8/16 hits
                        Chinese roll dice for 2 aaGuns and 11 infantry in Manchuria, round 2 :  3/11 hits
                        3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in Manchuria, round 3 :  6/13 hits
                        Chinese roll dice for 5 infantry in Manchuria, round 3 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 aaGuns and 11 infantry
                    Casualties for Japanese: 2 fighters and 5 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 5 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Hopei, round 2 :  2/6 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to Japan
                2 bombers moved from Amur to Jehol
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from Manchuria to Jehol

    Place Units - Japanese
                1 destroyer placed in 19 Sea Zone
                2 fighters placed in Japan
                3 infantry placed in New South Wales
                3 infantry placed in Kiangsu
                2 infantry placed in Shantung
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4
                Japanese collect 48 PUs (6 lost to blockades); end with 48 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42647_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 1 fighter moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                4 infantry moved from 54 Sea Zone to Queensland
                1 armour and 1 artillery moved from 54 Sea Zone to Queensland

    Combat - Americans
                Battle in Queensland
                Battle in 104 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Germans defend with 1 battleship, 1 cruiser and 5 submarines
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 104 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 5 submarines in 104 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 destroyers and 1 fighter in 104 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 4 submarines in 104 Sea Zone, round 3 : 2/4 hits, 0,67 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 104 Sea Zone
                    3 submarines owned by the Germans Submerged
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                    Germans win, taking Queensland from Japanese with 1 battleship remaining. Battle score for attacker is -24
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Germans: 1 cruiser and 2 submarines

    Non Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 2,00
        Americans : -0,50

    triplea_42647_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Suiyuyan to Hopei
                4 infantry moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 0/5 hits, 1,67 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 3 : 2/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 4 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 5 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 5 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 6 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Hopei, round 6 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 6 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                1 artillery and 3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : -1,00

    triplea_42647_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 armour moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    British attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 infantry and 1 mech_infantry in Malaya, round 3 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                8 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Shan State
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 artilleries and 3 infantry moved from India to Burma
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                3 mech_infantrys moved from Tobruk to Egypt
                1 aaGun moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Burma

    Place Units - UK_Pacific
                1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,3
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber

    Combat Hit Differential Summary :

    British : 1,17
        Japanese : -1,00

    triplea_42647_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                4 infantry moved from Morocco to Algeria
                1 fighter moved from Greece to Libya
                1 bomber moved from Greece to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_42647_Ita5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    triplea_42647_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Libya
                5 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                8 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 armour and 2 mech_infantrys moved from Poland to Novgorod
                1 artillery moved from Poland to Baltic States
                1 armour moved from Romania to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                6 armour moved from Norway to Finland
                      Germans take Finland from Russians
                6 armour moved from Finland to Karelia
                5 artilleries moved from Norway to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
                1 tactical_bomber moved from Morocco to Southern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Germany to Ukraine
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 battleship and 3 submarines moved from 104 Sea Zone to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to Slovakia Hungary
                3 bombers moved from Morocco to Western Germany
                2 infantry moved from Yugoslavia to Slovakia Hungary

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Novgorod
                    Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Novgorod, round 2 :  2/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 6 armour, 3 artilleries and 3 infantry
                    Russians defend with 7 infantry
                        Germans roll dice for 6 armour, 3 artilleries and 3 infantry in Karelia, round 2 :  3/12 hits
                        Russians roll dice for 7 infantry in Karelia, round 2 :  1/7 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 6 armour, 3 artilleries and 2 infantry in Karelia, round 3 :  2/11 hits
                        Russians roll dice for 4 infantry in Karelia, round 3 :  0/4 hits
                        2 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 6 armour, 3 artilleries and 2 infantry in Karelia, round 4 :  5/11 hits
                        Russians roll dice for 2 infantry in Karelia, round 4 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 6 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 7 infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 armour, 1 bomber, 8 infantry and 1 mech_infantry
                    Russians defend with 3 armour
                        Germans roll dice for 2 armour, 1 bomber, 8 infantry and 1 mech_infantry in Slovakia Hungary, round 2 :  3/12 hits
                        Russians roll dice for 3 armour in Slovakia Hungary, round 2 :  3/3 hits
                        3 armour owned by the Russians and 3 infantry owned by the Germans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 2 armour, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 armour

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
                EDIT: Adding units owned by Germans to Norway: 3 artilleries
                EDIT: Removing units owned by Germans from United Kingdom: 3 artilleries
                EDIT: Turning off Edit Mode
                1 bomber moved from Slovakia Hungary to Western Germany
                1 bomber moved from Ukraine to Romania
                2 aaGuns moved from Poland to Baltic States
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod

    Place Units - Germans
                1 carrier placed in 97 Sea Zone
                1 destroyer placed in 112 Sea Zone
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                Germans collect 54 PUs (2 lost to blockades); end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42647_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 9 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Belarus to 127 Sea Zone
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 armour and 2 mech_infantrys moved from Iraq to Syria
                1 tactical_bomber moved from Caucasus to Syria

