@gamerman01 small edit - ill put both fighters in Germany
BotA - r3 - 270bc - Veqryn .vs. Funcioneta
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Seleucid
Seleucid buy 4 cavalrys, 1 hoplite and 16 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 legionaire and 2 peltastss moved from Antioch to SZ 61
1 legionaire, 2 peltastss and 1 trireme moved from SZ 61 to SZ 62
1 legionaire and 2 peltastss moved from SZ 62 to Salamis
3 peltastss moved from Tarsus to Attalia
4 cataphracts, 7 cavalrys and 3 peltastss moved from Edessa to Melitene
1 legionaire and 4 peltastss moved from Antioch to Sidon
4 peltastss moved from Antioch to Damascus
1 cavalry moved from Edessa to Damascus
1 legionaire and 2 peltastss moved from Edessa to Hatra
4 peltastss moved from Edessa to Emesa
3 cavalrys moved from Edessa to Emesa
2 cavalrys moved from Tarsus to Melitene
1 peltasts moved from Antioch to Damascus
1 peltasts moved from Antioch to SidonCombat - Seleucid
Battle in Salamis
Seleucid attack with 1 legionaire and 2 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Salamis from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Attalia
Seleucid attack with 3 peltastss
GreekCityStates defend with 1 slingers
Seleucid win, taking Attalia from GreekCityStates with 2 peltastss remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 slingers
Casualties for Seleucid: 1 peltasts
Battle in Melitene
Seleucid attack with 4 cataphracts, 9 cavalrys and 3 peltastss
Neutral defend with 2 archers and 3 spearmen
Seleucid win, taking Melitene from Neutral with 4 cataphracts and 7 cavalrys remaining. Battle score for attacker is 3
Casualties for Seleucid: 2 cavalrys and 3 peltastss
Casualties for Neutral: 2 archers and 3 spearmen
Battle in Hatra
Seleucid attack with 1 legionaire and 2 peltastss
Parthia defend with 1 spearman
Seleucid win, taking Hatra from Parthia with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Emesa
Seleucid attack with 3 cavalrys and 4 peltastss
Parthia defend with 2 cavalrys
Seleucid win, taking Emesa from Parthia with 3 cavalrys and 3 peltastss remaining. Battle score for attacker is 6
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 2 cavalrys
Battle in Damascus
Seleucid attack with 1 cavalry and 5 peltastss
Egypt defend with 1 axeman and 2 spearmen
Seleucid win, taking Damascus from Egypt with 1 cavalry and 5 peltastss remaining. Battle score for attacker is 9
Casualties for Egypt: 1 axeman and 2 spearmen
Battle in Sidon
Seleucid attack with 1 legionaire and 5 peltastss
Egypt defend with 2 axemen and 1 spearman
Seleucid win, taking Sidon from Egypt with 1 legionaire and 4 peltastss remaining. Battle score for attacker is 7
Casualties for Egypt: 2 axemen and 1 spearman
Casualties for Seleucid: 1 peltastsNon Combat Move - Seleucid
1 peltasts moved from Antioch to SZ 61
1 bireme and 1 peltasts moved from SZ 61 to SZ 62
2 triremes moved from SZ 61 to SZ 62
4 hoplites and 1 peltasts moved from Tarsus to TaviumPlace Units - Seleucid
4 cavalrys and 1 peltasts placed in Tarsus
1 hoplite and 10 peltastss placed in Antioch
5 peltastss placed in EdessaTurn Complete - Seleucid
Seleucid collect 59 PUs; end with 59 PUs totalTerritory Summary for Seleucid :
Melitene : 1 flag, 4 cataphracts and 7 cavalrys
Damascus : 1 cavalry and 5 peltastss
Edessa : 1 city, 13 hoplites, 2 legionaires and 5 peltastss
Tavium : 1 flag, 4 hoplites and 1 peltasts
Salamis : 1 flag, 1 legionaire and 1 peltasts
Antioch : 1 city, 1 hoplite and 14 peltastss
SZ 61 : 2 biremes
SZ 62 : 1 bireme, 1 peltasts and 3 triremes
Tarsus : 4 cavalrys, 1 city and 1 peltasts
Hatra : 1 legionaire and 2 peltastss
Sidon : 1 flag, 1 legionaire and 4 peltastss
Emesa : 3 cavalrys and 3 peltastss
Attalia : 2 peltastssProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 65 / 65
GreekCityStates : 45 / 65
Macedonia : 39 / 39
Egypt : 43 / 64
Seleucid : 59 / 59
Parthia : 61 / 71
Numidia : 29 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Parthia
Parthia buy 1 archer, 2 cataphracts, 2 cavalrys, 3 horsearchers and 9 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
1 spearman moved from Seleucia to Euphrates
6 cavalrys moved from Vologesia to Euphrates
1 cataphract moved from Vologesia to Euphrates
1 horsearcher moved from Vologesia to Euphrates
1 spearman moved from Seleucia to Euphrates
8 spearmen moved from Seleucia to Hatra
8 archers and 15 spearmen moved from Ninive to Hatra
6 horsearchers moved from Gazaca to Hatra
3 cataphracts moved from Gazaca to Hatra
1 spearman moved from Gazaca to Ninive
1 cataphract and 6 cavalrys moved from Persepolis to SeleuciaCombat - Parthia
Battle in Euphrates
Parthia attack with 1 cataphract, 6 cavalrys, 1 horsearcher and 2 spearmen
Neutral defend with 4 spearmen
Parthia roll dice for 1 cataphract, 6 cavalrys, 1 horsearcher and 2 spearmen in Euphrates, round 1 : 3/10 hits
Neutral roll dice for 4 spearmen in Euphrates, round 1 : 0/4 hits
3 spearmen owned by the Neutral lost in Euphrates
Parthia roll dice for 1 cataphract, 6 cavalrys, 1 horsearcher and 2 spearmen in Euphrates, round 2 : 0/10 hits
Neutral roll dice for 1 spearman in Euphrates, round 2 : 1/1 hits
1 spearman owned by the Parthia lost in Euphrates
Parthia roll dice for 1 cataphract, 6 cavalrys, 1 horsearcher and 1 spearman in Euphrates, round 3 : 3/9 hits
Neutral roll dice for 1 spearman in Euphrates, round 3 : 0/1 hits
1 spearman owned by the Neutral lost in Euphrates
Parthia win, taking Euphrates from Neutral with 1 cataphract, 6 cavalrys, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 9
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 spearman
Battle in Hatra
Parthia attack with 8 archers, 3 cataphracts, 6 horsearchers and 23 spearmen
Seleucid defend with 1 legionaire and 2 peltastss
Parthia roll dice for 8 archers, 3 cataphracts, 6 horsearchers and 23 spearmen in Hatra, round 1 : 12/40 hits
Seleucid roll dice for 1 legionaire and 2 peltastss in Hatra, round 1 : 1/3 hits
