Weddingsinger v War Ghost (14 bid)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                4 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 armour moved from Syria to Iraq
                1 bomber moved from Southern Italy to Persia
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from French West Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French West Africa
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Strategic bombing raid in Persia
                        AA fire in Persia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Battle in Iraq
                    Italians attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Iraq, round 2 :  3/11 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                10 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_41537.0_Ita7.tsvg


  • Darn.  I really needed that navy to do a bit more damage than it did…. I’m in trouble again…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Burma to 36 Sea Zone

    triplea_41537.0_ANZ7.tsvg


  • Any Kamikaze attacks in the Philippines?


  • No, thank you.  I get the feeling I’ll want those somewhere else…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Burma to 36 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to French Indo China
                3 fighters moved from Burma to Persia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.67
        Japanese : -1.33

    triplea_41537.0_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Burma to 36 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to French Indo China
                3 fighters moved from Burma to Persia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1.67
        Japanese : -1.33

    triplea_41537.0_Fre7.tsvg


  • Scramble in Moscow for 3 bombers?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 armour
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour
                EDIT: Turning off Edit Mode
                3 bombers moved from Novgorod to Russia
                4 artilleries and 5 infantry moved from Novgorod to Archangel
                14 armour, 12 artilleries and 25 infantry moved from Belarus to Smolensk
                1 fighter moved from Southern Italy to Eastern Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 bomber moved from Germany to Bessarabia
                1 tactical_bomber moved from Germany to Bessarabia
                1 fighter and 3 tactical_bombers moved from Western Germany to Bessarabia
                1 transport moved from 93 Sea Zone to 98 Sea Zone

    triplea_41537.0_Ger8.tsvg


  • Scramble them all.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 armour
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour
                EDIT: Turning off Edit Mode
                3 bombers moved from Novgorod to Russia
                4 artilleries and 5 infantry moved from Novgorod to Archangel
                14 armour, 12 artilleries and 25 infantry moved from Belarus to Smolensk
                1 fighter moved from Southern Italy to Eastern Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 bomber moved from Germany to Bessarabia
                1 tactical_bomber moved from Germany to Bessarabia
                1 fighter and 3 tactical_bombers moved from Western Germany to Bessarabia
                1 transport moved from 93 Sea Zone to 98 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  0/5 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers in Bessarabia, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 4 artilleries and 5 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 artilleries and 5 infantry in Archangel, round 2 :  2/9 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 14 armour, 12 artilleries and 25 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 14 armour, 12 artilleries and 25 infantry in Smolensk, round 2 :  17/51 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 14 armour, 12 artilleries and 25 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Bessarabia to Novgorod
                1 fighter and 4 tactical_bombers moved from Bessarabia to Eastern Poland
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Germany to Western Germany
                2 submarines moved from 109 Sea Zone to 123 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 fighters
                EDIT: Adding units owned by Germans to Western Germany: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41537.0_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 21 PUs;
                Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                2 artilleries and 5 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Vologda to Russia
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 mech_infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Western Ukraine, round 2 : 3/7 hits, 1.83 expected hits
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 3 : 3/6 hits, 1.67 expected hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                4 infantry moved from Kansu to Novosibirsk
                2 armour moved from Kazakhstan to Russia

    Place Units - Russians
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 1.33

    triplea_41537.0_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Kweichow to Shensi
                1 armour moved from Kweichow to Sikang
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Kwangtung to French Indo China
                1 bomber moved from Kwangsi to 44 Sea Zone
                2 tactical_bombers moved from Kwangtung to French Indo China
                1 bomber moved from Chahar to Suiyuyan
                1 armour moved from Kweichow to Shensi
                1 armour moved from Kweichow to Sikang
                1 bomber moved from Kwangsi to 35 Sea Zone
                2 tactical_bombers moved from Kwangtung to Yunnan

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Yunnan, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers in French Indo China, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in French Indo China, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 fighter owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 2 mech_infantrys
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour in Sikang, round 2 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Shensi
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Hunan
                1 bomber moved from 35 Sea Zone to Hunan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                2 armour moved from Kwangtung to Kwangsi
                3 fighters moved from Kwangtung to 6 Sea Zone
                3 tactical_bombers moved from 20 Sea Zone to Hunan
                2 battleships, 2 carriers, 4 destroyers, 1 fighter and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Kwangsi to 6 Sea Zone
                2 tactical_bombers moved from French Indo China to Hunan
                2 tactical_bombers moved from Yunnan to Hunan
                1 aaGun moved from Manchuria to Jehol
                3 armour moved from Shantung to Hunan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from 44 Sea Zone to Kwangsi

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 armour placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs

    triplea_41537.0_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
                4 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern France
                        AA fire in Southern France : 0/1 hits, 0.17 expected hits
                    Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Morocco
                Battle in Kiangsu
                Battle in Shantung
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Philippines, round 5 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                        Americans roll dice for 1 artillery in Philippines, round 6 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 6 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery in Philippines, round 7 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Morocco from Italians, taking Kiangsu from Japanese, taking Shantung from Japanese with no units remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters and 7 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Queensland to India

