@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
18L Ichabod (X) vs Sovietishcat (L) BM3 - nt - regular dice and no bid.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x airfield, 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 80 PUs;
Japanese buy 4 armour, 1 destroyer, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Kweichow
5 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Burma to West India
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
2 fighters moved from 39 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
3 fighters moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to 78 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Siberia to Amur
3 fighters moved from Germany to Ukraine
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Yunnan
3 bombers moved from Kiangsu to Urals
1 bomber moved from Szechwan to Urals
1 fighter and 1 tactical_bomber moved from Suiyuyan to Russia
4 fighters and 5 tactical_bombers moved from Yunnan to Sikang
2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x airfield, 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 80 PUs;
Japanese buy 4 armour, 1 destroyer, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Kweichow
5 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Burma to West India
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
2 fighters moved from 39 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
3 fighters moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to 78 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Siberia to Amur
3 fighters moved from Germany to Ukraine
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Yunnan
3 bombers moved from Kiangsu to Urals
1 bomber moved from Szechwan to Urals
1 fighter and 1 tactical_bomber moved from Suiyuyan to Russia
4 fighters and 5 tactical_bombers moved from Yunnan to Sikang
2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 5 armour, 5 artilleries, 3 infantry and 4 mech_infantrys
British defend with 1 armour
Japanese roll dice for 5 armour, 5 artilleries, 3 infantry and 4 mech_infantrys in West India, round 2 : 4/17 hits, 6.17 expected hits
UK_Pacific roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 5 armour, 5 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 78 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 78 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 79 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
6 infantry placed in Japan
3 armour placed in French Indo China
Japanese undo move 4.
3 armour placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 aaGun
EDIT: Adding units owned by Japanese to West India: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Russia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Urals: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans : 0.67
UK_Pacific : 0.50
Japanese : -1.00 -
Italy does nothing. Saving that tank for a critical moment :-D
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I’m getting on triplea live around 8:30pm (after toddler put to bed). If you want to play a few rounds on triplea…maybe see you there.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 bomber, 2 infantry and 18 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Northwest Persia to Ukraine
5 bombers moved from Southern Italy to Ukraine
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Holland Belgium to Western Germany
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 bomber, 2 infantry and 18 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Northwest Persia to Ukraine
5 bombers moved from Southern Italy to Ukraine
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Holland Belgium to Western Germany
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Americans
Battle in Yugoslavia
Americans attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Yugoslavia, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 3 mech_infantrys in Yugoslavia, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 1 bomber and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber and 4 mech_infantrys in Western Germany, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Ukraine
Americans attack with 12 bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry; Japanese defend with 3 fighters
Americans roll dice for 12 bombers in Ukraine, round 2 : 9/12 hits
Germans roll dice for 2 artilleries, 3 fighters and 1 infantry in Ukraine, round 2 : 2/6 hits
2 bombers owned by the Americans, 3 fighters owned by the Japanese, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Americans win with 10 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 fighters
Battle in Greater Southern Germany
Americans attack with 1 bomber and 3 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 bomber and 3 mech_infantrys in Greater Southern Germany, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 bomber and 2 mech_infantrys in Greater Southern Germany, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
10 bombers moved from Ukraine to Volgograd
1 bomber moved from Greater Southern Germany to Volgograd
1 bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Queensland to Western United StatesPlace Units - Americans
3 mech_infantrys placed in Holland Belgium
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Greece
1 bomber and 2 mech_infantrys placed in Southern Italy
2 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 bomber, 2 infantry and 18 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Northwest Persia to Ukraine
5 bombers moved from Southern Italy to Ukraine
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Holland Belgium to Western Germany
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Americans
Battle in Yugoslavia
Americans attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Yugoslavia, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 3 mech_infantrys in Yugoslavia, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 1 bomber and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber and 4 mech_infantrys in Western Germany, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Ukraine
