@SuperbattleshipYamato russia-turn-1-complete-global-1940-game-37.tsvg
1942 2nd E. Captaxis (Axis) vs Seawolf (Allies +9) Game 2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour, 1 artillery and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Szechwan to Kazakh S.S.R.
1 armour moved from India to Trans-Jordan
Japanese take Persia from British
Japanese take Trans-Jordan from British
3 artilleries and 4 infantry moved from India to Persia
1 infantry moved from Burma to India
3 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Burma
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Szechwan to Caucasus
2 fighters moved from Szechwan to Karelia S.S.R.
3 armour moved from Manchuria to Yakut S.S.R.Combat - Japanese
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Caucasus causes 2 damage total.Non Combat Move - Japanese
1 bomber moved from Caucasus to IndiaPlace Units - Japanese
2 armour and 1 bomber placed in Manchuria
3 armour placed in IndiaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalProduction/PUs Summary :
Russians : 15 / 23
Germans : 35 / 38
British : 31 / 34
Japanese : 49 / 49
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
4 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
2 artilleries moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
3 artilleries and 1 infantry moved from Eastern United States to Eastern Canada
1 battleship moved from 10 Sea Zone to 3 Sea Zone
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
2 carriers moved from 10 Sea Zone to 3 Sea Zone
3 destroyers moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
2 bombers moved from United Kingdom to Germany
3 fighters moved from Iceland to 3 Sea Zone
1 fighter moved from United Kingdom to 3 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 fighter moved from United Kingdom to 3 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
3 artilleries and 6 infantry placed in Eastern United States
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 43 PUs totalProduction/PUs Summary :
Russians : 15 / 23
Germans : 33 / 38
British : 31 / 34
Japanese : 49 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Ukraine S.S.R. to Bulgaria Romania
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 armour moved from Ukraine S.S.R. to Bulgaria Romania
2 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to Belorussia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Vologda
1 artillery moved from Archangel to VologdaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Bulgaria Romania
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 fighter moved from Kazakh S.S.R. to Russia
1 aaGun moved from Caucasus to Russia
3 infantry moved from Archangel to Russia
4 armour moved from Ukraine S.S.R. to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalProduction/PUs Summary :
Russians : 25 / 25
Germans : 27 / 38
British : 31 / 34
Japanese : 45 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 0 damage on 2 factories; Remaining resources: 24 PUs;
Germans buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Germany to 15 Sea Zone
2 fighters moved from Germany to 15 Sea Zone
2 fighters moved from 5 Sea Zone to 15 Sea Zone
2 armour moved from France to Italy
1 infantry moved from France to Italy
1 artillery moved from Germany to Italy
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
2 artilleries moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
2 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
4 armour moved from Karelia S.S.R. to GermanyCombat - Germans
Battle in 15 Sea Zone
Germans attack with 3 bombers and 4 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 3 bombers and 4 fighters in 15 Sea Zone, round 2 : 2/7 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 15 Sea Zone, round 2 : 5/5 hits
1 bomber owned by the Germans, 1 carrier owned by the British, 4 fighters owned by the Germans and 1 destroyer owned by the British lost in 15 Sea Zone
Germans roll dice for 2 bombers in 15 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser, 2 fighters and 2 transports in 15 Sea Zone, round 3 : 2/3 hits
1 cruiser owned by the British and 2 bombers owned by the Germans lost in 15 Sea Zone
British win with 2 fighters and 2 transports remaining. Battle score for attacker is -42
Casualties for Germans: 3 bombers and 4 fighters
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Italy
Germans attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 armour, 1 factory and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Italy, round 2 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Italy, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Germans lost in Italy
Germans win, taking Italy from British with 2 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Bulgaria Romania
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria Romania, round 2 : 2/5 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bulgaria Romania
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Bulgaria Romania, round 3 : 2/4 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
2 fighters owned by the British forced to land in LibyaNon Combat Move - Germans
1 aaGun moved from Karelia S.S.R. to Baltic States
1 aaGun moved from France to GermanyPlace Units - Germans
