f7fe3ad8-238c-44af-94cc-fa5636a96f79-triplea_42140_1dut.tsvg
Vance(axis) vs Spoox(allies) G1940 alpha3
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Ok Spoox here we go again - Good luck to us both!
Germany 1
PURCHASE & REPAIR
1 Major IC
30 toalCOMBAT MOVES
Finland (4 inf)
1 inf from Norway activate friendly neutralBulgaria (4 inf)
1 inf from Romania activate friendly neutralz112 (2 cruisers)
1 sub from z124
1 cruiser, 1 battleship from z113
1 fig from Norway
1 tac from Poland
a
Rolls: 1@2, 2@3, 2@4; Total Hits: 51@2,: (1)2@3,: (2, 3)2@4: (3, 4)
d
Rolls: 2@3; Total Hits: 22@3: (3, 2)z106 (1 destroyer, 1 transport)
1 sub from z117
a
Rolls: 1@2; Total Hits: 01@2: (6)
d
Rolls: 1@2; Total Hits: 01@2: (3)z91 (1 cruiser)
1 sub from z103
1 sub from z108
first strike
Rolls: 2@2; Total Hits: 12@2: (2, 4)z111 (1 destroyer, 1 battleship)
1 sub from z118
1 fig from Holland
2 fig, 3 tac from West Germany-
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- SCRAMBLE ORDERS? - - -
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Yugoslavia (5inf)
6 inf, 2 art from Southern Germany
1 armor from Hungary
1 inf, 1 armor from Romania
1 armor from Poland
a
Rolls: 7@1, 4@2, 3@3; Total Hits: 27@1,: (5, 3, 5, 4, 6, 4, 6)4@2,: (5, 1, 3, 4)3@3: (4, 6, 2)
d
Rolls: 5@2; Total Hits: 25@2: (4, 4, 4, 2, 1)Southern France (1 inf, 1 art)
2 mech from West Germany
2 Bmb from Germany
1 fig from Hungary
1 tac from Germany
a
Rolls: 2@1, 1@3, 3@4; Total Hits: 42@1,: (1, 2)1@3,: (3)3@4: (3, 4, 6)
d :aa 2@2:France (7inf, 2art, 2armor, 1fig)
4 inf, 2 art, 3 armor from Holland
3 inf, 1 art, 2 mech from West Germany
3 armor from Southern Germany
a
Rolls: 6@1, 6@2, 6@3; Total Hits: 46@1,: (6, 5, 6, 3, 1, 4)6@2,: (1, 3, 2, 4, 3, 5)6@3: (4, 1, 6, 6, 5, 4)
d
Rolls: 8@2, 2@3, 1@4; Total Hits: 48@2,: (5, 6, 1, 3, 4, 2, 4, 4)2@3,: (3, 6)1@4: (1) -
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z106 2
a
Rolls: 1@2; Total Hits: 11@2: (1)
d
Rolls: 1@2; Total Hits: 11@2: (1)z91
cruiser defends
Rolls: 1@3; Total Hits: 01@3: (4)Southern France (sorry typo)
d
Rolls: 2@2; Total Hits: 12@2: (1, 4)France
a
Rolls: 2@1, 6@2, 6@3; Total Hits: 22@1,: (3, 3)6@2,: (5, 3, 6, 4, 4, 3)6@3: (4, 3, 5, 5, 6, 3)
d
Rolls: 5@2, 2@3, 1@4; Total Hits: 65@2,: (1, 1, 1, 3, 3)2@3,: (1, 2)1@4: (1) -
France 3
a
Rolls: 2@2, 6@3; Total Hits: 52@2,: (5, 2)6@3: (3, 3, 3, 6, 5, 2)
d
Rolls: 3@2, 2@3, 1@4; Total Hits: 43@2,: (1, 5, 2)2@3,: (1, 3)1@4: (5) -
France 4
a
Rolls: 4@3; Total Hits: 44@3: (1, 3, 2, 3)
d
Rolls: 1@4; Total Hits: 01@4: (6) -
just waiting on scramble orders for z111
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I’ll roll the convoy raid in z93 (2 ships)
Rolling 2d6:
(3, 6) -
Good luck to you too!
no scrambles z111
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OK z111 (destroyer, battleship)
sub, 3 fig, 3 tac
a
Rolls: 1@2, 3@3, 3@4; Total Hits: 41@2,: (4)3@3,: (1, 3, 5)3@4: (5, 1, 3)
d
Rolls: 1@2, 1@4; Total Hits: 11@2,: (6)1@4: (2) -
NONCOMBAT MOVES
Romania
retreat 7 inf, 2 art, 3 armor from battle of YugoslaviaNorthern Italy
1 fig, 1 tac from battle of Southern FranceSouthern Italy
1 fig from battle in z112West Germany
1 tac from battle in z112
2 Bmb from battle of Southern France
3 fig, 3 tac from battle in z111Norway
1 AA, 1 inf from Germany via tt in z113Denmark
1 AA from West GermanyWest Germany
6 inf from GermanyHungary
2 AA, 3 art, 4 inf from Germany
3 inf from PolandMOBILIZE UNITS
1 Major IC in RomaniaCOLLECT INCOME
Germany 1 = 40(territories) +5(USSR nonagg) +5(sweden oil) -3(convoy raid z92) +19(France plunder) = 66IPCsNot the greatest opener for Germany but it’s ok.
