i am away for the weekend, so maybe sunday night
17L Bal - Mill Creek(Axis) vs Talleyrand(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 1 bomber, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Samara to Tambov
Germans take Tambov from Russians
3 infantry moved from Kazakhstan to Volgograd
1 bomber moved from Archangel to Volgograd
1 bomber moved from Novgorod to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
4 armour, 1 artillery and 1 mech_infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
1 aaGun, 11 artilleries and 16 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bessarabia to Romania
1 armour moved from Denmark to Germany
2 armour moved from Western Germany to Germany
3 artilleries and 9 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 artilleries and 5 infantry moved from Denmark to 113 Sea Zone
3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 5 infantry moved from 115 Sea Zone to Baltic States
6 infantry moved from Denmark to Western Germany
1 aaGun, 3 artilleries and 8 infantry moved from Sweden to Norway
1 bomber, 3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
2 bombers moved from Volgograd to Romania
2 bombers moved from Sikang to Philippines
2 artilleries and 3 infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Germany
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries, 1 bomber and 6 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,4,6,3,5
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
6 artilleries and 25 infantry moved from Western Ukraine to Bessarabia
4 artilleries and 4 infantry moved from Ukraine to Bessarabia
5 infantry moved from Russia to Tambov
5 artilleries moved from Russia to Tambov
2 mech_infantrys moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
5 infantry moved from Russia to TambovCombat - Russians
Battle in Bessarabia
Russians attack with 10 artilleries and 29 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 10 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 7 artilleries, 10 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 7 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
2 aaGuns moved from Western Ukraine to Bessarabia
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to TambovPlace Units - Russians
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 5 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Shan State to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 bomber moved from Shan State to West India
1 mech_infantry moved from Kazakhstan to Eastern Persia
Japanese take Eastern Persia from British
2 mech_infantrys moved from Kazakhstan to West India
1 armour moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Afghanistan
1 bomber moved from Sikang to Samara
1 artillery and 1 infantry moved from Novosibirsk to SamaraCombat - Japanese
Japanese creates battle in territory 26 Sea Zone
Japanese creates battle in territory 63 Sea Zone
Japanese creates battle in territory 62 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 63 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for Americans: 1 carrier
Casualties for Japanese: 2 submarines
Battle in 62 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 carriers, 2 fighters and 7 submarines; ANZAC defend with 2 carriers, 1 fighter and 3 submarines
1 submarine owned by the Japanese Submerged
Battle in Gilbert Islands
Battle in Johnston Island
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 2 mech_infantrys
Japanese winAmericans win with 5 carriers, 3 fighters and 10 submarines remaining, taking Gilbert Islands from UK_Pacific, taking Johnston Island from Americans, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in West India
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
6 artilleries, 1 infantry and 2 mech_infantrys moved from Kazakhstan to Afghanistan
1 infantry moved from Sikang to Kazakhstan
2 mech_infantrys moved from Sikang to Afghanistan
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Urals to Novosibirsk
2 artilleries moved from Sikang to Tsinghai
1 artillery moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Sikang
2 artilleries and 3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 bomber moved from West India to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Shantung to Anhwe
1 bomber moved from Samara to Afghanistan
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Kweichow to TsinghaiPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 bomber placed in Japan
2 destroyers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Spain to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Alaska
1 infantry and 1 mech_infantry moved from British Columbia to AlaskaCombat - Americans
Americans creates battle in territory 26 Sea Zone
Americans creates battle in territory 62 Sea Zone
Battle in Turkey
Americans attack with 3 artilleries and 3 infantry
Italians defend with 2 infantry
Americans win, taking Turkey from Italians with 3 artilleries remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 3 infantry
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 48 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Alaska from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to Hawaiian Islands
12 submarines moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
3 artilleries placed in Spain
3 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
forgot to roll that german sub in the atlantic, doing it now
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first dice will the my sub, next will be my destroyer…
Rolling 2d6:
(2, 2) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 30 PUs;
British buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 23 mech_infantrys moved from Caucasus to Greece
1 armour and 2 mech_infantrys moved from Iraq to Greece
7 fighters and 1 tactical_bomber moved from Persia to Greece
1 bomber moved from India to Greece
2 infantry moved from India to West India
1 fighter moved from India to West India
3 mech_infantrys moved from India to Burma
1 tactical_bomber moved from India to Burma
4 mech_infantrys moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 4 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Eastern Persia from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
British attack with 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries
British win, taking Burma from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 artilleries
Battle in West India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greece