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs totalProduction/PUs Summary :
Russians : 21 / 25
Germans : 34 / 34
British : 28 / 34
Japanese : 45 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 2 bombers; Remaining resources: 10 PUs;Combat Move - British
4 bombers moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from Russia to 5 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
1 infantry and 2 transports moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
British take France from Germans
2 fighters moved from Libya to RussiaCombat - British
Battle in 5 Sea Zone
British attack with 5 bombers and 1 fighter
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
British roll dice for 5 bombers and 1 fighter in 5 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 5 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the British and 1 battleship owned by the Germans lost in 5 Sea Zone
2 transports owned by the Germans lost in 5 Sea Zone
British win with 5 bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Casualties for British: 1 fighterNon Combat Move - British
5 bombers moved from 5 Sea Zone to Russia
1 aaGun, 1 artillery and 5 infantry moved from Caucasus to RussiaPlace Units - British
2 bombers placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 44 PUs totalProduction/PUs Summary :
Russians : 21 / 25
Germans : 28 / 34
British : 34 / 44
Japanese : 45 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Trans-Jordan to Libya
Japanese take Egypt from British
Germans take Libya from British
1 armour, 2 artilleries and 3 infantry moved from Burma to 36 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 armour moved from 34 Sea Zone to Italian East Africa
2 infantry moved from 34 Sea Zone to Persia
2 artilleries moved from 34 Sea Zone to Persia
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
3 infantry moved from Persia to Kazakh S.S.R.
3 artilleries moved from Persia to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Archangel
1 artillery moved from Evenki National Okrug to Archangel
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Novosibirsk to Vologda
2 armour and 2 infantry moved from Evenki National Okrug to Vologda
3 armour moved from Yakut S.S.R. to Vologda
2 armour moved from Manchuria to Yakut S.S.R.
1 bomber moved from Manchuria to Vologda
3 armour moved from India to Kazakh S.S.R.
1 infantry moved from India to Persia
3 fighters moved from 34 Sea Zone to Kazakh S.S.R.
1 fighter moved from 34 Sea Zone to Kazakh S.S.R.
2 fighters moved from Karelia S.S.R. to Archangel
1 bomber moved from India to 14 Sea ZoneCombat - Japanese
Battle in 14 Sea Zone
Japanese attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 14 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Archangel
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 5 armour, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 5 armour, 1 bomber and 3 infantry in Vologda, round 2 : 4/9 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 5 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 armour, 3 artilleries, 4 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 3 armour, 3 artilleries, 4 fighters and 3 infantry in Kazakh S.S.R., round 2 : 8/13 hits
Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour, 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Japanese
2 fighters moved from Archangel to Germany
4 fighters moved from Kazakh S.S.R. to Persia
1 bomber moved from 14 Sea Zone to Gibraltar
1 bomber moved from Vologda to Yakut S.S.R.Place Units - Japanese
3 armour placed in Manchuria
3 armour placed in India
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs totalProduction/PUs Summary :
Russians : 12 / 25
Germans : 29 / 34
British : 30 / 44
Japanese : 57 / 58
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 5 infantry moved from Norway to Finland
Americans take Finland from Germans
3 artilleries and 3 infantry moved from Eastern Canada to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Finland
3 artilleries moved from 3 Sea Zone to Finland
4 transports moved from 3 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
3 artilleries and 6 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from United Kingdom to Gibraltar
1 battleship moved from 3 Sea Zone to 8 Sea Zone
1 carrier moved from 3 Sea Zone to 8 Sea Zone
2 fighters moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
2 infantry moved from Russia to Caucasus
1 fighter moved from Russia to CaucasusCombat - Americans
Battle in Caucasus
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 factory and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
Americans win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits
Germans roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Gibraltar, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Gibraltar, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Gibraltar, round 5 : 1/1 hits
Germans roll dice for 1 bomber in Gibraltar, round 5 : 0/1 hits
1 bomber owned by the Japanese lost in Gibraltar
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Americans
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Caucasus to RussiaPlace Units - Americans
2 transports placed in 11 Sea Zone
