OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
In the battle you dont have an AC, so I will have to edit/reload again
@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
In the battle you dont have an AC, so I will have to edit/reload again
Ok, but the dice were correct? You changed an ac for a des, right?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 7 carriers, 2 cruisers, 9 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Jehol to Anhwe
1 fighter moved from Jehol to Chahar
1 fighter moved from Jehol to Hopei
1 fighter moved from Jehol to Kweichow
1 fighter moved from Jehol to Hunan
2 fighters moved from Gibraltar to 112 Sea Zone
2 bombers and 3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 3 submarines
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 9 fighters and 2 transports
Germans defend with 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 2 tactical_bombers
Americans roll dice for 2 bombers, 1 cruiser, 9 fighters and 2 transports in 112 Sea Zone, round 2 : 3/12 hits, 6.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits
1 destroyer owned by the Germans, 4 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 5 fighters and 2 transports in 112 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 112 Sea Zone, round 3 : 8/8 hits, 4.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 5 fighters owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone
2 transports owned by the Americans retreated to 110 Sea Zone
Germans win, taking 20 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is -36
Casualties for Americans: 2 bombers, 1 cruiser and 9 fighters
Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.67
Germans regular : 1.33
@trulpen said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
In the battle you dont have an AC, so I will have to edit/reload again
Ok, but the dice were correct? You changed an ac for a des, right?
Think G should roll another 2 for the ac in the last battle-round. The des that was a stand-in for the ac was taken as casualty, but the ac would’ve stayed.
Have to look at it in the map, so correct me if I’m wrong.
need 1 more defensive dice @2 before the battle is over…
5 FTRs can land. Where do you want them?
Last d2 will be first China INF in the rolling for China as these results have already been CWOL.
@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
need 1 more defensive dice @2 before the battle is over…
I’ll roll it here for you.
[dice 1d6<=2]
1d6<=2: 2; Hits: 1
@dicebot said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
1d6<=2: 2; Hits: 1
One of the trannies goes down then, right?
@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
5 FTRs can land. Where do you want them?
Last d2 will be first China INF in the rolling for China as these results have already been CWOL.
Think 3 of the figs need to land in WG since they were scrambled from there. The other 2 have the option to land in either WG, Denmark or Norway. It will be WG as I believe it’s suicide in any of the other two territories.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 7 carriers, 2 cruisers, 9 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Jehol to Anhwe
1 fighter moved from Jehol to Chahar
1 fighter moved from Jehol to Hopei
1 fighter moved from Jehol to Kweichow
1 fighter moved from Jehol to Hunan
2 fighters moved from Gibraltar to 112 Sea Zone
2 bombers and 3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 3 submarines
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 9 fighters and 2 transports
Germans defend with 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 2 tactical_bombers
Americans roll dice for 2 bombers, 1 cruiser, 9 fighters and 2 transports in 112 Sea Zone, round 2 : 3/12 hits, 6.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits
1 destroyer owned by the Germans, 4 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 5 fighters and 2 transports in 112 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 112 Sea Zone, round 3 : 8/8 hits, 4.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 5 fighters owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone
2 transports owned by the Americans retreated to 110 Sea Zone
Germans win, taking 20 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is -36
Casualties for Americans: 2 bombers, 1 cruiser and 9 fighters
Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Turning off Edit Mode
Battle in Kweichow
Americans attack with 1 fighter
Battle in Hunan
Americans attack with 1 fighter
Battle in Chahar
Americans attack with 1 fighter
Battle in Hopei
Americans attack with 1 fighter
Battle in Anhwe
Americans attack with 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Battle in 62 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 7 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 fighters owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 2 transports
EDIT: Turning off Edit Mode
1 submarine moved from 50 Sea Zone to 63 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 29 Sea Zone
1 carrier moved from 28 Sea Zone to 29 Sea Zone
4 submarines moved from 54 Sea Zone to 62 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 4 fighters moved from 19 Sea Zone to 22 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 destroyer moved from 122 Sea Zone to 123 Sea Zone
1 fighter moved from Hunan to Burma
1 fighter moved from Kweichow to Burma
1 fighter moved from Hopei to Jehol
1 fighter moved from Chahar to Jehol
1 fighter moved from Anhwe to Jehol
2 fighters moved from Western United States to 29 Sea Zone
Place Units - Americans
1 harbour placed in Line Islands
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
4 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Think you should have 1 more US-tr in z110.
I surrender. Thank you for the game
@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
I surrender. Thank you for the game
Thanks for the rematch! Well fought!