WAR WAR WAR AND MORE WAR!

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from Finland to Baltic States
                7 fighters and 3 tactical_bombers moved from Belarus to Baltic States
                1 fighter moved from Midway to 9 Sea Zone
                1 submarine moved from 10 Sea Zone to 9 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Hawaiian Islands to 1 Sea Zone
                6 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                1 fighter moved from Western United States to British Columbia
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to British Columbia
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone

    triplea_40618.0_Ame17.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from Finland to Baltic States
                7 fighters and 3 tactical_bombers moved from Belarus to Baltic States
                1 fighter moved from Midway to 9 Sea Zone
                1 submarine moved from 10 Sea Zone to 9 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Hawaiian Islands to 1 Sea Zone
                6 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                1 fighter moved from Western United States to British Columbia
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to British Columbia
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone

    Combat - Americans
                Battle in 9 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 9 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 9 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 9 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 9 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 9 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 9 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 9 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 9 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in British Columbia
                    Americans attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in British Columbia, round 2 :  0/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in British Columbia, round 2 :  0/3 hits
                        Americans roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in British Columbia, round 3 :  2/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in British Columbia, round 3 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                        Americans roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in British Columbia, round 4 :  4/8 hits
                        Japanese roll dice for 1 artillery in British Columbia, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 1 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                        Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 3 :  0/4 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    retreated to 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Baltic States
                    Americans attack with 3 bombers, 10 fighters and 3 tactical_bombers
                    Germans defend with 1 artillery, 4 fighters, 7 infantry and 3 tactical_bombers
                        Americans roll dice for 3 bombers, 10 fighters and 3 tactical_bombers in Baltic States, round 2 :  11/16 hits
                        Germans roll dice for 1 artillery, 4 fighters, 7 infantry and 3 tactical_bombers in Baltic States, round 2 :  6/15 hits
                        1 artillery owned by the Germans, 7 infantry owned by the Germans, 6 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in Baltic States
                        Americans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in Baltic States, round 3 :  5/10 hits
                        Germans roll dice for 4 fighters in Baltic States, round 3 :  2/4 hits
                        4 fighters owned by the Germans and 2 fighters owned by the Americans lost in Baltic States
                    Americans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 artillery, 4 fighters, 7 infantry and 3 tactical_bombers
                    Casualties for Americans: 8 fighters

    Non Combat Move - Americans
                3 infantry moved from Finland to Karelia
                2 transports moved from 127 Sea Zone to 126 Sea Zone
                3 infantry moved from Norway to 126 Sea Zone
                3 infantry and 2 transports moved from 126 Sea Zone to 127 Sea Zone
                3 bombers, 2 fighters and 3 tactical_bombers moved from Baltic States to Karelia
                3 infantry moved from 127 Sea Zone to Karelia
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 bomber moved from 1 Sea Zone to Western United States
                1 fighter moved from Hawaiian Islands to Queensland
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 9 Sea Zone to 26 Sea Zone
                1 fighter moved from British Columbia to Western United States
                1 tactical_bomber moved from British Columbia to Western United States

    Place Units - Americans
                3 infantry placed in Central United States
                2 infantry placed in Central United States
                2 fighters placed in Central United States
                2 artilleries and 1 fighter placed in Finland
                1 fighter and 1 tactical_bomber placed in Norway
                Americans undo move 5.
                1 fighter and 1 tactical_bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 mech_infantry
                EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Americans :

    British Columbia : 4 infantry and 1 mech_infantry
        Queensland : 3 fighters
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 2 destroyers and 1 fighter
        9 Sea Zone : 1 submarine
        Central United States : 1 factory_major, 2 fighters and 5 infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
        Egypt : 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 infantry
        Norway : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Karelia : 3 bombers, 2 fighters, 6 infantry and 3 tactical_bombers
        106 Sea Zone : 1 flag
        86 Sea Zone : 2 transports
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Brazil : 1 flag
        127 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 4 transports
        Finland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 fighter

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 27 / 28
        Japanese : 69 / 76
        Americans : 59 / 74
        Chinese : 1 / 3
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 17
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 25 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 19 times
            Average roll : 3.766
            Median : 4.000
            Variance : 1.573
            Standard Deviation : 1.254
            Total rolls : 111

    Germans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.211
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 19

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 14 times
                5 was rolled 22 times
                6 was rolled 12 times
            Average roll : 3.960
            Median : 4.000
            Variance : 1.959
            Standard Deviation : 1.400
            Total rolls : 75

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 3.000
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14

    triplea_40618.0_Ame17.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    triplea_40618.0_Chi17.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    triplea_40618.0_Chi17.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_40618.0_Chi17.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan

    triplea_40618.0_Bri17.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan

    Combat - British
                Battle in Suiyuyan
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Egypt
                5 fighters moved from Eastern Persia to Persia
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Persia
                2 transports moved from 127 Sea Zone to 125 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery and 1 infantry placed in Persia
                1 artillery placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 fighter and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 2 transports
        Iraq : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 infantry and 1 mech_infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 27 / 28
        Japanese : 68 / 76
        Americans : 59 / 74
        Chinese : 2 / 2
        British : 33 / 32
        UK_Pacific : 2 / 0
        Italians : 10 / 17
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 4.000
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

    Null / Other
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40618.0_UK_17.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan

    Combat - British
                Battle in Suiyuyan
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Egypt
                5 fighters moved from Eastern Persia to Persia
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Persia
                2 transports moved from 127 Sea Zone to 125 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery and 1 infantry placed in Persia
                1 artillery placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Ontario: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_40618.0_UK_17.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan

    Combat - British
                Battle in Suiyuyan
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Egypt
                5 fighters moved from Eastern Persia to Persia
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Persia
                2 transports moved from 127 Sea Zone to 125 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery and 1 infantry placed in Persia
                1 artillery placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Ontario: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_40618.0_UK_17.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 6:48:58 PM


  • Getting Bug Errors

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_40618.0_Chi17.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan

    Combat - British
                Battle in Suiyuyan
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Egypt
                5 fighters moved from Eastern Persia to Persia
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Persia
                2 transports moved from 127 Sea Zone to 125 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 artillery and 1 infantry placed in Persia
                1 artillery placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Ontario: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_40618.0_UK_17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    triplea_40618.0_Ita17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Western Germany
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs

    triplea_40618.0_Ita17.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone

    triplea_40618.0_ANZ17.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1,3
                ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40618.0_ANZ17.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    triplea_40618.0_Fre17.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Karelia : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 27 / 28
        Japanese : 68 / 76
        Americans : 59 / 74
        Chinese : 2 / 2
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 11 / 12
        ANZAC : 17 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_40618.0_Fre17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 4 mech_infantrys moved from Novgorod to Baltic States
                3 armour and 4 mech_infantrys moved from Baltic States to Belarus
                1 artillery and 5 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Poland to Belarus
                1 destroyer moved from 93 Sea Zone to 99 Sea Zone

    triplea_40618.0_Ger18.tsvg

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