British attack with 4 armour, 1 bomber, 7 fighters, 25 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour, 7 artilleries and 19 infantry
British win, taking Greece from Italians with 4 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 20 mech_infantrys
Casualties for Italians: 1 aaGun, 1 armour, 7 artilleries and 19 infantryNon Combat Move - British
1 bomber, 7 fighters and 1 tactical_bomber moved from Greece to Turkey
2 artilleries moved from Northwest Persia to Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 fighters moved from United Kingdom to Spain
6 infantry moved from United Kingdom to 109 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 6 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from West India to India
1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 35 PUs (5 lost to blockades); end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
Americans defend with 3 transports
Italians win, taking 99 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transportsNon Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Bulgaria to Northern Italy
1 artillery moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Albania
1 artillery and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1,3,1,3,6
Italians collect 4 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
EDIT: Adding units owned by French to Iraq: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Volgograd to Rostov
Germans take Rostov from Russians
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 armour, 1 artillery and 2 infantry moved from Afghanistan to Eastern Persia
2 armour, 2 infantry and 1 mech_infantry moved from Afghanistan to West IndiaCombat - Germans
Battle in Eastern Persia
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 3 mech_infantrys
Germans win, taking Eastern Persia from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in West India
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Germans win, taking West India from UK_Pacific with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 bombers moved from Philippines to Caroline Islands
1 aaGun, 3 artilleries and 8 infantry moved from Norway to Sweden
1 infantry moved from Belarus to Bryansk
1 aaGun, 13 artilleries and 17 infantry moved from Belarus to Eastern Poland
3 artilleries and 5 infantry moved from Baltic States to Eastern Poland
3 artilleries and 3 infantry moved from Romania to Eastern Poland
2 bombers moved from Romania to Western Germany
1 bomber and 1 fighter moved from Southern Italy to Western Germany
5 artilleries and 10 infantry moved from France to Normandy Bordeaux
1 artillery and 4 infantry moved from Western Germany to Northern Italy
5 armour and 1 mech_infantry moved from Germany to Yugoslavia
1 aaGun and 12 infantry moved from Denmark to Western Germany
1 artillery and 2 infantry moved from Novgorod to Belarus
1 cruiser and 4 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 8 infantry moved from Western Germany to FrancePlace Units - Germans
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
2 artilleries, 1 bomber and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,3,6,3,1,4
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
9 artilleries and 27 infantry moved from Bessarabia to Ukraine
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 mech_infantrys moved from Tambov to Volgograd
7 artilleries moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 9 artilleries and 27 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 9 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 7 artilleries and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 armour, 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Bessarabia to Ukraine
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
10 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Russia
5 infantry moved from Tambov to VolgogradPlace Units - Russians
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 destroyer, 3 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
1 mech_infantry moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 bomber moved from Shan State to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 bomber moved from Afghanistan to IraqCombat - Japanese
Japanese creates battle in territory 26 Sea Zone
Japanese creates battle in territory 63 Sea Zone
Japanese creates battle in territory 62 Sea Zone
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 54 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 26 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 carriers, 1 fighter and 3 submarines; Americans defend with 3 carriers, 2 fighters and 7 submarines
1 submarine owned by the Japanese Submerged
Battle in Burma
Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese winAmericans win with 5 carriers, 3 fighters and 10 submarines remaining, taking Burma from UK_Pacific with 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries and 3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 armour, 6 artilleries, 1 infantry and 4 mech_infantrys moved from Afghanistan to West India
1 infantry moved from Kazakhstan to Afghanistan
1 mech_infantry moved from Sikang to Afghanistan
1 mech_infantry moved from Tsinghai to Afghanistan
1 infantry moved from Tsinghai to Kazakhstan
2 artilleries moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Novosibirsk to Samara
1 bomber moved from Iraq to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Shantung to AnhwePlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 infantry placed in Shantung
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
Bump :roll:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 12 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Turkey to Caucasus
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 63 Sea Zone
Americans creates battle in territory 62 Sea Zone
Battle in Caucasus
Americans attack with 3 artilleries
Germans defend with 1 infantry
Americans win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Battle in Soviet Far East
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
12 submarines moved from 63 Sea Zone to 62 Sea ZonePlace Units - Americans
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports
EDIT: Removing units owned by Americans from 120 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 116 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
10 infantry placed in Eastern United States
2 infantry placed in Central United States
Americans undo move 3.
