I saw your post sitting so long I registered to give you a few pointers on maps. Most if not all the WotC map packs are themed in some way. Originally they were 2" hexes but were changed some time ago. The map packs you mentioned are themed as follows: North Africa - 3 Desert maps and on reverse side 3 jungle maps. Eastern Front - 3 town/factory maps and on the reverse side 3 Russian steppes maps. There are two starters, the one in the cardboard box is the old one and contains 12mm mini’s and 2" hex maps. the new starter is in a blister pack and has 15mm mini’s and 3" hex maps. The maps in the new starter are mixed forest/hills/clear. The rules and revised cards are downloadable through the WotC site.
Various questions regarding play.
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Can units shoot at an enemy unit behind another one?
Does an attack on one unit in a hex affect other units in the same hex?
On a sucessful cover roll, can the attacker resume his attack with the effected unit?
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Units don’t block line of sight. When attacking you have to declare a (valid) target unit. Only units with blast will attack every non-aircraft in the hex.
“On a sucessful cover roll, can the attacker resume his attack with the effected unit?”
I’m not sure what you mean.
Attacks go as follows:
Attack declares target and rolls appropriate dice, counting successes for hits, etc.
If the defender is in cover and takes hits he does a cover roll; on a 4+ THAT attack is limited to disruption.
Procced to the next unit.