Test summary from TripleA, engine version: 2.7.14900, time: 10:02:20 AM
Savegame
Makalakalane (ax) vs Enigma (al)
-
@Enigma ja, det er rimelig sindssygt. Der røg middelhavet og egypten nok.
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Yenisey 5 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 2 artilleries and 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 3 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Novgorod to Karelia 6 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod Place Units - Russians 1 armour and 2 artilleries placed in Novgorod 1 fighter and 1 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 artillery and 9 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 mech_infantry moved from Jehol to Amur 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Amur Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kwangtung Japanese attack with 3 fighters, 7 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 carriers moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 aaGun moved from Manchuria to Amur 4 fighters and 2 tactical_bombers moved from Kiangsu to Jehol 1 infantry moved from Anhwe to Jehol 2 artilleries and 1 infantry moved from Anhwe to Hunan 1 artillery moved from Kiangsi to Kwangsi 1 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangsi to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 2 bombers moved from Yunnan to Kiangsi Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 factory_minor placed in Shantung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUsCombat Hit Differential Summary :
British : -0,33 Chinese : -0,33 UK_Pacific : -0,67 Japanese : 2,50 -
@Makalakalane Ahhh, det vil jeg ikke sige - ikke på baggrund af dette slag i hvert fald. Tyskerne burde have mistet 4-5 fly og mistede kun et, men er jo ikke i Middelhavet (endnu). Italien har jo ingen flåde og ingen penge, så briterne bør kunne holde Afrika i noget tid endnu. Så på den måde har din satsning jo alligevel givet noget…
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 cruiser, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 cruiser, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 3 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 bomber moved from Malta to Kenya 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 2 fighters moved from India to Shan State 1 tactical_bomber moved from India to Shan State Combat - British Battle in Scotland British attack with 1 fighter and 4 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 fighter and 4 infantry in Scotland, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 1 fighter and 4 infantry in Scotland, round 3 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kenya British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Kenya, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 1 bomber and 1 infantry in Kenya, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Kenya, round 4 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 3 aaGuns and 6 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from Kenya to Belgian Congo 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 armour moved from British Guiana to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone 1 armour moved from 83 Sea Zone to French West Africa 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 artillery moved from 88 Sea Zone to British Guiana 1 fighter moved from Scotland to United Kingdom Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,6,1,1,6,5,6,2,3,4,2,4,3 UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs Some Units in India change ownership: 3 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -1,00 British : -0,33 Italians : 0,00 Chinese : 0,33 Japanese : 0,00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Non Combat Move - Italians 2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 2 armour moved from Albania to Romania 2 infantry moved from Albania to Greece 1 submarine moved from 96 Sea Zone to 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State 2 fighters moved from Java to Yunnan 1 fighter moved from Malaya to Yunnan 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State 2 fighters moved from Java to Yunnan 1 fighter moved from Malaya to Yunnan 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to French West Africa 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to Poland 3 tactical_bombers moved from Western Germany to Poland 2 fighters moved from Western Germany to Poland 1 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 5 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Germany to Poland 6 mech_infantrys moved from Western Germany to Poland 1 armour moved from Greater Southern Germany to Poland 1 mech_infantry moved from Greater Southern Germany to Poland 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Greece to Bulgaria 3 armour moved from Greece to Romania 3 bombers moved from Western Germany to Poland Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone 1 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Kansu 1 armour moved from Sikang to Yunnan 1 mech_infantry moved from Sikang to Yunnan 2 fighters moved from Russia to Yunnan 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 4 infantry moved from Bryansk to Belarus 4 artilleries moved from Bryansk to Belarus 1 artillery moved from Novgorod to Karelia 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 mech_infantry moved from Amur to Manchuria 3 artilleries and 11 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Sakha to Buryatia 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Chahar 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from Kiangsi to Philippines 1 bomber moved from Kiangsi to 45 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 2 fighters moved from Jehol to Manchuria 2 tactical_bombers moved from Jehol to Manchuria 5 fighters and 3 tactical_bombers moved from Jehol to Chahar 1 carrier moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 5/7 hits, 2,50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Chahar Japanese attack with 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Chahar, round 2 : 4/10 hits, 4,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3,50 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter moved from Malaya to Kwangsi 2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun moved from Amur to Buryatia 2 fighters and 2 tactical_bombers moved from Manchuria to Amur 1 armour moved from Soviet Far East to Amur 2 transports moved from 5 Sea Zone to 19 Sea Zone 5 fighters and 3 tactical_bombers moved from Chahar to Kwangsi 3 artilleries and 3 infantry moved from Hunan to Kwangsi 4 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangsi 1 bomber moved from 45 Sea Zone to Kwangsi 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 destroyer placed in 19 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Shantung 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : 0,33 UK_Pacific : -1,00 Japanese : 0,17 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 18:32:56
Savegame -
@Enigma Hmmm, får pludselig ikke nogen terninger i mailbakken - jeg har ikke fået dem fra Japans tur. Har du fået mine to tests?
-
@Enigma ja. Måske er de røget i spam.
-
@Makalakalane Der plejer de at komme, men jeg får slet intet nu. Måske prøve at reinstallere tripleA…?
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 armour, 1 cruiser, 1 infantry and 1 transport EDIT: Removing units owned by Americans from 28 Sea Zone: 1 armour, 1 cruiser, 1 infantry and 1 transport EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 armour, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 0,83 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 armour, 1 cruiser, 1 infantry and 1 transport EDIT: Removing units owned by Americans from 28 Sea Zone: 1 armour, 1 cruiser, 1 infantry and 1 transport EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 armour, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Shan State to Malaya 2 mech_infantrys moved from Yunnan to Malaya 1 armour moved from Yunnan to Malaya 2 fighters moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to Malaya 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Belgian Congo to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Malaya British attack with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 4/7 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 artillery Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/7 hits, 2,33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 2/6 hits, 2,17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 transport moved from 83 Sea Zone to 85 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone 1 artillery moved from 83 Sea Zone to French West Africa 1 infantry moved from 83 Sea Zone to French West Africa 1 destroyer moved from 88 Sea Zone to 101 Sea Zone 1 fighter moved from United Kingdom to French West Africa 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 2 fighters moved from Malaya to Yunnan 3 artilleries and 3 infantry moved from India to Burma 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt Place Units - British 1 artillery and 1 infantry placed in Quebec 1 factory_minor placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,2,3,3,5,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 11 PUs (7 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
British : -2,50 Chinese : 0,83 Neutral_Axis : 0,00 Japanese : 0,33





