Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 12 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Turkey to Caucasus
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Americans creates battle in territory 63 Sea Zone
Americans creates battle in territory 62 Sea Zone
Battle in Caucasus
Americans attack with 3 artilleries
Germans defend with 1 infantry
Americans win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Battle in Soviet Far East
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
12 submarines moved from 63 Sea Zone to 62 Sea Zone
Place Units - Americans
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports
EDIT: Removing units owned by Americans from 120 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 116 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
10 infantry placed in Eastern United States
2 infantry placed in Central United States
Americans undo move 3.
Americans undo move 2.
3 infantry placed in Spain
9 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Removing units owned by Americans from 62 Sea Zone: 3 carriers
EDIT: Adding units owned by Americans to 63 Sea Zone: 3 carriers
EDIT: Adding units owned by Americans to 63 Sea Zone: 19 submarines
EDIT: Removing units owned by Americans from 62 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 19 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Americans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 3 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to Turkey: 1 factory_minor
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
4 mech_infantrys moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Turkey to Eastern Persia
2 fighters moved from Turkey to Bulgaria
2 fighters moved from Turkey to Albania
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Greece to Bulgaria
1 bomber moved from Turkey to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour, 1 artillery and 1 infantry
British win, taking Eastern Persia from Germans with 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Battle in Albania
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Albania from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Bulgaria from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Bulgaria to Turkey
2 fighters moved from Albania to Turkey
3 mech_infantrys moved from Greece to Iraq
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Turkey
2 armour moved from Greece to Turkey
2 armour moved from Greece to Iraq
1 armour moved from Persia to Iraq
1 fighter moved from Eastern Persia to Turkey
3 fighters moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Turkey
1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Spain to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
2 mech_infantrys placed in Iraq
1 mech_infantry placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
British collect 36 PUs (6 lost to blockades); end with 39 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
2 fighters moved from Albania to Southern Italy
2 artilleries and 6 infantry moved from Northern Italy to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
5 artilleries and 17 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3,6,4,6,2
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
2 fighters moved from Albania to Southern Italy
2 artilleries and 6 infantry moved from Northern Italy to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
5 artilleries and 17 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3,6,4,6,2
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Spain
27 artilleries and 50 infantry moved from Normandy Bordeaux to Spain
5 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Spain
1 armour moved from Yugoslavia to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to Romania
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Spain
Germans attack with 27 artilleries, 5 bombers, 3 fighters, 50 infantry and 2 tactical_bombers
British defend with 7 infantry and 1 marine; Americans defend with 1 aaGun, 1 airfield, 9 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 54 infantry
Germans win, taking Spain from Americans with 21 artilleries, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 6 artilleries and 50 infantry
Casualties for British: 7 infantry and 1 marine
Casualties for Americans: 1 aaGun, 9 artilleries, 3 fighters and 54 infantry
Non Combat Move - Germans
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun, 19 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
3 artilleries moved from Sweden to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 5 infantry moved from 115 Sea Zone to Baltic States
1 aaGun and 6 infantry moved from Western Germany to Denmark
1 aaGun and 8 infantry moved from Sweden to Norway
3 infantry moved from France to Normandy Bordeaux
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
4 artilleries and 6 infantry moved from France to Northern Italy
2 artilleries and 8 infantry moved from Western Germany to Greater Southern Germany
3 fighters and 2 tactical_bombers moved from Spain to France
5 bombers moved from Spain to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
8 armour and 2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4,3,5,1,5
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
no more spain, game over, good game by you…
my main fuck up was when I thought I had a naval yard in Spain and actually didn’t haha, otherwise I could’ve captured Germany for a turn and wiped out a round of income, that’s what I get for rushing…also should’ve gone much harder after Japan in the beginning…
I’ll post later, I’m up for a rematch if you want to switch sides or anything, let me know
Thanks. Good game! The whole game felt like it hinged on your decision making. I never felt in control, until the last round. Maybe because I have a defensive play style, but pretty sure I need to be more aggressive as the Axis. I’m pleased I was able to battle back from that terrible round 1, though! Maybe that round caused me to be more defensive, too.
No immediate rematch, but we’ll play again, I’m sure. :mrgreen: