Deiganator (Axis) vs. Generaloberst_Guderian (Allies) No Bid G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 factory_upgrade, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 89 Sea Zone to 101 Sea Zone
                1 battleship moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                Units in Eastern United States being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Eastern United States
                3 infantry placed in Central United States
                Americans undo move 4.
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                Americans undo move 5.
                2 infantry placed in Central United States
                Americans undo move 5.
                2 infantry placed in Central United States
                Americans undo move 5.
                Americans undo move 4.
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Algeria to 93 Sea Zone
                1 bomber moved from Malta to 93 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery moved from Persia to Iraq
                2 infantry moved from Persia to Iraq
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
                        British roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        1 cruiser owned by the Italians and 1 bomber owned by the British lost in 93 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for British: 1 bomber and 1 fighter
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 1,50 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                        3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Malta to Trans-Jordan
                1 tactical_bomber moved from Malta to Trans-Jordan
                1 fighter moved from Malta to Trans-Jordan

    Place Units - British
                2 fighters and 1 infantry placed in Union of South Africa
                British undo move 1.
                3 fighters placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 8 infantry

    Combat Hit Differential Summary :

    British : 1,67
        Italians : 0,67
        Chinese : -0,67
        Neutral_Axis : 1,00
        Japanese : -0,67

    triplea_41473_UK_2.tsvg

  • '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Italians and Russians from Neutrality to War
                EDIT: Turning off Edit Mode
                2 infantry moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Greece
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in Greece
                    Italians attack with 2 armour, 1 fighter and 2 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 :  0/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 3 :  3/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 :  4/6 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
                1 artillery and 2 infantry moved from Kenya to Ethiopia
                1 infantry moved from British Somaliland to Ethiopia
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Ukraine to Yugoslavia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41473_Ita2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    triplea_41473_Fre2.tsvg

  • '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 5 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Spain to Gibraltar
                      Germans take Gibraltar from British
                3 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Southern France to United Kingdom

    triplea_41473_Ger3.tsvg

  • '18

    Intercept my 4 bombers with your 1 fighter in UK?


  • yes, please

  • '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 5 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Spain to Gibraltar
                      Germans take Gibraltar from British
                3 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Southern France to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Attackers Fire,  :  0/4 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6,7,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from Neutral_True
                1 armour moved from Bulgaria to Turkey
                      Germans take Turkey from Neutral_True
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                7 infantry moved from Sweden to Finland
                1 aaGun moved from Western Germany to France
                2 aaGuns moved from Eastern Poland to Western Ukraine
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                8 artilleries and 3 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland
                3 tactical_bombers moved from Western Germany to Eastern Poland
                2 tactical_bombers moved from Southern Italy to Eastern Poland
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 cruiser and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Switzerland to Western Germany
                1 infantry moved from Switzerland to France
                1 infantry moved from Switzerland to France
                2 artilleries moved from Western Germany to Germany
                2 fighters moved from Western Germany to Eastern Poland

    Place Units - Germans
                10 infantry placed in Romania
                1 bomber placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41473_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                13 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                2 artilleries, 2 fighters, 20 infantry and 2 tactical_bombers moved from Novgorod to Belarus
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                2 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                6 infantry moved from Yenisey to Timguska
                11 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Sakha to Buryatia

    Combat - Russians
                Battle in 109 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Russia
                2 aaGuns moved from Novgorod to Belarus