1 spearman owned by the Parthia , 2 peltastss owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Hatra
Parthia win, taking Hatra from Seleucid with 8 archers, 3 cataphracts, 6 horsearchers and 22 spearmen remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 legionaire and 2 peltastss
Casualties for Parthia: 1 spearmanNon Combat Move - Parthia
Place Units - Parthia
1 archer and 9 spearmen placed in Seleucia
2 cataphracts, 2 cavalrys and 3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 68 PUs; end with 68 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag, 1 cataphract, 6 cavalrys, 1 horsearcher and 1 spearman
Babylon : 1 flag
Ninive : 1 flag, 1 spearman
SZ 86 : 1 bireme
Hatra : 1 flag, 8 archers, 3 cataphracts, 6 horsearchers and 22 spearmen
Vologesia : 1 flag
Seleucia : 1 flag, 1 archer, 1 cataphract, 6 cavalrys, 1 city and 9 spearmen
Gazaca : 1 flag
Teredon : 1 flag
Persepolis : 2 cataphracts, 2 cavalrys, 1 city and 3 horsearchersProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 65 / 65
GreekCityStates : 45 / 65
Macedonia : 39 / 39
Egypt : 43 / 64
Seleucid : 54 / 59
Parthia : 68 / 68
Numidia : 29 / 31Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 21 times
6 was rolled 9 times
Average roll : 3.513
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 78Seleucid Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Parthia Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 19 times
6 was rolled 9 times
Average roll : 3.565
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 69 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Numidia
Numidia buy 7 cavalrys and 1 spearman; Remaining resources: 0 PUs;Combat Move - Numidia
3 spearmen moved from Berenice to SiwaCombat - Numidia
Battle in Siwa
Numidia attack with 3 spearmen
Egypt defend with 1 axeman
Numidia win, taking Siwa from Egypt with 2 spearmen remaining. Battle score for attacker is 0
Casualties for Egypt: 1 axeman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
1 spearman moved from Cyrene to Paliurus
4 cavalrys, 1 spearman and 2 swordmen moved from Cyrene to Berenice
5 cavalrys moved from Leptis Magna to Berenice
4 spearmen moved from Oea to Leptis Magna
3 spearmen moved from Carthago to SZ 32
2 biremes and 2 spearmen moved from SZ 32 to SZ 33
2 spearmen moved from SZ 33 to Lilybaeum
1 spearman moved from Caralis to SZ 32
1 cavalry moved from Banasa to Cartenna
6 cavalrys moved from Tingis to Cartenna
1 archer and 1 spearman moved from Tingis to Siga
1 spearman and 3 swordmen moved from Banasa to SigaPlace Units - Numidia
3 cavalrys and 1 spearman placed in Cyrene
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 31 PUs; end with 31 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siwa : 2 spearmen
Siga : 1 flag, 1 archer, 2 spearmen and 3 swordmen
Berenice : 9 cavalrys, 1 spearman and 2 swordmen
Cartenna : 1 flag, 7 cavalrys
Caralis : 2 archers and 1 spearman
Sabrata : 1 flag
Banasa : 1 flag
Cyrene : 1 flag, 3 cavalrys, 1 city and 1 spearman
Auzia : 1 flag
SZ 33 : 2 biremes
SZ 32 : 2 spearmen
Lilybaeum : 2 spearmen
Leptis Magna : 4 cavalrys, 1 city and 4 spearmen
Paliurus : 1 spearman
Tingis : 1 flagProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 65 / 65
GreekCityStates : 45 / 65
Macedonia : 39 / 39
Egypt : 41 / 64
Seleucid : 54 / 59
Parthia : 68 / 68
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Carthage
Carthage buy 1 city, 9 spearmen, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
1 cavalry, 1 hoplite and 3 spearmen moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
2 cavalrys and 1 swordman moved from Barcino to Tolosa
7 swordmen moved from Barcino to Narbo
1 spearman moved from Barcino to Narbo
1 spearman moved from Barcino to Narbo
4 spearmen moved from Barcino to TolosaCombat - Carthage
Battle in Syracuse
Carthage attack with 1 cavalry, 1 hoplite and 4 spearmen
RomanRepublic defend with 2 legionaires
Carthage win, taking Syracuse from GreekCityStates with 1 cavalry, 1 hoplite and 3 spearmen remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 2 legionaires
Casualties for Carthage: 1 spearman
Battle in Tolosa
Carthage attack with 2 cavalrys, 4 spearmen and 1 swordman
Neutral defend with 1 axeman and 2 swordmen
Carthage win, taking Tolosa from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 5
Casualties for Neutral: 1 axeman and 2 swordmen
Casualties for Carthage: 2 spearmen
Battle in Narbo
Carthage attack with 2 spearmen and 7 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage win, taking Narbo from Neutral with 1 spearman and 7 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
1 spearman moved from Carthago to SZ 32
2 cavalrys moved from Carthago to SZ 32
1 spearman and 2 swordmen moved from Carthago to SZ 32
2 cavalrys, 4 spearmen, 2 swordmen and 3 triremes moved from SZ 32 to SZ 33
2 cavalrys, 2 spearmen and 2 swordmen moved from SZ 33 to Lilybaeum
2 biremes moved from SZ 18 to SZ 22Place Units - Carthage
1 city placed in Barcino
2 triremes placed in SZ 32
3 spearmen and 2 swordmen placed in Lilybaeum
6 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 79 PUs; end with 79 PUs totalTerritory Summary for Carthage :
Barcino : 1 flag, 1 city
Thenae : 1 flag
Tolosa : 1 flag, 2 cavalrys, 2 spearmen and 1 swordman
Tarraco : 1 flag
Aleria : 2 spearmen
Castulo : 1 flag
Narbo : 1 flag, 1 spearman and 7 swordmen
Carthago : 1 city and 6 spearmen
Syracuse : 1 flag, 1 cavalry, 1 hoplite and 3 spearmen
SZ 33 : 3 biremes and 10 triremes
SZ 32 : 2 triremes
SZ 22 : 2 biremes
Lilybaeum : 2 cavalrys, 1 city, 4 hoplites, 22 spearmen, 17 swordmen and 4 warelephants
Valentia : 1 flagProduction/PUs Summary :
Carthage : 79 / 79
RomanRepublic : 65 / 65
GreekCityStates : 39 / 65
Macedonia : 39 / 39
Egypt : 41 / 64
Seleucid : 54 / 59
Parthia : 68 / 68
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 5 legionaires and 8 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
