Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
No VC 16L G40 Ktylu (Allies) vs. StuckTojo (Allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour, 2 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Shan State to Siam
3 fighters moved from India to SiamCombat - ANZAC
Battle in Siam
ANZAC attack with 3 fighters and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking Siam from Japanese with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to Queensland
1 fighter moved from Siam to Yunnan
2 fighters moved from Siam to BurmaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
11 armour, 2 fighters, 21 infantry and 2 tactical_bombers moved from Poland to Eastern Poland
2 armour moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
5 armour, 6 artilleries, 5 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 armour and 2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
7 armour moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Gibraltar
5 infantry moved from Finland to Norway
1 artillery and 5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers and 1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: factory_major = 12, airfield = 5
Battle in Belarus
Germans attack with 2 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 armour and 2 infantry
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
3 aaGuns moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Belarus to Eastern PolandPlace Units - Germans
1 bomber placed in Western Germany
1 carrier, 1 cruiser and 1 destroyer placed in 113 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 fighter and 1 tactical_bomber moved from Novosibirsk to Belarus
4 fighters moved from Russia to Bessarabia
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 1 armour, 4 fighters, 3 infantry and 1 mech_infantry
Germans defend with 4 armour and 2 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 4 armour and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
4 fighters moved from Bessarabia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 submarines moved from 6 Sea Zone to 1 Sea Zone
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Hopei
1 battleship, 1 cruiser and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 2 armour, 5 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 2 armour, 5 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 fighters, 1 mech_infantry and 2 tactical_bombers
Battle in Hopei
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Hopei to Anhwe
1 aaGun moved from Chahar to Anhwe
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 cruiser and 3 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 bomber moved from Hawaiian Islands to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to New Guinea
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 mech_infantrys, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
1 fighter moved from Eastern United States to 86 Sea Zone
2 aaGuns moved from Western United States to British Columbia
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
Americans undo move 4.
2 infantry placed in Eastern United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5,2,3,3,1
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
4 infantry moved from Shensi to Hopei
1 fighter moved from Burma to Hopei
4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Chinese undo move 2.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 11x factory_major, 3x airfield; Remaining resources: 20 PUs;
British buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 artillery moved from India to Burma
1 infantry moved from India to Burma
3 aaGuns moved from Burma to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from Egypt to Iraq
2 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Iceland to United Kingdom
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from Morocco to United Kingdom
1 mech_infantry moved from Kenya to Egypt
1 armour and 1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 fighter moved from Eastern Persia to IndiaPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5,4,5,3,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,2,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 11x factory_major, 3x airfield; Remaining resources: 20 PUs;
British buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 artillery moved from India to Burma
1 infantry moved from India to Burma
3 aaGuns moved from Burma to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from Egypt to Iraq
2 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Iceland to United Kingdom
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from Morocco to United Kingdom
1 mech_infantry moved from Kenya to Egypt
1 armour and 1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 fighter moved from Eastern Persia to IndiaPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5,4,5,3,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,2,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 artilleries
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
2 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Western Ukraine
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Italians
1 infantry placed in Southern Italy
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
3 infantry moved from Siam to French Indo China
2 fighters moved from Burma to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from French Indo China to Yunnan
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,2,3,4,4,4,3,3,3,4
ANZAC collect 18 PUs (3 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to AlgeriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 artilleries and 1 infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
21 armour, 6 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 bombers moved from Western Germany to Western Ukraine
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
1 carrier moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
3 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Bryansk to Belarus
5 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
4 aaGuns, 3 artilleries and 30 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to RostovPlace Units - Russians
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
3 fighters moved from Japan to Soviet Far East
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Malaya
Battle in Sumatra
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Sumatra from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win, taking Guam from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 cruiser moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Anhwe to Kiangsu
3 fighters moved from Soviet Far East to AmurPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from New Guinea to 21 Sea Zone
1 bomber moved from Dutch New Guinea to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 4 transports moved from 86 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 3 submarines
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from 1 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 21 Sea Zone to Dutch New Guinea
1 bomber moved from 34 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
4 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Chahar
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 artillery moved from Shan State to Malaya
1 artillery and 3 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 tactical_bomber moved from India to MalayaCombat - British
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship and 2 transports
Casualties for British: 1 fighter
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 mech_infantrys
British win, taking Malaya from Japanese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 artillery
EDIT: Adding units owned by UK_Pacific to Malaya: 1 mech_infantry
EDIT: Turning off Edit Mode
3 aaGuns moved from Yunnan to Burma
1 infantry moved from Burma to Yunnan
1 armour moved from India to Burma
1 mech_infantry moved from India to Burma
4 infantry moved from India to Burma
1 tactical_bomber moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from Iraq to India
2 fighters moved from Persia to Russia
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
2 artilleries moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Tunisia to Algeria
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
3 armour placed in Persia
1 factory_minor placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,2,5,1,6
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in Malaya change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 armour moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 bomber moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 bomber
British defend with 1 armour; Russians defend with 3 infantry
retreated to Rostov
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 3 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Rostov to Western Ukraine
1 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total





