Questioneer??? (Axis) vs Vance (Allies)- G40-A3Final- No Tech


  • Italy 7

    Buy- $22- 1AB, 1art, 1inf- no change

    CM

    3inf, 3art fm NItal to Egy
    1bmr fm Gre to Egy
    1BB, 2CZ to bombard

    CB

    Egy

    3inf, 3art, 1bmr, 2CZ, 1BB
    DiceRolls: 6@2, 2@3, 2@4; Total Hits: 66@2,: (3, 5, 3, 1, 1, 2)2@3,: (2, 2)2@4: (4, 5)

    def 4inf, 2art, 1tnk
    DiceRolls: 6@2, 1@3; Total Hits: 36@2,: (1, 2, 6, 3, 2, 4)1@3: (6)


  • Egy

    3art, 1bmr
    DiceRolls: 3@2, 1@4; Total Hits: 13@2,: (6, 3, 2)1@4: (5)

    def 1tnk
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • NCM

    2DD fm z98 to z95
    2TT fm z98 to z95
    all planes to SIta

    Placement- 1art, 1inf in SIta, 1AB in NIta

    Collect- $21

    Questioneer_v_Vance_07gItaly.AAM


  • ANZAC 7

    PURCHASE & REPAIR
    1 carrier
    1 destroyer
    24 total

    COMBAT MOVES
    none

    NONCOMBAT MOVES
    z41
    1 cruiser from z43

    French Indochina
    1 inf from Siam

    z62
    2 fig from New SOuth Wales

    MOBILIZE UNITS
    1 carrier, 1 destroyer in z62

    COLLECT INCOME
    ANZAC 7 = 11(territories) +5(islands) +5(Malaya) = $21

    France does nothing

    Questioneer_v_Vance_07hiANZACfrance.AAM


  • I saw your post on the thread about G1 barbarossa.  Would you want to end this game here and have me start another as Germany and do a G1, or do them both at the same time, or finish this one and then start the other?  Any of those would be cool with me but I might be a bit slow the next few days.


  • Yeah I can do both if you can.  I’ll start the thread.  I would like to keep going with this one.  I still feel there is a lot of play for Axis here although I do feel they are losing some steam in this game.


  • Germany 8

    Buy- $10inf, 1art, 3SS- no change

    CM

    1SS fm z109 to z103

    to Belo
      all units fm EPol and Pol
      all air units fm WGer

    CB

    first hit

    1SS
    DiceRolls: 10@2; Total Hits: 210@2: (6, 4, 6, 3, 1, 2, 5, 3, 4, 6)

    def 1DD
    DiceRolls: 10@2; Total Hits: 210@2: (5, 5, 1, 4, 3, 5, 1, 5, 5, 5)


  • repelled

    Belo

    AA fire
    DiceRolls: 6@1; Total Hits: 06@1: (6, 5, 2, 2, 6, 2)


  • zippo

    Belo

    10inf, 14mec, 21tnk, 6ftr, 4tac, 1bmr
    DiceRolls: 24@1, 27@3, 5@4; Total Hits: 2324@1,: (4, 1, 1, 5, 2, 2, 6, 3, 5, 6, 4, 3, 5, 4, 4, 1, 5, 2, 1, 6, 3, 3, 3, 3)27@3,: (6, 4, 5, 3, 2, 5, 6, 6, 5, 1, 4, 1, 3, 3, 3, 2, 3, 1, 4, 2, 5, 1, 2, 3, 3, 3, 3)5@4: (5, 5, 6, 2, 4)

    def 2AA, 30inf, 7art, 1tac, 8ftrs
    DiceRolls: 37@2, 1@3, 8@4; Total Hits: 1837@2,: (4, 6, 1, 5, 5, 6, 4, 3, 1, 2, 4, 4, 5, 1, 5, 1, 2, 2, 2, 6, 3, 3, 3, 6, 6, 5, 4, 5, 4, 6, 2, 2, 6, 2, 6, 4, 2)1@3,: (4)8@4: (1, 3, 5, 4, 1, 3, 4, 5)