2 legionaires and 12 velitess moved from Capua to SZ 34
1 ballista moved from Tarentum to SZ 46
1 ballista moved from SZ 46 to Salonae
2 ballistas, 3 cavalrys, 16 legionaires and 2 velitess moved from Senio to Salonae
1 legionaire moved from Messana to Syracuse
8 velitess moved from Messana to Syracuse
2 legionaires and 12 velitess moved from SZ 34 to Messana
1 velites moved from Apollonia to Salonae
1 velites moved from Roma to Arretium
1 velites moved from Roma to CapuaCombat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 1 legionaire and 8 velitess
Carthage defend with 1 cavalry, 1 hoplite and 3 spearmen
RomanRepublic roll dice for 1 legionaire and 8 velitess in Syracuse, round 1 : 1/9 hits
Carthage roll dice for 1 cavalry, 1 hoplite and 3 spearmen in Syracuse, round 1 : 2/5 hits
1 cavalry owned by the Carthage and 2 velitess owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 1 legionaire and 6 velitess in Syracuse, round 2 : 1/7 hits
Carthage roll dice for 1 hoplite and 3 spearmen in Syracuse, round 2 : 1/4 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Syracuse
RomanRepublic roll dice for 1 legionaire and 5 velitess in Syracuse, round 3 : 2/6 hits
Carthage roll dice for 1 hoplite and 2 spearmen in Syracuse, round 3 : 0/3 hits
2 spearmen owned by the Carthage lost in Syracuse
RomanRepublic roll dice for 1 legionaire and 5 velitess in Syracuse, round 4 : 2/6 hits
Carthage roll dice for 1 hoplite in Syracuse, round 4 : 1/1 hits
1 velites owned by the RomanRepublic and 1 hoplite owned by the Carthage lost in Syracuse
RomanRepublic win, taking Syracuse from Carthage with 1 legionaire and 4 velitess remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 4 velitess
Casualties for Carthage: 1 cavalry, 1 hoplite and 3 spearmen
Battle in Salonae
RomanRepublic attack with 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic roll dice for 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess in Salonae, round 1 : 12/25 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 : 0/4 hits
3 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Salonae
RomanRepublic win, taking Salonae from Neutral with 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess remaining. Battle score for attacker is 13
Casualties for Neutral: 3 axemen and 1 swordmanNon Combat Move - RomanRepublic
Place Units - RomanRepublic
3 biremes placed in SZ 34
2 legionaires and 2 velitess placed in Capua
3 legionaires and 6 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 69 PUs; end with 69 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 velites
Roma : 1 city, 3 legionaires and 6 velitess
Salonae : 1 flag, 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess
Verona : 1 flag
Delphi : 1 legionaire and 2 velitess
Messana : 4 forts, 2 legionaires and 31 velitess
Syracuse : 1 legionaire and 4 velitess
Capua : 1 city, 2 legionaires and 3 velitess
SZ 34 : 10 biremes and 6 triremes
Senio : 1 flag
Genua : 1 flag
Apollonia : 1 flag
SZ 46 : 1 bireme
Patavium : 1 flagProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 69 / 69
GreekCityStates : 45 / 65
Macedonia : 39 / 39
Egypt : 41 / 64
Seleucid : 54 / 59
Parthia : 68 / 68
Numidia : 31 / 31Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.471
Median : 4.000
Variance : 0.203
Standard Deviation : 0.450
Total rolls : 70Neutral Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4RomanRepublic Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.358
Median : 3.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 53Carthage Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 17 slingerss and 2 triremes; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 bireme moved from SZ 69 to SZ 68
1 archer moved from Sardis to SZ 68
1 archer moved from SZ 68 to Rhodos
2 slingerss moved from Sardis to Pergamum
1 slingers moved from Sardis to Pergamum
1 slingers moved from Pessinus to Attalia
1 slingers moved from Sardis to Attalia
2 slingerss moved from Sardis to Attalia
2 slingerss moved from Sardis to Pergamum
4 slingerss moved from Athens to Larissa
2 slingerss moved from Athens to Larissa
2 slingerss moved from Athens to Larissa
1 slingers moved from Athens to Delphi
1 cavalry moved from Athens to SZ 69
1 cavalry moved from SZ 69 to Sardis
5 slingerss moved from Corinth to Athens
4 slingerss moved from Sparta to CorinthCombat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 5 slingerss
Macedonia defend with 3 peltastss
GreekCityStates roll dice for 5 slingerss in Pergamum, round 1 : 0/5 hits
Macedonia roll dice for 3 peltastss in Pergamum, round 1 : 0/3 hits
GreekCityStates roll dice for 5 slingerss in Pergamum, round 2 : 0/5 hits
Macedonia roll dice for 3 peltastss in Pergamum, round 2 : 2/3 hits
2 slingerss owned by the GreekCityStates lost in Pergamum
GreekCityStates roll dice for 3 slingerss in Pergamum, round 3 : 1/3 hits
Macedonia roll dice for 3 peltastss in Pergamum, round 3 : 1/3 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
GreekCityStates roll dice for 2 slingerss in Pergamum, round 4 : 0/2 hits
Macedonia roll dice for 2 peltastss in Pergamum, round 4 : 0/2 hits
GreekCityStates roll dice for 2 slingerss in Pergamum, round 5 : 0/2 hits
Macedonia roll dice for 2 peltastss in Pergamum, round 5 : 0/2 hits
GreekCityStates roll dice for 2 slingerss in Pergamum, round 6 : 0/2 hits
Macedonia roll dice for 2 peltastss in Pergamum, round 6 : 1/2 hits
1 slingers owned by the GreekCityStates lost in Pergamum
1 slingers owned by the GreekCityStates retreated to Sardis
Macedonia win with 2 peltastss remaining. Battle score for attacker is -6
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 4 slingerss
Battle in Larissa
GreekCityStates attack with 8 slingerss
Macedonia defend with 2 peltastss and 2 swordmen
GreekCityStates roll dice for 8 slingerss in Larissa, round 1 : 1/8 hits
Macedonia roll dice for 2 peltastss and 2 swordmen in Larissa, round 1 : 1/4 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