Americans attack with 12 bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry; Japanese defend with 3 fighters
Americans roll dice for 12 bombers in Ukraine, round 2 : 9/12 hits
Germans roll dice for 2 artilleries, 3 fighters and 1 infantry in Ukraine, round 2 : 2/6 hits
2 bombers owned by the Americans, 3 fighters owned by the Japanese, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Americans win with 10 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 fighters
Battle in Greater Southern Germany
Americans attack with 1 bomber and 3 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 bomber and 3 mech_infantrys in Greater Southern Germany, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 bomber and 2 mech_infantrys in Greater Southern Germany, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
10 bombers moved from Ukraine to Volgograd
1 bomber moved from Greater Southern Germany to Volgograd
1 bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Queensland to Western United StatesPlace Units - Americans
3 mech_infantrys placed in Holland Belgium
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Greece
1 bomber and 2 mech_infantrys placed in Southern Italy
2 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 79 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 78 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 cruisers
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - British
British buy 4 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Denmark to Norway
2 fighters moved from Southern Italy to 112 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 submarine moved from 126 Sea Zone to 112 Sea Zone
British take 125 Sea Zone from Germans -
I’m not getting dice emails from any game.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 bomber, 2 infantry and 18 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Northwest Persia to Ukraine
5 bombers moved from Southern Italy to Ukraine
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Holland Belgium to Western Germany
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Americans
Battle in Yugoslavia
Americans attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Yugoslavia, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 3 mech_infantrys in Yugoslavia, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 1 bomber and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber and 4 mech_infantrys in Western Germany, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Ukraine
Americans attack with 12 bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry; Japanese defend with 3 fighters
Americans roll dice for 12 bombers in Ukraine, round 2 : 9/12 hits
Germans roll dice for 2 artilleries, 3 fighters and 1 infantry in Ukraine, round 2 : 2/6 hits
2 bombers owned by the Americans, 3 fighters owned by the Japanese, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Americans win with 10 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 fighters
Battle in Greater Southern Germany
Americans attack with 1 bomber and 3 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 bomber and 3 mech_infantrys in Greater Southern Germany, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 bomber and 2 mech_infantrys in Greater Southern Germany, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
10 bombers moved from Ukraine to Volgograd
1 bomber moved from Greater Southern Germany to Volgograd
1 bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Queensland to Western United StatesPlace Units - Americans
3 mech_infantrys placed in Holland Belgium
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Greece
1 bomber and 2 mech_infantrys placed in Southern Italy
2 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 79 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 78 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 cruisers
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 4 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Denmark to Norway
2 fighters moved from Southern Italy to 112 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 submarine moved from 126 Sea Zone to 112 Sea Zone
British take 125 Sea Zone from GermansCombat - British
Battle in 112 Sea Zone
British attack with 2 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Norway
British attack with 1 artillery and 1 fighter
Germans defend with 1 armour
British roll dice for 1 artillery and 1 fighter in Norway, round 2 : 1/2 hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Caucasus to Volgograd
1 armour moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from French Equatorial Africa to Egypt
2 fighters moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to DenmarkPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 44 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
Germans take 125 Sea Zone from British
1 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 infantry moved from Romania to Bulgaria
1 bomber moved from Germany to Bulgaria
1 tactical_bomber moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
20 armour and 1 mech_infantry moved from Romania to Yugoslavia
2 infantry moved from Germany to Greater Southern Germany
4 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Greater Southern Germany -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
Germans take 125 Sea Zone from British
1 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 infantry moved from Romania to Bulgaria
1 bomber moved from Germany to Bulgaria
1 tactical_bomber moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
20 armour and 1 mech_infantry moved from Romania to Yugoslavia
2 infantry moved from Germany to Greater Southern Germany
4 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Greater Southern GermanyCombat - Germans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 3 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Yugoslavia
Germans attack with 20 armour, 1 infantry and 3 mech_infantrys
Americans defend with 3 mech_infantrys
Germans roll dice for 20 armour, 1 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 11/24 hits, 10.67 expected hits
