I thought India was toast there! I was planning on killing some troops during its fall. How about that.
13L G40 bmnielsen vs. PGMatt (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Gold Coast to French West AfricaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French West Africa : 1 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 23 / 30
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 0 / 18
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 27 / 37
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
2 fighters moved from Belarus to Russia
3 bombers moved from Western Germany to Russia
1 submarine moved from 121 Sea Zone to 106 Sea Zone -
Intercept in Russia?
-
Intercept in Russia?
No thanks, and if your splitting your bombers up on factory and air field, please specify which AA dice is for which plane, or just roll it here on the board and edit the result.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
2 fighters moved from Belarus to Russia
3 bombers moved from Western Germany to Russia
1 submarine moved from 121 Sea Zone to 106 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Archangel to Bryansk
1 infantry moved from Belarus to Smolensk
3 aaGuns, 5 armour, 3 artilleries, 21 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
2 bombers moved from Southern France to Western Germany
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from Russia to 115 Sea ZoneCombat - Russians
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Buryatia, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 tactical_bomber moved from 115 Sea Zone to Vyborg
2 aaGuns and 10 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 10 infantry
Buryatia : 3 infantry
Trans-Jordan : 2 armour, 1 infantry and 5 mech_infantrys
Vyborg : 1 tactical_bomber
Russia : 4 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 2 fighters, 54 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 66
Russians : 18 / 21
Japanese : 67 / 73
Americans : 52 / 72
Chinese : 0 / 18
British : 27 / 27
UK_Pacific : 6 / 6
Italians : 27 / 37
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries and 3 infantry moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 bomber and 2 destroyers moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 5 artilleries and 7 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 bombers and 2 destroyers
Americans defend with 4 submarines
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer
Casualties for Americans: 4 submarines
Battle in Buryatia
Japanese attack with 7 infantry
Russians defend with 3 infantry
Japanese win, taking Buryatia from Russians with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Yunnan
2 fighters moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Japan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
2 bombers moved from 33 Sea Zone to Philippines
1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 artilleries placed in French Indo China
1 artillery, 1 fighter and 2 infantry placed in Japan
2 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 bombers moved from Eastern United States to 106 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - Americans
Battle in Normandy Bordeaux
Battle in Morocco
Battle in 106 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 106 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Morocco from Italians, taking 106 Sea Zone from Germans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 bombers moved from 106 Sea Zone to United Kingdom
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Western United States
3 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
10 Sea Zone : 3 destroyers and 1 transport
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 1 bomber
United Kingdom : 2 bombers and 1 fighter
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
106 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 fighter and 1 transport
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 66
Russians : 13 / 21
Japanese : 73 / 78
Americans : 55 / 75
Chinese : 0 / 18
British : 28 / 27
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Burma
British attack with 1 armour, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 artilleries and 6 infantry
British roll dice for 1 armour, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/19 hits
Japanese roll dice for 5 artilleries and 6 infantry in Burma, round 2 : 4/11 hits
4 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
British roll dice for 1 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 5/15 hits
Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 5/8 hits
5 infantry owned by the British , 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
5 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the British retreated to India
Japanese win with 3 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for British: 9 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters and 1 tactical_bomber moved from India to Persia
2 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 destroyer and 1 transport placed in 110 Sea Zone
British undo move 2.
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Belgian Congo : 3 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 6 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 2 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 transport
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer and 2 transports
Persia : 1 flag, 2 fighters and 1 tactical_bomber
110 Sea Zone : 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 51 / 66
Russians : 13 / 21
Japanese : 73 / 78
Americans : 55 / 75
Chinese : 0 / 18
British : 29 / 28
UK_Pacific : 5 / 5
Italians : 22 / 37
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Algeria to Morocco
1 armour moved from Bryansk to Volgograd
Italians take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 bomber
Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Casualties for Americans: 1 artillery and 1 bomber
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 carrier and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to AlexandriaPlace Units - Italians
2 fighters placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 4 fighters
62 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 66
Russians : 9 / 21
Japanese : 73 / 78
Americans : 54 / 75
Chinese : 0 / 18
British : 29 / 28
UK_Pacific : 5 / 5
Italians : 27 / 42
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Central Africa : 1 infantryProduction/PUs Summary :
Germans : 51 / 66
Russians : 9 / 21
Japanese : 73 / 78
Americans : 54 / 75
Chinese : 0 / 18
British : 29 / 28
UK_Pacific : 5 / 5
Italians : 27 / 42
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 bombers and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Bryansk to Vyborg
1 bomber moved from Western Germany to Russia
2 bombers and 1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians -
Intercept in Russia?
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 bombers and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Bryansk to Vyborg
1 bomber moved from Western Germany to Russia
2 bombers and 1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 4 mech_infantrys
British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 infantry
Battle in Vyborg
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 tactical_bomber
Germans win, taking Vyborg from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6,7 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Egypt to Alexandria
2 armour moved from Urals to Kazakhstan
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Vologda to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 armour moved from Rostov to Volgograd
1 infantry moved from Bryansk to SmolenskPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 10 PUs;
Russians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Timguska, round 2 : 3/10 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yenisey to TimguskaPlace Units - Russians
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 9 infantry
Trans-Jordan : 2 armour, 1 infantry and 5 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 3 fighters, 54 infantry and 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 71
Russians : 9 / 12
Japanese : 72 / 78
Americans : 52 / 75
Chinese : 0 / 18
British : 29 / 28
UK_Pacific : 5 / 5
Italians : 27 / 42
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 carriers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
3 artilleries moved from Burma to India
2 bombers moved from French Indo China to India
6 fighters and 4 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from French Indo China to India
1 bomber moved from Philippines to 39 Sea Zone
1 bomber moved from Philippines to India
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 2 submarines and 2 transports
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 5 artilleries, 3 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 7 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 artilleries, 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 fighter
Casualties for British: 2 aaGuns, 1 armour, 7 infantry and 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from India to French Indo China
1 bomber moved from India to Burma
1 bomber moved from 39 Sea Zone to Shan State
5 fighters and 4 tactical_bombers moved from India to Shan State
1 tactical_bomber moved from India to Burma
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kazakhstan to Tsinghai
5 infantry moved from Buryatia to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
6 artilleries and 8 infantry moved from French Indo China to 36 Sea Zone
6 artilleries, 8 infantry and 7 transports moved from 36 Sea Zone to 35 Sea Zone
7 artilleries and 9 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Novosibirsk to TsinghaiPlace Units - Japanese
2 carriers placed in 36 Sea Zone
1 submarine placed in 36 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
I slept on this one, and I can’t see any way for the Allies to prevent an Axis victory. I’m going to concede this one early.
I’ll have to go back through the history and see what went so wrong in this one, you beat me on every single front all at the same time, congrats.
Since I started playing again this year and had a bunch of steep learning curve games, I think this might be the fastest I have been wupped.
-
Thanks! In my opinion the two key things were allowing Italy to take Egypt I1 and the ill-fated American attack on SZ6 A1, those really set you back on both sides of the map early.