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
        Americans : -0.67
        AA fire in Southern France : : -0.17
        AA fire in Normandy Bordeaux : : 0.83
        Japanese : -1.33

    triplea_41537.0_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    triplea_41537.0_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
                4 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern France
                        AA fire in Southern France : 0/1 hits, 0.17 expected hits
                    Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Morocco
                Battle in Kiangsu
                Battle in Shantung
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Philippines, round 5 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                        Americans roll dice for 1 artillery in Philippines, round 6 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 6 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery in Philippines, round 7 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Morocco from Italians, taking Kiangsu from Japanese, taking Shantung from Japanese with no units remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters and 7 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Queensland to India

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs;
                UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers moved from 91 Sea Zone to 109 Sea Zone
                4 fighters moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                3 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 mech_infantry moved from Burma to French Indo China
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 2 destroyers and 4 fighters
                    Italians defend with 1 submarine
                        British roll dice for 2 destroyers and 4 fighters in 109 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                        Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Italians lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 2 destroyers and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in French Indo China, round 2 : 1/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from Yunnan to Burma
                7 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Belgian Congo
                4 destroyers, 4 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 109 Sea Zone to Morocco

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs

    Place Units - UK_Pacific
                5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 5 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : 0.33
        Italians : -0.17
        AA fire in France : : -0.17
        Americans : -0.67
        AA fire in Southern France : : -0.17
        AA fire in Normandy Bordeaux : : 0.83
        Japanese : -0.67

    triplea_41537.0_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Persia
                1 armour moved from Trans-Jordan to Persia
                1 fighter moved from Egypt to Persia
                1 tactical_bomber moved from Egypt to Persia
                2 transports moved from 98 Sea Zone to 81 Sea Zone
                4 infantry moved from Egypt to 81 Sea Zone
                4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 armour, 4 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 armour, 3 artilleries, 1 factory_minor, 1 fighter and 7 infantry; ANZAC defend with 3 fighters
                        Italians roll dice for 2 armour, 4 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 :  2/18 hits
                        British roll dice for 2 armour, 3 artilleries, 4 fighters and 7 infantry in Persia, round 2 :  5/16 hits
                        2 infantry owned by the British and 5 infantry owned by the Italians lost in Persia
                        Italians roll dice for 2 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 :  4/13 hits
                        British roll dice for 2 armour, 3 artilleries, 4 fighters and 5 infantry in Persia, round 3 :  3/14 hits
                        4 infantry owned by the British and 3 infantry owned by the Italians lost in Persia
                        Italians roll dice for 2 armour, 4 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 4 :  4/10 hits
                        British roll dice for 2 armour, 3 artilleries, 4 fighters and 1 infantry in Persia, round 4 :  6/10 hits
                        1 mech_infantry owned by the Italians, 3 artilleries owned by the British, 4 artilleries owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                        Italians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Persia, round 5 :  1/4 hits
                        British roll dice for 2 armour and 4 fighters in Persia, round 5 :  2/6 hits
                        1 fighter owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Persia
                    1 armour retreated to Iraq
                    British win with 1 armour and 4 fighters remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 armour, 4 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 3 artilleries and 7 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Persia to Iraq
                7 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                10 infantry placed in Northern Italy
                Italians undo move 1.
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41537.0_Ita8.tsvg


  • Quick fix… I missed blitzing a tank through NW Persia…

    triplea_41537.0_Ita_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Persia to Iraq
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in Iraq
                    ANZAC attack with 3 fighters
                    Italians defend with 1 armour and 1 tactical_bomber
                        ANZAC roll dice for 3 fighters in Iraq, round 2 : 1/3 hits, 1.50 expected hits
                        Italians roll dice for 1 armour and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                        1 fighter owned by the ANZAC and 1 armour owned by the Italians lost in Iraq
                        ANZAC roll dice for 2 fighters in Iraq, round 3 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 tactical_bomber in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Italians lost in Iraq
                    ANZAC win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from Iraq to Persia

    Place Units - ANZAC
                2 fighters and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        ANZAC : -0.50

    triplea_41537.0_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Persia to Iraq
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in Iraq
                    ANZAC attack with 3 fighters
                    Italians defend with 1 armour and 1 tactical_bomber
                        ANZAC roll dice for 3 fighters in Iraq, round 2 : 1/3 hits, 1.50 expected hits
                        Italians roll dice for 1 armour and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                        1 fighter owned by the ANZAC and 1 armour owned by the Italians lost in Iraq
                        ANZAC roll dice for 2 fighters in Iraq, round 3 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 tactical_bomber in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Italians lost in Iraq
                    ANZAC win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from Iraq to Persia

    Place Units - ANZAC
                2 fighters and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0.50
        ANZAC : -0.50

    triplea_41537.0_Fre8.tsvg

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