GreekCityStates roll dice for 7 slingerss in Larissa, round 2 : 1/7 hits
Macedonia roll dice for 1 peltasts and 2 swordmen in Larissa, round 2 : 1/3 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
GreekCityStates roll dice for 6 slingerss in Larissa, round 3 : 2/6 hits
Macedonia roll dice for 2 swordmen in Larissa, round 3 : 0/2 hits
2 swordmen owned by the Macedonia lost in Larissa
GreekCityStates win, taking Larissa from Macedonia with 6 slingerss remaining. Battle score for attacker is 8
Casualties for Macedonia: 2 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 slingerss
Battle in Attalia
GreekCityStates attack with 4 slingerss
Seleucid defend with 2 peltastss
GreekCityStates roll dice for 4 slingerss in Attalia, round 1 : 0/4 hits
Seleucid roll dice for 2 peltastss in Attalia, round 1 : 0/2 hits
GreekCityStates roll dice for 4 slingerss in Attalia, round 2 : 2/4 hits
Seleucid roll dice for 2 peltastss in Attalia, round 2 : 1/2 hits
1 slingers owned by the GreekCityStates and 2 peltastss owned by the Seleucid lost in Attalia
GreekCityStates win, taking Attalia from Seleucid with 3 slingerss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Casualties for Seleucid: 2 peltastssNon Combat Move - GreekCityStates
2 hoplites moved from Delphi to Athens
3 slingerss moved from Athens to SZ 69
3 slingerss moved from SZ 69 to Sardis
2 hoplites moved from Pessinus to SardisPlace Units - GreekCityStates
1 bireme and 2 triremes placed in SZ 69
7 slingerss placed in Sardis
4 slingerss placed in Athens
6 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 54 PUs; end with 54 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 6 slingerss
Larissa : 1 flag, 6 slingerss
Corinth : 1 flag, 4 slingerss
Pessinus : 1 flag
Athens : 1 city, 2 hoplites and 9 slingerss
Delphi : 3 archers, 8 hoplites and 4 slingerss
SZ 69 : 6 biremes and 4 triremes
SZ 68 : 1 bireme
Sardis : 1 flag, 1 archer, 1 cavalry, 1 city, 6 hoplites and 12 slingerss
Messana : 5 hoplites and 4 slingerss
Rhodos : 1 archer
Attalia : 1 flag, 3 slingerssProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 69 / 69
GreekCityStates : 54 / 54
Macedonia : 33 / 39
Egypt : 41 / 64
Seleucid : 51 / 59
Parthia : 68 / 68
Numidia : 31 / 31Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 19 times
4 was rolled 26 times
5 was rolled 25 times
6 was rolled 26 times
Average roll : 3.527
Median : 4.000
Variance : 0.303
Standard Deviation : 0.551
Total rolls : 146Macedonia Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.167
Median : 3.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24GreekCityStates Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.771
Median : 4.000
Variance : 0.979
Standard Deviation : 0.989
Total rolls : 48Seleucid Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Neutral Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4RomanRepublic Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.358
Median : 3.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 53Carthage Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
man func, i’ve gotta say, you’ve had all good dice, and no bad dice, all this game
-
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Macedonia
Macedonia buy 2 biremes, 10 peltastss and 1 swordman; Remaining resources: 1 PUs;Combat Move - Macedonia
1 cavalry moved from Thessalonica to Apollonia
Macedonia take Apollonia from RomanRepublic
2 peltastss moved from Thessalonica to Larissa
6 swordmen moved from Thessalonica to Larissa
2 swordmen moved from Dodona to LarissaCombat - Macedonia
Battle in Larissa
Macedonia attack with 2 peltastss and 8 swordmen
GreekCityStates defend with 6 slingerss
8 swordmen owned by the Macedonia retreated to Thessalonica
GreekCityStates win with 2 slingerss remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 4 slingerss
Casualties for Macedonia: 2 peltastssNon Combat Move - Macedonia
15 hoplites moved from Dodona to Thessalonica
6 peltastss moved from Byzantium to Thessalonica
1 peltasts moved from Pergamum to SZ 70
1 peltasts moved from SZ 70 to ThessalonicaPlace Units - Macedonia
5 peltastss and 1 swordman placed in Thessalonica
2 biremes placed in SZ 70
5 peltastss placed in ByzantiumTurn Complete - Macedonia
Macedonia collect 37 PUs; end with 38 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city, 19 hoplites, 12 peltastss and 9 swordmen
Byzantium : 1 flag, 1 city and 5 peltastss
Pergamum : 1 flag, 1 peltasts
SZ 70 : 8 biremes and 2 triremes
Odessus : 1 flag
Apollonia : 1 flag, 1 cavalryProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 65 / 69
GreekCityStates : 54 / 54
Macedonia : 37 / 38
Egypt : 41 / 64
Seleucid : 51 / 59
Parthia : 68 / 68
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Egypt
Egypt buy 1 archer, 6 axemen, 1 chariot, 8 spearmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Egypt
3 axemen moved from Paraetonium to Siwa
3 archers and 5 spearmen moved from Jerusalem to SZ 59
2 axemen moved from Jerusalem to SZ 59
1 axeman moved from Jerusalem to SZ 59
3 archers, 3 axemen, 3 biremes, 5 spearmen and 4 triremes moved from SZ 59 to SZ 60
3 archers, 3 axemen and 5 spearmen moved from SZ 60 to Salamis
6 axemen moved from Jerusalem to Sidon
5 axemen moved from Bostra to Damascus
1 axeman moved from Jerusalem to DamascusCombat - Egypt
Battle in Salamis
Egypt attack with 3 archers, 3 axemen and 5 spearmen
Seleucid defend with 1 legionaire and 1 peltasts
Egypt roll dice for 3 archers, 3 axemen and 5 spearmen in Salamis, round 1 : 6/11 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 1 : 0/2 hits
1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Salamis
Egypt win, taking Salamis from Seleucid with 3 archers, 3 axemen and 5 spearmen remaining. Battle score for attacker is 6
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in Damascus
Egypt attack with 6 axemen
Seleucid defend with 1 cavalry and 5 peltastss