Americans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 20 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 3 mech_infantrys
Battle in Western Germany
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Western Germany, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 3 mech_infantrys in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Western Germany
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Western Germany, round 3 : 3/6 hits, 2.17 expected hits
Americans roll dice for 1 mech_infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 3 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 2 mech_infantrys in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Bulgaria
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bulgaria
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Norway
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
British defend with 1 submarine and 1 transport
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British and 1 submarine owned by the British lost in 112 Sea Zone
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 submarine and 1 transportNon Combat Move - Germans
2 tactical_bombers moved from Norway to Germany
2 fighters moved from Norway to Germany
1 fighter moved from 112 Sea Zone to Germany
2 tactical_bombers moved from 112 Sea Zone to Germany
1 fighter moved from Greater Southern Germany to Germany
2 tactical_bombers moved from Greater Southern Germany to Germany
1 bomber moved from Bulgaria to Germany
1 bomber moved from Southern France to Germany
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Holland Belgium to Germany
1 fighter moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Germany
1 aaGun moved from Novgorod to ArchangelPlace Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
3 armour placed in Poland
2 artilleries and 8 infantry placed in Germany
2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Amur: 1 armour
EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0.33
British : -0.50
Americans : -0.33
AA fire in Southern France : : -0.17
AA fire in Normandy Bordeaux : : -0.17
AA fire in Holland Belgium : : -0.17 -
I’m getting no marti dice emails for whatever reason…don’t know why.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
Russians take Samara from Germans
1 infantry moved from Rostov to Tambov
Russians take Tambov from Germans
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
Russians take Samara from Germans
1 infantry moved from Rostov to Tambov
Russians take Tambov from Germans
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Kazakhstan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 destroyer
Russians roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 112 Sea Zone
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiserNon Combat Move - Russians
7 infantry moved from Volgograd to TambovTurn Complete - Russians
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I’m getting no marti dice emails for whatever reason…don’t know why.
That’s weird, I get the dice email.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
3 armour moved from India to West India
5 mech_infantrys moved from Burma to West India
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
3 fighters moved from 39 Sea Zone to 78 Sea Zone
3 fighters moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Malaya to Burma
2 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Urals to Samara
1 bomber moved from Urals to Samara
3 bombers moved from Urals to Tambov
1 fighter and 1 tactical_bomber moved from Sikang to Tambov
1 fighter and 1 tactical_bomber moved from Sikang to Tambov
1 fighter and 1 tactical_bomber moved from Sikang to Tambov
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 tactical_bomber moved from Sikang to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
3 armour moved from India to West India
5 mech_infantrys moved from Burma to West India
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
3 fighters moved from 39 Sea Zone to 78 Sea Zone
3 fighters moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Malaya to Burma
2 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Urals to Samara
1 bomber moved from Urals to Samara
3 bombers moved from Urals to Tambov
1 fighter and 1 tactical_bomber moved from Sikang to Tambov
1 fighter and 1 tactical_bomber moved from Sikang to Tambov
1 fighter and 1 tactical_bomber moved from Sikang to Tambov
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 tactical_bomber moved from Sikang to KazakhstanCombat - Japanese
Battle in 78 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 cruiser in 78 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 78 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 cruiser in 79 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 79 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Tambov
Japanese attack with 3 bombers, 3 fighters and 3 tactical_bombers
Russians defend with 8 infantry
Japanese roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in Tambov, round 2 : 5/9 hits, 5.50 expected hits
Russians roll dice for 8 infantry in Tambov, round 2 : 1/8 hits, 2.67 expected hits
5 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Tambov
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Tambov, round 3 : 5/8 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Tambov
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 bombers
Casualties for Russians: 8 infantry
Battle in Samara
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Samara
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 3/7 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Japanese
3 fighters moved from Tambov to Russia
3 tactical_bombers moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 bomber moved from Tambov to Russia
2 tactical_bombers moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Russia
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 armour placed in Malaya
1 mech_infantry placed in Malaya
3 armour placed in India
1 bomber and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : 1.00
Russians : -3.00
Japanese : -1.83 -
Let me look this time in case I want to use the lone Italian tank :-D





