13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Algeria to Morocco
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to Shan State
                1 bomber, 1 fighter and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Caucasus to Ukraine
                      Russians take Ukraine from Germans
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 bomber and 1 fighter moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 mech_infantry moved from India to Burma
                1 armour and 1 infantry moved from Caucasus to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 3 aaGuns, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Holland Belgium : 1 flag, 1 artillery
        Tobruk : 1 flag, 2 artilleries and 1 infantry
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Ukraine : 1 mech_infantry
        Volgograd : 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 carrier and 2 fighters
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 1 carrier, 6 destroyers, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 28 / 32
        Japanese : 60 / 61
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 40 / 45
        UK_Pacific : 7 / 6
        Italians : 11 / 22
        ANZAC : 17 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Western Germany to United Kingdom
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland


  • Time to go for broke, not going to get anywhere in Europe without a little luck. Intercept in London?

  • TripleA

    yes please intercept with 3 fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Western Germany to United Kingdom
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    1 bomber owned by the Italians lost in United Kingdom
                    1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the attackers have all died
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 3 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Libya from British with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to France
                1 fighter moved from Holland Belgium to Western Germany
                1 infantry moved from Northern Italy to France
                1 artillery and 2 infantry moved from Archangel to Novgorod

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 26 / 32
        Japanese : 60 / 61
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 34 / 45
        UK_Pacific : 7 / 6
        Italians : 16 / 16
        ANZAC : 17 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @bmnielsen:

    Time to go for broke, not going to get anywhere in Europe without a little luck. Intercept in London?

    it turned out to be the most interesting outcome. the escorts kept the airbase operational, but your bomber hitting 1 fighter in the dogfight gives you the slight edge in a very dicey sz110 attack,


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 fighter and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 artillery moved from Karelia to Finland
                      Germans take Finland from Russians
                2 bombers moved from Eastern Poland to 110 Sea Zone
                2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 110 Sea Zone


  • @allweneedislove:

    @bmnielsen:

    Time to go for broke, not going to get anywhere in Europe without a little luck. Intercept in London?

    it turned out to be the most interesting outcome. the escorts kept the airbase operational, but your bomber hitting 1 fighter in the dogfight gives you the slight edge in a very dicey sz110 attack,

    Yeah, this will be fun. I’m hoping my sacrifice of 6 virgin d6’s last night have appeased the dice gods :P

    Scramble orders and OOL please.

  • TripleA

    max scramble

    ool of
    tip carriers x 2, destroyers x 5

    then ask


  • Map attached after round 1, I got 5 hits and you got 4.

    Round 2 I got 5 hits again. You have 3 destroyers, 2 tipped carriers, 1 cruiser, 5 fighters. I have sub, destroyer, cruiser, tipped battleship, 4 fighters and 4 bombers.

    G7_combat_rnd1.tsvg

  • TripleA

    3 destroyers and 2 carriers


  • Round 3 I got 4 hits, map attached.

    You have a cruiser and 5 fighters, I have a tipped battleship, fighter, and 4 bombers.

    G7_combat_rnd3.tsvg

  • TripleA

    cruiser, us figs, then uk figs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 fighter and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 artillery moved from Karelia to Finland
                      Germans take Finland from Russians
                2 bombers moved from Eastern Poland to 110 Sea Zone
                2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
                    British defend with 1 carrier, 6 destroyers, 3 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser and 2 fighters
                    Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 3 bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
                    Casualties for British: 1 carrier, 6 destroyers, 3 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 1 cruiser and 2 fighters

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Holland Belgium
                2 bombers moved from 110 Sea Zone to Western Germany
                2 aaGuns moved from Western Germany to Holland Belgium
                11 artilleries moved from Germany to Poland
                6 artilleries moved from Baltic States to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 armour and 9 mech_infantrys moved from Archangel to Belarus
                1 mech_infantry moved from Nenetsia to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                3 aaGuns, 10 armour, 8 artilleries and 21 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 bombers and 1 fighter placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • That was nerve-wracking… can’t get an above-average attack roll, but at least the defenders were less effective this time :)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Vologda to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Vologda to Kansu
                      Chinese take Kansu from Japanese
                2 mech_infantrys moved from Vologda to Tsinghai
                1 tactical_bomber moved from Russia to Tsinghai
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                10 infantry moved from Vologda to Russia
                1 armour and 4 mech_infantrys moved from Bryansk to Samara
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Tsinghai to Samara
                1 aaGun, 12 artilleries, 23 infantry and 4 mech_infantrys moved from Bryansk to Russia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Kansu : 1 armour
        Tsinghai : 1 mech_infantry
        Timguska : 1 mech_infantry
        Bryansk : 3 infantry
        Rostov : 3 infantry
        Nenetsia : 1 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 14 artilleries, 1 factory_major, 1 fighter, 54 infantry and 4 mech_infantrys
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 1 armour and 2 mech_infantrys
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 1 armour, 4 mech_infantrys and 1 tactical_bomber
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 28 / 28
        Japanese : 57 / 61
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 34 / 45
        UK_Pacific : 7 / 6
        Italians : 13 / 16
        ANZAC : 17 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Yenisey to Buryatia
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Sikang to Tsinghai
                2 bombers moved from French Indo China to Tsinghai
                1 infantry moved from French Indo China to Shan State
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                3 fighters and 5 tactical_bombers moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Tsinghai to Szechwan
                1 aaGun, 3 artilleries and 4 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Shan State to Szechwan
                1 fighter and 3 tactical_bombers moved from Shan State to Yunnan
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to Yunnan
                2 fighters moved from Japan to 35 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Szechwan to Yunnan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                Japanese collect 61 PUs (2 lost to blockades); end with 62 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese and Americans reach a stalemate
                    . Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 6 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 fighter
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 4 destroyers, 3 submarines and 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 10 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 1 artillery and 1 infantry
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 28
        Japanese : 63 / 62
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 34 / 45
        UK_Pacific : 7 / 6
        Italians : 13 / 16
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 28
        Japanese : 63 / 62
        Americans : 52 / 73
        Chinese : 2 / 4
        British : 34 / 45
        UK_Pacific : 7 / 6
        Italians : 13 / 16
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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