Egypt roll dice for 6 axemen in Damascus, round 1 : 3/6 hits
Seleucid roll dice for 1 cavalry and 5 peltastss in Damascus, round 1 : 0/6 hits
3 peltastss owned by the Seleucid lost in Damascus
Egypt roll dice for 6 axemen in Damascus, round 2 : 2/6 hits
Seleucid roll dice for 1 cavalry and 2 peltastss in Damascus, round 2 : 0/3 hits
2 peltastss owned by the Seleucid lost in Damascus
Egypt roll dice for 6 axemen in Damascus, round 3 : 1/6 hits
Seleucid roll dice for 1 cavalry in Damascus, round 3 : 0/1 hits
1 cavalry owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 6 axemen remaining. Battle score for attacker is 14
Casualties for Seleucid: 1 cavalry and 5 peltastss
Battle in Sidon
Egypt attack with 6 axemen
Seleucid defend with 1 legionaire and 4 peltastss
Egypt roll dice for 6 axemen in Sidon, round 1 : 4/6 hits
Seleucid roll dice for 1 legionaire and 4 peltastss in Sidon, round 1 : 2/5 hits
2 axemen owned by the Egypt and 4 peltastss owned by the Seleucid lost in Sidon
Egypt roll dice for 4 axemen in Sidon, round 2 : 2/4 hits
Seleucid roll dice for 1 legionaire in Sidon, round 2 : 0/1 hits
1 legionaire owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 4 axemen remaining. Battle score for attacker is 6
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 1 legionaire and 4 peltastss
Battle in Siwa
Egypt attack with 3 axemen
Numidia defend with 2 spearmen
Egypt roll dice for 3 axemen in Siwa, round 1 : 2/3 hits
Numidia roll dice for 2 spearmen in Siwa, round 1 : 0/2 hits
2 spearmen owned by the Numidia lost in Siwa
Egypt win, taking Siwa from Numidia with 3 axemen remaining. Battle score for attacker is 6
Casualties for Numidia: 2 spearmenNon Combat Move - Egypt
1 axeman and 2 spearmen moved from Alexandria to Paraetonium
3 archers and 6 chariots moved from Bostra to Jerusalem
6 chariots moved from Jerusalem to PharanPlace Units - Egypt
1 trireme placed in SZ 59
1 archer, 1 chariot and 7 spearmen placed in Alexandria
6 axemen and 1 spearman placed in JerusalemTurn Complete - Egypt
Egypt collect 63 PUs; end with 63 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 3 axemen
Jerusalem : 3 archers, 6 axemen, 1 city and 1 spearman
Alexandria : 1 archer, 1 chariot, 1 city and 7 spearmen
Damascus : 1 flag, 6 axemen
Petra : 1 flag
Salamis : 3 archers, 3 axemen and 5 spearmen
SZ 60 : 4 biremes and 4 triremes
Bostra : 1 flag
SZ 59 : 1 trireme
Paraetonium : 1 flag, 11 axemen and 5 spearmen
Sidon : 4 axemen
Pharan : 6 chariots
Aelana : 1 flagProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 65 / 69
GreekCityStates : 54 / 54
Macedonia : 37 / 38
Egypt : 63 / 63
Seleucid : 31 / 59
Parthia : 68 / 68
Numidia : 29 / 31Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.145
Median : 3.000
Variance : 1.016
Standard Deviation : 1.008
Total rolls : 62Egypt Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 2 times
Average roll : 2.929
Median : 3.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42Seleucid Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Numidia Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Seleucid
Seleucid buy 2 biremes, 5 cavalrys and 10 peltastss; Remaining resources: 5 PUs;Combat Move - Seleucid
1 peltasts moved from Tavium to Pessinus
Seleucid take Pessinus from GreekCityStates
1 peltasts moved from Tarsus to Attalia
1 bireme, 1 peltasts and 3 triremes moved from SZ 62 to SZ 61
1 peltasts moved from SZ 61 to Attalia
3 peltastss moved from Antioch to SZ 61
3 peltastss moved from SZ 61 to Attalia
1 hoplite moved from Tavium to Attalia
4 cavalrys moved from Tarsus to Damascus
3 cavalrys and 3 peltastss moved from Emesa to Damascus
4 cataphracts and 7 cavalrys moved from Melitene to Damascus
1 hoplite and 4 peltastss moved from Antioch to Sidon
1 peltasts moved from Antioch to SidonCombat - Seleucid
Battle in Attalia
Seleucid attack with 1 hoplite and 5 peltastss
GreekCityStates defend with 3 slingerss
Seleucid win, taking Attalia from GreekCityStates with 1 hoplite and 4 peltastss remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 3 slingerss
Casualties for Seleucid: 1 peltasts
Battle in Damascus
Seleucid attack with 4 cataphracts, 14 cavalrys and 3 peltastss
Egypt defend with 6 axemen
Seleucid win, taking Damascus from Egypt with 4 cataphracts, 14 cavalrys and 2 peltastss remaining. Battle score for attacker is 16
Casualties for Egypt: 6 axemen
Casualties for Seleucid: 1 peltasts
Battle in Sidon
Seleucid attack with 1 hoplite and 5 peltastss
Egypt defend with 4 axemen
Seleucid win, taking Sidon from Egypt with 1 hoplite and 4 peltastss remaining. Battle score for attacker is 10
Casualties for Egypt: 4 axemen
Casualties for Seleucid: 1 peltastsNon Combat Move - Seleucid
1 peltasts moved from Edessa to Emesa
13 hoplites, 2 legionaires and 4 peltastss moved from Edessa to Antioch
3 hoplites moved from Tavium to TarsusPlace Units - Seleucid
1 peltasts placed in Edessa
5 cavalrys placed in Tarsus
2 biremes placed in SZ 61
9 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 51 PUs; end with 56 PUs totalTerritory Summary for Seleucid :
Melitene : 1 flag
Pessinus : 1 flag, 1 peltasts
Damascus : 4 cataphracts, 14 cavalrys and 2 peltastss
Edessa : 1 city and 1 peltasts
Tavium : 1 flag
Antioch : 1 city, 13 hoplites, 2 legionaires and 19 peltastss
SZ 61 : 5 biremes and 3 triremes
Tarsus : 5 cavalrys, 1 city and 3 hoplites
Sidon : 1 flag, 1 hoplite and 4 peltastss
Emesa : 1 peltasts
Attalia : 1 hoplite and 4 peltastssProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 65 / 69
GreekCityStates : 48 / 54
Macedonia : 37 / 38
Egypt : 49 / 63
Seleucid : 51 / 56
Parthia : 68 / 68
Numidia : 29 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Parthia
Parthia buy 1 archer, 4 cavalrys, 1 city, 1 horsearcher and 9 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
1 spearman moved from Hatra to Edessa
1 spearman moved from Hatra to Emesa
1 spearman moved from Ninive to Hatra
1 cavalry moved from Seleucia to Edessa
