Prelim Playoff - Radiant vs MakeMaps (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Szechwan
                2 infantry placed in Chahar
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from India to Volgograd
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Morocco to United Kingdom
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Malaya
                1 tactical_bomber moved from Burma to Malaya

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Malaya
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 harbour
                    British win, taking Malaya from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 tactical_bomber moved from Malaya to Burma
                1 infantry moved from India to Burma
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia

    Place Units - British
                2 carriers and 4 fighters placed in 110 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,2,1,2,2,6,6,5,5,5,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Libya to Algeria
                      Italians take Algeria from French
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Northern Italy to Normandy Bordeaux
                3 fighters moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Nigeria to French Central Africa
                      Italians take French Central Africa from French
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Tanganyika Territory to Kenya
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    British defend with 1 submarine
                        Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Gibraltar
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 bomber and 3 fighters
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 3 fighters in Normandy Bordeaux, round 2 :  4/5 hits
                        Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 armour owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Gibraltar from British with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Northern Italy to France
                1 armour moved from Romania to Ukraine
                1 armour moved from Romania to Ukraine
                5 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Romania
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                2 armour and 1 infantry placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 26 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 fighter moved from French West Africa to French Central Africa

    Combat - French
                Battle in French Central Africa
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    French win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from French Central Africa to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 infantry moved from Archangel to Vologda
                1 bomber moved from Eastern Poland to Vologda
                1 bomber moved from Eastern Poland to Vologda
                1 infantry moved from Belarus to Smolensk
                2 artilleries and 19 infantry moved from Belarus to Bryansk
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 armour, 2 artilleries and 2 infantry moved from Ukraine to Rostov
                5 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                2 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter moved from Bessarabia to Smolensk
                1 tactical_bomber moved from Bessarabia to Smolensk
                1 tactical_bomber moved from Bessarabia to Smolensk
                1 artillery moved from Belarus to Bryansk
                5 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 artillery moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Holland Belgium, round 3 :  2/5 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 3 artilleries, 19 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 19 infantry and 9 mech_infantrys in Bryansk, round 2 :  6/33 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 3 artilleries, 19 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 11 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 11 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Rostov, round 2 :  6/16 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 11 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Nenetsia
                        Germans roll dice for 1 artillery in Nenetsia, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Nenetsia, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Smolensk to Belarus
                2 bombers moved from Vologda to Belarus
                3 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 54 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 armour; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Caucasus to Volgograd
                1 armour moved from Volgograd to Russia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 armour placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 battleship, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                2 fighters moved from Kiangsu to Yunnan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Borneo to 43 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                8 infantry moved from Japan to 6 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 8 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to Jehol
                1 tactical_bomber moved from Shantung to Anhwe
                1 fighter moved from Shantung to Anhwe
                1 tactical_bomber moved from Shantung to Anhwe
                1 fighter moved from Shantung to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Jehol, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Anhwe, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 4 infantry
                        Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  4/13 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 :  2/5 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 7 fighters and 3 tactical_bombers in Yunnan, round 3 :  9/11 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter and 3 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 fighters moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 fighter moved from Anhwe to Kwangtung
                4 infantry moved from Korea to Manchuria
                2 fighters and 1 tactical_bomber moved from Jehol to Manchuria
                8 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                6 infantry placed in Japan
                1 battleship placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs total


  • @MakeMaps:


    What do you want to do? Suicide attack against my american forces in pacific and/or
    scramble fighter jets to defend from my bombing raid against Germany?

    I mean’t to post this in here, not my other game thread.
    Waiting on your response.


  • No scramble, we’ll use 3 tokens.


  • Okay. I think I get to pick the tokens where they hit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 5,3,2
                Battle in 16 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4,2 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 11 damage total.  Damaged units is as follows: harbour = 6, factory_major = 5
                Battle in Iwo Jima
                Cleaning up after air battles

    Non Combat Move - Americans
                1 tactical_bomber could not land in 110 Sea Zone and was removed
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 cruiser, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from British Columbia to Alaska
                1 mech_infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 fighter moved from United Kingdom to France
                1 fighter moved from United Kingdom to France
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 fighter moved from Volgograd to Russia
                1 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Battle in Greece
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in France
                    British attack with 2 fighters
                    Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 4 infantry
                    Germans win, taking Greece from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is -20
                    Casualties for British: 2 fighters

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 factory_minor
                EDIT: Adding units owned by Germans to France: 1 factory_minor
                EDIT: Adding units owned by British to France: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from France to United Kingdom
                2 fighters moved from France to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
                EDIT: Removing units owned by British from United Kingdom: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in United Kingdom
                1 cruiser and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,4,1,3,5,1,2,4,5,5,5,4,2,5,1,4,1,4,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • Sorry about the edit to the French IC. I thought the two planes were accompanying the bombing raid to guard my heavy bomber but instead they somehow went to attack the territory, which is what I didn’t want. I restored the IC and restored my two planes, but I can’t find the edit to the IC to add the dice roll of four I dealt to it. Oh well.


  • I can’t download the file, keep getting a 404 error message.  Try different browser’s and samething.  Seems to working for everyone else, any suggestions?


  • Okay. I’ll redo the map and then see how that goes.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 tactical_bombers moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1,6
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.  Damaged units is as follows: harbour = 6, airfield = 1, factory_major = 5
                Battle in 16 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 infantry and 3 tactical_bombers
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Morocco from Italians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Iwo Jima
                Cleaning up after air battles

    Non Combat Move - Americans
                1 tactical_bomber could not land in 110 Sea Zone and was removed
                3 tactical_bombers moved from Morocco to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 tactical_bomber moved from Eastern United States to Iceland
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 tactical_bombers moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1,6
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.  Damaged units is as follows: harbour = 6, airfield = 1, factory_major = 5
                Battle in 16 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 infantry and 3 tactical_bombers
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Morocco from Italians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Iwo Jima
                Cleaning up after air battles

    Non Combat Move - Americans
                1 tactical_bomber could not land in 110 Sea Zone and was removed
                3 tactical_bombers moved from Morocco to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 tactical_bomber moved from Eastern United States to Iceland
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 tactical_bombers moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1,6
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.  Damaged units is as follows: harbour = 6, airfield = 1, factory_major = 5
                Battle in 16 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 infantry and 3 tactical_bombers
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Morocco from Italians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Iwo Jima
                Cleaning up after air battles

    Non Combat Move - Americans
                1 tactical_bomber could not land in 110 Sea Zone and was removed
                3 tactical_bombers moved from Morocco to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 tactical_bomber moved from Eastern United States to Iceland
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • Alright.

    So let me fill you in on the situation. I took your save map of when you were finished Japan’s turn and replayed my american turn. I saved it as usual. It even said it posted to the forum fine. Then it still says my posted file is unavilable when I try to download it from the forum.

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