Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs'12L souL (Axis) v. LuckyLindy (Allies +9)
-
Sub 35, inf egy.
Ger1:
Purchase:
7 inf 2 armcombat:
2 sub 7, ftr nwe -> 2
trn 13 load inf alg, arm fra -> 15 unload egy
inf art arm lib, bmb ger -> egy
ftr ger, ftr nwe -> 12
sub ca 5 -> 6
trn 5 load inf nwe, art ger unload bst
2 inf arm pol, 2 arm cze, 2 arm bul -> bst
2 inf art ftr pol -> ukr
3 inf art bul, arm pol -> ukregy
aRolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (5)2@2: (6, 1)2@3: (5, 2)1@4: (3)
dRolls: 4@2 1@3 1@4; Total Hits: 44@2: (1, 2, 3, 2)1@3: (4)1@4: (4)
-
egy holds.
12
aRolls: 2@3; Total Hits: 12@3: (5, 2)
dRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
-
12, first hit wins
aRolls: 10@3; Total Hits: 210@3: (5, 6, 4, 1, 4, 4, 5, 4, 4, 2)
dRolls: 10@3; Total Hits: 510@3: (6, 6, 5, 4, 1, 2, 6, 3, 2, 1)
-
12 cleared, loss of ftr
2
aRolls: 2@2 1@3; Total Hits: 22@2: (2, 4)1@3: (3)
dRolls: 1@4; Total Hits: 11@4: (2)
-
12 cleared, loss of sub.
6
aRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
dRolls: 1@2; Total Hits: 11@2: (1)
-
6 cleared, loss of sub
bst
aRolls: 2@1 2@2 5@3; Total Hits: 42@1: (5, 2)2@2: (3, 5)5@3: (2, 1, 2, 4, 3)
dRolls: 3@2; Total Hits: 13@2: (6, 4, 1)
-
bst twlo inf
epl
aRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (4, 5)1@3: (1)
dRolls: 2@2; Total Hits: 02@2: (3, 6)
-
epl2
aRolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (3, 1)1@3: (1)
dRolls: 1@2; Total Hits: 01@2: (4)
-
ukr
aRolls: 2@1 2@2 1@3; Total Hits: 32@1: (5, 1)2@2: (4, 1)1@3: (1)
dRolls: 2@2; Total Hits: 12@2: (3, 1)
-
ukr twlo inf.
Ger1 not without its share of blood.
ncm:
ftr fra, ftr epl, 2 inf ger -> fra
arm bmb egy -> lib
inf ger -> pol
inf nwy -> fin
ftr 2 -> nwymobilize:
7 inf 2 arm gercollect:
35+10=45, has 45 -
Got it.
Cheers
-
Soviet turn 1
Purchase
30 IPC
infantry
3 tanks
bomberCombat Moves
Z6 (cruiser) v submarine (Z4)
dice
Z6
A - submarine
Rolls: 1@2; Total Hits: 01@2: (3)
D - cruiser
Rolls: 1@3; Total Hits: 01@3: (6)
-
Z6 round 2
A - submarine
Rolls: 1@2; Total Hits: 01@2: (4)
D - cruiser
Rolls: 1@3; Total Hits: 01@3: (5)
-
Z6 round 3!
A - submarine
Rolls: 1@2; Total Hits: 01@2: (3)
D - cruiser
Rolls: 1@3; Total Hits: 01@3: (4)
-
Z6 round 4!!
A - submarine
Rolls: 1@2; Total Hits: 01@2: (5)
D - cruiser
Rolls: 1@3; Total Hits: 01@3: (5)
-
Z6 round 5!!!
A - submarine
Rolls: 1@2; Total Hits: 01@2: (3)
D - cruiser
Rolls: 1@3; Total Hits: 11@3: (2)
-
and the Soviets give back some of the Allied “gains” from G1 as Z6 holds
Noncombat Moves
5 infantry, artillery, AA gun from KAR to BEL
2 infantry from ARC to BEL
3 infantry, artillery, tank from RUS to BEL
infantry from EUK to BEL
2 infantry from KAZ to CAU
2 infantry from NOV to RUS
infantry from EVE to NOV
infantry from YAK to EVE
2 infantry from STC to BRY
2 infantry from FAR to BRY
AA gun from RUS to EUKMobilize
infantry, 2 tanks, bomber in CAU
tank in RUSIncome
26 + 5 NO = 31
-
Jpn1:
Purchase:
dd trn save 2combat:
2 ftr 57 -> 56
2 ftr 57, dd 51 -> 53
2 ftr 61 -> 35
trn 61 w/ inf art -> 36 unload bur
bb 61 -> 36 support bur
3 inf fic, ftr man -> yun
ftr for, ca 61 -> 50
trn 51 load inf -> 60 load inf -> 50 unload phi (when clear)
trn 62 load inf art jpn -> 50 unload phi
2 inf kia -> hup
3 inf man -> sui
trn 51 load 2 inf -> 61 unload kwa
ftr jpn -> kwa
inf kia -> fuk
trn 61 w/ 2 inf unload fuklet’s see if I can’t get the japanese theater to completely fall apart before it’s begun.
56
aRolls: 2@3; Total Hits: 12@3: (2, 4)
dRolls: 1@2; Total Hits: 11@2: (2)
-
53
aRolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (3, 5)
dRolls: 1@4; Total Hits: 11@4: (4)
-
53 cwlo dd
50
aRolls: 2@3; Total Hits: 12@3: (2, 5)
dRolls: 1@2; Total Hits: 11@2: (2)