Flip(allies) vs JEB(axis) SPRING 42

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Japan to 60 Sea Zone
                1 artillery and 1 transport moved from 60 Sea Zone to 58 Sea Zone
                1 infantry moved from Okinawa to 58 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 49 Sea Zone
                1 artillery moved from 49 Sea Zone to Philipine Islands
                1 infantry moved from 49 Sea Zone to Philipine Islands
                1 carrier moved from 60 Sea Zone to 49 Sea Zone
                2 fighters moved from 60 Sea Zone to 49 Sea Zone
                1 destroyer moved from 60 Sea Zone to 49 Sea Zone
                1 destroyer moved from 60 Sea Zone to 50 Sea Zone
                1 battleship moved from 60 Sea Zone to 49 Sea Zone
                1 bomber moved from Buryatia S.S.R. to Russia
                1 bomber moved from French Indochina to Russia
                1 bomber moved from French Indochina to Russia

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,6 and costs: 10 production.
                    Bombing raid costs 10  production in Russia
                Battle in Philipine Islands
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 battleship in Philipine Islands, round 2 :  1/1 hits
                        Americans roll dice for 1 infantry in Philipine Islands, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philipine Islands
                    Japanese win, taking Philipine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 artilleries moved from Persia to Kazakh S.S.R.
                5 infantry moved from Persia to Kazakh S.S.R.
                2 armour moved from Persia to Kazakh S.S.R.
                1 armour moved from India to Kazakh S.S.R.
                1 infantry moved from India to Persia
                1 artillery moved from India to Persia
                3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                2 bombers moved from Russia to Yakut S.S.R.
                1 fighter moved from 60 Sea Zone to Yakut S.S.R.
                1 submarine moved from 60 Sea Zone to 50 Sea Zone
                1 carrier moved from 60 Sea Zone to 50 Sea Zone
                1 fighter moved from 60 Sea Zone to 50 Sea Zone
                1 transport moved from 60 Sea Zone to 51 Sea Zone
                1 infantry moved from Wake Island to 51 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
                1 infantry moved from 60 Sea Zone to Japan
                1 infantry moved from China to Sinkiang

    Place Units - Japanese
                1 bomber and 6 infantry placed in Japan
                1 armour and 2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Persia : 1 flag, 1 artillery and 1 infantry
        India : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
        Soviet Far East : 1 flag
        Philipine Islands : 1 artillery and 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Borneo : 1 infantry
        Yakut S.S.R. : 1 flag, 3 armour, 2 bombers, 2 fighters and 6 infantry
        East Indies : 1 infantry
        Kazakh S.S.R. : 3 armour, 2 artilleries and 5 infantry
        Sinkiang : 1 flag, 4 armour and 1 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 aaGun, 1 bomber, 1 factory and 7 infantry
        Caroline Islands : 1 infantry
        50 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
        49 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        60 Sea Zone : 2 transports

    Production/PUs Summary :

    Russians : 10 / 15
        Germans : 53 / 55
        British : 21 / 23
        Japanese : 44 / 44
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 11 Sea Zone to 13 Sea Zone
                1 fighter moved from 10 Sea Zone to 13 Sea Zone
                2 fighters moved from 2 Sea Zone to 13 Sea Zone
                2 fighters moved from 6 Sea Zone to 13 Sea Zone
                2 infantry moved from Eastern United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                2 infantry moved from 12 Sea Zone to Algeria
                      Americans take Algeria from Germans
                1 fighter moved from 55 Sea Zone to 60 Sea Zone

    Combat - Americans
                Battle in 60 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 60 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 13 Sea Zone
                    Americans attack with 5 fighters and 2 submarines
                    Germans defend with 1 battleship and 1 destroyer
                        Americans roll dice for 2 submarines in 13 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 5 fighters in 13 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 battleship and 1 destroyer in 13 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 battleship owned by the Germans lost in 13 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 battleship and 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 carriers moved from 55 Sea Zone to 57 Sea Zone
                1 destroyer moved from 55 Sea Zone to 57 Sea Zone
                1 battleship moved from 55 Sea Zone to 57 Sea Zone
                3 fighters moved from Western United States to 57 Sea Zone
                1 fighter moved from 60 Sea Zone to 57 Sea Zone
                1 destroyer moved from 55 Sea Zone to 51 Sea Zone
                2 infantry moved from Eastern United States to Eastern Canada
                1 armour moved from Western United States to Eastern Canada
                1 carrier moved from 10 Sea Zone to 12 Sea Zone
                1 carrier moved from 2 Sea Zone to 12 Sea Zone
                1 destroyer moved from 2 Sea Zone to 12 Sea Zone
                1 carrier moved from 2 Sea Zone to 6 Sea Zone
                2 fighters moved from 13 Sea Zone to 6 Sea Zone
                3 fighters moved from 13 Sea Zone to 12 Sea Zone
                1 armour moved from United Kingdom to 2 Sea Zone
                1 armour and 1 transport moved from 2 Sea Zone to 12 Sea Zone
                1 armour moved from 12 Sea Zone to Algeria
                1 transport moved from 2 Sea Zone to 6 Sea Zone
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                1 cruiser moved from 4 Sea Zone to 6 Sea Zone
                2 infantry moved from Archangel to 4 Sea Zone
                2 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to United Kingdom
                1 bomber moved from Russia to Alaska
                1 infantry moved from Western United States to Central United States
                1 submarine moved from 37 Sea Zone to 31 Sea Zone
                1 aaGun moved from Russia to Archangel

