G40L hobo (axis) vs. Boldfresh (allies +6) game 2


  • I had 2:1 odds of wiping yunan.  Granted I loss 2 less plane than average.  Anyways not sure if I can call myself lucky thus far since that g1 was somewhat brutal with 3 loss planes.

  • '12

    Didnt say you were lucky so far bud.  Lucky in yunnan yes but lost planes on g1 however france went very well.  Just wondering if when u get lucky you mention it.  :-)


  • If I win a 11% battle I’ll mention it  :wink:

    It’s too early to mention any cumulative total since it hasn’t been lopsided one way or another yet.  I would have rather lost a few more infantry in france than planes, or japanese planes vs german ones, but overall the over under has been fairly flat on both sides.

  • '12

    Why the 11% cutoff?  Did I win an 11% er on you last game?  :-P

  • '12

    And you are wrong by the way.  Japan needs every plane shes got so that was more good luck than you know.

  • '12

    upload folder full means there is not enough memory on the site to upload maps apparently, you can’t post directly from tripleA.  tripleA crashed on me when i tried to post, so i had to restart the turn and rerun the battles and edit to my lucky results…  :-P

    the convoy dice technically were not live, so you can roll them in the forum if you wish and if you get something different than 1 just edit the ipc total.  i will email the map directly to your email address.  you can open like normal and do your turn like normal, just save the map and email like i did.

  • '12

    we really need a moderator who is regularly on the site in order to delete old maps to keep space open.  hoping someone will listen to me.


  • so this affects everyone I take it?  this is too much work for me so I’ll wait until they fix it before doing my turn.

  • '12

    @hobo:

    so this affects everyone I take it?  this is too much work for me so I’ll wait until they fix it before doing my turn.

    hobo, are you for real?  lol.  the only extra step is saving the map and uploading it to an email.  but you can take your time all you want, i am in no rush.

  • '12

    uploader is good so you can now continue without any extra work  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 artillery moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Syria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 1 :  0/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 :  3/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French , 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 fighter and 1 submarine
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  2/6 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Cyprus
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Cyprus from British, taking Southern France from French with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Romania
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                2 aaGuns moved from Northern Italy to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 16 PUs (1 lost to blockades); end with 18 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Cyprus : 1 flag, 2 infantry
        Kenya : 1 flag, 1 artillery and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery
        Romania : 2 armour
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        96 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 6 infantry
        99 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 32
        UK_Pacific : 21 / 21
        Italians : 17 / 18
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '12

    franzac 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 destroyer and 14 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 bombers moved from Western Germany to 94 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  0/5 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/4 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                Battle in 94 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from 94 Sea Zone to Southern Italy
                1 tactical_bomber moved from 94 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                3 infantry moved from Romania to Eastern Poland
                3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
                10 infantry moved from Germany to Poland
                2 artilleries moved from France to Western Germany
                4 mech_infantrys moved from France to Germany
                6 armour moved from France to Germany
                2 infantry moved from Norway to Finland
                4 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                3 armour moved from Yugoslavia to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                10 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 42 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 mech_infantrys
        Romania : 2 artilleries and 4 infantry
        Poland : 10 infantry
        Germany : 6 armour, 1 factory_major and 14 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Southern Italy : 2 bombers, 1 fighter and 3 tactical_bombers
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 3 armour, 3 artilleries and 16 infantry
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 32
        UK_Pacific : 21 / 21
        Italians : 17 / 18
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '12

    posting from mobile, can’t post summary.  you can do so from the map, it’s right at that point in the save.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow
                2 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Szechwan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                5 fighters moved from Kwangsi to Szechwan
                5 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 :  1/9 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  3/5 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  3/4 hits
                        1 tactical_bomber owned by the Japanese , 2 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 :  2/3 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Japanese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -41
                    Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for Chinese: 5 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 1 :  6/12 hits
                        Chinese roll dice for 5 infantry in Szechwan, round 1 :  2/5 hits
                        5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                1 armour moved from Korea to Jehol
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers
        Kiangsu : 1 factory_minor, 4 infantry and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 armour
        Siam : 2 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 6 infantry
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 carrier, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 40
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 26 / 32
        UK_Pacific : 21 / 21
        Italians : 17 / 18
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • I never get surprised anymore…

  • '12

    @hobo:

    I never get surprised anymore…

    don’t worry, japan has plenty of aircraft…  :wink:


  • It does and German air is relatively much more important.  I just didn’t want to argue with opinions.  You have yours I have mine.

    And I am convinced tripleA’s dice engine is flawed in that it spits of sequences rather than true randomness.  It works both ways but just saying it’s flawed and needs to be looked into.

  • '12

    @hobo:

    It does and German air is relatively much more important.  I just didn’t want to argue with opinions.  You have yours I have mine.

    And I am convinced tripleA’s dice engine is flawed in that it spits of sequences rather than true randomness.  It works both ways but just saying it’s flawed and needs to be looked into.

    tripleA’s dice server is not your problem.

  • '12

    you probably didn’t see this one comin and i wouldn’t blame you…

    need to know what you want to lose in round 1 of z36…

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Axis & Allies Boardgaming Custom Painted Miniatures

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