14L G40 wheatbeer (Axis) vs souL (Allies +12)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Anhwe to Yunnan
                      Japanese take Yunnan from Chinese
                2 infantry moved from Shan State to Burma
                1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Shan State to Yunnan
                6 artilleries and 5 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Anhwe to Kweichow
                1 submarine moved from 37 Sea Zone to 34 Sea Zone
                3 fighters moved from Philippines to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                2 bombers moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 tactical_bombers moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Shan State to Burma

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
                3 fighters moved from 34 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to Philippines
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
                3 mech_infantrys moved from Manchuria to Anhwe
                1 aaGun moved from Kwangsi to Yunnan
                1 fighter and 2 tactical_bombers moved from Burma to Hunan
                2 bombers moved from Burma to Hunan
                1 fighter and 3 tactical_bombers moved from Kweichow to Hunan
                1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Shan State to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Jehol to 19 Sea Zone
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 submarine placed in 19 Sea Zone
                2 fighters and 3 infantry placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                Japanese undo move 4.
                Japanese undo move 3.
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 45 / 63
        Russians : 31 / 31
        Japanese : 56 / 61
        Americans : 53 / 73
        Chinese : 8 / 11
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 22 Sea Zone to 34 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  5/9 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Marshall Islands
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns, 3 infantry and 3 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 3 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
                1 bomber moved from Western United States to Caroline Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
        Marianas : 1 flag, 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 fighter and 1 tactical_bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
        32 Sea Zone : 1 transport
        34 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery
        New Brunswick Nova Scotia : 2 aaGuns, 3 infantry and 3 mech_infantrys
        United Kingdom : 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 3 transports
        Brazil : 1 flag, 3 infantry
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 31 / 31
        Japanese : 56 / 61
        Americans : 58 / 78
        Chinese : 8 / 11
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 artillery and 11 infantry moved from Szechwan to Shensi
                3 infantry moved from Kansu to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi
                Chinese undo move 1.
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 14 infantry
        Kweichow : 3 infantry
        Hopei : 3 infantry

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 31 / 31
        Japanese : 55 / 61
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Caucasus to Trans-Jordan
                3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 bomber, 3 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber and 3 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                2 destroyers, 1 submarine and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - British
                1 airfield placed in Anglo Egyptian Sudan
                3 infantry placed in Union of South Africa
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Caroline Islands : 1 fighter
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 airfield, 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag
        110 Sea Zone : 2 destroyers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 31 / 31
        Japanese : 54 / 61
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from British
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Western Germany
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Egypt
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 29 / 31
        Japanese : 54 / 61
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 23 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                6 infantry moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                4 submarines moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield, 1 harbour, 7 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 4 submarines
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 29 / 31
        Japanese : 54 / 61
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 23 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 fighter and 1 infantry
        Morocco : 3 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 63
        Russians : 29 / 31
        Japanese : 54 / 61
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 23 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour moved from Belarus to Tambov
                6 mech_infantrys moved from Belarus to Tambov
                1 tactical_bomber moved from Novgorod to Tambov
                2 bombers moved from Western Germany to Tambov
                1 artillery moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Germany to Western Ukraine
                2 fighters moved from Southern Italy to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 fighter moved from 95 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 10 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 13 infantry
                        Germans roll dice for 10 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber in Tambov, round 2 :  6/19 hits
                        Russians roll dice for 13 infantry in Tambov, round 2 :  3/13 hits
                        6 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
                    10 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Bryansk
                    Russians win with 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 3 infantry and 2 tactical_bombers
                    British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  0/7 hits
                        Americans roll dice for 5 infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        3 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 2 tactical_bombers in Normandy Bordeaux, round 3 :  2/4 hits
                        Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        2 infantry owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 3 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 :  0/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Western Ukraine, round 4 :  2/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 4 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Ukraine to Bryansk
                1 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Belarus to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                2 bombers moved from Tambov to Bryansk
                1 mech_infantry moved from Eastern Poland to Smolensk
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 4 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from France to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 infantry moved from Romania to Bessarabia
                5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 23 / 31
        Japanese : 54 / 61
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 23 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Wasn’t sure if you had a nationality preference in Normandy. You can swap the American for a Brit if desired.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Archangel to Smolensk
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Caucasus to Rostov
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                7 infantry moved from Vologda to Russia
                3 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Volgograd to Russia
                7 infantry moved from Tambov to Russia
                1 submarine moved from 124 Sea Zone to 110 Sea Zone
                1 fighter moved from Rostov to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 6 infantry
        Timguska : 2 infantry
        Rostov : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 6 artilleries, 1 factory_major, 2 fighters, 65 infantry, 6 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 infantry
        Vologda : 3 infantry
        Volgograd : 1 factory_minor
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 25 / 25
        Japanese : 54 / 61
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 23 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kweichow
                1 bomber moved from Hunan to Kweichow
                1 fighter moved from 19 Sea Zone to Kweichow
                2 tactical_bombers moved from Hunan to Burma
                1 tactical_bomber moved from Hunan to Burma
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                4 fighters moved from Philippines to 34 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Kweichow