1 cavalry moved from Seleucia to Emesa
1 cavalry moved from Seleucia to Edessa
1 cavalry moved from Seleucia to Emesa
8 archers, 3 cataphracts and 20 spearmen moved from Hatra to Palmyra
1 archer, 1 cataphract, 2 cavalrys and 9 spearmen moved from Seleucia to Palmyra
1 cataphract, 6 cavalrys and 1 spearman moved from Euphrates to PalmyraCombat - Parthia
Battle in Palmyra
Parthia attack with 9 archers, 5 cataphracts, 8 cavalrys and 30 spearmen
Neutral defend with 3 cavalrys and 4 spearmen
Parthia roll dice for 9 archers, 5 cataphracts, 8 cavalrys and 30 spearmen in Palmyra, round 1 : 12/52 hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 : 2/7 hits
4 spearmen owned by the Neutral , 3 cavalrys owned by the Neutral and 2 spearmen owned by the Parthia lost in Palmyra
Parthia win, taking Palmyra from Neutral with 9 archers, 5 cataphracts, 8 cavalrys and 28 spearmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 4 spearmen
Casualties for Parthia: 2 spearmen
Battle in Edessa
Parthia attack with 2 cavalrys and 1 spearman
Seleucid defend with 1 city and 1 peltasts
Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 1 : 3/3 hits
Seleucid roll dice for 1 peltasts in Edessa, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Edessa
Parthia win, taking Edessa from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Emesa
Parthia attack with 2 cavalrys and 1 spearman
Seleucid defend with 1 peltasts
Parthia roll dice for 2 cavalrys and 1 spearman in Emesa, round 1 : 0/3 hits
Seleucid roll dice for 1 peltasts in Emesa, round 1 : 0/1 hits
Parthia roll dice for 2 cavalrys and 1 spearman in Emesa, round 2 : 1/3 hits
Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits
1 peltasts owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
2 cataphracts, 2 cavalrys and 3 horsearchers moved from Persepolis to Seleucia
3 horsearchers moved from Seleucia to Palmyra
6 horsearchers moved from Hatra to Jerusalem
1 horsearcher moved from Euphrates to JerusalemPlace Units - Parthia
1 city placed in Hatra
1 archer and 9 spearmen placed in Seleucia
4 cavalrys and 1 horsearcher placed in PersepolisTurn Complete - Parthia
Parthia collect 79 PUs; end with 79 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag
Jerusalem : 7 horsearchers
Edessa : 1 flag, 2 cavalrys, 1 city and 1 spearman
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 1 city and 1 spearman
Vologesia : 1 flag
Palmyra : 1 flag, 9 archers, 5 cataphracts, 8 cavalrys, 3 horsearchers and 28 spearmen
Seleucia : 1 flag, 1 archer, 2 cataphracts, 2 cavalrys, 1 city and 9 spearmen
Gazaca : 1 flag
Emesa : 1 flag, 2 cavalrys and 1 spearman
Teredon : 1 flag
Persepolis : 4 cavalrys, 1 city and 1 horsearcherProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 65 / 69
GreekCityStates : 48 / 54
Macedonia : 37 / 38
Egypt : 49 / 63
Seleucid : 42 / 56
Parthia : 79 / 79
Numidia : 29 / 31Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.423
Median : 4.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 71Seleucid Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Neutral Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Parthia Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.475
Median : 4.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 61 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Numidia
Numidia buy 7 cavalrys and 1 spearman; Remaining resources: 0 PUs;Combat Move - Numidia
1 spearman moved from Paliurus to Siwa
9 cavalrys, 1 spearman and 2 swordmen moved from Berenice to Siwa
3 cavalrys moved from Cyrene to Siwa
4 cavalrys moved from Leptis Magna to SiwaCombat - Numidia
Battle in Siwa
Numidia attack with 16 cavalrys, 2 spearmen and 2 swordmen
Egypt defend with 3 axemen
Numidia win, taking Siwa from Egypt with 16 cavalrys, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
Casualties for Egypt: 3 axemenNon Combat Move - Numidia
1 spearman moved from Cyrene to Paliurus
4 spearmen moved from Leptis Magna to Berenice
7 cavalrys moved from Cartenna to Zama
1 archer, 2 spearmen and 3 swordmen moved from Siga to Auzia
2 spearmen moved from SZ 33 to LilybaeumPlace Units - Numidia
3 cavalrys and 1 spearman placed in Cyrene
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 31 PUs; end with 31 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siwa : 16 cavalrys, 2 spearmen and 2 swordmen
Siga : 1 flag
Berenice : 4 spearmen
Cartenna : 1 flag
Caralis : 2 archers and 1 spearman
Sabrata : 1 flag
Banasa : 1 flag
Cyrene : 1 flag, 3 cavalrys, 1 city and 1 spearman
Auzia : 1 flag, 1 archer, 2 spearmen and 3 swordmen
SZ 33 : 2 biremes
Lilybaeum : 4 spearmen
Zama : 7 cavalrys
Leptis Magna : 4 cavalrys and 1 city
Paliurus : 1 spearman
Tingis : 1 flagProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 65 / 69
GreekCityStates : 48 / 54
Macedonia : 37 / 38
Egypt : 47 / 63
Seleucid : 42 / 56
Parthia : 79 / 79
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Carthage
Carthage buy 4 cavalrys, 5 spearmen, 6 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
2 cavalrys, 6 spearmen and 1 swordman moved from Lilybaeum to Syracuse
1 spearman and 7 swordmen moved from Narbo to Massilia
2 cavalrys moved from Tolosa to MassiliaCombat - Carthage
Battle in Syracuse
Carthage attack with 2 cavalrys, 6 spearmen and 1 swordman
RomanRepublic defend with 1 legionaire and 4 velitess
Carthage win, taking Syracuse from GreekCityStates with 2 spearmen and 1 swordman remaining. Battle score for attacker is -4
Casualties for RomanRepublic: 1 legionaire and 4 velitess
Casualties for Carthage: 2 cavalrys and 4 spearmen
Battle in Massilia
Carthage attack with 2 cavalrys, 1 spearman and 7 swordmen
Neutral defend with 1 archer and 4 swordmen
Carthage win, taking Massilia from Neutral with 7 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for Carthage: 2 cavalrys and 1 spearmanNon Combat Move - Carthage
2 biremes moved from SZ 22 to SZ 20
2 spearmen and 1 swordman moved from Tolosa to Narbo