  • Belo rd 2

    6mec, 21tnk, 6ftrs, 4tac, 1bmr
    DiceRolls: 6@1, 27@3, 5@4; Total Hits: 206@1,: (6, 1, 3, 5, 3, 1)27@3,: (1, 1, 2, 2, 1, 6, 6, 3, 5, 4, 2, 2, 2, 4, 1, 1, 3, 2, 5, 5, 4, 6, 2, 4, 6, 2, 4)5@4: (2, 6, 6, 3, 1)

    def 9inf, 7art, 1tac, 8ftrs
    DiceRolls: 16@2, 1@3, 8@4; Total Hits: 1116@2,: (1, 5, 2, 1, 4, 1, 4, 3, 5, 6, 5, 1, 3, 6, 1, 6)1@3,: (1)8@4: (6, 4, 4, 5, 6, 2, 5, 1)


  • rd3

    16tnks, 4tac, 6ftrs, 1bmr
    DiceRolls: 22@3, 5@4; Total Hits: 1422@3,: (3, 3, 1, 5, 6, 1, 5, 3, 6, 2, 5, 2, 5, 6, 5, 4, 3, 4, 3, 6, 3, 2)5@4: (5, 5, 2, 3, 4)

    def 5ftrs
    DiceRolls: 5@4; Total Hits: 35@4: (6, 6, 2, 1, 3)


  • Sorry, I meant to do Baltic States too.  If you don’t mind…

    5inf, 5tnks fm Ger to BalSt
    DiceRolls: 5@1, 5@3; Total Hits: 25@1,: (5, 1, 2, 3, 6)5@3: (5, 3, 5, 5, 5)

    def 4inf
    DiceRolls: 4@2; Total Hits: 14@2: (2, 3, 6, 4)


  • 4mec, 5tnks
    DiceRolls: 4@1, 5@3; Total Hits: 54@1,: (2, 6, 1, 6)5@3: (6, 3, 2, 2, 3)

    def 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • BalSt taken

    NCM

    planes back to EPol
    1inf fm NUkr to Bess
    1mec fm WGer to Pol
    2AA fm EPol to Belo
    1DD, 1AC fm z112 to z110
    rest of navy to z113

    Placement- 3inf in SFr, 3inf, 1art in Fra, 5inf in WGer, 2SS in z112, 1SS in z113

    Collect- $50

    Questioneer_v_Vance_08aGermany.AAM


  • Probably could have stalled the US landing for a couple of rounds, but then I would have had to keep buying naval units and I would lose any progress on the Eastern Front.  That French battle in Sudan really hurt.  Norway is annoying also.  You can really see the power of that Russian Communist NO in effect in this final version of Alpha.

    I feel the Euro Axis is ready to break any moment.  Its too bad, b/c Japan has a lot of positive things going for it in the Pacific- though I feel 6VCs is still a ways yet.  That Major I bought in Korea is turning out to be a waste.  $30 down the drain and I can’t get around to using it yet.  You are still holding it together in the middle with Russia- nice job.  Axis is tough.  I still think this version of Alpha is slightly Allied advantage.  Coordination is so powerful for them with 6 Allies.  Geography also works to their advantage.  What do you think so far???


  • I have been finding that the Soviet NO is a huge factor, especially  if they can get some units down into Africa.  Iraq is almost a freeby for them.  The game is definitely a race against time for the axis and that’s why I think the slow Barbarossa approach is a tough sell now.  They really have to crush USSR from both sides early on because the allies come on so strong after round 8, 9, 10….

    In this instance I think the naval arms race would be very hard for germany to sustain and taking back Norway would be too expensive too.  I can USSR reduce Germany’s tank force and hang on while the Americans open up the second front.  Japan still has a lot going for it but US and ANZAC are rebuilding.

    Anyway I will post this Russia turn and get back to it tomorrow, and start the G1 game. Busy day today.

