• TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans

    triplea_40293_Ame10.tsvg


  • @hansworst:

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans

    Mijn excuses voor het niet hebben van de turn summary, had 'm schijnbaar op done geklikt ipv post turn summary voordat ik naar werk ging.


  • np, ik bekijk het toch altijd in het spel zelf


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans

    Purchase Units - Americans
                Americans repair damage of 2x airfield; Remaining resources: 85 PUs;
                Americans buy 1 armour, 2 destroyers, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 fighters and 2 tactical_bombers moved from 17 Sea Zone to Shantung
                13 submarines moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                1 bomber moved from Norway to Novgorod
                1 bomber moved from Norway to Southern Italy

    Combat - Americans
                Air Battle in Novgorod
                    Americans attacks with 1 units heading to Novgorod
                    Germans launches 2 interceptors out of Novgorod
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 3 damage total.
                Air Battle in Southern Italy
                    Americans attacks with 1 units heading to Southern Italy
                    Italians launches 2 interceptors out of Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                    1 bomber killed by AA
                    Bombing raid in Southern Italy causes 0 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 13 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 13 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Shantung
                    Americans attack with 8 fighters and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 factory_minor, 1 infantry and 3 mech_infantrys
                    Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Americans: 3 fighters
                    Casualties for Japanese: 1 aaGun, 1 infantry and 3 mech_infantrys
                Cleaning up after air battles

    Non Combat Move - Americans
                5 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
                5 carriers and 4 destroyers moved from 17 Sea Zone to 19 Sea Zone
                1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 19 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                3 submarines moved from 26 Sea Zone to 33 Sea Zone
                5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
                1 aaGun and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Novgorod to Finland
                1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from Norway to Finland
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Place Units - Americans
                1 armour, 1 fighter and 1 infantry placed in Western United States
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Finland
                3 infantry placed in Norway

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_40293_Ame10.tsvg


  • Als je ergens niet had willen intercepten: edit er gerust op los. Ik ben er vanwege de positionering (beide fabrieken 2 fighters) maar vanuit gegaan dat je wilde intercepten als het zover zou komen.


  • @Ozymandiac:

    Als je ergens niet had willen intercepten: edit er gerust op los. Ik ben er vanwege de positionering (beide fabrieken 2 fighters) maar vanuit gegaan dat je wilde intercepten als het zover zou komen.

    Klopt, ik zie in de summary niet of er fighters verloren zijn in de airbattles en ben op werk dus kan niet openen, maar gezien het verloop van Shantung en Zuid Italie heb ik weinig te mopperen ;)

    Intercepten altijd als ik evenveel of meer fighters heb bij mn factory. Als ik in de minderheid ben wel even vragen en anders kan er gewoon geknald worden.


  • @hansworst:

    @Ozymandiac:

    Als je ergens niet had willen intercepten: edit er gerust op los. Ik ben er vanwege de positionering (beide fabrieken 2 fighters) maar vanuit gegaan dat je wilde intercepten als het zover zou komen.

    Klopt, ik zie in de summary niet of er fighters verloren zijn in de airbattles en ben op werk dus kan niet openen, maar gezien het verloop van Shantung en Zuid Italie heb ik weinig te mopperen ;)

    Intercepten altijd als ik evenveel of meer fighters heb bij mn factory. Als ik in de minderheid ben wel even vragen en anders kan er gewoon geknald worden.

    Aight, zoiets hanteren we beide denk ik. Soms is het wat problematisch als je diepere plannen hebt met een bepaald vliegtuig en zijn verlies niet kan veroorloven.

    En ja, Shantung was wat jammer… Heb je ook 'ns wat!


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    triplea_40293_Chi10.tsvg


  • Je hoort mij trouwens niet klagen over Shantung of Zuid Italie: 1 vliegtuigje meer dan ik hoopte & op Italië een fighter meegenomen in mijn val :-)


  • @Ozymandiac:

    Je hoort mij trouwens niet klagen over Shantung of Zuid Italie: 1 vliegtuigje meer dan ik hoopte & op Itali� een fighter meegenomen in mijn val :-)

    Ahh een Italiaanse fighter, dat mocht ook wel een keer, die dingen hebben geen enkel recht meer om nog te leven ;) Je bombers blijven wel bij bosjes vallen (of 3 schade doen). Ik ga nu in de mentale kaart mijn duitse zet uitwerken. Moet tot 23:00 werken vanavond. Ik overweeg een big gamble op Irak maar dat kan ook desastreus aflopen.


  • Tsk wat een late dienst. Ik heb herfstvakantie, is dat een troost?