6 spearmen moved from Carthago to SZ 32
6 spearmen and 2 triremes moved from SZ 32 to SZ 33
6 spearmen moved from SZ 33 to LilybaeumPlace Units - Carthage
4 cavalrys placed in Barcino
2 triremes placed in SZ 32
5 swordmen placed in Lilybaeum
5 spearmen and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 83 PUs; end with 83 PUs totalTerritory Summary for Carthage :
Barcino : 1 flag, 4 cavalrys and 1 city
Thenae : 1 flag
Tolosa : 1 flag
Tarraco : 1 flag
Aleria : 2 spearmen
Castulo : 1 flag
Narbo : 1 flag, 2 spearmen and 1 swordman
Massilia : 1 flag, 7 swordmen
Carthago : 1 city, 5 spearmen and 1 swordman
Syracuse : 1 flag, 2 spearmen and 1 swordman
SZ 33 : 3 biremes and 12 triremes
SZ 32 : 2 triremes
SZ 20 : 2 biremes
Lilybaeum : 1 city, 4 hoplites, 22 spearmen, 21 swordmen and 4 warelephants
Valentia : 1 flagProduction/PUs Summary :
Carthage : 83 / 83
RomanRepublic : 65 / 69
GreekCityStates : 42 / 54
Macedonia : 37 / 38
Egypt : 47 / 63
Seleucid : 42 / 56
Parthia : 79 / 79
Numidia : 31 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 cavalry, 1 city and 12 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 cavalry moved from Salonae to Apollonia
RomanRepublic take Pella from Macedonia
3 ballistas, 2 cavalrys, 16 legionaires and 3 velitess moved from Salonae to Apollonia
1 bireme moved from SZ 46 to SZ 45
2 legionaires and 3 velitess moved from Messana to SyracuseCombat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 2 legionaires and 3 velitess
Carthage defend with 2 spearmen and 1 swordman
RomanRepublic win, taking Syracuse from Carthage with 2 legionaires remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 3 velitess
Casualties for Carthage: 2 spearmen and 1 swordman
Battle in Apollonia
RomanRepublic attack with 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess
Macedonia defend with 1 cavalry
RomanRepublic win, taking Apollonia from Macedonia with 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 cavalryNon Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Capua to SZ 34
3 legionaires and 6 velitess moved from Roma to Arretium
2 legionaires and 3 velitess moved from SZ 34 to MessanaPlace Units - RomanRepublic
1 city placed in Patavium
2 biremes placed in SZ 34
5 velitess placed in Capua
1 cavalry and 7 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 72 PUs; end with 72 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - GreekCityStates
GreekCityStates buy 2 cavalrys, 17 slingerss and 1 trireme; Remaining resources: 0 PUs;Combat Move - GreekCityStates
3 slingerss moved from Sardis to Pessinus
1 cavalry, 1 hoplite and 4 slingerss moved from Sardis to Attalia
3 slingerss moved from Sardis to Pergamum
2 slingerss moved from Sardis to Attalia
1 slingers moved from Larissa to Dodona
GreekCityStates take Dodona from Macedonia
1 archer moved from Rhodos to SZ 68
1 archer and 1 bireme moved from SZ 68 to SZ 69
1 archer moved from SZ 69 to SardisCombat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 3 slingerss
Macedonia defend with 1 peltasts
GreekCityStates roll dice for 3 slingerss in Pergamum, round 1 : 0/3 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 1 : 0/1 hits
GreekCityStates roll dice for 3 slingerss in Pergamum, round 2 : 0/3 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 2 : 1/1 hits
1 slingers owned by the GreekCityStates lost in Pergamum
GreekCityStates roll dice for 2 slingerss in Pergamum, round 3 : 0/2 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 3 : 0/1 hits
GreekCityStates roll dice for 2 slingerss in Pergamum, round 4 : 0/2 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 4 : 0/1 hits
GreekCityStates roll dice for 2 slingerss in Pergamum, round 5 : 0/2 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 5 : 0/1 hits
GreekCityStates roll dice for 2 slingerss in Pergamum, round 6 : 0/2 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 6 : 1/1 hits
1 slingers owned by the GreekCityStates lost in Pergamum
GreekCityStates roll dice for 1 slingers in Pergamum, round 7 : 0/1 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 7 : 0/1 hits
GreekCityStates roll dice for 1 slingers in Pergamum, round 8 : 0/1 hits
Macedonia roll dice for 1 peltasts in Pergamum, round 8 : 1/1 hits
1 slingers owned by the GreekCityStates lost in Pergamum
Macedonia win with 1 peltasts remaining. Battle score for attacker is -6
Casualties for GreekCityStates: 3 slingerss
Battle in Pessinus
GreekCityStates attack with 3 slingerss
Seleucid defend with 1 peltasts
GreekCityStates roll dice for 3 slingerss in Pessinus, round 1 : 0/3 hits
Seleucid roll dice for 1 peltasts in Pessinus, round 1 : 0/1 hits
GreekCityStates roll dice for 3 slingerss in Pessinus, round 2 : 1/3 hits
Seleucid roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits
1 peltasts owned by the Seleucid lost in Pessinus
GreekCityStates win, taking Pessinus from Seleucid with 3 slingerss remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Attalia
GreekCityStates attack with 1 cavalry, 1 hoplite and 6 slingerss
Seleucid defend with 1 hoplite and 4 peltastss
GreekCityStates roll dice for 1 cavalry, 1 hoplite and 6 slingerss in Attalia, round 1 : 3/8 hits
Seleucid roll dice for 1 hoplite and 4 peltastss in Attalia, round 1 : 1/5 hits
1 slingers owned by the GreekCityStates and 3 peltastss owned by the Seleucid lost in Attalia
GreekCityStates roll dice for 1 cavalry, 1 hoplite and 5 slingerss in Attalia, round 2 : 3/7 hits
Seleucid roll dice for 1 hoplite and 1 peltasts in Attalia, round 2 : 0/2 hits
1 hoplite owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Attalia
GreekCityStates win, taking Attalia from Seleucid with 1 cavalry, 1 hoplite and 5 slingerss remaining. Battle score for attacker is 11
Casualties for GreekCityStates: 1 slingers
Casualties for Seleucid: 1 hoplite and 4 peltastssNon Combat Move - GreekCityStates
1 slingers moved from Athens to SZ 69
1 slingers moved from SZ 69 to Sardis
