dice slaughter continues
17L Talleyrand19 (Axis) vs StuckTojo (Allies +20) Vanilla 2nd
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 artillery, 4 infantry and 3 mech_infantrys moved from Gibraltar to Spain
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to Spain
2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 1 PUs;Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Spain
Americans attack with 1 artillery, 4 fighters, 8 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 artillery, 4 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Spain to 92 Sea Zone
2 fighters moved from Spain to Gibraltar
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Queensland
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java
1 fighter moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 artillery, 1 bomber, 2 fighters and 5 infantry placed in Eastern United States
2 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Chinese
3 infantry moved from Kweichow to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from Northwest Persia to Turkey
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
2 fighters and 1 tactical_bomber moved from Egypt to Turkey
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Turkey
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
2 armour moved from Persia to Turkey
1 armour moved from Belgian Congo to Egypt
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
2 armour and 2 mech_infantrys moved from Burma to Hunan
2 fighters and 1 tactical_bomber moved from Burma to HunanPurchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Hunan
British attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 mech_infantrys
British win, taking Hunan from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in Turkey
British attack with 2 armour, 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 6 infantry
Casualties for Neutral_True: 8 infantry
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Turkey to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 fighters moved from Persia to Russia
2 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
4 armour moved from Egypt to Iraq
1 fighter moved from Gibraltar to Egypt
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to Spain
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Cyprus to Iraq
1 carrier and 1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from Hunan to Burma
2 artilleries and 4 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to Burma
1 artillery moved from Shan State to BurmaPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 bomber moved from Romania to Turkey
2 fighters moved from Southern Italy to Turkey
2 infantry moved from Yugoslavia to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 armour moved from Western Ukraine to RostovPurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Turkey
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 armour and 1 artillery
Italians win, taking Turkey from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 2 armour and 1 artilleryNon Combat Move - Italians
1 fighter moved from Turkey to Ukraine
1 bomber moved from Turkey to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Greece
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 bomber moved from Romania to Turkey
2 fighters moved from Southern Italy to Turkey
2 infantry moved from Yugoslavia to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 armour moved from Western Ukraine to RostovPurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Turkey
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 armour and 1 artillery
Italians win, taking Turkey from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 2 armour and 1 artilleryNon Combat Move - Italians
1 fighter moved from Turkey to Ukraine
1 bomber moved from Turkey to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Greece
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 fighter, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 fighters and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to AlgeriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
3 mech_infantrys moved from Northern Italy to Spain
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
1 mech_infantry moved from 105 Sea Zone to Spain
5 bombers, 1 fighter and 4 tactical_bombers moved from Southern Italy to Spain
2 bombers and 1 tactical_bomber moved from Western Germany to Spain
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 cruiser moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 artillery moved from Bryansk to Smolensk
2 infantry moved from Bryansk to SmolenskPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 99 Sea Zone
Battle in 99 Sea Zone
Germans attack with 2 fighters; Italians loiter and taunt
British defend with 2 transports
Germans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 7 bombers, 1 fighter, 4 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery, 4 infantry and 3 mech_infantrys
Germans win, taking Spain from Americans with 7 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery, 4 infantry and 3 mech_infantrysNon Combat Move - Germans
1 fighter moved from Spain to France
5 tactical_bombers moved from Spain to France
7 bombers moved from Spain to Western Germany
3 infantry moved from France to Southern France
2 aaGuns moved from Northern Italy to France
3 artilleries moved from Northern Italy to Southern France
2 artilleries and 9 infantry moved from Ukraine to Rostov
5 armour moved from Bryansk to Caucasus
8 artilleries and 14 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Belarus to Rostov
4 mech_infantrys moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Western Germany to France
3 infantry moved from Northern Italy to Southern France
4 aaGuns moved from Western Germany to France
7 bombers moved from Western Germany to France
5 armour and 15 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Finland to KareliaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Southern France
1 bomber and 4 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Ukraine
Germans undo move 2.
