13L G40 Mryogen (Axis) vs Andul (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        Syria : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 20
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Wow, I am getting my games mixed.  I just played the Anzacs and French again.  Use this file, as this was the original.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 13 infantry moved from Poland to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                4 artilleries moved from Germany to Poland
                2 infantry moved from Norway to Finland
                3 artilleries moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 96 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
                5 armour and 1 mech_infantry moved from France to Germany
                1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    French defend with 1 cruiser
                        Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 1 :  2/3 hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the French and 1 bomber owned by the Germans lost in 96 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 cruiser
                Battle in 112 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 3 fighters and 3 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries, 3 fighters and 3 tactical_bombers in Normandy Bordeaux, round 1 :  5/9 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 bomber moved from 96 Sea Zone to Western Germany
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                3 aaGuns moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 armour and 1 mech_infantry
        Slovakia Hungary : 2 artilleries and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 4 tactical_bombers
        Poland : 4 artilleries
        Germany : 10 armour, 1 factory_major and 6 mech_infantrys
        Southern Italy : 2 fighters
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 armour, 3 artilleries and 17 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 34 / 37
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                10 infantry moved from Belarus to Novgorod
                3 infantry moved from Belarus to Bryansk
                2 infantry moved from Rostov to Bryansk
                6 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Bryansk
                6 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Bryansk : 3 aaGuns, 2 armour, 3 artilleries, 15 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
        Ukraine : 1 factory_minor, 6 infantry and 3 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 34 / 39
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to Philippines
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Siam to Shan State
                1 bomber moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to Shan State
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 battleship moved from 36 Sea Zone to 44 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 cruisers and 2 destroyers moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 1 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 6 fighters, 2 infantry and 6 tactical_bombers
                    Chinese defend with 8 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 1 :  7/15 hits
                        Chinese roll dice for 8 infantry in Yunnan, round 1 :  2/8 hits
                        2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 6 fighters and 6 tactical_bombers in Yunnan, round 2 :  9/13 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 8 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 5 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/6 hits
                        UK_Pacific roll dice for 5 infantry in Shan State, round 1 :  1/5 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/5 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 5 infantry
                Battle in Celebes
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Hunan
                6 fighters and 6 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 factory_minor placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
        Jehol : 1 aaGun, 1 artillery and 6 infantry
        Okinawa : 1 infantry
        Manchuria : 1 factory_minor and 5 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Hunan : 1 flag, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 1 transport
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 39
        Japanese : 47 / 48
        Americans : 50 / 54
        Chinese : 6 / 15
        British : 28 / 35
        UK_Pacific : 13 / 21
        Italians : 16 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 harbour and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone

    Non Combat Move - Americans
                1 destroyer moved from 23 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 10 Sea Zone to 31 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
                1 submarine moved from 17 Sea Zone to 31 Sea Zone
                3 fighters moved from Wake Island to 31 Sea Zone
                1 fighter moved from Western United States to 31 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States
                1 harbour placed in Wake Island

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        31 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 cruiser and 1 transport
        10 Sea Zone : 1 carrier
        17 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 39
        Japanese : 47 / 48
        Americans : 50 / 71
        Chinese : 6 / 15
        British : 28 / 35
        UK_Pacific : 13 / 21
        Italians : 16 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 10 infantry
        Szechwan : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 39
        Japanese : 46 / 48
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 28 / 35
        UK_Pacific : 13 / 21
        Italians : 16 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from French Central Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  4/8 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to Yunnan
                2 artilleries and 3 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 aaGun moved from India to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
        Burma : 1 aaGun, 2 artilleries and 3 infantry
        India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        West India : 1 infantry
        Belgian Congo : 3 armour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 2 infantry
        76 Sea Zone : 1 battleship
        106 Sea Zone : 1 transport
        109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 cruiser and 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 39
        Japanese : 46 / 48
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                5 infantry moved from Bulgaria to Romania
                1 armour moved from Greece to Romania
                1 armour moved from Greece to Romania
                1 infantry moved from Yugoslavia to Albania
                4 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 artillery and 2 infantry
        Algeria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag
        Romania : 2 armour and 5 infantry
        Albania : 1 infantry
        Northern Italy : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 3 infantry
        97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
        Yugoslavia : 4 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 39
        Japanese : 46 / 48
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 17
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3,6,6
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 39
        Japanese : 46 / 48
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 17
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 39
        Japanese : 46 / 48
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 17
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                10 armour and 6 mech_infantrys moved from Germany to Baltic States
                4 artilleries moved from Poland to Baltic States
                2 infantry moved from Finland to Karelia
                1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                3 artilleries moved from Normandy Bordeaux to France
                3 armour, 3 artilleries and 16 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to Southern Italy

