L25 OOB Booper (X) vs Peirce (L+43)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Trans-Jordan to Egypt
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            4 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Air Battle in Egypt
                Americans attacks with 1 units heading to Egypt
                Italians launches 3 interceptors out of Egypt
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Egypt
                Air Battle is over, the attackers have all died
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Algeria to 92 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            4 fighters placed in Western United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            EDIT: 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            2 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 armour and 1 infantry placed in Union of South Africa
            2 infantry placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Japanese regular : 0.33
    Defenders Fire,  : 0.50
    Attackers Fire,  : -0.17
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 fighters moved from 97 Sea Zone to Egypt
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Egypt
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 transport placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 4 submarines moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to 41 Sea Zone
            1 submarine moved from 78 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 5 submarines
                Japanese defend with 2 carriers, 1 cruiser, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.33
    

    Savegame


  • @Booper OOL for sub hits?


  • @peirce

    Tip the 2 carriers. Take sub hits next.


  • @Booper

    I’d like to try to save the carriers, but it will depend on how the battle is going. If all the ships are going down, lose the cruiser last, but if it looks like Japan will win, save the carrier(s).

    I’ll try to stay on to respond. Sorry I missed your msg as you began Anzac.


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 4 submarines moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to 41 Sea Zone
            1 submarine moved from 78 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 5 submarines
                Japanese defend with 2 carriers, 1 cruiser, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    ANZAC roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 5 submarines in 41 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    3 fighters owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 5 submarines in 41 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 4 submarines in 41 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    2 submarines owned by the Japanese lost in 41 Sea Zone
                    Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 3 submarines in 41 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 4 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 2 submarines in 41 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 5 : 2/3 hits, 1.17 expected hits
                    2 submarines owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50
                Casualties for ANZAC: 1 destroyer, 3 fighters and 5 submarines
                Casualties for Japanese: 3 submarines
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            2 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -1.83
    

    Savegame


  • @Booper No worries. Well, that went catastrophically.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 6 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Archangel to Rostov
            1 fighter moved from Ukraine to Rostov
            1 fighter moved from Archangel to Vologda
            2 infantry moved from Archangel to Vologda
            4 infantry moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Rostov
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Germans
            Germans creates battle in territory 93 Sea Zone
            Battle in Rostov
                Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 artillery and 4 infantry
                    Russians roll AA dice in Rostov : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 6/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking 93 Sea Zone from British, taking Rostov from Russians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
            Battle in Vologda
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Egypt to Southern Italy
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Egypt to Western Germany
            1 mech_infantry moved from Belarus to Eastern Poland
            1 armour moved from Archangel to Eastern Poland
            2 mech_infantrys moved from Archangel to Eastern Poland
            4 mech_infantrys moved from Romania to Ukraine
            1 artillery moved from Romania to Bessarabia
            1 aaGun, 1 artillery and 2 infantry moved from Archangel to Novgorod
            1 fighter moved from Vologda to Novgorod
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 105 Sea Zone to 117 Sea Zone
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            4 mech_infantrys moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from Rostov to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Western Germany to Germany
    
        Place Units - Germans
            2 carriers and 2 submarines placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 53 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 5.50
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Western Ukraine
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 armour, 15 artilleries, 49 infantry and 1 mech_infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 armour, 15 artilleries, 49 infantry and 1 mech_infantry
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 armour, 15 artilleries, 49 infantry and 1 mech_infantry in Rostov, round 2 : 23/66 hits, 16.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 15 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 112 Sea Zone
                Germans win with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            2 armour moved from Russia to Rostov
            2 aaGuns moved from Bryansk to Rostov
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 aaGun and 5 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Bryansk
            2 artilleries moved from Smolensk to Russia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Olgiy to Yenisey
            1 aaGun and 1 infantry moved from Tsinghai to Novosibirsk
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 5.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from French Indo China to India
            1 armour, 1 artillery and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Timguska to Olgiy
                  Japanese take Olgiy from Russians
            1 armour and 1 mech_infantry moved from Olgiy to Kansu
            3 artilleries and 1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Szechwan to Shensi
            2 infantry moved from Amur to Ulaanbaatar
            1 infantry moved from Amur to Buyant-Uhaa
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 artillery moved from Manchuria to Buyant-Uhaa
            1 tactical_bomber moved from Manchuria to Ulaanbaatar
            1 fighter moved from Manchuria to Buyant-Uhaa
            1 fighter moved from French Indo China to Sikang
            1 tactical_bomber moved from French Indo China to Sikang
            1 fighter and 1 tactical_bomber moved from Chahar to Shensi
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Sumatra to 37 Sea Zone
            2 fighters moved from Sumatra to 37 Sea Zone
            2 fighters moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            1 mech_infantry moved from Yunnan to Shensi
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in India causes 12 damage total. 
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Ulaanbaatar
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Ulaanbaatar
                    1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 carrier
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 1 carrier in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 37 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 1 carrier
            Battle in Buyant-Uhaa
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buyant-Uhaa, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buyant-Uhaa
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Suiyuyan to Kansu
            1 aaGun moved from Szechwan to Shensi
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            4 artilleries and 1 infantry moved from Yunnan to Szechwan
            1 armour moved from French Indo China to Szechwan
            2 mech_infantrys moved from French Indo China to Szechwan
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Manchuria to Chahar
            1 aaGun moved from Amur to Buyant-Uhaa
            1 tactical_bomber moved from Ulaanbaatar to Suiyuyan
            1 fighter moved from Buyant-Uhaa to Suiyuyan
            1 tactical_bomber moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Szechwan
            1 tactical_bomber moved from Sikang to Szechwan
            2 bombers moved from India to French Indo China
            2 submarines moved from 41 Sea Zone to 39 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            3 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to French Indo China
            2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 carriers moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 battleship and 1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 cruiser moved from 41 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Manchuria
            3 armour placed in French Indo China
            3 mech_infantrys placed in Malaya
            1 artillery and 3 infantry placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Szechwan: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.50
    Japanese regular : 3.67
    UK_Pacific AA : -0.33
    Russians regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from Gibraltar to 112 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @Booper Scramble to 112? and if so, what?


  • @peirce

    Scramble all, max defense. OOL:

    1. tilt carriers
    2. subs
    3. destroyer
    4. kill carrier(s), unless it looks like Germans will win, then ask me if possible
    5. Tacs then fighters, unless it looks like Germans will win, then ask

  • @Booper Alrighty, that’s game - was a hail mary, figured it was worth the coin flip. Well played Booper.


  • @peirce

    Good game! Was a fun one.

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