1 bomber and 1 fighter placed in France
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
4 infantry moved from Vologda to Archangel
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Amur to Korea
Russians take Korea from JapanesePurchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 2 mech_infantrys
Russians win, taking Archangel from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Volgograd to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Samara
40 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 infantry moved from Szechwan to KweichowPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,5,3
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
2 cruisers moved from 44 Sea Zone to 42 Sea Zone
2 battleships moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from 44 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangtung to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 42 Sea Zone
2 carriers moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Jehol to Korea
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
2 fighters moved from Shantung to Kweichow
2 fighters moved from Shantung to HunanPurchase Units - Japanese
Japanese buy 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 transports; ANZAC defend with 1 cruiser
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the British, 1 carrier owned by the Americans and 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 transports
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 1 submarine and 1 tactical_bomberNon Combat Move - Japanese
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Korea to Japan
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
2 bombers and 3 tactical_bombers moved from 42 Sea Zone to Celebes
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 4 transports moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Kiangsi
3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters moved from Kweichow to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 bomber moved from Eastern United States to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
2 fighters moved from 92 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 46 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 41 Sea ZonePurchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 105 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 cruiser and 1 transport
Americans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Spain
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Spain from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Portugal
Americans attack with 1 artillery and 5 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
2 aaGuns moved from Western United States to Central United States
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
1 fighter moved from Spain to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from 105 Sea Zone to GibraltarPlace Units - Americans
4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Shensi to HopeiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 artillery placed in Shensi
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Burma to Hunan
1 infantry moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Turkey
1 bomber moved from Iraq to TurkeyPurchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Hunan
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Hunan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Turkey
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Turkey from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Turkey to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
2 fighters moved from Northwest Persia to Persia
1 bomber moved from Turkey to Russia
2 fighters moved from Russia to Persia
4 armour, 2 artilleries and 1 mech_infantry moved from Iraq to Persia
1 armour moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Hunan to Burma
1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,3,2,2,6,2,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 infantry
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Italians
2 armour moved from Rostov to Northwest Persia
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Northwest Persia
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 armour and 1 mech_infantry moved from Greece to TurkeyPurchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Turkey
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Turkey from British with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 bomber moved from Northwest Persia to AlbaniaPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 5 infantry
EDIT: Adding units owned by Italians to Southern France: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Non Combat Move - ANZAC
3 fighters moved from Queensland to Java
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 92 Sea Zone to 98 Sea ZoneTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 fighter moved from 99 Sea Zone to Syria
2 artilleries and 3 infantry moved from Rostov to Volgograd
1 fighter moved from 99 Sea Zone to Iraq
2 mech_infantrys moved from Caucasus to Syria
2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 mech_infantrys moved from Novgorod to Archangel
8 bombers, 2 fighters and 5 tactical_bombers moved from France to 91 Sea Zone
3 artilleries moved from Southern France to Spain
3 infantry moved from Southern France to Spain
1 infantry moved from Rostov to VolgogradPurchase Units - Germans
Germans buy 1 bomber, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 3 PUs;Combat - Germans
Germans creates battle in territory 125 Sea Zone -
scramble in atlantic?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 fighter moved from 99 Sea Zone to Syria
2 artilleries and 3 infantry moved from Rostov to Volgograd
1 fighter moved from 99 Sea Zone to Iraq
2 mech_infantrys moved from Caucasus to Syria
2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 mech_infantrys moved from Novgorod to Archangel
8 bombers, 2 fighters and 5 tactical_bombers moved from France to 91 Sea Zone
3 artilleries moved from Southern France to Spain
3 infantry moved from Southern France to Spain
1 infantry moved from Rostov to VolgogradPurchase Units - Germans
Germans buy 1 bomber, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 3 PUs;Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 8 bombers, 2 fighters and 5 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
1 submarine owned by the Americans Submerged
Germans win with 8 bombers and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 4 transports
Battle in Volgograd
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Syria
Germans attack with 1 fighter and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Iraq
Germans attack with 1 fighter and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Iraq from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 3 infantry
1 artillery owned by the Germans retreated to Smolensk
Russians win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 3 artilleries and 3 infantry
Americans defend with 2 infantry
Germans win, taking Spain from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 artillery
EDIT: Adding units owned by Germans to Novgorod: 1 artillery
EDIT: Turning off Edit Mode
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Sweden to Finland
4 infantry moved from Sweden to Finland
1 infantry moved from Karelia to Novgorod
8 artilleries and 19 infantry moved from Rostov to Bryansk
1 fighter moved from Syria to 99 Sea Zone
1 fighter moved from Iraq to 99 Sea Zone
6 aaGuns moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
8 bombers moved from 91 Sea Zone to France
3 tactical_bombers moved from 91 Sea Zone to Southern France
4 mech_infantrys moved from Bulgaria to Turkey
9 armour and 12 mech_infantrys moved from Caucasus to Rostov
2 mech_infantrys moved from Ukraine to Caucasus
8 bombers moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6
Germans collect 56 PUs (6 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs





