1080 (axis) v sovietishcat (allies, no bid)

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 6 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Malta to Rostov

    Combat - Americans
                Battle in Rostov
                    Americans attack with 2 bombers
                    Germans defend with 1 infantry
                        Americans roll dice for 2 bombers in Rostov, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Rostov
                    Americans win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Rostov to Caucasus
                1 bomber moved from French West Africa to United Kingdom
                6 bombers moved from Eastern United States to United Kingdom
                1 destroyer and 3 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from 106 Sea Zone to Quebec
                1 bomber moved from Hawaiian Islands to Western United States
                3 submarines moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                6 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_41380_Ame12.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe
                2 artilleries and 1 infantry placed in Kwangsi
                3 artilleries placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_41380_Chi12.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                      British take Rostov from Germans
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Urals to Vologda
                      British take Vologda from Italians
                1 mech_infantry moved from Kazakhstan to Tambov
                      British take Tambov from Germans
                2 infantry moved from Kazakhstan to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                7 fighters moved from Kazakhstan to Volgograd

    triplea_41380_Bri12.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 4x airfield, 16x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                      British take Rostov from Germans
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Urals to Vologda
                      British take Vologda from Italians
                1 mech_infantry moved from Kazakhstan to Tambov
                      British take Tambov from Germans
                2 infantry moved from Kazakhstan to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                7 fighters moved from Kazakhstan to Volgograd

    Combat - British
                Battle in Ukraine
                    British attack with 3 armour and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 3 infantry
                        British roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Ukraine
                        British roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 3 :  0/6 hits
                        Germans roll dice for 2 infantry in Ukraine, round 3 :  0/2 hits
                        British roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 4 :  3/6 hits
                        Germans roll dice for 2 infantry in Ukraine, round 4 :  2/2 hits
                        2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Volgograd
                    British attack with 1 armour, 7 fighters and 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 armour, 7 fighters and 3 infantry in Volgograd, round 2 :  3/11 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
                    British win, taking Volgograd from Germans with 1 armour, 7 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Caucasus to Rostov
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                7 fighters moved from Volgograd to Caucasus
                3 aaGuns moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Samara
                1 armour moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Szechwan to French Indo China
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 fighter moved from India to Malaya
                1 fighter moved from India to Caucasus
                1 armour moved from Sikang to Caucasus

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,1,3,6,4,6,6,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
                British collect 38 PUs (9 lost to blockades); end with 38 PUs

    Place Units - UK_Pacific
                1 tactical_bomber placed in India
                1 destroyer and 1 submarine placed in 37 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 tactical_bomber
                    Some Units in 37 Sea Zone change ownership: 1 destroyer and 1 submarine

    triplea_41380_UK_12.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Italians

    triplea_41380_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 techTokens; 8 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                1 fighter moved from Northern Italy to Tunisia
                1 fighter moved from Northern Italy to Gibraltar

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yakut S.S.R.: 1 armour
                EDIT: Removing units owned by Italians from Yakut S.S.R.: 1 mech_infantry
                EDIT: Changing ownership of Timguska from Russians to Italians
                EDIT: Adding units owned by Italians to Timguska: 1 armour and 1 mech_infantry
                EDIT: Changing PUs for Italians from 35 to 36
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -0.17
        British : 0.33

    triplea_41380_Ita12.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 bombers moved from India to Timguska
                2 bombers moved from Kazakhstan to Western Ukraine
                2 bombers moved from Sikang to Russia

    triplea_41380_ANZ12.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 bombers moved from India to Timguska
                2 bombers moved from Kazakhstan to Western Ukraine
                2 bombers moved from Sikang to Russia

    Combat - ANZAC
                Strategic bombing raid in Western Ukraine
                        AA fire in Western Ukraine :  0/2 hits
                    Bombing raid in Western Ukraine rolls: 7,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Western Ukraine causes 6 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Russia causes 6 damage total.
                Battle in Timguska
                    ANZAC attack with 2 bombers
                    Italians defend with 1 armour and 1 mech_infantry
                        ANZAC roll dice for 2 bombers in Timguska, round 2 :  0/2 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 :  2/2 hits
                        2 bombers owned by the ANZAC lost in Timguska
                    Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -24
                    Casualties for ANZAC: 2 bombers

    Non Combat Move - ANZAC
                2 bombers moved from Russia to Caucasus
                2 bombers moved from Western Ukraine to Ukraine

    Place Units - ANZAC
                1 bomber placed in Queensland
                2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41380_ANZ12.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    triplea_41380_Fre12.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    triplea_41380_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 0 techTokens; 72 PUs;
                Germans buy 2 armour, 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 techTokens; 12 PUs;

    Combat Move - Germans
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 bomber moved from Western Germany to Vologda
                1 bomber moved from Western Germany to Tambov
                1 tactical_bomber moved from Bryansk to Samara
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Ukraine
                4 armour moved from Bryansk to Ukraine
                2 bombers moved from Western Germany to Ukraine
                1 tactical_bomber moved from Bryansk to Rostov

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 4 armour, 2 bombers and 1 infantry
                    British defend with 3 armour, 1 factory_minor and 1 mech_infantry; ANZAC defend with 2 bombers
                        Germans roll dice for 4 armour, 2 bombers and 1 infantry in Ukraine, round 2 : 3/7 hits, 3.50 expected hits
                        British roll dice for 3 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                        1 mech_infantry owned by the British, 2 bombers owned by the ANZAC and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 4 armour and 2 bombers in Ukraine, round 3 : 4/6 hits, 3.33 expected hits
                        British roll dice for 3 armour in Ukraine, round 3 : 1/3 hits, 1.50 expected hits
                        1 armour owned by the Germans and 3 armour owned by the British lost in Ukraine
                    Germans win, taking Ukraine from British with 3 armour and 2 bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 3 armour and 1 mech_infantry
                    Casualties for ANZAC: 2 bombers
                Battle in Tambov
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
                        British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Tambov
                    Germans win, taking Tambov from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 3 infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1.50 expected hits
                        British roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Samara
                    Germans attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Samara to Bryansk
                1 bomber moved from Vologda to Archangel
                3 armour moved from Novgorod to Bryansk
                2 tactical_bombers moved from Rostov to Bryansk
                1 bomber moved from Tambov to Bryansk
                2 bombers moved from Ukraine to Bryansk
                6 infantry moved from Western Germany to 112 Sea Zone
                4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 2 tactical_bombers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany
                3 infantry placed in Russia
                1 artillery and 2 infantry placed in Western Ukraine
                2 armour and 1 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 armour
                EDIT: Adding units owned by Germans to Archangel: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 artillery
                EDIT: Adding units owned by Germans to Rostov: 1 artillery
                EDIT: Turning off Edit Mode
                1 artillery and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : 3.33
        British : -1.00
        Russians : 0.67

    triplea_41380_Ger13.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Italians
                1 mech_infantry moved from Buryatia to Korea
                1 infantry moved from Amur to Korea

    triplea_41380_Rus13.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Italians
                1 mech_infantry moved from Buryatia to Korea
                1 infantry moved from Amur to Korea

    Combat - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Turkmenistan to Novosibirsk

    Turn Complete - Russians

    triplea_41380_Rus13.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Japanese

    triplea_41380_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                EDIT: 1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 2 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 1 artillery, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 7 infantry, 5 submarines, 4 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                EDIT: 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                EDIT: 1 artillery moved from Western Germany to Normandy Bordeaux
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship and 1 cruiser moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits, 1.17 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 4 : 1/3 hits, 1.00 expected hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 5 : 1/3 hits, 1.00 expected hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 carriers, 1 fighter and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
                3 fighters moved from Japan to 26 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Changing PUs for Japanese from 1 to 3
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                Japanese collect 10 PUs (1 lost to blockades); end with 13 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Americans : -1.33
        Japanese : -3.83

    triplea_41380_Jap13.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 bombers moved from Western United States to 110 Sea Zone
                13 bombers moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Iceland to 110 Sea Zone
                1 destroyer and 3 submarines moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Caucasus to Tunisia

    triplea_41380_Ame13.tsvg

  • '19

    Casualties for sz 110? Subs cannot be casualties since I don’t have DD!


  • man forget this game.  I must have counted 20 times if those bombers could reach and i guess i miscounted after all.  you can have this one I’m tired of scrolling around the board lmao.

  • '19

    Ok, np. I accept the concede :-)

    GG

Suggested Topics

  • 3
  • 26
  • 67
  • 13
  • 31
  • 75
  • 222
  • 335
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts