??????????? (Axis) vs EM (Allies)- G40- Alpha+2- No Tech


  • Tun twlo 1inf

    Alex

    2inf, 1art
    DiceRolls: 1@1, 2@2; Total Hits: 11@1,: (4)2@2: (3, 1)

    def
    1inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Alex twnl

    Sud

    2inf, 1art
    DiceRolls: 1@1, 2@2; Total Hits: 21@1,: (1)2@2: (2, 6)

    def
    1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Sud twnl

    Egy

    4inf, 2tnk, 2CZ, 1BB
    DiceRolls: 4@1, 4@3, 1@4; Total Hits: 24@1,: (6, 3, 3, 2)4@3,: (5, 6, 4, 3)1@4: (2)

    def
    4inf, 1mec, 2art
    DiceRolls: 7@2; Total Hits: 27@2: (4, 2, 1, 3, 3, 5, 5)


  • rd 2

    2inf, 2tnk
    DiceRolls: 2@1, 2@3; Total Hits: 12@1,: (5, 6)2@3: (5, 3)

    def
    DiceRolls: 5@2; Total Hits: 15@2: (4, 1, 5, 4, 6)


  • rd 3

    1inf, 2tnk
    DiceRolls: 1@1, 2@3; Total Hits: 11@1,: (2)2@3: (1, 5)

    def
    DiceRolls: 4@2; Total Hits: 24@2: (6, 2, 3, 2)


  • rd 4

    DiceRolls: 1@3; Total Hits: 11@3: (2)

    def
    DiceRolls: 3@2; Total Hits: 13@2: (3, 1, 6)


  • Egy- repelled

    NCM- on map

    Placement- 1art on SIta, 1SS on z95

    Collect- $16

    EMvQuestioneer_G40A2_01HItaly.AAM


  • you know what, ive noticed that on the G1 sz110 battle, you lost 3 fighters on the first round, there was no dd to have the fighters hit the subs, only 1 sub died(cause the cruiser did not hit) and 3 planes  on the first round.  Too late by now probably.


  • Basically, only the bb and the 3 brit fighters hit, so only 1 sub can absorb a hit

  • 2007 AAR League

    @ghr2:

    you know what, ive noticed that on the G1 sz110 battle, you lost 3 fighters on the first round, there was no dd to have the fighters hit the subs, only 1 sub died(cause the cruiser did not hit) and 3 planes  on the first round.  Too late by now probably.

    @ghr2:

    Basically, only the bb and the 3 brit fighters hit, so only 1 sub can absorb a hit

    I just reviewed the battle and this is how it should have gone.
    On rd1 we each scored 4 hits, you scored 1 sub hit but that would have been absorbed by the BB so my 4 hits are still intact.  You should have lost 1SS and 3 aircraft since only the BB could hit the sub. My casualites would have been 1hit to the BB, lose the CA, and 2fgt.

    So rd2 should have been 1SS and 3 aircraft (either 1fgt, 2tac or 2fgt, 1tac trading 1 of your rd2 aircraft for a SS).  Based on your dice roll you still would have got 2 aircraft hit and the SS would have missed, my defense roll the BB hits so you would have taken the SS as Casualty instead of a figther\tac so in the end you were left with 3 aircraft after sinking the fleet.  The exact outcome we have.  So no harm no foul.

  • 2007 AAR League

    France 1
    CM:
    1inf Wfr>Hol (mt)

    NCM: Per Map

    Also Italy should have collected 15, -1 Convoy damage from the French DD in SZ72, for some reason the game doesn’t register French Convoy raids.

    EMvQuestioneer_G40A2_01Zfrance.AAM


  • GER 2

    Buy-$70- 8TT, 1SS- no change

    ***Good lookin out on the convoy, sorry about the 1round battle- looks like its all good anyway.  OK, this is a little out of the ordinary for me- it could cost me the game- but its just too juicy to pass up.  Knowing you EM- I’m probably taking the bait- here goes…

    to London
      1inf, 1art fm Ger via 1TT fm z112
      1BB, 1CZ fm z112 to z110
      1bmr fm Ger
      1tac, 1ftr fm z112

    to Gre
      5inf fm Bulg, 3tnk fm Yugo

    to Hol
      3inf, 2art, 3ftr, 2tac fm Ger

    to Norm
      whole force fm Paris

    CB

    London

    3AA
    DiceRolls: 3@1; Total Hits: 03@1: (4, 6, 5)


  • whew!!!…

    1inf, 1art, 1bmr, 1tac, 1ftr, 1BB, 1CZ
    DiceRolls: 2@2, 2@3, 3@4; Total Hits: 52@2,: (5, 4)2@3,: (1, 3)3@4: (2, 3, 2)

    def 3inf
    DiceRolls: 3@2; Total Hits: 13@2: (6, 3, 1)


  • London taken with loss of 1inf :-D

    Hol

    3inf, 2art, 3ftr, 2tac
    DiceRolls: 1@1, 4@2, 3@3, 2@4; Total Hits: 51@1,: (5)4@2,: (5, 3, 2, 4)3@3,: (2, 3, 1)2@4: (6, 3)

    def 1inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Hol twlo 1inf

    Norm

    5inf, 4mec, 3art, 5tnk
    DiceRolls: 6@1, 6@2, 5@3; Total Hits: 86@1,: (5, 4, 1, 4, 1, 1)6@2,: (6, 1, 4, 1, 3, 4)5@3: (3, 1, 6, 5, 2)

    def
    1inf, 1tnk
    DiceRolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (4)


  • Norm twlo 1inf

    Gre

    5inf, 3tnk
    DiceRolls: 5@1, 3@3; Total Hits: 15@1,: (6, 2, 4, 5, 4)3@3: (3, 6, 5)

    def 4inf
    DiceRolls: 4@2; Total Hits: 24@2: (2, 2, 5, 6)


  • rd2

    3inf, 3tnk
    DiceRolls: 3@1, 3@3; Total Hits: 23@1,: (2, 2, 2)3@3: (6, 3, 2)

    def 3inf
    DiceRolls: 3@2; Total Hits: 03@2: (4, 5, 6)


  • rd3

    DiceRolls: 3@1, 3@3; Total Hits: 13@1,: (5, 5, 3)3@3: (1, 4, 4)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Gre twlo 2inf

    NCM- on map

    Placement 8TT, 1SS on z112

    Collect - 64+31=$95

    EMvQuestioneer_G40A2_02Agermany.AAM

  • 2007 AAR League

    R2
    Purchase $37
    1tac
    2inf, 2mech, 2tnk

    CM: None

    NCM: Per Map

    Place Units:
    1tac, 1tnk, 1mech-Nov
    1inf, 1tnk, 1mech-Sukr
    1inf-Rus

    Collect 37


    US was missing its build in SZ10, I added it to this map.

    EMvQuestioneer_G40A2_02Brus.AAM

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