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  2/3 hits
                        3 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                4 fighters moved from 34 Sea Zone to Philippines
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to Shan State
                1 infantry moved from Hunan to Yunnan
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from Java to Philippines
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from Hopei to French Indo China
                1 bomber moved from Kweichow to French Indo China
                2 fighters and 2 tactical_bombers moved from Hopei to Hunan
                1 fighter moved from Kweichow to Hunan
                1 fighter and 2 tactical_bombers moved from Kweichow to Hunan
                1 mech_infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Java to 36 Sea Zone
                3 tactical_bombers moved from Burma to French Indo China
                1 mech_infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Shan State
                2 artilleries and 1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 fighter moved from Japan to Manchuria
                2 fighters moved from Japan to Philippines
                1 armour moved from Yunnan to Shan State

    Place Units - Japanese
                1 harbour placed in French Indo China
                1 artillery and 2 infantry placed in Manchuria
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,3,4,2,2,2
                Japanese collect 54 PUs (4 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 25 / 25
        Japanese : 58 / 60
        Americans : 58 / 78
        Chinese : 6 / 11
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 23 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Wake Island to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to Paulau Island
                3 bombers moved from Caroline Islands to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island


  • looking for a scramble order in sz35

  • '17

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Wake Island to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to Paulau Island
                3 bombers moved from Caroline Islands to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Paulau Island
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Paulau Island, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 bombers moved from 35 Sea Zone to Caroline Islands
                1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Paulau Island to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 103 Sea Zone
                1 aaGun, 3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 103 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 armour, 1 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 bombers, 3 fighters, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Paulau Island : 1 flag, 1 infantry and 1 mech_infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag
        Guam : 1 airfield, 1 fighter and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 destroyer and 1 transport
        26 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 aaGun and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Brazil : 1 flag, 3 infantry
        103 Sea Zone : 1 aaGun, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 25 / 25
        Japanese : 58 / 60
        Americans : 61 / 82
        Chinese : 6 / 11
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 23 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 13 infantry
        Kweichow : 1 infantry
        Hopei : 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 25 / 25
        Japanese : 56 / 60
        Americans : 61 / 82
        Chinese : 8 / 10
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 23 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from Northwest Persia to Iraq
                1 bomber moved from Anglo Egyptian Sudan to Iraq
                1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Trans-Jordan
                Battle in Iraq
                    British attack with 1 bomber and 3 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 bomber and 3 infantry in Iraq, round 2 :  1/4 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
                    British win, taking Trans-Jordan from Italians, taking Iraq from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Iraq to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Union of South Africa
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Caroline Islands : 1 fighter
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Anglo Egyptian Sudan : 1 airfield, 2 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Normandy Bordeaux : 1 artillery, 6 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 infantry
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 2 destroyers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 25 / 25
        Japanese : 55 / 60
        Americans : 61 / 82
        Chinese : 8 / 10
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 20 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from Egypt to Trans-Jordan
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Western Germany to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 4 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 :  3/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                4 fighters moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Northern Italy to France
                2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern France to France
                2 mech_infantrys moved from Romania to Northern Italy
                2 mech_infantrys moved from Western Germany to France

    Place Units - Italians
                3 infantry placed in Egypt
                2 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 23 / 25
        Japanese : 55 / 60
        Americans : 55 / 82
        Chinese : 8 / 10
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 25 / 37
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Celebes
                Battle in Java

    Non Combat Move - ANZAC
                4 submarines moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to Caroline Islands
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters and 1 tactical_bomber
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 4 submarines
        62 Sea Zone : 1 submarine
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 23 / 25
        Japanese : 48 / 60
        Americans : 55 / 82
        Chinese : 8 / 10
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 25 / 37
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 fighter and 1 infantry
        Morocco : 3 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 23 / 25
        Japanese : 48 / 60
        Americans : 55 / 82
        Chinese : 8 / 10
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 25 / 37
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 27
  • 31
  • 59
  • 75
  • 41
  • 150
  • 223
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.9k

Users

40.6k

Topics

1.8m

Posts