2 artilleries and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalProduction/PUs Summary :
Russians : 16 / 25
Germans : 28 / 34
British : 30 / 44
Japanese : 53 / 58
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 0 damage on 1 factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from Ukraine S.S.R. to Poland
Russians take Poland from Germans
1 armour moved from Poland to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 submarine moved from 3 Sea Zone to 8 Sea Zone
2 fighters moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 artillery and 2 fighters in Belorussia, round 3 : 3/4 hits
Germans roll dice for 1 armour in Belorussia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Belorussia to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalProduction/PUs Summary :
Russians : 22 / 22
Germans : 22 / 34
British : 30 / 44
Japanese : 53 / 58
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to France
1 artillery moved from Italy to France
1 infantry moved from Germany to France
1 armour moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 infantry moved from Baltic States to Belorussia
1 artillery moved from Baltic States to Belorussia
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 artillery moved from Bulgaria Romania to GermanyCombat - Germans
Battle in France
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits
British roll dice for 1 infantry in France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in France
Germans win, taking France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 aaGun moved from Baltic States to Germany
2 armour moved from Italy to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs totalProduction/PUs Summary :
Russians : 14 / 22
Germans : 36 / 36
British : 24 / 44
Japanese : 53 / 58
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - British
2 bombers moved from United Kingdom to Germany
1 bomber moved from Russia to Germany
4 bombers moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 artillery moved from Russia to Vologda
5 infantry moved from Russia to VologdaCombat - British
Battle in Vologda
British attack with 1 artillery, 4 bombers, 2 fighters and 5 infantry
Japanese defend with 5 armour and 2 infantry
British roll dice for 1 artillery, 4 bombers, 2 fighters and 5 infantry in Vologda, round 2 : 8/12 hits
Japanese roll dice for 5 armour and 2 infantry in Vologda, round 2 : 4/7 hits
4 infantry owned by the British, 5 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Vologda
British win, taking Vologda from Japanese with 1 artillery, 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 5 armour and 2 infantry
Casualties for British: 4 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 4,2,3 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.Non Combat Move - British
2 bombers moved from Germany to United Kingdom
1 bomber moved from Germany to Finland
4 bombers moved from Vologda to Russia
2 fighters moved from Vologda to RussiaPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
4 transports placed in 8 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 26 PUs totalProduction/PUs Summary :
Russians : 16 / 22
Germans : 36 / 36
British : 24 / 26
Japanese : 51 / 58
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Libya to Morocco
Germans take Algeria from British
Germans take Morocco from British
1 armour moved from Italian East Africa to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 infantry moved from Italian East Africa to 34 Sea Zone
3 infantry moved from Persia to Caucasus
2 artilleries moved from Persia to Caucasus
3 armour moved from Kazakh S.S.R. to Caucasus
3 artilleries moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Yakut S.S.R. to Vologda
3 armour moved from Manchuria to Sinkiang
1 bomber moved from Japan to Vologda
1 bomber moved from Yakut S.S.R. to Vologda
4 fighters moved from Persia to Caucasus
3 armour moved from India to Caucasus
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
2 fighters moved from Germany to Karelia S.S.R.Combat - Japanese
Battle in Vologda
Japanese attack with 2 armour and 2 bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour and 2 bombers in Vologda, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the British lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Japanese win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 6 armour, 5 artilleries, 4 fighters and 3 infantry
Russians defend with 1 factory; Americans defend with 2 infantry
Japanese roll dice for 6 armour, 5 artilleries, 4 fighters and 3 infantry in Caucasus, round 2 : 10/18 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caucasus
Japanese win, taking Caucasus from Russians with 6 armour, 5 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 bombers moved from Vologda to Evenki National Okrug
2 fighters moved from Caucasus to Evenki National Okrug
2 fighters moved from Caucasus to Evenki National Okrug
2 fighters moved from Karelia S.S.R. to GermanyPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalProduction/PUs Summary :
Russians : 8 / 22
Germans : 38 / 36
British : 19 / 26
Japanese : 62 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 5 artilleries and 8 infantry moved from Finland to Karelia S.S.R.
6 infantry moved from Eastern Canada to 10 Sea Zone
3 artilleries moved from Eastern Canada to 10 Sea Zone
3 artilleries, 6 infantry and 5 transports moved from 10 Sea Zone to 3 Sea Zone
6 infantry moved from 3 Sea Zone to Finland
3 artilleries moved from 3 Sea Zone to Finland
3 transports moved from 3 Sea Zone to 10 Sea Zone
2 transports moved from 11 Sea Zone to 10 Sea Zone
7 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
1 bomber moved from United Kingdom to Germany
1 fighter moved from Russia to Karelia S.S.R.
2 fighters moved from 3 Sea Zone to Karelia S.S.R.Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Karelia S.S.R.
Americans attack with 1 armour, 5 artilleries, 3 fighters and 8 infantry
Japanese defend with 1 artillery, 1 factory and 2 infantry
Americans roll dice for 1 armour, 5 artilleries, 3 fighters and 8 infantry in Karelia S.S.R., round 2 : 8/17 hits
Japanese roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Japanese with 1 armour, 5 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Karelia S.S.R. to RussiaPlace Units - Americans
3 armour, 2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalProduction/PUs Summary :
Russians : 10 / 22
Germans : 38 / 36
British : 19 / 26
Japanese : 60 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
20 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
4 armour moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 4 armour, 2 fighters and 20 infantry
Japanese defend with 6 armour, 5 artilleries, 1 factory and 2 infantry
Russians roll dice for 4 armour, 2 fighters and 20 infantry in Caucasus, round 2 : 5/26 hits
Japanese roll dice for 6 armour, 5 artilleries and 2 infantry in Caucasus, round 2 : 4/13 hits
4 infantry owned by the Russians, 2 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Caucasus
Russians roll dice for 4 armour, 2 fighters and 16 infantry in Caucasus, round 3 : 7/22 hits
Japanese roll dice for 6 armour and 2 artilleries in Caucasus, round 3 : 5/8 hits
5 infantry owned by the Russians, 5 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Caucasus
Russians roll dice for 4 armour, 2 fighters and 11 infantry in Caucasus, round 4 : 3/17 hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 4 armour, 2 fighters and 11 infantry remaining. Battle score for attacker is 35
Casualties for Japanese: 6 armour, 5 artilleries and 2 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to RussiaPlace Units - Russians
4 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 38 / 36
British : 19 / 26
Japanese : 56 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Bulgaria Romania to Germany
1 artillery and 1 infantry moved from France to Germany
1 infantry moved from Italy to Germany
1 infantry moved from Poland to Germany
1 artillery moved from Belorussia to Baltic States
1 armour moved from West Russia to Baltic StatesNon Combat Move - Germans
Place Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 38 / 38
British : 19 / 26
Japanese : 56 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 bombers moved from United Kingdom to Germany
1 bomber moved from Finland to Italy
4 bombers moved from Russia to Germany
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
British take France from Germans
2 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to FranceCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/6 hits
Bombing raid in Germany rolls: 4,3,2,5,5,3 and causes: 20 damage to unit: factory
Bombing raid in Germany causes 20 damage total.
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.Non Combat Move - British
6 bombers moved from Germany to Karelia S.S.R.
1 bomber moved from Italy to Karelia S.S.R.Place Units - British
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 30 / 38
British : 27 / 27
Japanese : 56 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour and 2 bombers; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Union of South Africa to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from British
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Morocco to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Italy
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 15 Sea Zone to 13 Sea Zone
3 armour moved from India to Kazakh S.S.R.