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 6 transports
                        6 transports owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 42
                    Casualties for Germans: 6 transports
                Battle in Chahar
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Chahar
                        Russians roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Syria
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    Russians win, taking Syria from Neutral_Axis with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 1,67 expected hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 8 artilleries and 20 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                3 fighters moved from Eastern Poland to Bessarabia
                1 fighter moved from Caucasus to Bessarabia
                1 armour, 2 artilleries and 1 infantry moved from Belarus to Smolensk
                1 fighter moved from 127 Sea Zone to Smolensk
                4 armour and 1 infantry moved from Russia to Smolensk
                3 infantry moved from Timguska to Yenisey
                1 tactical_bomber moved from Syria to Iraq
                4 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 8 artilleries and 1 fighter placed in Russia
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : -0,50
        Neutral_Axis : -0,33
        Japanese : 0,00

    triplea_42647_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 submarine moved from 75 Sea Zone to 71 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship and 2 cruisers moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone
                1 infantry moved from Victoria to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                2 fighters moved from 19 Sea Zone to Kwangtung
                2 tactical_bombers moved from 19 Sea Zone to Kwangtung
                2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 carriers moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Jehol to Chahar
                1 tactical_bomber moved from Jehol to Chahar
                1 fighter moved from Jehol to Chahar

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 38 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangsi
                    Japanese attack with 3 artilleries, 5 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 :  3/3 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Chahar
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  5/5 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Jehol to Philippines
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 38 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
                1 aaGun moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Chahar to Shantung
                1 fighter moved from Chahar to Shantung
                2 bombers moved from Chahar to Philippines
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 battleship moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 submarine placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_42647_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 armour and 3 infantry moved from Queensland to New South Wales
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in Morocco
                Battle in New South Wales
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1,17 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/9 hits, 3,33 expected hits
                        Japanese roll dice for 1 artillery, 2 fighters and 6 infantry in New South Wales, round 2 : 4/9 hits, 3,67 expected hits
                        5 infantry owned by the Japanese and 4 infantry owned by the Americans lost in New South Wales
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in New South Wales, round 3 : 2/5 hits, 2,50 expected hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 1/4 hits, 2,00 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in New South Wales
                        Americans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in New South Wales, round 4 : 3/4 hits, 2,17 expected hits
                        Japanese roll dice for 2 fighters in New South Wales, round 4 : 2/2 hits, 1,33 expected hits
                        2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in New South Wales
                    Americans win, taking 22 Sea Zone from Japanese, taking Morocco from Italians, taking New South Wales from Japanese, taking Queensland from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 artillery, 2 fighters and 4 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters and 6 infantry

    Non Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 22 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                2 carriers and 3 destroyers moved from 54 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone

    Place Units - Americans
                4 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone
                Americans undo move 1.
                4 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Americans : 0,83
        Japanese : 0,00

    triplea_42647_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Hunan
                5 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Hopei to Anhwe
                1 artillery and 3 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 2/7 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Chinese : 1,83
        Japanese : 0,33

    triplea_42647_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from India to 75 Sea Zone

    Combat - British
                Battle in 75 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 transport
                        1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 75 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry and 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 75 Sea Zone to Tanganyika Territory
                1 mech_infantry moved from Egypt to Kenya
                1 armour moved from Tobruk to Egypt
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                3 artilleries and 3 infantry moved from Tobruk to Alexandria
                1 artillery and 8 infantry moved from Kweichow to Anhwe
                1 armour moved from Yunnan to Anhwe
                1 infantry moved from Eastern Persia to West India
                1 artillery, 5 infantry and 2 mech_infantrys moved from India to Burma
                2 aaGuns and 2 infantry moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                1 mech_infantry moved from Malaya to Burma

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,2,6
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    Combat Hit Differential Summary :

    triplea_42647_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 bomber moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                6 armour moved from Karelia to Belarus
                3 artilleries and 1 infantry moved from Karelia to Novgorod
                1 artillery moved from Baltic States to Belarus
                8 infantry moved from Baltic States to Belarus
                1 fighter moved from Libya to 99 Sea Zone
                1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 :  2/2 hits
                        Russians roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 109 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 91 Sea Zone to United Kingdom
                1 bomber moved from Romania to Novgorod
                10 infantry moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Bulgaria to Greece
                3 aaGuns and 9 infantry moved from Romania to Slovakia Hungary
                1 tactical_bomber moved from Southern Italy to Greece
                3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Norway to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Germans
                1 artillery and 1 infantry placed in Yugoslavia
                1 transport placed in 97 Sea Zone
                1 submarine placed in 105 Sea Zone
                Germans undo move 3.
                1 submarine placed in 109 Sea Zone
                3 armour placed in Novgorod
                2 infantry placed in United Kingdom
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 2 aaGuns
                EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_42647_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
                Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 fighter moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 9 artilleries, 4 fighters and 20 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Volgograd to Tambov
                1 armour moved from Russia to Western Ukraine
                8 artilleries moved from Russia to Smolensk
                2 fighters moved from Archangel to Smolensk
                4 fighters moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Iraq to Ukraine
                1 armour and 2 mech_infantrys moved from Syria to Northwest Persia
                3 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                8 infantry placed in Russia
                Russians undo move 1.
                2 armour placed in Russia
                1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,1,4
                Russians collect 35 PUs (1 lost to blockades); end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 armour
                EDIT: Removing units owned by Russians from Smolensk: 2 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 2 armour
                EDIT: Adding units owned by Russians to Ukraine: 2 armour
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Adding units owned by Russians to Smolensk: 3 infantry
                EDIT: Adding units owned by Russians to Russia: 5 armour, 10 artilleries, 6 fighters and 8 infantry
                EDIT: Removing units owned by Russians from Smolensk: 5 armour, 10 artilleries, 6 fighters and 8 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : 0,83

    triplea_42647_Rus7.tsvg

Suggested Topics

  • 55
  • 12
  • 27
  • 40
  • 49
  • 116
  • 189
  • 406
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.8k

Users

40.4k

Topics

1.8m

Posts