As a long time A&A fan, its to my great surprise that I stumbled upon this board and to the Global War 1939 Map and subsequent module here. I’m thinking about buying the map and playing the game with my friends but I’d like to kindly ask for some help from the people here to help me make up my mind and assuage or realize concerns.
To give some background, me and my friends have played A&A on and off for over 6 years now. Our most recent venture was into Global 1940. My attention into the board game has mostly been greater than the others. In any case, I looked at the setup charts and the “rulebook” for 5.0 that’s been posted on BGG and I find the information… extremely complex and massive. Being one of the more historically knowledgeable people in the group, I appreciate all the minute details the designers have thrown in… but as a player the game is HUGE!!
My gaming group is normally composed of 4 people (maybe 3 but not for Global games) who are absolute veterans of A&A1940 Global. Normally I find calculating all the possible paths fighters/bombers could destroy my fleet in the P1940 stressful. I can’t imagine how much time / micromanagement it would take to play with with 6 people’s worth of units. Of course, playing as Russia is normally less attention draining than playing as Japan/US with fleet/air unit positioning.
The second concern I have is the mass of new exceptions compared to G1940: “fortifications, divebombers, naval bombers, veteran units for every side, Special units, etc.” How do you guys normally represent all these unique units?
Essentially, I want to buy the map and play this game but it looks too complex for people below Hearts of Iron level micro. I’m afraid my group would be stuck looking up rules upon rules for most games instead of enjoying the planning/gameplay; thereby turning me and my friend’s interests away. To those of you that have played it, how does it seem?
Also, it seems like it might take a year to play