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 armour placed in Western United States
                1 fighter placed in Western United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 armour and 5 infantry
        Alaska : 1 bomber
        Archangel : 1 aaGun and 4 infantry
        Western United States : 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry
        United Kingdom : 4 infantry
        Solomon Islands : 1 flag
        Algeria : 1 flag, 1 armour and 2 infantry
        Eastern United States : 1 factory and 3 infantry
        Central United States : 1 infantry
        31 Sea Zone : 1 submarine
        51 Sea Zone : 1 destroyer
        12 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 2 transports
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
        57 Sea Zone : 1 battleship, 3 carriers, 1 destroyer and 4 fighters
        10 Sea Zone : 2 transports
        13 Sea Zone : 1 submarine
        55 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 10 / 15
        Germans : 52 / 55
        British : 21 / 23
        Japanese : 44 / 44
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 9 damage on 9 factories; Remaining resources: 6 PUs;
                Russians buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                6 armour moved from Russia to Belorussia
                2 fighters moved from Russia to Belorussia

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 6 armour and 2 fighters
                    Germans defend with 1 armour, 2 bombers, 2 fighters and 1 infantry
                        Russians roll dice for 6 armour and 2 fighters in Belorussia, round 2 :  6/8 hits
                        Germans roll dice for 1 armour, 2 bombers, 2 fighters and 1 infantry in Belorussia, round 2 :  2/6 hits
                        2 armour owned by the Russians , 1 infantry owned by the Germans , 2 bombers owned by the Germans , 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 42
                    Casualties for Germans: 1 armour, 2 bombers, 2 fighters and 1 infantry
                    Casualties for Russians: 2 armour

    Non Combat Move - Russians
                2 fighters moved from Belorussia to Archangel
                1 armour moved from Russia to Archangel
                26 infantry moved from Russia to Archangel
                2 aaGuns moved from Russia to Archangel

    Place Units - Russians
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 13 PUs total

    Territory Summary for Russians :

    Archangel : 2 aaGuns, 1 armour, 2 fighters and 26 infantry
        Belorussia : 1 flag, 4 armour
        Russia : 1 armour and 1 factory

    Production/PUs Summary :

    Russians : 12 / 13
        Germans : 50 / 55
        British : 21 / 23
        Japanese : 44 / 44
        Americans : 39 / 39

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Caucasus to Russia
                1 artillery moved from Caucasus to Russia
                8 artilleries moved from Caucasus to West Russia
                11 infantry moved from Eastern Europe to Belorussia
                1 artillery moved from Eastern Europe to Belorussia
                1 infantry moved from Karelia S.S.R. to Norway
                      Germans take Norway from British
                5 armour moved from Karelia S.S.R. to Belorussia
                9 infantry moved from Karelia S.S.R. to Belorussia
                10 infantry moved from Caucasus to West Russia
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Western Europe to United Kingdom
                1 armour moved from Caucasus to Russia
                10 armour moved from Caucasus to West Russia
                2 armour moved from Caucasus to Belorussia

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 2,6 and costs: 8 production.
                    Bombing raid costs 8  production in United Kingdom
                Battle in West Russia
                    Germans attack with 10 armour, 8 artilleries and 10 infantry
                    British defend with 3 infantry
                        Germans roll dice for 10 armour, 8 artilleries and 10 infantry in West Russia, round 2 :  13/28 hits
                        British roll dice for 3 infantry in West Russia, round 2 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from British with 10 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Russia
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 armour and 1 factory
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Russia, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Russia, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 13PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Belorussia
                    Germans attack with 7 armour, 1 artillery and 20 infantry
                    Russians defend with 4 armour
                        Germans roll dice for 7 armour, 1 artillery and 20 infantry in Belorussia, round 2 :  5/28 hits
                        Russians roll dice for 4 armour in Belorussia, round 2 :  0/4 hits
                        4 armour owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 7 armour, 1 artillery and 20 infantry remaining. Battle score for attacker is 20
                    Casualties for Russians: 4 armour

    Non Combat Move - Germans
                1 infantry moved from Balkans to Eastern Europe
                1 artillery moved from Balkans to Ukraine S.S.R.
                1 infantry moved from Balkans to Southern Europe
                1 infantry moved from Germany to Southern Europe
                1 infantry moved from Western Europe to Southern Europe
                1 aaGun moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Western Europe to Germany
                1 bomber moved from United Kingdom to Western Europe
                1 bomber moved from United Kingdom to Germany
                1 artillery moved from Trans-Jordan to Anglo Egypt
                1 armour moved from Persia to Anglo Egypt
                2 infantry moved from Caucasus to Persia

    Place Units - Germans
                2 armour, 1 bomber and 7 infantry placed in Germany
                4 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 65 PUs; end with 78 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 13 infantry
        Union of South Africa : 1 flag
        Kenya : 1 flag
        Persia : 2 infantry
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        Southern Europe : 1 factory and 7 infantry
        Italian East Africa : 1 flag
        Eastern Europe : 1 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Norway : 1 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 1 flag
        Western Europe : 1 aaGun, 1 bomber, 1 fighter and 11 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 factory
        Ukraine S.S.R. : 1 aaGun and 1 artillery
        West Russia : 10 armour, 8 artilleries and 9 infantry
        Belorussia : 7 armour, 1 artillery and 20 infantry
        Russia : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
        Anglo Egypt : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Russians : 2 / 0
        Germans : 65 / 78
        British : 16 / 23
        Japanese : 44 / 44
        Americans : 39 / 39


  • Well Jeb,I think I shall surrender now
    Sure made a mess of that game,well played my friend.
    I’m game anytime(another lesson never hurts lol)

  • '16

    Thanks for the game. Sure let’s play again.
    Why don’t we switch sides this times? I have little experience playing with the allies, could be interesting.
    I can set up a game later today when I get home.

    Cheers


  • Sounds good
    Throw me a pm.when your ready

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