14L G40 souL(Allies +15) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 5 mech_infantrys moved from Kiangsu to Kwangsi
                2 armour and 6 mech_infantrys moved from Shantung to Hunan
                1 armour moved from Szechwan to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 submarine, 5 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    ANZAC defend with 2 transports
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Yunnan
                    Japanese attack with 1 armour and 1 fighter
                    British defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
                    ANZAC defend with 1 artillery and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode
                2 armour moved from Szechwan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from Shantung to Hunan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 destroyers moved from 43 Sea Zone to 36 Sea Zone
                1 bomber and 1 fighter moved from Philippines to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 bomber moved from Egypt to 99 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 36 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    Units damaged: 2 battleships owned by the Japanese


  • Looking for an OOL. I have 2 hits with my submarines, and a paltry 4 with the rest.

  • '15

    Full defense.  Take hits on the BBs and CVs first, then the sub, the Dsts. finish off the CVs, the Cruisers, then the Tacs, then the Ftrs, and finally the last hits on the BBs.

  • '15

    Of course, if you still have subs, keep one Dst on my side.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 destroyers moved from 43 Sea Zone to 36 Sea Zone
                1 bomber and 1 fighter moved from Philippines to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 bomber moved from Egypt to 99 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 36 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                        Americans roll dice for 3 submarines in 36 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 :  4/16 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 2 :  14/23 hits
                    Units damaged: 2 battleships owned by the Americans
                        3 submarines owned by the Americans, 3 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 36 Sea Zone
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 :  7/8 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 battleships and 2 cruisers in 36 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 3 :  12/23 hits
                        5 fighters owned by the Americans, 2 battleships owned by the Americans, 2 carriers owned by the Japanese, 2 cruisers owned by the Americans, 4 destroyers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 bomber owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is -180
                    Casualties for Japanese: 2 carriers, 4 destroyers and 1 submarine
                    Casualties for Americans: 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                    5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Kwangsi

    Non Combat Move - Americans
                1 transport moved from 48 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 armour moved from Tunisia to Algeria
                5 transports moved from 91 Sea Zone to 92 Sea Zone
                2 carriers, 3 destroyers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to Morocco
                2 aaGuns, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 aaGuns and 1 armour moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
                1 fighter moved from Morocco to Algeria
                1 bomber moved from 99 Sea Zone to Egypt

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Java : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 bomber
        Morocco : 2 aaGuns, 3 armour, 4 artilleries, 4 bombers, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Algeria : 1 flag, 1 armour, 1 artillery, 1 fighter and 1 infantry
        Tunisia : 1 flag
        92 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 5 transports
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 31 / 40
        Japanese : 41 / 41
        Americans : 58 / 84
        Chinese : 5 / 5
        British : 21 / 0
        UK_Pacific : 16 / 16
        Italians : 15 / 15
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 3 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 31 / 40
        Japanese : 38 / 41
        Americans : 58 / 84
        Chinese : 8 / 16
        British : 21 / 0
        UK_Pacific : 16 / 16
        Italians : 15 / 15
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is -180

    Now that’s what I like to see!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 3 mech_infantrys moved from Egypt to Syria

    Combat - British
                Battle in Syria
                    British attack with 2 armour and 3 mech_infantrys
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 armour and 3 mech_infantrys in Syria, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 :  2/4 hits
                        2 mech_infantrys owned by the British lost in Syria
                        British roll dice for 2 armour and 1 mech_infantry in Syria, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery and 3 infantry in Syria, round 3 :  1/4 hits
                        1 mech_infantry owned by the British lost in Syria
                        British roll dice for 2 armour in Syria, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery and 3 infantry in Syria, round 4 :  3/4 hits
                        2 armour owned by the British and 1 infantry owned by the Italians lost in Syria
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -21
                    Casualties for British: 2 armour and 3 mech_infantrys
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from French Indo China to Burma
                3 armour moved from Shan State to India
                6 mech_infantrys moved from Shan State to India

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 mech_infantry
        India : 1 airfield, 4 armour, 1 factory_major, 1 harbour, 4 infantry and 9 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 artilleries, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 31 / 40
        Japanese : 38 / 41
        Americans : 58 / 84
        Chinese : 8 / 16
        British : 21 / 0
        UK_Pacific : 16 / 14
        Italians : 15 / 15
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    Man, I’m done.  As much fun as that Pacific massacre was, there’s no way for Europe to hold.  I’m in another game with now against Variance where he’s about to hit me with a sealion.  I hope things go as well for me as they did for you!

    Good game!


  • Keep those Russians mobile! and stay strong in Egypt. :)

  • '15

    We can do one more, apparently.  We’d have to do it fast to get in the ratings for this year, though.  Wanna give it a shot?  I’ll bid 20 for the Allies.


  • @Shin:

    We can do one more, apparently.  We’d have to do it fast to get in the ratings for this year, though.  Wanna give it a shot?  I’ll bid 20 for the Allies.

    I PMed you without seeing this!  I’ll bid 19.

  • '15

    I’ll bid 18.


  • Sure, I’ll go 17.

  • '15

    I’ll go down to 15.


  • It’s yours at 15.

  • '15

    Excellent.  I’ll take a sub off Egypt, an Inf in Alexandria, and a Tank in Egypt.

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