3 armour moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from Evenki National Okrug to Russia
4 fighters moved from Evenki National Okrug to Germany
3 armour moved from Manchuria to Sinkiang
1 bomber moved from Japan to Sinkiang
1 fighter moved from Japan to SinkiangCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to SinkiangPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 30 / 38
British : 25 / 27
Japanese : 58 / 60
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Karelia S.S.R. to Belorussia
Americans take Belorussia from Germans
1 armour moved from Belorussia to Poland
Americans take Poland from Germans
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
3 fighters moved from Russia to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to West Russia
Americans take West Russia from Germans
6 infantry moved from Finland to Karelia S.S.R.
3 artilleries moved from Finland to Karelia S.S.R.
2 artilleries and 7 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 7 infantry moved from 3 Sea Zone to Finland
5 transports moved from 3 Sea Zone to 1 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Eastern United States to Eastern Canada
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 submarine moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 cruiser moved from 3 Sea Zone to 8 Sea Zone
1 carrier moved from 3 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Baltic States
Americans attack with 3 fighters and 3 infantry
Germans defend with 1 armour and 1 artillery
Americans roll dice for 3 fighters and 3 infantry in Baltic States, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 2/2 hits
1 armour owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters moved from Baltic States to Karelia S.S.R.Place Units - Americans
3 armour, 2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 22 / 38
British : 25 / 27
Japanese : 58 / 60
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Research Technology - Russians
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
1 armour moved from Caucasus to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
7 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Caucasus to Archangel
Russians take Archangel from Japanese
2 armour moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Kazakh S.S.R.
2 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
1 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour, 2 artilleries, 2 fighters and 10 infantry
Japanese defend with 6 armour and 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 10 infantry in Kazakh S.S.R., round 2 : 6/16 hits
Japanese roll dice for 6 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/7 hits
2 infantry owned by the Russians, 5 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 8 infantry in Kazakh S.S.R., round 3 : 7/14 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 2 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 6 armour and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
2 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalProduction/PUs Summary :
Russians : 24 / 24
Germans : 18 / 38
British : 26 / 27
Japanese : 51 / 60
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair 3 damage on 1 factory; Remaining resources: 21 PUs;
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Germany to France
3 artilleries moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
3 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
3 infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic StatesCombat - Germans
Battle in France
Germans attack with 3 artilleries and 5 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 3 artilleries and 5 infantry in France, round 2 : 3/8 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 1/4 hits
2 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 3 artilleries and 4 infantry in France, round 3 : 2/7 hits
British roll dice for 1 armour in France, round 3 : 0/1 hits
1 armour owned by the British lost in France
Germans win, taking France from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Poland
Germans attack with 1 armour and 3 infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 3 infantry in Poland, round 2 : 1/4 hits
Americans roll dice for 1 armour in Poland, round 2 : 0/1 hits
1 armour owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Northwestern Europe
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bulgaria Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 armour and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
Place Units - Germans
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs totalProduction/PUs Summary :
Russians : 22 / 24
Germans : 32 / 32
British : 18 / 27
Japanese : 51 / 60
Americans : 45 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from United Kingdom to 8 Sea Zone
2 artilleries moved from United Kingdom to 8 Sea Zone
2 artilleries moved from 8 Sea Zone to France
6 infantry moved from 8 Sea Zone to France
2 fighters moved from Russia to Karelia S.S.R.
4 bombers moved from Karelia S.S.R. to France
1 bomber moved from Karelia S.S.R. to France
2 bombers moved from Karelia S.S.R. to GermanyCombat - British
Battle in France
British attack with 2 artilleries, 5 bombers and 6 infantry
Germans defend with 3 artilleries and 4 infantry
British roll dice for 2 artilleries, 5 bombers and 6 infantry in France, round 2 : 7/13 hits
Germans roll dice for 3 artilleries and 4 infantry in France, round 2 : 3/7 hits
3 infantry owned by the British, 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries, 5 bombers and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 4 infantry
Casualties for British: 3 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,1 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - British
2 bombers moved from Germany to United Kingdom
5 bombers moved from France to United KingdomPlace Units - British
3 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs totalProduction/PUs Summary :
Russians : 22 / 24
Germans : 26 / 32
British : 24 / 24
Japanese : 51 / 60
Americans : 45 / 49