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Russians : -0,33

    triplea_41473_Rus3.tsvg

  • '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from Java: 3 fighters and 2 infantry
                EDIT: Changing ownership of Java from ANZAC to Japanese
                EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from Shan State: 1 infantry
                EDIT: Changing ownership of Sumatra from Dutch to Japanese
                EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
                EDIT: Changing ownership of Celebes from Dutch to Japanese
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Changing ownership of Soviet Far East from Russians to Japanese
                    EDIT: Japanese takes Shensi from Chinese
                EDIT: 1 battleship, 1 cruiser and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                EDIT: 1 infantry moved from Shan State to Java
                EDIT: Japanese undo move 2.
                EDIT: 1 armour moved from Malaya to Java
                EDIT: 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
                EDIT: 1 transport moved from 36 Sea Zone to 41 Sea Zone
                EDIT: 1 infantry moved from Kwangsi to Sumatra
                EDIT: 1 transport moved from 36 Sea Zone to 43 Sea Zone
                EDIT: 1 transport moved from 36 Sea Zone to 44 Sea Zone
                EDIT: 1 artillery and 1 infantry moved from Kwangsi to Borneo
                EDIT: 1 artillery and 1 infantry moved from Kwangsi to Celebes
                EDIT: 1 infantry moved from Kwangsi to Yunnan
                EDIT: 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                EDIT: 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
                EDIT: Japanese undo move 12.
                EDIT: 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
                EDIT: 1 infantry moved from Japan to 6 Sea Zone
                EDIT: 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                EDIT: 1 infantry moved from 5 Sea Zone to Soviet Far East
                EDIT: 1 infantry moved from Hopei to Shensi

    Combat - Japanese
                EDIT: Battle in Yunnan
                    EDIT: Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                    EDIT: Chinese defend with 2 infantry
                        EDIT:  5/9 hits
                        EDIT:  1/2 hits
                    EDIT: 2 infantry owned by the Chinese lost in Yunnan
                    EDIT: Japanese takes Yunnan from Chinese
                    EDIT: Japanese win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                EDIT: Recording Battle Statistics

    Non Combat Move - Japanese
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 submarine
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Removing units owned by Japanese from Java: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Java to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Java to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 mech_infantry moved from Hunan to Shan State
                4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                1 infantry moved from Anhwe to Hopei
                1 aaGun and 5 infantry moved from Anhwe to Hunan
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kwangtung to Kwangsi
                1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 aaGun and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Kwangsi to Caroline Islands
                1 bomber moved from Anhwe to Shan State

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Shantung
                1 factory_minor placed in Malaya
                4 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41473_Jap3.tsvg

  • '18

    OK, I totally goofed and ended the combat move without moving my fighters into Yunnan! So I recreated the results in a new game instance and then rolled for the battle with the fighters included. I hope this is OK? If not, I can reload it. Let me know  :oops:

  • '18

    You nailed me in Java though!!  :cry:


  • Its not that much at stake so its fine, but if it was a tournament or something I would much prefer that you did the turn over rather than edit, since its more difficult to see what has been done


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone

    triplea_41473_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                4 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone

    Non Combat Move - Americans
                1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 101 Sea Zone to 102 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 destroyers moved from 101 Sea Zone to 102 Sea Zone
                2 cruisers moved from 101 Sea Zone to 102 Sea Zone
                1 battleship moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 tactical_bomber moved from Eastern United States to 102 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                Americans undo move 1.
                3 transports placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 6 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British repair damage of 15x factory_major; Remaining resources: 18 PUs;
                British buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone

    Non Combat Move - British

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
                British collect 30 PUs (1 lost to blockades); end with 32 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : -0,33

    triplea_41473_UK_3.tsvg

  • '18

    Sure, like I said, I’m good either way. I thought you’d want to keep the first version as you got 4 out of 5 hits in Java!

  • '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Greece to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Greece to Iraq
                      Italians take Iraq from British

    Combat - Italians

    Non Combat Move - Italians
                1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Greece to Turkey
                1 artillery and 3 infantry moved from Ethiopia to Kenya
                1 bomber moved from Yugoslavia to Southern Italy
                4 aaGuns, 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,4,6
                Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_41473_Ita3.tsvg


  • Then I misunderstood. I thought you meant to do the turn over


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                2 infantry moved from Alexandria to Egypt
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 fighter
                    Japanese defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                        1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,2,5,5,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,50
        Japanese : -0,83

    triplea_41473_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                2 infantry moved from Alexandria to Egypt
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 fighter
                    Japanese defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                        1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,2,5,5,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,50
        Japanese : -0,83

    triplea_41473_Fre3.tsvg

  • '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Turkey to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter moved from Western Germany to United Kingdom
                4 bombers moved from Western Germany to United Kingdom
                1 armour moved from Turkey to Kazakhstan
                      Germans take Kazakhstan from Russians

    triplea_41473_Ger4.tsvg

Suggested Topics

  • 3
  • 9
  • 12
  • 61
  • 135
  • 140
  • 68
  • 331
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.8k

Users

40.5k

Topics

1.8m

Posts