Americans undo move 2.
3 infantry placed in Spain
9 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Removing units owned by Americans from 62 Sea Zone: 3 carriers
EDIT: Adding units owned by Americans to 63 Sea Zone: 3 carriers
EDIT: Adding units owned by Americans to 63 Sea Zone: 19 submarines
EDIT: Removing units owned by Americans from 62 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 19 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Americans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 3 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to Turkey: 1 factory_minor
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
4 mech_infantrys moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Turkey to Eastern Persia
2 fighters moved from Turkey to Bulgaria
2 fighters moved from Turkey to Albania
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Greece to Bulgaria
1 bomber moved from Turkey to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour, 1 artillery and 1 infantry
British win, taking Eastern Persia from Germans with 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Battle in Albania
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Albania from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Bulgaria from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Bulgaria to Turkey
2 fighters moved from Albania to Turkey
3 mech_infantrys moved from Greece to Iraq
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Turkey
2 armour moved from Greece to Turkey
2 armour moved from Greece to Iraq
1 armour moved from Persia to Iraq
1 fighter moved from Eastern Persia to Turkey
3 fighters moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Turkey
1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Spain to 110 Sea ZonePlace Units - British
3 infantry placed in Persia
2 mech_infantrys placed in Iraq
1 mech_infantry placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
British collect 36 PUs (6 lost to blockades); end with 39 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to BulgariaCombat - Italians
Battle in Albania
Italians attack with 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
2 fighters moved from Albania to Southern Italy
2 artilleries and 6 infantry moved from Northern Italy to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
5 artilleries and 17 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3,6,4,6,2
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to BulgariaCombat - Italians
Battle in Albania
Italians attack with 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
2 fighters moved from Albania to Southern Italy
2 artilleries and 6 infantry moved from Northern Italy to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
5 artilleries and 17 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3,6,4,6,2
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Spain
27 artilleries and 50 infantry moved from Normandy Bordeaux to Spain
5 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Spain
1 armour moved from Yugoslavia to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to Romania
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Spain
Germans attack with 27 artilleries, 5 bombers, 3 fighters, 50 infantry and 2 tactical_bombers
British defend with 7 infantry and 1 marine; Americans defend with 1 aaGun, 1 airfield, 9 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 54 infantry
Germans win, taking Spain from Americans with 21 artilleries, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 6 artilleries and 50 infantry
Casualties for British: 7 infantry and 1 marine
Casualties for Americans: 1 aaGun, 9 artilleries, 3 fighters and 54 infantryNon Combat Move - Germans
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun, 19 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
3 artilleries moved from Sweden to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 5 infantry moved from 115 Sea Zone to Baltic States
1 aaGun and 6 infantry moved from Western Germany to Denmark
1 aaGun and 8 infantry moved from Sweden to Norway
3 infantry moved from France to Normandy Bordeaux
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
4 artilleries and 6 infantry moved from France to Northern Italy
2 artilleries and 8 infantry moved from Western Germany to Greater Southern Germany
3 fighters and 2 tactical_bombers moved from Spain to France
5 bombers moved from Spain to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
8 armour and 2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4,3,5,1,5
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
no more spain, game over, good game by you…
my main fuck up was when I thought I had a naval yard in Spain and actually didn’t haha, otherwise I could’ve captured Germany for a turn and wiped out a round of income, that’s what I get for rushing…also should’ve gone much harder after Japan in the beginning…
I’ll post later, I’m up for a rematch if you want to switch sides or anything, let me know