1 slingers moved from Larissa to Delphi
2 hoplites and 8 slingerss moved from Athens to Delphi
4 slingerss moved from Corinth to Athens
6 slingerss moved from Sparta to CorinthPlace Units - GreekCityStates
1 trireme placed in SZ 69
2 cavalrys and 5 slingerss placed in Sardis
6 slingerss placed in Athens
6 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 58 PUs; end with 58 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 6 slingerss
Larissa : 1 flag
Corinth : 1 flag, 6 slingerss
Pessinus : 1 flag, 3 slingerss
Athens : 1 city and 10 slingerss
Delphi : 3 archers, 10 hoplites and 13 slingerss
SZ 69 : 7 biremes and 5 triremes
Sardis : 1 flag, 2 archers, 2 cavalrys, 1 city, 5 hoplites and 6 slingerss
Messana : 5 hoplites and 4 slingerss
Dodona : 1 flag, 1 slingers
Attalia : 1 flag, 1 cavalry, 1 hoplite and 5 slingerssProduction/PUs Summary :
Carthage : 77 / 83
RomanRepublic : 72 / 72
GreekCityStates : 58 / 58
Macedonia : 26 / 38
Egypt : 47 / 63
Seleucid : 36 / 56
Parthia : 79 / 79
Numidia : 31 / 31Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.259
Median : 3.000
Variance : 0.264
Standard Deviation : 0.514
Total rolls : 54Macedonia Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8GreekCityStates Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.297
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37Seleucid Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
freaking pergamum again! :cry:
-
Puagh… again the freaking TripleA error… I’ll send you the map by email, Vegryn :|
And yes, Pergamun is getting odd …
-
actually it is a problem with the forum (this website) not triplea
he may have run out of space again…
i’m getting the uploader folder full error too
Game History
Round :6
Purchase Units - Egypt
Egypt buy 3 archers, 5 axemen, 8 spearmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Egypt
4 biremes and 4 triremes moved from SZ 60 to SZ 61
6 axemen moved from Jerusalem to SidonCombat - Egypt
Battle in Sidon
Egypt attack with 6 axemen
Seleucid defend with 1 hoplite and 4 peltastss
Egypt roll dice for 6 axemen in Sidon, round 1 : 3/6 hits
Seleucid roll dice for 1 hoplite and 4 peltastss in Sidon, round 1 : 0/5 hits
3 peltastss owned by the Seleucid lost in Sidon
Egypt roll dice for 6 axemen in Sidon, round 2 : 2/6 hits
Seleucid roll dice for 1 hoplite and 1 peltasts in Sidon, round 2 : 2/2 hits
1 hoplite owned by the Seleucid , 2 axemen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 4 axemen remaining. Battle score for attacker is 7
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 1 hoplite and 4 peltastss
Battle in SZ 61
Egypt attack with 4 biremes and 4 triremes
Seleucid defend with 5 biremes and 3 triremes
Egypt roll dice for 4 biremes and 4 triremes in SZ 61, round 1 : 3/8 hits
Seleucid roll dice for 5 biremes and 3 triremes in SZ 61, round 1 : 3/8 hits
3 biremes owned by the Seleucid and 3 biremes owned by the Egypt lost in SZ 61
Egypt roll dice for 1 bireme and 4 triremes in SZ 61, round 2 : 0/5 hits
Seleucid roll dice for 2 biremes and 3 triremes in SZ 61, round 2 : 4/5 hits
3 triremes owned by the Egypt and 1 bireme owned by the Egypt lost in SZ 61
1 trireme owned by the Egypt retreated to SZ 60
Seleucid win with 2 biremes and 3 triremes remaining. Battle score for attacker is -43
Casualties for Egypt: 4 biremes and 3 triremes
Casualties for Seleucid: 3 biremesNon Combat Move - Egypt
1 spearman moved from Jerusalem to Bostra
4 chariots moved from Pharan to Jerusalem
2 chariots moved from Pharan to Alexandria
1 archer, 1 chariot and 7 spearmen moved from Alexandria to ParaetoniumPlace Units - Egypt
1 trireme placed in SZ 59
3 archers and 6 spearmen placed in Alexandria
5 axemen and 2 spearmen placed in JerusalemTurn Complete - Egypt
Egypt collect 56 PUs; end with 56 PUs totalTerritory Summary for Egypt :
Jerusalem : 3 archers, 5 axemen, 4 chariots, 1 city and 2 spearmen
Alexandria : 3 archers, 2 chariots, 1 city and 6 spearmen
Petra : 1 flag
Salamis : 3 archers, 3 axemen and 5 spearmen
SZ 60 : 1 trireme
Bostra : 1 flag, 1 spearman
SZ 59 : 2 triremes
Paraetonium : 1 flag, 1 archer, 11 axemen, 1 chariot and 12 spearmen
Sidon : 4 axemen
Aelana : 1 flagProduction/PUs Summary :
Carthage : 77 / 83
RomanRepublic : 69 / 72
GreekCityStates : 52 / 58
Macedonia : 35 / 37
Egypt : 56 / 56
Seleucid : 27 / 56
Parthia : 79 / 79
Numidia : 31 / 31Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.244
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 45Egypt Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.400
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Seleucid Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.050
Median : 2.500
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20 -
i don’t mind, say, losing a few extra units, or even losing close battles by a hairs breadth,
but getting 0/5 hits, then you getting 4/5, and basically completely altering the whole naval dynamic in the region by so badly losing a 75% win battle…. is why i hate dice
(mind you, 25% chance to lose assumes you do not ever retreat… if you retreat at the first sign that the chance to win goes below 50%, then you shouldn’t ever get crushed so badly) -
Whoa! :-o Totally unexpected, pal
Mmmm… probably you’re right. Revised, Anniversary and G40 are a thing, because they where tested for dice playing, and those games have aircraft, that changes the strafing dinamic. This map, lacking air units, probably is best suited for LL. This is my first 270 BC game, but I noticed this anyway, so I agree with you
Well, the good news are that, since Yoshi acepted a draw in our friendly epic-scale G40 game, and Narushima surrended in our NWO game, this is my only TripleA game currently active, so I’ll probably can play at least one round each day (well, tomorrow probably not, I have a Warhammer 40000 game). I’ll try playing more quickly from now :-)
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