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Russia turn 1
–>Purchase & repair
purchase: 1 TacB (11) + 2 ARM (12) + 1 TT (7) + 1 ART (4) + 1 INF (3) = 37
save 0 ipc–>NCM
Vyb: 2 INF --> Vol
Kar: 1 INF --> Vol
z127: 1 SS --> z125
Bal: 2 INF --> Bel
Epl: 1 INF --> Nukr
Bes: 1 INF --> Sukr
Vol: 1 ARM, 1 Mech --> Sukr
Cau: 2 INF --> Ros
Rus: all --> Bry (air to Sukr)–>Placement
Vol: 1 TacB, 1 ART
z127: 1 TT
Sukr: 2 ARM, 1 INF–>Income
territories: 37
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Japan 1
PURCHASE & REPAIR
1 minor IC
2 mech
1 armor
26 totalCOMBAT MOVES
Japan Declares WAR on the Soviet Union. Banzai!Chahar (walk in)
2 inf from JeholAnhwe (walk in)
1 art from Jehol
1 inf, 1 art from Shantung
3 inf, 1 art from KansuHunan (2 inf)
3 inf, 1 art from Kiangsi
2 fig, 2 tac from Manchuria
a
Rolls: 2@1, 2@2, 2@3, 2@4; Total Hits: 22@1,: (5, 4)2@2,: (5, 3)2@3,: (6, 1)2@4: (5, 4)
d
Rolls: 2@2; Total Hits: 02@2: (4, 6)Yunnan (4 inf)
3 inf, 1 art from Kwangsi
1 fig, 1 tac from Kiangsu
2 bmb from Japan
a
Rolls: 2@1, 2@2, 1@3, 3@4; Total Hits: 62@1,: (3, 4)2@2,: (2, 1)1@3,: (3)3@4: (3, 4, 4)
d
Rolls: 4@2; Total Hits: 24@2: (4, 1, 1, 5)Amur (6 inf)
4 inf, 1 art, 1 mech from Manchuria
4 inf, 1 fig from Korea
2 fig from z6
2 fig, 2 tac from Japan
1 inf, 1 armor from Japan via tt in z6
1 inf, 1 art from Japan via tt z19 to z6
a
Rolls: 9@1, 4@2, 6@3, 2@4; Total Hits: 69@1,: (4, 3, 6, 4, 3, 6, 2, 1, 5)4@2,: (6, 5, 4, 2)6@3,: (4, 4, 1, 1, 1, 6)2@4: (4, 5)
d
Rolls: 6@2; Total Hits: 36@2: (2, 4, 1, 5, 2, 5) -
NONCOMBAT MOVES
Korea
5 fig, 2 tac from battle of AmurKwangsi
2 fig, 2 tac from battle of Hunan
1 fig, 1 tac, 2 Bmb from battle of YunnanJapan
1 AA from Manchuria, 1 inf from Okinawa via tt z20 to z6Jehol
2 inf from Shantungz33
1 sub, 2 destroyers, 1 cruiser, 1 battleship, 2 carriers, 2 tac from z6
1 fig from Okinawa
1 fig from Formosaz6
1 cruiser from z20
1 sub, 1 destroyer, 1 battleship from z19MOBILIZE UNITS
1 minor IC in Korea
2 mech, 1 armor in JapanCOLLECT INCOME
Japan 1 = 31(territories) +10(USA nonagg) = 41IPCs -
Forgot to activate the Mongols.
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oh great, I keep forgetting the Russians have also troops in the far east :)
USA turn 1
–>Purchase & repair
purchase: 1 BB (20) + 2 CV (32) =52
save 0 ipc–>NCM
Phi: 1 Fig --> Que
z35: 1 SS, 1 DD --> z54
z10: fleet --> z26 (+ INF, ART from Wus to Haw)
Cus: 1 bomber --> Haw–>Placement
z10: 1 BB, 2 CV
–>Income
52
the rest will be for tomorrow sorry
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Hey Spoox, did you want to go back and NCM any of those Russian far east troops? I could just re-do japan (still want to go into amur either way). I also sometimes forget about those guys. :-)
Also, I don’t think you can move that American fighter to Queensland because USA is still neutral.
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Nah it’s ok, forgetting things is part of the game and I can’t hide behind my lousy brain all the time :-)
You’re absolutely right about the Fighter, I’ll correct that when posting China 1
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move the fighter from Phi to Guam
China turn 1
–>Purchase & repair
purchase: 4 INF (12) = 12
save 0–>Combat movement
Sze: 6 INF, 1 Fig --> Yun
Kwe: 2 INF --> Yun–>Combat
Yun
A:
Rolls: 8@1 1@3; Total Hits: 08@1: (5, 4, 3, 2, 5, 4, 6, 4)1@3: (5)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
:roll:
Yun round 2
A:
Rolls: 8@1 1@3; Total Hits: 28@1: (4, 3, 3, 4, 5, 6, 2, 1)1@3: (1)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Yun twol
–>NCM
fighter --> Sik
Sui: 1 INF --> Hop–>Placement
Kwe: 1 INF
Yun: 3 INF–>Income
territories: 9
no’s: 6
total: 15hoping to have the rest up later tonight
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Ok man. I have brain farts all the time so I empathize LOL.