    En ik vind deze reputatie qua bombers prima hoor, heb ik altijd iets om de schuld te geven als 't niet lekker loopt :wink:


  • Enorm bedankt voor dit hart onder mijn riem. Ik vind die avonddiensten niet zo erg, ik zit hier praktisch niets te doen ;)


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 71 PUs;
                Germans buy 3 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Denmark
                2 fighters moved from Germany to Denmark
                1 bomber moved from Germany to Norway
                1 artillery moved from Karelia to Novgorod
                1 artillery moved from Vyborg to Novgorod
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Northern Italy to Denmark
                1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
                1 bomber moved from Novgorod to Iraq
                5 fighters moved from Germany to Denmark

    Combat - Germans
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.
                Battle in Denmark
                    Germans attack with 7 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Denmark from British with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    French defend with 1 fighter; British defend with 2 armour, 1 fighter and 2 mech_infantrys
                    1 mech_infantry owned by the Germans retreated to Northwest Persia
                    Russians win with 2 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                2 artilleries and 8 infantry moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                3 fighters moved from Denmark to Western Germany
                4 fighters moved from Denmark to Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 bomber moved from Norway to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Russia
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_40293_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 tactical_bomber moved from 112 Sea Zone to Denmark
                2 fighters moved from 112 Sea Zone to Denmark
                1 infantry moved from West India to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 artillery moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                2 bombers moved from Egypt to Malta

    Combat - British
                Battle in Malta
                    British attack with 2 bombers and 2 infantry
                    Italians defend with 1 fighter and 1 infantry
                    British win, taking Malta from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Denmark
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Denmark from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 fighter moved from Eastern Persia to India
                2 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                2 armour moved from Iraq to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                2 bombers moved from Malta to Egypt
                1 infantry moved from Norway to Finland
                1 artillery moved from Norway to Finland
                2 fighters moved from Denmark to 112 Sea Zone
                1 tactical_bomber moved from Denmark to 112 Sea Zone
                1 fighter moved from Finland to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                3 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Finland to Norway

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                2 armour placed in Egypt
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    triplea_40293_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 armour moved from Persia to Northwest Persia
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from Caucasus to Southern Italy
                1 bomber moved from Egypt to Northwest Persia
                1 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to France

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs

    triplea_40293_Ita10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Japanese

    triplea_40293_Jap11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 mech_infantrys moved from Kweichow to Shantung
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                3 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Shan State
                1 tactical_bomber moved from Germany to Norway
                1 artillery moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                2 mech_infantrys moved from Kazakhstan to Northwest Persia
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from French Indo China to Yunnan
                5 fighters moved from 6 Sea Zone to Manchuria

    triplea_40293_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 mech_infantrys moved from Kweichow to Shantung
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                3 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Shan State
                1 tactical_bomber moved from Germany to Norway
                1 artillery moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                2 mech_infantrys moved from Kazakhstan to Northwest Persia
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from French Indo China to Yunnan
                5 fighters moved from 6 Sea Zone to Manchuria

    Combat - Japanese
                Air Battle in Norway
                    Japanese attacks with 1 units heading to Norway
                    Americans launches 2 interceptors out of Norway
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Norway
                    1 tactical_bomber killed by AA
                    Bombing raid in Norway causes 0 damage total.
                Battle in Manchuria
                    Japanese attack with 5 fighters
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win with 5 fighters remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 6 fighters
                    Americans defend with 2 submarines
                    Japanese win with 6 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shantung
                    Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Shantung from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                5 fighters moved from Manchuria to 6 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan
                3 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Shan State to French Indo China
                2 mech_infantrys moved from Hunan to Anhwe

    Place Units - Japanese
                4 destroyers and 2 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,5,3,1,1,2,1,4,3,4,2,6,4,1,2,6,6,1,4,5,2,4,6,4,1,3,4,1,3,4,4,3,1,4,4,2,3,4,3,4,6,5,4,3,2,3,5,4,2,4,1,3,6,4,6
                Japanese collect 50 PUs (7 lost to blockades); end with 50 PUs total

    triplea_40293_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
                Americans buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Finland to Karelia
                1 armour moved from Finland to Karelia
                1 bomber moved from Finland to Novgorod

    Combat - Americans
                Air Battle in Novgorod
                    Americans attacks with 1 units heading to Novgorod
                    Germans launches 2 interceptors out of Novgorod
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                    1 bomber killed by AA
                    Bombing raid in Novgorod causes 0 damage total.
                Battle in Anhwe
                    Americans attack with 6 fighters and 2 tactical_bombers
                    Japanese defend with 2 mech_infantrys
                    Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Soviet Far East
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Karelia
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                3 infantry moved from Norway to Finland
                1 fighter moved from Finland to United Kingdom
                3 destroyers moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun, 3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                1 aaGun, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 transport moved from 33 Sea Zone to 54 Sea Zone
                3 submarines moved from 33 Sea Zone to 19 Sea Zone
                6 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                3 artilleries placed in Finland
                1 armour and 2 mech_infantrys placed in Norway
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_40293_Ame11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    triplea_40293_Ger11.tsvg

Suggested Topics

  • 12
  • 15
  • 35
  • 22
  • 133
  • 38
  • 105
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.0k

Users

39.3k

Topics

1.7m

Posts