Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Tirano (X) Vs. Ichabod (L+17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,3
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 7 fighters and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 6 submarines moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to British Guiana
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Southern FrancePlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 armour placed in Southern FranceTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : -0.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,3
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 7 fighters and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 6 submarines moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to British Guiana
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Southern FrancePlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 armour placed in Southern FranceTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from India to Malaya
1 fighter moved from India to Burma
1 mech_infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
British creates battle in territory 6 Sea Zone
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking 6 Sea Zone from Japanese, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to Persia
1 bomber moved from Malaya to India
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Iraq to Persia
3 infantry moved from Iraq to Persia
1 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Egypt
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 1.17
Americans : -0.17
AA fire in Malaya : : -0.17
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tambov to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 artilleries placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Korea to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Korea to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to PersiaTurn Complete - French
Combat Hit Differential Summary :
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I accidentally rolled a bombing raid before I could finish combat moves and ask if you want to intercept.
Anyways, since dice was released, I will accept it. 1 bomber shot down and 5 total bomb damage. You might want to look for a marti email to see that I am correct on that. When I get to the turn I will ask if you want to intercept or not.
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All good, if you didnt get the chance to lay out other combat moves feel free to do that as well.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Tambov to Samara
2 bombers moved from Tambov to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Tambov to Samara
2 tactical_bombers moved from Tambov to Samara
1 fighter moved from Western Germany to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Germany to Romania
1 armour moved from Belarus to Tambov
3 armour moved from Ukraine to Tambov
2 transports moved from 115 Sea Zone to 113 Sea Zone -
Intercept bombing raid?
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Tambov to Samara
2 bombers moved from Tambov to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Tambov to Samara
2 tactical_bombers moved from Tambov to Samara
1 fighter moved from Western Germany to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Germany to Romania
1 armour moved from Belarus to Tambov
3 armour moved from Ukraine to Tambov
2 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Samara to Tambov
1 fighter moved from Samara to Tambov
2 fighters moved from Russia to Tambov
1 bomber moved from Russia to Tambov
1 tactical_bomber moved from Smolensk to Tambov
1 fighter moved from Smolensk to Tambov
1 bomber moved from Russia to Kazakhstan
1 infantry moved from Rostov to Bryansk
3 infantry moved from Novgorod to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Tambov to Caucasus
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Tambov
3 artilleries and 3 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 5
EDIT: Removing units owned by Germans from Kazakhstan: 1 bomber
EDIT: Turning off Edit Mode
1 factory_minor placed in Rostov
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
2 bombers, 1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 1.50
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vologda to Samara
2 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 3 infantry moved from Vologda to RussiaPlace Units - Russians
3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 56 PUs;
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from Okinawa to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 battleships moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
4 carriers moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Japan to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
4 fighters moved from 19 Sea Zone to Manchuria
4 tactical_bombers moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Java
2 fighters moved from Philippines to Dutch New Guinea
1 armour moved from Tsinghai to Urals
Japanese take Novosibirsk from Russians
Japanese take Urals from Russians
1 mech_infantry moved from Tsinghai to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 56 PUs;
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from Okinawa to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 battleships moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
4 carriers moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Japan to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
4 fighters moved from 19 Sea Zone to Manchuria
4 tactical_bombers moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Java
2 fighters moved from Philippines to Dutch New Guinea
1 armour moved from Tsinghai to Urals
Japanese take Novosibirsk from Russians
Japanese take Urals from Russians
1 mech_infantry moved from Tsinghai to CaucasusCombat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 cruisers in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 7/13 hits, 6.83 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 destroyers, 4 fighters, 1 submarine, 5 tactical_bombers and 2 transports
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 3 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 7/14 hits, 7.50 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 3 destroyers, 4 fighters, 1 submarine, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Korea
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Korea from Americans, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers moved from Burma to Yunnan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Malaya to Shan State
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 fighters and 4 tactical_bombers moved from Manchuria to Japan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
British : -0.50
Chinese : 0.00
UK_Pacific : -0.67
Japanese : 0.67 -
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