Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
L17 G40 BM3 wheatbeer (Axis) vs suprise attack (Allies) game 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Malaya
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsDice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Malaya
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Tobruk to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 98 Sea Zone, round 2 : 2/5 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
2 tactical_bombers moved from 98 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 fighter moved from Holland Belgium to Southern Italy
10 artilleries and 1 infantry moved from Germany to Poland
6 armour and 4 mech_infantrys moved from Germany to Romania
7 artilleries and 22 infantry moved from Slovakia Hungary to Poland
3 armour moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun and 1 infantry moved from Norway to Finland
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Western Germany to France
3 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Southern ItalyPlace Units - Germans
1 artillery and 5 infantry placed in Germany
1 submarine placed in 113 Sea Zone
4 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 38 / 48
Russians : 37 / 40
Japanese : 37 / 42
Americans : 52 / 77
Chinese : 9 / 13
British : 30 / 30
UK_Pacific : 16 / 19
Italians : 13 / 19
ANZAC : 14 / 21
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 113 Sea Zone to 115 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 artillery moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to KareliaPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangtung to French Indo China
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Malaya
1 artillery and 2 infantry moved from Hunan to Yunnan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 infantry moved from Korea to Manchuria
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Korea to Manchuria
1 armour, 1 artillery and 6 infantry moved from Korea to Amur
4 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kiangsu to Yunnan
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from Hunan to YunnanCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 1 artillery and 10 infantry
Russians defend with 1 aaGun and 6 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 2/2 hits
Japanese roll dice for 1 armour, 1 artillery and 10 infantry in Amur, round 2 : 2/12 hits
Russians roll dice for 1 aaGun and 6 infantry in Amur, round 2 : 2/6 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 1 artillery and 8 infantry in Amur, round 3 : 0/10 hits
Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits
Japanese roll dice for 1 armour, 1 artillery and 8 infantry in Amur, round 4 : 3/10 hits
Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits
3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 2/10 hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/5 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 3 : 4/8 hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 carriers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
2 tactical_bombers moved from Shan State to Kwangsi
2 fighters moved from Manchuria to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 aaGun moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs totalProduction/PUs Summary :
Germans : 38 / 48
Russians : 36 / 37
Japanese : 44 / 45
Americans : 52 / 77
Chinese : 8 / 13
British : 30 / 30
UK_Pacific : 11 / 19
Italians : 13 / 19
ANZAC : 14 / 21
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 2/3 hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Neutral_Axis, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Americans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 1 fighter and 1 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour and 1 fighter in Southern France, round 4 : 1/2 hits
Neutral_Axis roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
1 artillery owned by the Neutral_Axis and 1 armour owned by the Americans lost in Southern France
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 42 Sea Zone to QueenslandPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Central United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.966
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 29Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.682
Median : 4.000
Variance : 0.512
Standard Deviation : 0.715
Total rolls : 44Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Combat Move - British
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 armour moved from India to Burma
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
1 fighter moved from United Kingdom to 117 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 2/3 hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Neutral_Axis, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Americans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 1 fighter and 1 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour and 1 fighter in Southern France, round 4 : 1/2 hits
Neutral_Axis roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
1 artillery owned by the Neutral_Axis and 1 armour owned by the Americans lost in Southern France
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 42 Sea Zone to QueenslandPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Central United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 armour moved from India to Burma
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
1 fighter moved from United Kingdom to 117 Sea ZoneCombat - British
Battle in 117 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 117 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French Madagascar
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from India to Burma
1 tactical_bomber moved from Tanganyika Territory to Persia
1 fighter moved from 117 Sea Zone to QuebecPlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3,4,2,3,1,2,1,3,6,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantryDice Statistics:
Total
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3.582
Median : 3.000
Variance : 0.478
Standard Deviation : 0.691
Total rolls : 91Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.714
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.714
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.600
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Neutral_Allies
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to 72 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 2 artilleries and 4 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Egypt, round 2 : 2/6 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Poland
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 bomber moved from 72 Sea Zone to Alexandria
3 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Eastern Poland to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 38 / 48
Russians : 35 / 37
Japanese : 43 / 45
Americans : 54 / 79
Chinese : 9 / 13
British : 32 / 41
UK_Pacific : 11 / 13
Italians : 18 / 23
ANZAC : 14 / 21
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
17 artilleries and 23 infantry moved from Poland to Baltic States
1 mech_infantry moved from Romania to Bessarabia
2 bombers moved from Southern Italy to Bessarabia
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 17 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 17 artilleries and 23 infantry in Baltic States, round 2 : 17/40 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 17 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 artillery and 5 infantry moved from Germany to 113 Sea Zone
1 artillery and 5 infantry moved from 113 Sea Zone to Norway
1 aaGun, 2 artilleries and 12 infantry moved from Finland to Norway
4 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Southern Italy to Western Germany
9 armour moved from Romania to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Romania to Baltic States
2 bombers moved from Bessarabia to YugoslaviaPlace Units - Germans
2 artilleries, 2 fighters and 2 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 39 / 42
Russians : 34 / 37
Japanese : 43 / 45
Americans : 54 / 79
Chinese : 9 / 13
British : 32 / 41
UK_Pacific : 11 / 13
Italians : 18 / 23
ANZAC : 14 / 17
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Novgorod to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Novgorod to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Bessarabia, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits
Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
2 fighters moved from Bessarabia to Bryansk
1 armour moved from Karelia to Archangel
2 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
5 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
5 infantry moved from Bryansk to Belarus
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Samara
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Archangel
1 infantry moved from Vyborg to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Russia
3 infantry placed in Novgorod
1 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.947
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2