    USSR 8
    PURCHASE & REPAIR
    1 armor
    4 art
    6 inf
    2 AA
    50 total

    COMBAT MOVES
    Belarus (2AA, 13 armor)
    2 inf, 1 art from novgorod
    1 inf from Smolensk
    9 inf, 5 art from Bryansk
    1 tac from Russia
    AADiceRolls: 1@1; Total Hits: 01@1: (5)

    Egypt (2 art)
    1 inf, 1 art, 1 mech from transjordan
    aDiceRolls: 1@1, 2@2; Total Hits: 11@1,: (5)2@2: (1, 4)
    dDiceRolls: 2@2; Total Hits: 12@2: (3, 1)

    Suiyuyan (walk in)
    6 inf from Kansu

    Szechwan (walk in)
    10 inf from Sikang


  • Belarus
    aDiceRolls: 6@1, 12@2, 1@3; Total Hits: 46@1,: (5, 4, 3, 2, 4, 3)12@2,: (3, 3, 5, 3, 2, 6, 3, 2, 2, 6, 6, 6)1@3: (1)
    dDiceRolls: 13@3; Total Hits: 913@3: (3, 1, 1, 3, 2, 4, 4, 6, 2, 1, 3, 1, 6)

    Egypt 2
    aDiceRolls: 2@2; Total Hits: 12@2: (1, 4)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • Belarus 2
    aDiceRolls: 9@2, 1@3; Total Hits: 39@2,: (5, 5, 4, 5, 2, 1, 4, 1, 4)1@3: (4)
    dDiceRolls: 11@3; Total Hits: 811@3: (3, 5, 1, 5, 1, 2, 3, 2, 4, 2, 1)


  • That was bad. I was planning a retreat to Novgorod but no; retreat to Bryansk.

    NONCOMBAT MOVES
    Bryansk
    6 inf from South Ukraine
    9 inf from Russia

    Russia
    1 tac from batle of Belarus

    Samara
    3 inf, 2 art from Kazakhstan

    Shensi
    1 AA, 2 inf from Tsinghai

    Szechwan
    1 AA from Sikang

    MOBILIZE UNITS
    4 inf, 4 art, 1 AA, 1 armor in Russia
    1 AA, 2 inf in South Ukraine

    COLLECT INCOME
    USSR 8 = 41(territories) +3(Fin) +3(Nor) +3(Irq) = $50

    Questioneer_v_Vance_08bUSSR.AAM


  • Per your suggestion- Convoy in Norway -3, USSR income= $47
    adjusted on map

    Japan 8

    Buy- $47- 3TT, 3inf, 3art- save $5

    CM

    1TT fm z6 to z35- land 2inf- Phil- free

    to Frindo
      1inf, 3art fm Jap via 2TT fm z6
      1art fm Yun
      2BB fm z36

    1inf fm Yun to Bur- free

    1inf, 3art fm Yun to Shn
    2ftr, 1tac fm HKong to Shn

    1ftr, 1tac fm HKong to z37
    1DD fm z36 to z37

    3DD fm z36 to z42

    3ftr, 3tac, 4bmr fm HKong to z41

    CB

    Shn St

    1inf, 3art, 2ftr, 1tac
    DiceRolls: 4@2, 2@3, 1@4; Total Hits: 54@2,: (1, 2, 3, 2)2@3,: (5, 1)1@4: (1)

    def 2mec, 1inf
    DiceRolls: 3@2; Total Hits: 13@2: (4, 4, 1)

    Frindo

    1inf, 4art, 2BB
    DiceRolls: 5@2, 2@4; Total Hits: 35@2,: (4, 1, 4, 1, 3)2@4: (3, 6)

    def
    DiceRolls: 3@2; Total Hits: 23@2: (2, 1, 5)

    z37

    1DD, 1ftr, 1tac
    DiceRolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (2)1@3,: (6)1@4: (2)

    def 1AC
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    z42

    3DD
    DiceRolls: 3@2; Total Hits: 23@2: (2, 1, 4)

    def 1AC
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    z41

    3ftr, 3tac, 4bmrs
    DiceRolls: 3@3, 7@4; Total Hits: 73@3,: (6, 1, 6)7@4: (6, 2, 3, 1, 1, 3, 2)

    def 2BB, 1CZ
    DiceRolls: 1@3, 2@4; Total Hits: 21@3,: (5)2@4: (1, 2)

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