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                2 infantry placed in Western Germany
                4 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 aaGuns, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 4 tactical_bombers
        Germany : 4 armour, 2 artilleries, 1 factory_major and 5 mech_infantrys
        Norway : 2 infantry
        Southern Italy : 3 fighters
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 9 infantry
        Baltic States : 1 flag, 13 armour, 7 artilleries, 16 infantry and 6 mech_infantrys
        Eastern Poland : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 29 / 39
        Japanese : 46 / 48
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 17
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery, 2 fighters, 20 infantry and 1 tactical_bomber moved from Novgorod to Archangel
                6 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                2 mech_infantrys moved from Russia to Archangel
                2 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Dzavhan to Olgiy

    Place Units - Russians
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 21 infantry
        Olgiy : 1 flag, 3 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 3 aaGuns, 2 armour, 3 artilleries, 21 infantry and 7 mech_infantrys
        Archangel : 1 aaGun, 1 artillery, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 30 / 35
        Japanese : 45 / 48
        Americans : 50 / 71
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 13 / 13
        Italians : 17 / 17
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 armour
                EDIT: Adding units owned by Japanese to Soviet Far East: 1 armour
                EDIT: Changing ownership of Soviet Far East from Russians to Japanese
                EDIT: Turning off Edit Mode
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Hunan to Malaya
                1 fighter moved from Hunan to Malaya
                1 tactical_bomber moved from Hunan to Malaya
                1 tactical_bomber moved from Hunan to Malaya
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to Java
                1 battleship, 2 cruisers and 3 destroyers moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Kweichow
                3 armour moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 6 infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 1 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship in Java, round 1 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 :  4/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                2 bombers, 5 fighters and 5 tactical_bombers moved from Hunan to Kwangtung

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 infantry placed in Manchuria
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
        Jehol : 1 aaGun
        Okinawa : 1 infantry
        Manchuria : 1 artillery, 1 factory_minor and 14 infantry
        Shensi : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 3 armour, 1 artillery and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 2 bombers, 5 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 armour
        Siberia : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        41 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transport
        37 Sea Zone : 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 29 / 35
        Japanese : 59 / 64
        Americans : 50 / 71
        Chinese : 5 / 13
        British : 28 / 34
        UK_Pacific : 6 / 13
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 31 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea


  • Need Kamikaze and scramble orders for z6


  • No scramble

    2 kamikaze’s on each of the 3 carrier’s.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 31 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 1,1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,1
                    Units damaged: 1 carrier owned by the Americans
                Battle in Korea

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
                2 tactical_bombers moved from Western United States to 10 Sea Zone
                1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Eastern United States to Western United States

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        31 Sea Zone : 1 carrier and 2 tactical_bombers
        26 Sea Zone : 1 cruiser
        10 Sea Zone : 2 carriers and 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 4 transports
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 29 / 35
        Japanese : 56 / 64
        Americans : 53 / 75
        Chinese : 5 / 13
        British : 28 / 34
        UK_Pacific : 6 / 13
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 3 artilleries, 1 fighter and 11 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 29 / 35
        Japanese : 56 / 64
        Americans : 53 / 75
        Chinese : 5 / 12
        British : 28 / 34
        UK_Pacific : 6 / 13
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 armour and 2 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Kenya to Tanganyika Territory
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 infantry
                    Germans defend with 3 aaGuns, 1 factory_minor and 1 harbour
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  1/1 hits
                        2 aaGuns owned by the Germans lost in Normandy Bordeaux
                        1 aaGun owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 aaGuns
                Battle in Tanganyika Territory
                    British attack with 6 armour and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 6 armour and 2 infantry in Tanganyika Territory, round 1 :  2/8 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 6 armour and 1 infantry in Tanganyika Territory, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery in Tanganyika Territory, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 6 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 aaGun, 2 artilleries and 3 infantry moved from Burma to India
                1 infantry moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                1 battleship, 1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,5,1,2,2,5,1,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 10 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Tanganyika Territory : 6 armour and 1 infantry
        Morocco : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
        91 Sea Zone : 1 transport
        105 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 29 / 35
        Japanese : 55 / 64
        Americans : 53 / 75
        Chinese : 5 / 12
        British : 33 / 38
        UK_Pacific : 7 / 6
        Italians : 14 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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