I’ll choose B. I’m a bit busy myself anyway. Thanks for letting me know!
"suprise attack" (allies) v. "Caesar's Gaul" (axis) - 12 IPC Bid, 2018L
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 13 PUs;Combat Move - Italians
1 armour moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
Italians take Belgian Congo from British
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Alexandria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 3 infantry
French defend with 1 infantry; British defend with 1 tactical_bomber
Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits
1 tactical_bomber owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - Italians
3 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
Italy gets to have a lot of fun now
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5
ANZAC collect 10 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5
ANZAC collect 10 PUs; end with 11 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 destroyers and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour and 2 infantry moved from Karelia to Novgorod
2 armour and 2 infantry moved from Vyborg to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 108 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 108 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 108 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 armour and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 armour and 4 infantry in Novgorod, round 2 : 3/9 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Bessarabia, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Vyborg to Novgorod
1 aaGun moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 109 Sea Zone
2 bombers moved from 104 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 bomber and 2 tactical_bombers moved from Eastern Poland to Poland
1 armour and 2 mech_infantrys moved from Germany to Poland
16 armour and 8 artilleries moved from Eastern Poland to Western UkrainePlace Units - Germans
4 mech_infantrys placed in Germany
2 bombers placed in Western Germany
2 destroyers placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
I’m off to Vegas so I wont be able to post for a week. We’ve had a ton of snow and I’ve been shoveling, no time to post moves
Thanks
Kris -
No worries, good luck in Vegas!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Rostov
3 artilleries moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 armour moved from Smolensk to Russia
1 aaGun moved from Smolensk to Archangel
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 infantry placed in Volgograd
1 infantry placed in Ukraine
1 infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUsDice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 units repaired.
2 armour, 1 artillery and 8 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Yunnan to India -
Scramble off India?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 units repaired.
2 armour, 1 artillery and 8 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Yunnan to IndiaCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 submarines and 1 transport
Americans defend with 1 carrier, 1 cruiser and 1 fighter
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 1 transport in 26 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 fighter in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 1 cruiser in 26 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 1 transport in 26 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 carrier and 1 cruiser in 26 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 26 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 1 cruiser and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hawaiian Islands
Battle in Yakut S.S.R.
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Yakut S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in India
Japanese attack with 4 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 9 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 2 fighters and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/5 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits
Japanese roll dice for 4 armour, 2 artilleries, 1 bomber, 3 infantry, 9 mech_infantrys and 2 tactical_bombers in India, round 2 : 5/21 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 fighters and 7 infantry in India, round 2 : 4/11 hits
3 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 2 artilleries, 1 bomber, 8 mech_infantrys and 2 tactical_bombers in India, round 3 : 5/17 hits
UK_Pacific roll dice for 2 artilleries, 2 fighters and 5 infantry in India, round 3 : 3/9 hits
3 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 2 artilleries, 1 bomber, 5 mech_infantrys and 2 tactical_bombers in India, round 4 : 5/14 hits
UK_Pacific roll dice for 2 artilleries and 2 fighters in India, round 4 : 0/4 hits
2 fighters owned by the British and 2 artilleries owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 2 artilleries, 1 bomber, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters and 7 infantry
Casualties for Japanese: 2 fighters, 3 infantry and 4 mech_infantrysNon Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
3 mech_infantrys moved from Kweichow to Tsinghai
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 55 Sea Zone to 33 Sea Zone
3 destroyers moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 79 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs -
Good game, I made a rookie mistake and it cost me, I’ll go post the results. You up for another, switch sides?
-
Yeah, I’m down for another game. I’ll take 3 Russian artillery for my bid.
I can set up the game, I’ll post a link to the new thread in this game thread once it’s up.
-
Here’s the link to the new thread:
https://www.axisandallies.org/forums/index.php?topic=41780.0Your G1 awaits you.